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The Wall Core Lite

The Wall CORE Lite Used on The Wall's Lightly Modded Servers Join The Wall Discord! Server List The Wall PVP/RAID | KOTH | C4 | HELI | Ai | KOS | The Wall PVE/PVP Chern |Quests|KOTH|Missions|Ai|AirDops| The Wall PVE/PVP Deer Isle |Quests|KOTH|Ai|AirDrops|MIssions The Wall PVE/PVP Alteria |Quests|KOTH|Ai|AirDrops|MIssions The Wall EU PVE/PVP Chern |Quests|KOTH|Missions|AirDrops|Ai| The Wall EU PVE Chern |NO PVP|PVE… (more)

The Wall CORE Lite Used on The Wall's Lightly Modded Servers Join The Wall Discord! Server List The Wall PVP/RAID | KOTH | C4 | HELI | Ai | KOS | The Wall PVE/PVP Chern |Quests|KOTH|Missions|Ai|AirDops| The Wall PVE/PVP Deer Isle |Quests|KOTH|Ai|AirDrops|MIssions The Wall PVE/PVP Alteria |Quests|KOTH|Ai|AirDrops|MIssions The Wall EU PVE/PVP Chern |Quests|KOTH|Missions|AirDrops|Ai| The Wall EU PVE Chern |NO PVP|PVE ONLY|Quests|Missions|Ai| The Wall EU PVE Deer Ise|NO PVP|PVE ONLY|Quests|Missions|Ai| The Wall EU PVE/PVP Namalsk|KOTH|Missions|AirDrops|Ai| PLEASE DO NOT USE THIS MOD ON YOUR SERVER! PLEASE USE THESE MODS: https://steamcommunity.com/sharedfiles/filedetails/?id=1625265777 https://steamcommunity.com/sharedfiles/filedetails/?id=1619208263 -Mods built into our mod (With Permission/Repack Allowed): https://steamcommunity.com/sharedfiles/filedetails/?id=1579016654 https://steamcommunity.com/sharedfiles/filedetails/?id=1573788098 https://steamcommunity.com/sharedfiles/filedetails/?id=2872284321 https://steamcommunity.com/sharedfiles/filedetails/?id=3412251200 https://steamcommunity.com/sharedfiles/filedetails/?id=3395124310 https://steamcommunity.com/sharedfiles/filedetails/?id=3369325490 ~Might Be Outdated, Contact on Discord~ Contributors: Modern, executa4249, GoodMorningJulia, GBT, Pil, SCUMERICA, Tuuza, ASorryCanadian, Flungy, RedTyler, Mass, ComatoseBadger, Sonder, and various TW Other Staff over the past 9 years! (TY to ComatoseBadger for the winter clothing pack, Clarkycal for the PsiSyn/3RNO Shirt+TY to Thurston for Hit/Damage Logs & Kill Feed+TY to NotABanana For MosinLRS Mod) Copyright 2026 The Wall Servers

Workshop 1560150364 · mod updated 2026-06-16 · analyzed 2026-10-03 03:59 UTC · history · 372 script files

CharacterEnvironmentProps Workshop tags, chosen by the author

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
1 to review

1 chain break on base classes or persisted data. 37 more are whole-class replacements of specific classes.

Structural footprint 1.1
A
1 to review
Heavier than 92% of 328 scripted mods analyzed.

0.0926% of each server frame at 100 players (0.926 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Where this mod sits

Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 27 others share it. Ranked list.

20
40
60
  • 24 mods
    0.0000022 to 0.0000046 ms/s · grade A
  • 7 mods
    0.0000046 to 0.00001 ms/s · grade A
  • 1 mod
    0.00001 to 0.000022 ms/s · grade A
  • 1 mod
    0.000022 to 0.000046 ms/s · grade A
  • 37 mods
    0.0001 to 0.00022 ms/s · grade A
  • 26 mods
    0.00022 to 0.00046 ms/s · grade A
  • 33 mods
    0.00046 to 0.001 ms/s · grade A
  • 22 mods
    0.001 to 0.0022 ms/s · grade A
  • 13 mods
    0.0022 to 0.0046 ms/s · grade A
  • 10 mods
    0.0046 to 0.01 ms/s · grade A
  • 5 mods
    0.01 to 0.022 ms/s · grade A
  • 18 mods
    0.022 to 0.046 ms/s · grade A
  • 17 mods
    0.046 to 0.1 ms/s · grade A
  • 41 mods
    0.1 to 0.22 ms/s · grade A
  • 26 mods
    0.22 to 0.46 ms/s · grade A
  • This mod
  • 8 mods
    1 to 2.2 ms/s · grade A to B
  • 10 mods
    2.2 to 4.6 ms/s · grade B
  • 1 mod
    4.6 to 10 ms/s · grade B to C
A316
B11
C1
D0
E0
ms/s, log scale: each labelled step is ten times the one before. Letter grade and mods holding it below the axis.
Where the load comes from

Every-frame hooks carry 70% of this mod's structural load. 0.926 ms/s in all.

70%Every-frame hooks · 70%
26 hooks · 0.64 ms/s
Event hooks · <0.1%
4 hooks · 0.00079 ms/s
Lifecycle hooks · <0.1%
7 hooks · 0.000014 ms/s
30%Repeating timers · 30%
2 timers · 0.28 ms/s
Every-frame hooksrun every server frame 26 hooks 0.64 ms/s 70% Cocaine_Bear_Boss.EOnFrame, Cocaine_Bear_Boss.EOnPostFrame, Cocaine_Bear_Elite.EOnFrame and 23 more
Event hooksrun when something happens: an inventory move, a hit, an action 4 hooks 0.00079 ms/s <0.1% DayZGame.OnRPC, PlayerBase.CanReceiveItemIntoHands, PlayerBase.SetActions
Lifecycle hooksrun when an entity is created, loaded or deleted 7 hooks 0.000014 ms/s <0.1% MissionServer.InvokeOnConnect, MissionServer.OnClientNewEvent, MissionServer.OnClientReadyEvent and 3 more
Repeating timersstay in the timer queue, which is walked every frame 2 timers 0.28 ms/s 30% 2 × every 1 s

Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.

Chain breaks, by consequence

38 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.

Review
Base class · every DayZGame
DayZGame.SetServerMarkers

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any DayZGame.

KOTH.pbo::Scripts\3_Game\3rdParty\VPP.c:48
By design
13 classes from other mods
13 classes replaced on 2 methods · 26 overrides

EOnFrame · EOnPostFrame

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

13 classesCocaine_Bear_Boss, Cocaine_Bear_Elite, Garm_DoNotUse, Hell_Bear, Hell_Bear_Baby, Hell_Bear_Legendary, Hell_Wolf, Hell_Wolf_Baby, Hell_Wolf_Legendary, Hellfire_Bear, Hellfire_Bear_Elite, Hellfire_Wolf, Hellfire_Wolf_Elite
26 locationsTW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_boss.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_boss.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_elite.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_elite.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:46
TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:32
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_baby.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_baby.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_legendary.c:28
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_legendary.c:14
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:25
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:25
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:25
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear_elite.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear_elite.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:25
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:25
By design
4 classes and their 17 vanilla subclasses
4 classes replaced on 1 method · 4 overrides

MutePlayer

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

4 classesDarkMotoHelmet_ColorBase, GP5GasMask, GasMask, MotoHelmet_ColorBase
4 locationsTW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:55
TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:57
TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:57
TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:49
By design
2 leaf classes
2 classes replaced on 1 method · 2 overrides

MarkChecked

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

2 classesIcon, SlotsIcon
2 locationsLBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:13
LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:13
By design
Another mod's class · LB_Elevator_Mission
LB_Elevator_Mission replaced on 2 methods · 2 overrides

OnCreditCardDataReceived · OnCreditCardPinChange

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classLB_Elevator_Mission
2 locationsLBmaster_Groups_ATM.pbo::scripts\5_Mission\LBmaster_Groups_ATM\System\LB_Elevator_Mission.c:3
LBmaster_Groups_ATM.pbo::scripts\5_Mission\LBmaster_Groups_ATM\System\LB_Elevator_Mission.c:9
By design
Leaf class · PluginRepairing
PluginRepairing replaced on 1 method · 1 override

CalculateHealth

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classPluginRepairing
1 locationTW_QOL.pbo::PristineRepair\4_World\Plugins\PluginBase\PluginRepairing.c:19
By design
Another mod's class · LB_Elevator_World
LB_Elevator_World replaced on 1 method · 1 override

OnGroupRenamed

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classLB_Elevator_World
1 locationLBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\LB_Elevator_World.c:21
By design
Leaf class · LoadingScreen
LoadingScreen replaced on 1 method · 1 override

Show

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classLoadingScreen
1 locationTWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:13

Where this mod runs often

Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.

EOnFrame × 13 classes
every frame, per active instance
no I/O, timers or RPC replaces vanilla
EOnPostFrame × 13 classes
every frame, per active instance
no I/O, timers or RPC replaces vanilla
CanReceiveItemIntoHands on PlayerBase
per event
no I/O, timers or RPC super() on some paths
OnRPC on DayZGame
per event
no I/O, timers or RPC
SetActions on PlayerBase
per event
no I/O, timers or RPC

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 130 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
ActionConstructor.RegisterActions — yes ✓ LBmaster_Core.pbo::scripts\4_World\LBmaster_Core\Action\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\Action\ActionConstructor.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:3
BasicMapController.Init — yes ✓ KOTH.pbo::Scripts\3_Game\3rdParty\BasicMap.c:4
Cocaine_Bear_Boss.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_boss.c:10
Cocaine_Bear_Boss.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_boss.c:24
Cocaine_Bear_Elite.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_elite.c:10
Cocaine_Bear_Elite.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_elite.c:24
DarkMotoHelmet_ColorBase.CanPutAsAttachment — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:13
DarkMotoHelmet_ColorBase.OnWasAttached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:30
DarkMotoHelmet_ColorBase.OnWasDetached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:43
DarkMotoHelmet_ColorBase.MutePlayer — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:55
DarkMotoHelmet_ColorBase.IsObstructingVoice — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:66
DayZGame.SetServerMarkers — yes ✗ none KOTH.pbo::Scripts\3_Game\3rdParty\VPP.c:48
DayZGame.OnRPC T2 yes ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:132
DayZGame.OnUpdate T0 no ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:260
DayZGame.OnKeyPress — no ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:287
DayZGame.OnKeyRelease — no ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:308
DayZGame.OnEvent — yes ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:373
DayZGame.OnInitialize — no ✓ SteamNameSupport.pbo::3_Game\DayZGame.c:15
Garm_DoNotUse.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:32
Garm_DoNotUse.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:46
GasMask.CanPutAsAttachment — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:13
GasMask.OnWasAttached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:30
GasMask.OnWasDetached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:45
GasMask.MutePlayer — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:57
GasMask.IsObstructingVoice — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:68
GP5GasMask.CanPutAsAttachment — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:13
GP5GasMask.OnWasAttached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:30
GP5GasMask.OnWasDetached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:45
GP5GasMask.MutePlayer — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:57
GP5GasMask.IsObstructingVoice — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:68
HandsContainer.ElectricityIcon — yes conditional LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\HandsContainer.c:7
HandsHeader.UpdateInterval — yes conditional LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\HandsHeader.c:10
Hell_Bear.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear.c:10
Hell_Bear.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear.c:24
Hell_Bear_Baby.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_baby.c:10
Hell_Bear_Baby.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_baby.c:24
Hell_Bear_Legendary.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_legendary.c:14
Hell_Bear_Legendary.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_legendary.c:28
Hell_Wolf.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:25
Hell_Wolf.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:39
Hell_Wolf_Baby.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:25
Hell_Wolf_Baby.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:39
Hell_Wolf_Legendary.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:25
Hell_Wolf_Legendary.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:39
Hellfire_Bear.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear.c:10
Hellfire_Bear.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear.c:24
Hellfire_Bear_Elite.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear_elite.c:10
Hellfire_Bear_Elite.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear_elite.c:24
Hellfire_Wolf.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:25
Hellfire_Wolf.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:39
Hellfire_Wolf_Elite.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:25
Hellfire_Wolf_Elite.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:39
Icon.Init — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:8
Icon.MarkChecked — yes ✗ none LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:13
Icon.FullScreen — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:21
Icon.CreateWhiteBackground — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:26
Icon.MouseEnter — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:31
Icon.MouseLeave — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:37
Icon.DoBetterInspect — yes conditional LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:43
IngameHud.Init — yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\GUI\Hud\IngameHud.c:12
IngameHud.Show — yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\GUI\Hud\IngameHud.c:46
IngameHud.Update — yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\GUI\Hud\IngameHud.c:52
InspectMenuNew.SetItem — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Menu\InspectMenuNew.c:65
LB_ATM_Playerbase.IsBankingAvailable — yes ✗ none LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\LB_ATM_Playerbase.c:3
LB_ATM_Playerbase.GetATMMoney — yes ✗ none LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\LB_ATM_Playerbase.c:7
LB_ATM_Playerbase.AddATMMoney — yes ✗ none LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\LB_ATM_Playerbase.c:12
LB_ATM_Playerbase.AddableATMMoney — yes ✗ none LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\LB_ATM_Playerbase.c:18
LB_ATM_Playerbase.RemoveATMMoney — yes ✗ none LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\LB_ATM_Playerbase.c:23
LB_Elevator_Mission.OnCreditCardDataReceived — yes ✗ none LBmaster_Groups_ATM.pbo::scripts\5_Mission\LBmaster_Groups_ATM\System\LB_Elevator_Mission.c:3
LB_Elevator_Mission.OnCreditCardPinChange — yes ✗ none LBmaster_Groups_ATM.pbo::scripts\5_Mission\LBmaster_Groups_ATM\System\LB_Elevator_Mission.c:9
LB_Elevator_Mission.OnGroupChanged — yes ✓ LBmaster_Groups_ATM.pbo::scripts\5_Mission\LBmaster_Groups_ATM\System\LB_Elevator_Mission.c:17
LB_Elevator_World.AddAdminPlacedItem — yes ✓ LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\LB_Elevator_World.c:3
LB_Elevator_World.OnGroupDeleted — yes ✓ LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\LB_Elevator_World.c:17
LB_Elevator_World.OnGroupRenamed — yes ✗ none LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\LB_Elevator_World.c:21
LBGroup.OnLoadServer — yes ✓ LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\Struct\LBGroup.c:8
LBGroup.WriteGroupToCtx — yes ✓ LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\Struct\LBGroup.c:46
LBGroup.ReadGroupFromCtx — yes ✓ LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\Struct\LBGroup.c:52
LBGroup.OnRPCClient — yes ✓ LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\Struct\LBGroup.c:63
LBLayoutManager.GetLayoutPathOriginal — yes conditional LBmaster_BetterInspect.pbo::scripts\3_Game\LBmaster_BetterInspect\LBLayoutManager.c:3
LoadingScreen.Show — yes ✗ none TWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:13
LoginQueueBase.Init — yes ✓ TWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:51
LoginTimeBase.Init — yes ✓ TWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:62
MissionGameplay.OnUpdate T0 yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\mission\missionGameplay.c:9
MissionGameplay.CloseAllMenus — yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionGameplay.c:24
MissionGameplay.OnPlayerRespawned — yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\mission\MissionGameplay.c:46
MissionGameplay.OnUpdate T0 yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\mission\MissionGameplay.c:51
MissionGameplay.OnKeyPress — yes ✓ LBmaster_Groups_ATM.pbo::scripts\5_Mission\LBmaster_Groups_ATM\Mission\missionGameplay.c:10
MissionGameplay.OnUpdate T0 yes ✓ LBmaster_HoverLoot.pbo::scripts\5_Mission\LBmaster_HoverLoot\Mission\missionGameplay.c:3
MissionGameplay.OnMissionStart T3 yes ✓ LogoMod.pbo::scripts\5_Mission\MissionGameplay.c:30
MissionGameplay.OnUpdate T0 yes ✓ LogoMod.pbo::scripts\5_Mission\MissionGameplay.c:39
MissionServer.OnClientNewEvent T3 yes ✓ KOTH.pbo::Scripts\5_Mission\MissionServer.c:5
MissionServer.OnClientReadyEvent T3 yes ✓ KOTH.pbo::Scripts\5_Mission\MissionServer.c:13
MissionServer.OnInit T3 yes ✓ KOTH.pbo::Scripts\5_Mission\MissionServer.c:25
MissionServer.InvokeOnConnect T3 yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:86
MissionServer.PlayerDisconnected T3 yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:101
MissionServer.OnEvent — yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:114
MissionServer.OnClientNewEvent T3 yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:135
MissionServer.OnInitLB — yes ✓ LBmaster_Groups_ATM.pbo::scripts\5_Mission\LBmaster_Groups_ATM\Mission\missionServer.c:5
MissionServer.OnInitLB — yes ✓ LBmaster_HoverLoot.pbo::scripts\5_Mission\LBmaster_HoverLoot\Mission\MissionServer.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\System\ModItemRegisterCallbacks.c:3
MotoHelmet_ColorBase.CanPutAsAttachment — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:13
MotoHelmet_ColorBase.OnWasAttached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:24
MotoHelmet_ColorBase.OnWasDetached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:37
MotoHelmet_ColorBase.MutePlayer — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:49
MotoHelmet_ColorBase.IsObstructingVoice — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:60
PlayerBase.OnCommandVehicleStart — yes ✓ InventoryInCar.pbo::scripts\4_world\InventoryFreeAccess.c:3
PlayerBase.OnCommandVehicleFinish — yes ✓ InventoryInCar.pbo::scripts\4_world\InventoryFreeAccess.c:11
PlayerBase.CanReceiveItemIntoHands T2 yes conditional InventoryInCar.pbo::scripts\4_world\InventoryFreeAccess.c:19
PlayerBase.EEKilled T3 yes ✓ KOTH.pbo::Scripts\4_World\PlayerBase.c:29
PlayerBase.SetActions T2 yes ✓ LBmaster_Core.pbo::scripts\4_World\LBmaster_Core\Entities\PlayerBase.c:20
PlayerBase.SetActions T2 yes ✓ LBmaster_Groups_ATM.pbo::scripts\4_World\LBmaster_Groups_ATM\Entities\PlayerBase.c:18
PlayerContainer.SetPlayer — yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\PlayerContainer.c:3
PluginRepairing.Repair — yes ✗ none TW_QOL.pbo::PristineRepair\4_World\Plugins\PluginBase\PluginRepairing.c:3
PluginRepairing.CalculateHealth — yes ✗ none TW_QOL.pbo::PristineRepair\4_World\Plugins\PluginBase\PluginRepairing.c:19
PluginRepairing.CanRepair — yes ✗ none TW_QOL.pbo::PristineRepair\4_World\Plugins\PluginBase\PluginRepairing.c:59
ServerMarkersCache.GetCachedArray — yes ✓ KOTH.pbo::Scripts\3_Game\3rdParty\VPP.c:26
SlotsIcon.Init — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:8
SlotsIcon.MarkChecked — yes ✗ none LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:13
SlotsIcon.SetItemPreview — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:21
SlotsIcon.MouseEnter — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:26
SlotsIcon.MouseLeave — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:32
SlotsIcon.DoBetterInspect — yes conditional LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:38
VicinityItemManager.GetVicinityItems — yes conditional LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\VicinityItemManager.c:5
Dispatch surfaces and timers the grade prices
surfacetierrate (Hz)rate sourcems/s
Cocaine_Bear_Boss.EOnPostFrameT1 1000.0placeholder0.0248
Cocaine_Bear_Boss.EOnFrameT1 1000.0placeholder0.0248
Cocaine_Bear_Elite.EOnPostFrameT1 1000.0placeholder0.0248
Cocaine_Bear_Elite.EOnFrameT1 1000.0placeholder0.0248
Garm_DoNotUse.EOnPostFrameT1 1000.0placeholder0.0248
Garm_DoNotUse.EOnFrameT1 1000.0placeholder0.0248
Hell_Bear.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Bear.EOnFrameT1 1000.0placeholder0.0248
Hell_Bear_Baby.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Bear_Baby.EOnFrameT1 1000.0placeholder0.0248
Hell_Bear_Legendary.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Bear_Legendary.EOnFrameT1 1000.0placeholder0.0248
Hell_Wolf.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Wolf.EOnFrameT1 1000.0placeholder0.0248
Hell_Wolf_Baby.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Wolf_Baby.EOnFrameT1 1000.0placeholder0.0248
Hell_Wolf_Legendary.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Wolf_Legendary.EOnFrameT1 1000.0placeholder0.0248
Hellfire_Bear.EOnPostFrameT1 1000.0placeholder0.0248
Hellfire_Bear.EOnFrameT1 1000.0placeholder0.0248
Hellfire_Bear_Elite.EOnPostFrameT1 1000.0placeholder0.0248
Hellfire_Bear_Elite.EOnFrameT1 1000.0placeholder0.0248
Hellfire_Wolf.EOnPostFrameT1 1000.0placeholder0.0248
Hellfire_Wolf.EOnFrameT1 1000.0placeholder0.0248
Hellfire_Wolf_Elite.EOnPostFrameT1 1000.0placeholder0.0248
Hellfire_Wolf_Elite.EOnFrameT1 1000.0placeholder0.0248
PlayerBase.CanReceiveItemIntoHandsT2 8.0placeholder0.0002
PlayerBase.SetActionsT2 8.0placeholder0.0002
DayZGame.OnRPCT2 8.0placeholder0.0002
PlayerBase.SetActionsT2 8.0placeholder0.0002
PlayerBase.EEKilledT3 0.1placeholder0.0000
MissionServer.OnClientNewEventT3 0.1placeholder0.0000
MissionServer.OnClientReadyEventT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.InvokeOnConnectT3 0.1placeholder0.0000
MissionServer.PlayerDisconnectedT3 0.1placeholder0.0000
MissionServer.OnClientNewEventT3 0.1placeholder0.0000

Repeating timers

period (ms)residency ms/sfiring ms/swhere
10000.1400 0.000025LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\AdminMenu\ErrorLogAdminMenu.c:18
10000.1400 0.000025LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\GUI\Menu\LBPlayerSelectorDialog.c:19

Includes 0.646 ms/s from placeholder-rated surfaces.

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

Billboards.pbo

  • CustomBillboards requiredVersion 0.1 — requires DZ_Data

Firearms.pbo

  • DZ_Pistols_1911 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols
  • TW_Weapons_Firearms_AKM_Skins requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • Firearms_AR9 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines
  • DZ_Weapons_Optics requiredVersion 0.1 — requires DZ_Data
  • TW_Attachments requiredVersion 0.1 — requires DZ_Data
  • DZ_Pistols_DE requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • DZ_Weapons_Firearms_FAL requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Pistols_Flaregun_Solar requiredVersion 0.1 — requires DZ_Data, DZ_Pistols
  • IJ_Spawn_Skins requiredVersion 0.1 — requires DZ_Pistols, DZ_Data
  • DZ_Weapons_Firearms_M4 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Weapons_Firearms_Mosin requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • DZ_Weapons_Firearms_Ruger1022 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • DZ_Weapons_Firearms_SVD requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Weapons_Firearms_Winchester70 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • DZ_Weapons_Firearms_VSS requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee

GasMasksOnly.pbo

  • Croco_MaskOnly requiredVersion 0.1 — requires DZ_Data

InventoryInCar.pbo

  • CarUpdate requiredVersion 0.1 — no requiredAddons

KOTH.pbo

  • KOTH_Flag requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Camping
  • KOTH requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, LBmaster_Groups, DayZExpansion_AI_Scripts

LBmaster_BetterInspect.pbo

  • LBmaster_BetterInspect requiredVersion 0.1 — no requiredAddons
  • Better_Inspect_Version requiredVersion 1.0 — no requiredAddons

LBmaster_Core.pbo

  • LBmaster_Core requiredVersion 0.1 — requires DZ_Data
  • LBmaster_Core_Map requiredVersion 0.1 — requires DZ_Data, DZ_Worlds_Chernarusplus_World, DZ_Worlds_Enoch, DZ_Worlds_Sakhal
  • Core_Version requiredVersion 1.0 — no requiredAddons

LBmaster_EarPlugs.pbo

  • LBmaster_EarPlugs requiredVersion 0.1 — requires DZ_Data
  • Earplugs_Version requiredVersion 1.0 — no requiredAddons

LBmaster_Groups_ATM.pbo

  • LBmaster_Groups_ATM requiredVersion 0.1 — requires DZ_Scripts, LBmaster_Groups, DZ_Data, LBmaster_Core
  • Enhanced_Banking_Version requiredVersion 1.0 — no requiredAddons

LBmaster_HoverLoot.pbo

  • LBmaster_HoverLoot requiredVersion 0.1 — requires LBmaster_Core
  • Hover_Loot_Version requiredVersion 1.0 — no requiredAddons

LBmaster_Leaderboard.pbo

  • LBmaster_Leaderboard requiredVersion 0.1 — requires DZ_Data, LBmaster_Core
  • Leaderboard_Version requiredVersion 1.0 — no requiredAddons

LogoMod.pbo

  • LogoMod_Scripts — no requiredAddons

RadFood.pbo

  • RadioactiveFood requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Food

SteamNameSupport.pbo

  • SteamNameSupport_Scripts — no requiredAddons

TWLoading.pbo

  • YourPatchesHere requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Vehicles_Wheeled, DZ_Structures_Residential, DZ_Sounds_Effects, DZ_Sounds_Weapons

TW_Food.pbo

  • TW_Drinks requiredVersion 1 — requires DZ_Data, DZ_Gear_Drinks, DZ_Gear_Food
  • TW_Food requiredVersion 1 — requires DZ_Gear_Food, DZ_Data
  • TW_FoodScripts requiredVersion 0.1 — no requiredAddons

TW_QOL.pbo

  • BulletStacks requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines
  • TW_DisableMuffle requiredVersion 0.1 — requires DZ_Scripts, DZ_Data, DZ_Weapons_Lights
  • HydraulicJackSlot requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Medical, DZ_Characters_Masks, DZ_Gear_Consumables, DZ_Characters
  • HydraulicJackOverride requiredVersion 0.1 — requires DZ_Data
  • TWBuildingItemsResize requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Gear_Camping
  • TW_PristineRepair requiredVersion 0.1 — no requiredAddons

TW_Stims.pbo

  • TW_Stims requiredVersion 0.1 — requires DZ_Data

TW_Textures.pbo

  • Books requiredVersion 0.1 — requires DZ_Data
  • TW_Collectibles requiredVersion 1 — requires AX_Collectables
  • TWConsumables requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee, DZ_Gear_Tools, DZ_Gear_Crafting, DZ_Gear_Cooking, DZ_Gear_Camping, DZ_Gear_Medical, DZ_Vehicles_Parts, DZ_Gear_Consumables
  • TW_Flags requiredVersion 1 — requires DZ_Data
  • TWGardening requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables
  • TWMedical requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Medical, DZ_Gear_Consumables
  • CocaineBear_AI requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • CocaineBear_Melee requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • CocaineBear requiredVersion 0.1 — requires DZ_Animals, DZ_Data_Bliss, DZ_AI_Bliss, DZ_Weapons_Melee
  • HellBear_AI requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • HellBear_Melee requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • HellBear requiredVersion 0.1 — requires DZ_Animals, DZ_Data_Bliss, DZ_AI_Bliss, DZ_Weapons_Melee
  • animals requiredVersion 0.1 — no requiredAddons
  • RadioactiveFood requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Food
  • HellWolf_AI requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • HellWolf_Melee requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • HellWolf requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Animals, DZ_Weapons_Melee
  • TW_bags requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks, DZ_Characters_Pants, DZ_Characters_Tops, DZ_Characters_Headgear, DZ_Characters_Masks, DZ_Gear_Containers, DZ_Data, DZ_Scripts
  • Flags requiredVersion 0.1 — requires DZ_Data
  • TW_Storage requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Containers, DZ_Gear_Camping
  • TW_Storage_Config requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Containers, DZ_Gear_Camping
  • TW_AdminCrate_Reskin_Config requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Camping
  • Books requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Containers
  • DonatorTools requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee, DZ_Gear_Tools, DZ_Gear_Crafting, DZ_Gear_Cooking, DZ_Gear_Camping, GDZ_Codelock
  • TW_SeaChests requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Camping, DZ_Weapons_Melee, DZ_Weapons_Melee_Blade, DZ_Scripts

ZDependenciesKOTH.pbo

  • ZDependenciesKOTH requiredVersion 0.1 — no requiredAddons
  • LBmaster_Groups — no requiredAddons

bear.pbo

  • RadioactiveBear requiredVersion 0.1 — requires DZ_Animals, DZ_Data_Bliss, DZ_AI_Bliss, DZ_Weapons_Melee

objects.pbo

  • DZ_Structures_Industrial requiredVersion 1 — requires DZ_Data, DZ_Structures_Military

wolf.pbo

  • RadioactiveWolf requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Animals, DZ_Weapons_Melee

census 1.1 · findings 1.1 · hash 05f10976348b5bdd