MosinScope
Very very simple mod, adds the LRS back in (MosinLRS class name) as an attachment for the mosin. Check the types folder for a snippet you can paste into your types.xml to get the item spawning. Note I have the min and nominal set to zero, you will have to configure those numbers yourself. Anyone who wants to repack this mod into their server mod, I give you full permission to do so, as this is such a basic mod. Can… (more)
Very very simple mod, adds the LRS back in (MosinLRS class name) as an attachment for the mosin. Check the types folder for a snippet you can paste into your types.xml to get the item spawning. Note I have the min and nominal set to zero, you will have to configure those numbers yourself. Anyone who wants to repack this mod into their server mod, I give you full permission to do so, as this is such a basic mod. Can be used on monetized servers as well.
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
Every server-visible override preserves its chain.
No server-side script overrides. Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 1 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
MissionGameplay.OnInit |
T3 | yes | ✓ | scope.pbo::scripts\5_mission\Lol.c:4 |
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
scope.pbo
MosinScoperequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Optics
census 1.1 · findings 1.1 · hash 10458cb4c9db883e