TweakRaidTools
Look out! With the release of the 1.08 this mod becomes obsolete. It will be updated to avoid a game crash and then as soon as a solution is found, it will be implemented. The action of breaking is deleted and destruction is now done by melee strikes, shooting or explosives. For now if you want completely disable the damage to bases and containers, please put in your server configuration settings… (more)
Look out! With the release of the 1.08 this mod becomes obsolete. It will be updated to avoid a game crash and then as soon as a solution is found, it will be implemented. The action of breaking is deleted and destruction is now done by melee strikes, shooting or explosives. For now if you want completely disable the damage to bases and containers, please put in your server configuration settings disableBaseDamage=1; disableContainerDamage=1;
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
Every server-visible override preserves its chain.
less than 0.001% of each server frame at 100 players (0.001 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 21 others share it. Ranked list.
Event hooks carry 99.8% of this mod's structural load. 0.001 ms/s in all.
6 hooks · 0.0012 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 6 hooks | 0.0012 ms/s | 99.8% | FirefighterAxe.SetActions, Hacksaw.SetActions, HandSaw.SetActions and 3 more |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
Checks answered without super() · 4 · warning
- FirefighterAxe.IsMeleeFinisher returns its own answer without consulting super.IsMeleeFinisher() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
TweakRaidTools.pbo::scripts\4_world\entities\itembase\firefighteraxe.c:7 - Pickaxe.CanMakeGardenplot returns its own answer without consulting super.CanMakeGardenplot() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
TweakRaidTools.pbo::scripts\4_world\entities\itembase\pickaxe.c:3 - Pickaxe.IsMeleeFinisher returns its own answer without consulting super.IsMeleeFinisher() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
TweakRaidTools.pbo::scripts\4_world\entities\itembase\pickaxe.c:8 - WoodAxe.IsMeleeFinisher returns its own answer without consulting super.IsMeleeFinisher() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
TweakRaidTools.pbo::scripts\4_world\entities\itembase\woodaxe.c:3
- FirefighterAxe.IsMeleeFinisher returns its own answer without consulting super.IsMeleeFinisher() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 10 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
FirefighterAxe.IsMeleeFinisher |
— | yes | ✗ none | TweakRaidTools.pbo::scripts\4_world\entities\itembase\firefighteraxe.c:7 |
FirefighterAxe.SetActions |
T2 | yes | ✓ | TweakRaidTools.pbo::scripts\4_world\entities\itembase\firefighteraxe.c:11 |
Hacksaw.SetActions |
T2 | yes | ✓ | TweakRaidTools.pbo::scripts\4_world\entities\itembase\hacksaw.c:3 |
HandSaw.SetActions |
T2 | yes | ✓ | TweakRaidTools.pbo::scripts\4_world\entities\itembase\handsaw.c:3 |
Hatchet.SetActions |
T2 | yes | ✓ | TweakRaidTools.pbo::scripts\4_world\entities\itembase\hatchet.c:3 |
Pickaxe.CanMakeGardenplot |
— | yes | ✗ none | TweakRaidTools.pbo::scripts\4_world\entities\itembase\pickaxe.c:3 |
Pickaxe.IsMeleeFinisher |
— | yes | ✗ none | TweakRaidTools.pbo::scripts\4_world\entities\itembase\pickaxe.c:8 |
Pickaxe.SetActions |
T2 | yes | ✓ | TweakRaidTools.pbo::scripts\4_world\entities\itembase\pickaxe.c:12 |
WoodAxe.IsMeleeFinisher |
— | yes | ✗ none | TweakRaidTools.pbo::scripts\4_world\entities\itembase\woodaxe.c:3 |
WoodAxe.SetActions |
T2 | yes | ✓ | TweakRaidTools.pbo::scripts\4_world\entities\itembase\woodaxe.c:7 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
FirefighterAxe.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Hacksaw.SetActions | T2 | 8.0 | placeholder | 0.0002 |
HandSaw.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Hatchet.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Pickaxe.SetActions | T2 | 8.0 | placeholder | 0.0002 |
WoodAxe.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Includes 0.001 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
TweakRaidTools.pbo
Weapons_Melee_TweakrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Melee,DZ_Gear_Tools
census 1.1 · findings 1.1 · hash 06fe527e5d22f070