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SkinInfected

Adds ability to skin and quarter Infected. Infected yields: infected meat, which has some toxicity. Guts. Infected skin, can be crafted into an infected skin-vest,infected skin-pants or infected skin-jacket with rope/sewingkit/leathersewingkit. Infected mask. Repacking is not allowed. If you would like to donate you can do that here: https://discord.gg/NQn8hgW

Workshop 1668199233 · mod updated 2019-06-26 · analyzed 2026-10-03 04:40 UTC · history · 5 script files

Mechanics Workshop tags, chosen by the author

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
Chain-safe

Every server-visible override preserves its chain.

Structural footprint 1.1
A
clean
No server script overrides, so nothing to rank.

No server-side script overrides. Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 2 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
PluginRecipesManager.RegisterRecipies — yes ✓ ZombieSkinning.pbo::4_world\classes\recipies\recipies\pluginrecipesmanagerbasemung.c:4
ZombieBase.CanBeSkinned — yes ✗ none ZombieSkinning.pbo::4_world\entities\infected\ZombieSkinning.c:3
Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

ZombieSkinning.pbo

  • ZombieSkinning requiredVersion 0.1 — requires DZ_Scripts, DZ_Data, DZ_Characters, DZ_gear_food, DZ_Characters_Vests, DZ_Gear_Consumables, DZ_Characters_Tops

census 1.1 · findings 1.1 · hash 80636fd826b72030