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The Wall Vanilla+ Lightly Modded

The Wall CORE Light Join The Wall Discord! Server List The Wall PVP/RAID Chern | 1PP | VANILLA + MODS The Wall PVE/PVP Chern |Quests|KOTH|Missions|Ai|AirDops| The Wall PVE/PVP Deer Isle |Quests|KOTH|Ai|AirDrops|MIssions The Wall PVE/PVP Livonia |Quests|KOTH|Ai|AirDrops|MIssions The Wall PVE Chern |NO PVP|PVE ONLY|Quests|Missions|Ai| The Wall PVE Deer Ise|NO PVP|PVE ONLY|Quests|Missions|Ai| PLEASE DO NOT USE THIS MOD… (more)

The Wall CORE Light Join The Wall Discord! Server List The Wall PVP/RAID Chern | 1PP | VANILLA + MODS The Wall PVE/PVP Chern |Quests|KOTH|Missions|Ai|AirDops| The Wall PVE/PVP Deer Isle |Quests|KOTH|Ai|AirDrops|MIssions The Wall PVE/PVP Livonia |Quests|KOTH|Ai|AirDrops|MIssions The Wall PVE Chern |NO PVP|PVE ONLY|Quests|Missions|Ai| The Wall PVE Deer Ise|NO PVP|PVE ONLY|Quests|Missions|Ai| PLEASE DO NOT USE THIS MOD ON YOUR SERVER! PLEASE USE THESE MODS: https://steamcommunity.com/sharedfiles/filedetails/?id=1625265777 https://steamcommunity.com/sharedfiles/filedetails/?id=1619208263 -Mods built into our mod (With Permission/Repack Allowed): https://steamcommunity.com/sharedfiles/filedetails/?id=1579016654 https://steamcommunity.com/sharedfiles/filedetails/?id=1573788098 https://steamcommunity.com/sharedfiles/filedetails/?id=2872284321 https://steamcommunity.com/sharedfiles/filedetails/?id=3412251200 https://steamcommunity.com/sharedfiles/filedetails/?id=3395124310 https://steamcommunity.com/sharedfiles/filedetails/?id=3369325490 Contributors: Modern, executa4249, GoodMorningJulia, GBT, Pil, SCUMERICA, Tuuza, ASorryCanadian, Flungy, RedTyler, Mass, ComatoseBadger, Sonder, and various TW Other Staff over the past 9 years! (TY to ComatoseBadger for the winter clothing pack, Clarkycal for the PsiSyn/3RNO Shirt+TY to Thurston for Hit/Damage Logs & Kill Feed+TY to NotABanana For MosinLRS Mod) Copyright 2025 The Wall Servers

Workshop 1705741403 · mod updated 2026-08-22 · analyzed 2026-10-03 04:08 UTC · history · 690 script files

Environment Workshop tags, chosen by the author

Stall risks
2 patterns

Patterns that can stall a single frame regardless of the load figure — see below.

Compatibility
2 to review

2 chain breaks on base classes or persisted data. 49 more are whole-class replacements of specific classes.

Structural footprint 1.1
A
2 to review
Heavier than 95% of 328 scripted mods analyzed.

0.125% of each server frame at 100 players (1.246 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Where this mod sits

Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 7 others share it. Ranked list.

20
40
60
  • 24 mods
    0.0000022 to 0.0000046 ms/s · grade A
  • 7 mods
    0.0000046 to 0.00001 ms/s · grade A
  • 1 mod
    0.00001 to 0.000022 ms/s · grade A
  • 1 mod
    0.000022 to 0.000046 ms/s · grade A
  • 37 mods
    0.0001 to 0.00022 ms/s · grade A
  • 26 mods
    0.00022 to 0.00046 ms/s · grade A
  • 33 mods
    0.00046 to 0.001 ms/s · grade A
  • 22 mods
    0.001 to 0.0022 ms/s · grade A
  • 13 mods
    0.0022 to 0.0046 ms/s · grade A
  • 10 mods
    0.0046 to 0.01 ms/s · grade A
  • 5 mods
    0.01 to 0.022 ms/s · grade A
  • 18 mods
    0.022 to 0.046 ms/s · grade A
  • 17 mods
    0.046 to 0.1 ms/s · grade A
  • 41 mods
    0.1 to 0.22 ms/s · grade A
  • 26 mods
    0.22 to 0.46 ms/s · grade A
  • 28 mods
    0.46 to 1 ms/s · grade A
  • This mod
  • 10 mods
    2.2 to 4.6 ms/s · grade B
  • 1 mod
    4.6 to 10 ms/s · grade B to C
A316
B11
C1
D0
E0
ms/s, log scale: each labelled step is ten times the one before. Letter grade and mods holding it below the axis.
Where the load comes from

Every-frame hooks carry 54% of this mod's structural load. 1.246 ms/s in all.

54%Every-frame hooks · 54%
27 hooks · 0.67 ms/s
Event hooks · 1.3%
22 hooks · 0.016 ms/s
Lifecycle hooks · <0.1%
22 hooks · 0.000044 ms/s
45%Repeating timers · 45%
4 timers · 0.56 ms/s
Every-frame hooksrun every server frame 27 hooks 0.67 ms/s 54% CarScript.OnUpdate, Cocaine_Bear_Boss.EOnFrame, Cocaine_Bear_Boss.EOnPostFrame and 24 more
Event hooksrun when something happens: an inventory move, a hit, an action 22 hooks 0.016 ms/s 1.3% CarScript.EEItemAttached, CarScript.EEItemDetached, ItemBase.OnItemLocationChanged and 18 more
Lifecycle hooksrun when an entity is created, loaded or deleted 22 hooks 0.000044 ms/s <0.1% AnimalBase.EEKilled, CarScript.AfterStoreLoad, CarScript.EEInit and 13 more
Repeating timersstay in the timer queue, which is walked every frame 4 timers 0.56 ms/s 45% 3 × every 1 s, every 200 ms

Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.

Chain breaks, by consequence

51 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.

Review
Base class · every DayZGame
DayZGame.SetServerMarkers

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any DayZGame.

KOTH.pbo::Scripts\3_Game\3rdParty\VPP.c:48
Review
Base class · every Hologram
Hologram.EvaluateCollision

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any Hologram.

AdamXStorage.pbo::Scripts\4_World\Modded\holo\furniture_hologram.c:284
By design
13 classes from other mods
13 classes replaced on 2 methods · 26 overrides

EOnFrame · EOnPostFrame

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

13 classesCocaine_Bear_Boss, Cocaine_Bear_Elite, Garm_DoNotUse, Hell_Bear, Hell_Bear_Baby, Hell_Bear_Legendary, Hell_Wolf, Hell_Wolf_Baby, Hell_Wolf_Legendary, Hellfire_Bear, Hellfire_Bear_Elite, Hellfire_Wolf, Hellfire_Wolf_Elite
26 locationsTW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_boss.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_boss.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_elite.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_elite.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:46
TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:32
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_baby.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_baby.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_legendary.c:28
TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_legendary.c:14
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:25
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:25
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:25
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear_elite.c:24
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear_elite.c:10
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:25
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:39
TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:25
By design
Leaf class · MainMenuNewsfeed
MainMenuNewsfeed replaced on 8 methods · 8 overrides

ColorRed · ColorWhite · HideNewsfeed · OpenFeedback · OpenForums · OpenTwitter · OpenYoutube · ShowNewsfeed

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classMainMenuNewsfeed
8 locationsTW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:207
TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:237
TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:60
TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:94
TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:99
TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:104
TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:109
TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:55
By design
4 classes and their 17 vanilla subclasses
4 classes replaced on 1 method · 4 overrides

MutePlayer

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

4 classesDarkMotoHelmet_ColorBase, GP5GasMask, GasMask, MotoHelmet_ColorBase
4 locationsTW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:55
TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:57
TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:57
TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:49
By design
Leaf class · AttachmentCategoriesContainer
AttachmentCategoriesContainer replaced on 2 methods · 2 overrides

InitGhostSlots · InitIconsContainers

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classAttachmentCategoriesContainer
2 locationsZenMusicBase.pbo::scripts\5_Mission\ZenMusicBase\GUI\InventoryNew\Inherited\AttachmentCategoriesContainer.c:29
ZenMusicBase.pbo::scripts\5_Mission\ZenMusicBase\GUI\InventoryNew\Inherited\AttachmentCategoriesContainer.c:24
By design
2 leaf classes
2 classes replaced on 1 method · 2 overrides

LBSetVehicle

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

2 classesBoatHud, CarHud
2 locationsLBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Hud\BoatHud.c:3
LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Hud\CarHud.c:3
By design
2 leaf classes
2 classes replaced on 1 method · 2 overrides

MarkChecked

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

2 classesIcon, SlotsIcon
2 locationsLBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:13
LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:13
By design
Leaf class · PluginRepairing
PluginRepairing replaced on 1 method · 1 override

CalculateHealth

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classPluginRepairing
1 locationTW_QOL.pbo::PristineRepair\4_World\Plugins\PluginBase\PluginRepairing.c:19
By design
Leaf class · ActionBuildPart
ActionBuildPart replaced on 1 method · 1 override

OnFinishProgressServer

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classActionBuildPart
1 locationTW_Assets.pbo::scripts\4_World\TW_InventoryBuild.c:269
By design
Leaf class · ModItemRegisterCallbacks
ModItemRegisterCallbacks replaced on 1 method · 1 override

RegisterOneHanded

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classModItemRegisterCallbacks
1 locationZenChess.pbo::scripts\4_world\entities\manbase\dayzplayer\ModItemRegisterCallbacks.c:9
By design
Family · DynamicMusicPlayerRegistry and its 3 vanilla subclasses
DynamicMusicPlayerRegistry replaced on 1 method · 1 override

RegisterTracksMenu

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classDynamicMusicPlayerRegistry
1 locationTW_CustomMusic.pbo::scripts\3_Game\DynamicMusicPlayerRegistry.c:3
By design
Leaf class · LoadingScreen
LoadingScreen replaced on 1 method · 1 override

Show

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classLoadingScreen
1 locationTWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:14

Where this mod runs often

Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.

EOnFrame × 13 classes
every frame, per active instance
no I/O, timers or RPC replaces vanilla
EOnPostFrame × 13 classes
every frame, per active instance
no I/O, timers or RPC replaces vanilla
OnUpdate on CarScript
every server frame
no I/O, timers or RPC
EEItemAttached on CarScript
every inventory move
no I/O, timers or RPC
EEItemDetached on CarScript
every inventory move
no I/O, timers or RPC
OnItemLocationChanged on ItemBase
every inventory move
timer
SetActions × 8 classes
per event
no I/O, timers or RPC
EEHitBy × 3 classes
per event
no I/O, timers or RPC
OnRPC × 2 classes
per event
no I/O, timers or RPC
ActionCondition on ActionDeployObject
per event
no I/O, timers or RPC
CanReceiveAttachment on TW_BaseClass
per event
no I/O, timers or RPC super() on some paths
CanReceiveItemIntoHands on PlayerBase
per event
no I/O, timers or RPC super() on some paths
OnRPC on Paper
per event
timer
OnVariablesSynchronized on CarScript
per event
no I/O, timers or RPC

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 349 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
ActionBase.Can — no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Actions\ActionBase.c:4
ActionBase.IsInReach — no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Actions\ActionBase.c:16
ActionBuildPart.ActionConditionContinue — yes ✗ none TW_Assets.pbo::scripts\4_World\TW_InventoryBuild.c:247
ActionBuildPart.OnFinishProgressServer — yes ✗ none TW_Assets.pbo::scripts\4_World\TW_InventoryBuild.c:269
ActionConstructor.RegisterActions — yes ✓ AdamXStorage.pbo::Scripts\4_World\Actions\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ AdamXStorage.pbo::Scripts\4_World\classes\useractioncomponent\ModdedActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Actions\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ LBmaster_Core.pbo::scripts\4_World\LBmaster_Core\Action\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ ModularVestSystem.pbo::Scripts\4_World\Actions\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ TW_Assets.pbo::scripts\4_World\TW_VehicleFlip.c:93
ActionConstructor.RegisterActions — yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Classes\UserActionsComponent\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\UserActionsComponent\ActionConstructor.c:3
ActionDeployObject.OnEndServer — yes conditional ModularVestSystem.pbo::Scripts\4_World\ArmorRack_ActionDeployObject.c:4
ActionDeployObject.OnFinishProgressServer — yes ✓ TW_Assets.pbo::scripts\4_World\TerritoryFlagKit.c:111
ActionDeployObject.Post_SetupAction — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:3
ActionDeployObject.ActionCondition T2 yes ✓ ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\UserActionsComponent\Vanilla\ActionDeployObject.c:3
ActionDeployObject.SetupAnimation — yes conditional ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\UserActionsComponent\Vanilla\ActionDeployObject.c:18
ActionTargets.ComputeUtility — yes ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Actions\ActionTargets.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:3
Animal_CanisLupus.ResistContaminatedEffect — yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:3
AnimalBase.EEHealthLevelChanged T2 no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\AnimalBase.c:9
AnimalBase.EEOnDamageCalculated — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Animals\AnimalBase.c:12
AnimalBase.EEHitBy T2 yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Animals\AnimalBase.c:23
AnimalBase.EEKilled T3 yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Animals\AnimalBase.c:47
Apple.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:6
AttachmentCategoriesContainer.InitIconsContainers — yes ✗ none ZenMusicBase.pbo::scripts\5_Mission\ZenMusicBase\GUI\InventoryNew\Inherited\AttachmentCategoriesContainer.c:24
AttachmentCategoriesContainer.InitGhostSlots — yes ✗ none ZenMusicBase.pbo::scripts\5_Mission\ZenMusicBase\GUI\InventoryNew\Inherited\AttachmentCategoriesContainer.c:29
BaseBuildingBase.SetActions T2 yes ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\ItemBase\BaseBuildingBase.c:7
BaseBuildingBase.EEOnDamageCalculated — yes ✓ TW_Assets.pbo::scripts\4_World\TW_RaidAlarm.c:378
BasicMapController.Init — yes ✓ KOTH.pbo::Scripts\3_Game\3rdParty\BasicMap.c:4
BoatHud.LBSetVehicle — yes ✗ none LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Hud\BoatHud.c:3
BoatScript.EEHealthLevelChanged T2 no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\Vehicles\BoatScript.c:8
CargoContainer.IsDisplayable — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\CargoContainer.c:2
CargoContainer.IsVisible — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\CargoContainer.c:5
CarHud.LBSetVehicle — yes ✗ none LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Hud\CarHud.c:3
CarScript.EEHealthLevelChanged T2 no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\Vehicles\CarScript.c:8
CarScript.EEInit T3 yes ✓ TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:11
CarScript.EEItemAttached T2 yes ✓ TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:19
CarScript.EEItemDetached T2 yes ✓ TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:27
CarScript.EEOnDamageCalculated — yes conditional TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:36
CarScript.DamageCrew — yes conditional TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:44
CarScript.OnUpdate T0 yes ✓ TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:56
CarScript.AfterStoreLoad T3 yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\Vehicles\CarScript.c:25
CarScript.OnVariablesSynchronized T2 yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\Vehicles\CarScript.c:206
CarScript.EEItemDetached T2 yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\Vehicles\CarScript.c:289
CarScript.SetActions T2 yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\Vehicles\CarScript.c:307
CarScript.IgnoreOutOfReachCondition — yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\Vehicles\CarScript.c:316
CarScript.CanDisplayCargo — yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\Vehicles\CarScript.c:332
CarScript.CanDisplayAttachmentCategory — yes conditional ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\Vehicles\CarScript.c:338
ChatInputMenu.Update — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Chat\ChatInputMenu.c:5
ChatInputMenu.OnChange — yes conditional ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Chat\ChatInputMenu.c:16
ClosableContainer.IsDisplayable — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\ClosableContainer.c:2
ClosableContainer.Open — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\ClosableContainer.c:6
Cocaine_Bear_Boss.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_boss.c:10
Cocaine_Bear_Boss.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_boss.c:24
Cocaine_Bear_Elite.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_elite.c:10
Cocaine_Bear_Elite.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\cocaine_bear_elite.c:24
CodeLock.NewUnlockServer — yes ✓ AdamXStorage.pbo::Scripts\4_World\Entities\CodeLock.c:4
CodeLock.SetActions T2 yes ✓ AdamXStorage.pbo::Scripts\4_World\Entities\CodeLock.c:20
CodeLockServerRPC.OpenTarget — yes conditional AdamXStorage.pbo::Scripts\4_World\Plugin\CodeLockServerRPC.c:4
Construction.ReceiveMaterialsServer — yes conditional TW_Assets.pbo::scripts\4_World\TerritoryFlagKit.c:139
Construction.CanBuildPart — yes ✓ TW_Assets.pbo::scripts\4_World\TW_InventoryBuild.c:20
Construction.TakeMaterialsServer — yes conditional TW_Assets.pbo::scripts\4_World\TW_InventoryBuild.c:80
ContainerWithCargo.IsDisplayable — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\ContainerWithCargo.c:2
ContainerWithCargo.Open — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\ContainerWithCargo.c:6
ContainerWithCargo.LockCargo — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\ContainerWithCargo.c:12
ContainerWithCargo.IsVisible — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\ContainerWithCargo.c:20
ContainerWithCargoAndAttachments.IsDisplayable — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\ContainerWithCargoAndAttachments.c:2
ContainerWithCargoAndAttachments.Open — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\ContainerWithCargoAndAttachments.c:6
ContainerWithCargoAndAttachments.HideCargo — yes conditional LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\ContainerWithCargoAndAttachments.c:12
CraterellusMushroom.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:16
DarkMotoHelmet_ColorBase.CanPutAsAttachment — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:13
DarkMotoHelmet_ColorBase.OnWasAttached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:30
DarkMotoHelmet_ColorBase.OnWasDetached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:43
DarkMotoHelmet_ColorBase.MutePlayer — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:55
DarkMotoHelmet_ColorBase.IsObstructingVoice — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\DarkMotoHelmet_ColorBase.c:66
DayZGame.SetServerMarkers — yes ✗ none KOTH.pbo::Scripts\3_Game\3rdParty\VPP.c:48
DayZGame.OnUpdate T0 no ✓ LBmaster_AdminTools.pbo::scripts\3_Game\LBmaster_AdminTools\DayZGame.c:42
DayZGame.OnRPC T2 no ✓ LBmaster_AdminTools.pbo::scripts\3_Game\LBmaster_AdminTools\DayZGame.c:79
DayZGame.SetLoadState — no ✓ LBmaster_AdminTools.pbo::scripts\3_Game\LBmaster_AdminTools\DayZGame.c:110
DayZGame.OnEvent — no ✓ LBmaster_AdminTools.pbo::scripts\3_Game\LBmaster_AdminTools\DayZGame.c:118
DayZGame.OnRPC T2 yes ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:132
DayZGame.OnUpdate T0 no ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:260
DayZGame.OnKeyPress — no ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:287
DayZGame.OnKeyRelease — no ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:308
DayZGame.OnEvent — yes ✓ LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\DayZGame.c:373
DayZGame.OnInitialize — no ✓ SteamNameSupport.pbo::3_Game\DayZGame.c:15
DayZPlayerImplement.EOnContact — yes conditional TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:179
DayZPlayerImplement.EEOnDamageCalculated — yes conditional TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:191
DayZPlayerImplementAiming.ProcessAimFilters — yes ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\System\DayZPlayerImplementAiming.c:18
DrowningMdfr.OnTick — yes conditional TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:221
DynamicMusicPlayerRegistry.RegisterTracksMenu — yes ✗ none TW_CustomMusic.pbo::scripts\3_Game\DynamicMusicPlayerRegistry.c:3
ExplosivesBase.OnPlacementComplete — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ExplosivesBase.c:5
Garm_DoNotUse.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:32
Garm_DoNotUse.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\Garm_DoNotUse.c:46
GasMask.CanPutAsAttachment — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:13
GasMask.OnWasAttached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:30
GasMask.OnWasDetached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:45
GasMask.MutePlayer — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:57
GasMask.IsObstructingVoice — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GasMask.c:68
GP5GasMask.CanPutAsAttachment — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:13
GP5GasMask.OnWasAttached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:30
GP5GasMask.OnWasDetached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:45
GP5GasMask.MutePlayer — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:57
GP5GasMask.IsObstructingVoice — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\GP5GasMask.c:68
GreenBellPepper.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:26
Grenade_Base.Unpin — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\Grenade_Base.c:10
Hacksaw.SetActions T2 yes ✓ AdamXStorage.pbo::Scripts\4_World\Entities\Hacksaw.c:3
HandEventBase.ReadFromContext — yes ✓ LBmaster_AdminTools.pbo::scripts\3_Game\LBmaster_AdminTools\System\HandEventBase.c:5
HandEventBase.WriteToContext — yes ✓ LBmaster_AdminTools.pbo::scripts\3_Game\LBmaster_AdminTools\System\HandEventBase.c:10
HandsContainer.ElectricityIcon — yes conditional LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\HandsContainer.c:7
HandsHeader.UpdateInterval — yes conditional LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\HandsHeader.c:10
Hell_Bear.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear.c:10
Hell_Bear.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear.c:24
Hell_Bear_Baby.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_baby.c:10
Hell_Bear_Baby.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_baby.c:24
Hell_Bear_Legendary.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_legendary.c:14
Hell_Bear_Legendary.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_bear_legendary.c:28
Hell_Wolf.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:25
Hell_Wolf.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf.c:39
Hell_Wolf_Baby.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:25
Hell_Wolf_Baby.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_baby.c:39
Hell_Wolf_Legendary.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:25
Hell_Wolf_Legendary.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hell_wolf_legendary.c:39
Hellfire_Bear.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear.c:10
Hellfire_Bear.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear.c:24
Hellfire_Bear_Elite.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear_elite.c:10
Hellfire_Bear_Elite.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_bear_elite.c:24
Hellfire_Wolf.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:25
Hellfire_Wolf.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf.c:39
Hellfire_Wolf_Elite.EOnPostFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:25
Hellfire_Wolf_Elite.EOnFrame T1 yes ✗ none TW_Textures.pbo::pil\animals\scripts\4_World\hellfire_wolf_elite.c:39
Hologram.ProjectionBasedOnParent — yes conditional AdamXStorage.pbo::Scripts\4_World\Modded\holo\furniture_hologram.c:180
Hologram.EvaluateCollision — yes ✗ none AdamXStorage.pbo::Scripts\4_World\Modded\holo\furniture_hologram.c:284
Hologram.ProjectionBasedOnParent — yes conditional ModularVestSystem.pbo::Scripts\4_World\ArmorRack_Hologram.c:37
Hologram.EvaluateCollision — yes conditional ModularVestSystem.pbo::Scripts\4_World\ArmorRack_Hologram.c:71
Hologram.EvaluateCollision — yes conditional ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:3
Hologram.SetProjectionPosition — yes conditional ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:16
Hologram.SetProjectionOrientation — yes conditional ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:30
Hologram.RefreshVisual — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\Hologram.c:42
Hologram.SetProjectionPosition — yes conditional ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Classes\Hologram.c:3
Hologram.EvaluateCollision — yes conditional ZenNotes.pbo::scripts\4_World\ZenNotes\Classes\Hologram.c:3
Icon.Init — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:8
Icon.MarkChecked — yes ✗ none LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:13
Icon.FullScreen — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:21
Icon.CreateWhiteBackground — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:26
Icon.MouseEnter — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:31
Icon.MouseLeave — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:37
Icon.DoBetterInspect — yes conditional LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\Icon.c:43
IngameHud.ShowVehicleInfo — yes conditional LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Hud\IngameHud.c:5
IngameHud.Update — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Hud\IngameHud.c:24
IngameHud.Init — yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\GUI\Hud\IngameHud.c:12
IngameHud.Show — yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\GUI\Hud\IngameHud.c:46
IngameHud.Update — yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\GUI\Hud\IngameHud.c:52
InspectMenuNew.SetItem — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Menu\InspectMenuNew.c:65
InventoryMenu.OnShow — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\InventoryMenu.c:3
ItemBase.EEItemLocationChanged T2 no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\ItemBase.c:9
ItemBase.EEHealthLevelChanged T2 no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\ItemBase.c:20
ItemBase.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:15
ItemBase.DeferredInit — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:30
ItemBase.OnItemLocationChanged T2 yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:125
ItemBase.CF_OnStoreSave — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:171
ItemBase.CF_OnStoreLoad — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\ItemBase.c:187
LoadingScreen.Show — yes ✗ none TWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:14
LoginQueueBase.Init — yes ✓ TWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:62
LoginQueueBase.Show — yes ✓ TWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:74
LoginTimeBase.Init — yes ✓ TWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:95
LoginTimeBase.Show — yes ✓ TWLoading.pbo::scripts\3_Game\ModdedDayZGame.c:107
MainMenu.Init — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:167
MainMenu.OnModalResult — yes conditional TW_Menu.pbo::scripts\5_Mission\MainMenu.c:866
MainMenu.OnClick — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:876
MainMenu.IsFocusable — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:966
MainMenu.OnMouseEnter — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:990
MainMenu.OnMouseLeave — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:1018
MainMenu.OnFocus — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:1035
MainMenu.OnFocusLost — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:1063
MainMenu.Refresh — yes ✓ TW_Menu.pbo::scripts\5_Mission\MainMenu.c:1121
MainMenu.OnShow — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:1128
MainMenu.OnHide — yes ✓ TW_Menu.pbo::scripts\5_Mission\MainMenu.c:1148
MainMenu.LoadMods — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:1154
MainMenu.OnChangeCharacter — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenu.c:1159
MainMenuNewsfeed.ShowNewsfeed — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:55
MainMenuNewsfeed.HideNewsfeed — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:60
MainMenuNewsfeed.OpenFeedback — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:94
MainMenuNewsfeed.OpenForums — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:99
MainMenuNewsfeed.OpenTwitter — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:104
MainMenuNewsfeed.OpenYoutube — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:109
MainMenuNewsfeed.OnClick — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:114
MainMenuNewsfeed.OnMouseEnter — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:157
MainMenuNewsfeed.OnMouseLeave — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:167
MainMenuNewsfeed.OnFocus — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:177
MainMenuNewsfeed.OnFocusLost — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:187
MainMenuNewsfeed.IsFocusable — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:197
MainMenuNewsfeed.ColorRed — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:207
MainMenuNewsfeed.ColorWhite — yes ✗ none TW_Menu.pbo::scripts\5_Mission\MainMenuNewsfeed.c:237
ManBase.EEOnDamageCalculated — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase.c:12
ManBase.EEHitBy T2 yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase.c:23
ManBase.EEKilled T3 yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase.c:47
MissionBase.OnInit T3 yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionBase.c:30
MissionBase.OnMissionStart T3 yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionBase.c:143
MissionBase.OnMissionFinish T3 yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionBase.c:150
MissionBase.CreateScriptedMenu — yes ✓ ZenNotes.pbo::scripts\5_Mission\ZenNotes\Mission\MissionBase.c:3
MissionGameplay.OnUpdate T0 yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\Mission\MissionGameplay.c:101
MissionGameplay.OnUpdate T0 yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\mission\missionGameplay.c:9
MissionGameplay.CloseAllMenus — yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionGameplay.c:24
MissionGameplay.OnPlayerRespawned — yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\mission\MissionGameplay.c:46
MissionGameplay.OnUpdate T0 yes ✓ LBmaster_EarPlugs.pbo::scripts\5_Mission\LBmaster_EarPlugs\mission\MissionGameplay.c:51
MissionGameplay.OnUpdate T0 yes ✓ LBmaster_HoverLoot.pbo::scripts\5_Mission\LBmaster_HoverLoot\Mission\missionGameplay.c:3
MissionGameplay.OnMissionStart T3 yes ✓ LogoMod.pbo::scripts\5_Mission\MissionGameplay.c:30
MissionGameplay.OnUpdate T0 yes ✓ LogoMod.pbo::scripts\5_Mission\MissionGameplay.c:39
MissionGameplay.OnKeyPress — yes ✓ TW_Menu.pbo::scripts\5_Mission\MissionGameplay.c:5
MissionGameplay.OnInit T3 yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionGameplay.c:6
MissionGameplay.TickScheduler T0 yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionGameplay.c:20
MissionGameplay.LoadZenConfig — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionGameplay.c:38
MissionGameplay.RegisterZenRPC — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionGameplay.c:75
MissionGameplay.RegisterZenClientOptions — yes ✓ ZenMusicBase.pbo::scripts\5_Mission\ZenMusicBase\MissionGameplay.c:3
MissionGameplay.OnKeyPress — yes ✓ ZenNotes.pbo::scripts\5_Mission\ZenNotes\Mission\MissionGameplay.c:3
MissionServer.OnClientNewEvent T3 yes ✓ KOTH.pbo::Scripts\5_Mission\MissionServer.c:5
MissionServer.OnClientReadyEvent T3 yes ✓ KOTH.pbo::Scripts\5_Mission\MissionServer.c:13
MissionServer.OnInit T3 yes ✓ KOTH.pbo::Scripts\5_Mission\MissionServer.c:25
MissionServer.InvokeOnConnect T3 yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:86
MissionServer.PlayerDisconnected T3 yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:101
MissionServer.OnEvent — yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:114
MissionServer.OnClientNewEvent T3 yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\Mission\MissionServer.c:135
MissionServer.OnInitLB — yes ✓ LBmaster_HoverLoot.pbo::scripts\5_Mission\LBmaster_HoverLoot\Mission\MissionServer.c:3
MissionServer.OnInit T3 yes ✓ TW_Menu.pbo::scripts\5_Mission\MissionServer.c:3
MissionServer.OnMissionStart T3 yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:11
MissionServer.OnMissionFinish T3 yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:23
MissionServer.OnZenInit — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:32
MissionServer.LoadZenConfig — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:64
MissionServer.InvokeOnConnect T3 yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:69
MissionServer.OnEvent — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:117
MissionServer.PlayerDisconnected T3 yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:146
MissionServer.ZenDeferredInit — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\MissionServer.c:171
MissionServer.OnMissionFinish T3 yes ✓ ZenNotes.pbo::scripts\5_Mission\ZenNotes\Mission\MissionServer.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ AX_Collectables.pbo::Scripts\4_World\Entities\AnimRegistration.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ AdamXStorage.pbo::Scripts\4_World\Entities\AnimRegistration.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ AdamXStorage.pbo::Scripts\4_World\Entities\AnimRegistration.c:8
ModItemRegisterCallbacks.RegisterHeavy — yes ✓ AdamXStorage.pbo::Scripts\4_World\Entities\AnimRegistration.c:13
ModItemRegisterCallbacks.RegisterRestrained — yes ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\System\ModItemRegisterCallbacks.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ ModularVestSystem.pbo::Scripts\4_World\AnimationRegister.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ ModularVestSystem.pbo::Scripts\4_World\AnimationRegister.c:11
ModItemRegisterCallbacks.RegisterHeavy — yes ✓ Star_Oshkosh_M1083.pbo::scripts\Star_Oshkosh_M1083\ModItemRegisterCallbacks.c:4
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ TW_Assets.pbo::scripts\4_World\ModItemRegisterCallbacks.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ ZenChess.pbo::scripts\4_world\entities\manbase\dayzplayer\ModItemRegisterCallbacks.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✗ none ZenChess.pbo::scripts\4_world\entities\manbase\dayzplayer\ModItemRegisterCallbacks.c:9
ModItemRegisterCallbacks.RegisterHeavy — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase\DayZPlayer\ModItemRegisterCallbacks.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\ManBase\DayZPlayer\ModItemRegisterCallbacks.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\ManBase\DayZPlayer\ModItemRegisterCallbacks.c:10
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ManBase\DayZPlayer\ModItemRegisterCallbacks.c:3
ModItemRegisterCallbacks.RegisterHeavy — yes ✓ hx58.pbo::scripts\hx58\ModItemRegisterCallbacks.c:4
MotoHelmet_ColorBase.CanPutAsAttachment — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:13
MotoHelmet_ColorBase.OnWasAttached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:24
MotoHelmet_ColorBase.OnWasDetached — yes ✓ TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:37
MotoHelmet_ColorBase.MutePlayer — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:49
MotoHelmet_ColorBase.IsObstructingVoice — yes ✗ none TW_QOL.pbo::DisableMuffle\4_World\Entities\ItemBase\Clothing\HelmetBase\MotoHelmet_ColorBase.c:60
MushroomBase.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:86
OptionsMenuGame.IsChanged — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Options\OptionsMenuGame.c:160
OptionsMenuGame.Apply — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Options\OptionsMenuGame.c:168
OptionsMenuGame.Revert — yes ✓ ZenModCore.pbo::scripts\5_Mission\ZenModCore\GUI\Options\OptionsMenuGame.c:175
Paper.SetActions T2 yes ✓ ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:3
Paper.OnRPC T2 yes ✓ ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:18
Pear.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:36
Pen_ColorBase.SetActions T2 yes ✓ ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Pen.c:3
PlayerBase.OnCommandVehicleStart — yes ✓ InventoryInCar.pbo::scripts\4_world\InventoryFreeAccess.c:3
PlayerBase.OnCommandVehicleFinish — yes ✓ InventoryInCar.pbo::scripts\4_world\InventoryFreeAccess.c:11
PlayerBase.CanReceiveItemIntoHands T2 yes conditional InventoryInCar.pbo::scripts\4_world\InventoryFreeAccess.c:19
PlayerBase.EEKilled T3 yes ✓ KOTH.pbo::Scripts\4_World\PlayerBase.c:29
PlayerBase.Init — yes ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:18
PlayerBase.GetDeltaT — yes ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:74
PlayerBase.IsRestrained — no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:91
PlayerBase.CameraHandler — no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:97
PlayerBase.OnSelectPlayer — no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:103
PlayerBase.EOnPostFrame T1 no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:114
PlayerBase.GetActions — no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:123
PlayerBase.ProcessSoundEvent — no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:129
PlayerBase.ProcessAttachmentEvent — no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:134
PlayerBase.ProcessWeaponEvent — no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:139
PlayerBase.SpawnBreathVaporEffect — no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:143
PlayerBase.OnRPC T2 no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:148
PlayerBase.OnVariablesSynchronized T2 no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:182
PlayerBase.OnStepEvent — no conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:212
PlayerBase.EEHealthLevelChanged T2 no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:217
PlayerBase.HandleView — no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\PlayerBase.c:223
PlayerBase.SetActions T2 yes ✓ LBmaster_Core.pbo::scripts\4_World\LBmaster_Core\Entities\PlayerBase.c:20
PlayerBase.OnPlayerLoaded — yes ✓ TW_Menu.pbo::scripts\4_World\Entities\ManBase\PlayerBase.c:19
PlayerBase.OnRPC T2 yes ✓ TW_Menu.pbo::scripts\4_World\Entities\ManBase\PlayerBase.c:39
PlayerBase.OnPlayerLoaded — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase\PlayerBase.c:21
PlayerBase.OnDisconnect — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase\PlayerBase.c:31
PlayerBase.EEKilled T3 yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ManBase\PlayerBase.c:50
PlayerBase.OnCommandVehicleStart — yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Entities\ManBase\PlayerBase.c:4
PlayerBase.OnUnconsciousStart — yes ✓ ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ManBase\PlayerBase.c:3
PlayerContainer.SetPlayer — yes ✓ LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\PlayerContainer.c:3
PlayerPreview.UpdateInterval — yes conditional LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Inventory\PlayerPreview.c:20
PlayerSoundEventHandler.PlayRequestEx — yes conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\System\PlayerSoundEventHandler.c:3
PlayerSoundManagerClient.Update — yes conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\System\PlayerSoundManagerClient.c:5
PluginManager.Init — yes ✓ ZenMusicBase.pbo::scripts\4_World\ZenMusicBase\Plugins\PluginManager.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ AdamXStorage.pbo::Scripts\4_World\Modded\recipies\RegisterRecipies.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ ModularVestSystem.pbo::Scripts\4_World\Recipe\RegisterRecipies.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ ZenCarWorkbench.pbo::scripts\4_World\ZenCarWorkbench\classes\recipes\PluginRecipesManagerBase.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ ZenChess.pbo::scripts\4_world\classes\recipes\PluginRecipesManagerBase.c:3
PluginRepairing.Repair — yes ✗ none TW_QOL.pbo::PristineRepair\4_World\Plugins\PluginBase\PluginRepairing.c:3
PluginRepairing.CalculateHealth — yes ✗ none TW_QOL.pbo::PristineRepair\4_World\Plugins\PluginBase\PluginRepairing.c:19
PluginRepairing.CanRepair — yes ✗ none TW_QOL.pbo::PristineRepair\4_World\Plugins\PluginBase\PluginRepairing.c:59
Plum.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:46
Potato.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:56
ServerMarkersCache.GetCachedArray — yes ✓ KOTH.pbo::Scripts\3_Game\3rdParty\VPP.c:26
SizeToChild.OnWidgetScriptInit — yes ✓ LBmaster_AdminTools.pbo::scripts\3_Game\LBmaster_AdminTools\GUI\SizeToChild.c:14
SlotsIcon.Init — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:8
SlotsIcon.MarkChecked — yes ✗ none LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:13
SlotsIcon.SetItemPreview — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:21
SlotsIcon.MouseEnter — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:26
SlotsIcon.MouseLeave — yes ✓ LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:32
SlotsIcon.DoBetterInspect — yes conditional LBmaster_BetterInspect.pbo::scripts\5_Mission\LBmaster_BetterInspect\GUI\Inventory\SlotsIcon.c:38
StaminaHandler.RecalculateDepletionMultiplier — yes conditional LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\System\StaminaHandler.c:14
StandardActionInput.UpdatePossibleActions — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\ActionInput.c:9
StandardActionInput.ActionsSelectReset — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\ActionInput.c:35
StandardActionInput.SelectNextAction — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\ActionInput.c:41
StandardActionInput.SelectPrevAction — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Classes\UserActionsComponent\ActionInput.c:47
TerritoryFlag.CreateConstructionKit — yes ✗ none TW_Assets.pbo::scripts\4_World\TerritoryFlag.c:3
Tomato.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:66
TrapBase.StartActivate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\TrapBase.c:10
TW_BaseClass.CanReceiveAttachment T2 yes conditional AdamXStorage.pbo::Scripts\4_World\TW_Crates.c:3
TW_BaseClass.SetActions T2 yes ✓ AdamXStorage.pbo::Scripts\4_World\TW_Crates.c:12
VicinityItemManager.RefreshVicinityItems — yes conditional LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Hud\VicinityItemManager.c:3
VicinityItemManager.ExcludeFromContainer_Phase1 — yes ✓ LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Hud\VicinityItemManager.c:107
VicinityItemManager.GetVicinityItems — yes conditional LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\Inventory\VicinityItemManager.c:5
VicinityItemManager.ExcludeFromContainer_Phase1 — yes conditional ZenMusicBase.pbo::scripts\5_Mission\ZenMusicBase\GUI\InventoryNew\VicinityItemManager.c:5
VicinityItemManager.ExcludeFromContainer_Phase2 — yes conditional ZenMusicBase.pbo::scripts\5_Mission\ZenMusicBase\GUI\InventoryNew\VicinityItemManager.c:22
VicinityItemManager.ExcludeFromContainer_Phase3 — yes conditional ZenMusicBase.pbo::scripts\5_Mission\ZenMusicBase\GUI\InventoryNew\VicinityItemManager.c:39
Weapon_Base.EEFired — yes ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\Weapon_Base.c:5
Weapon_Base.JamCheck — yes ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\Weapon_Base.c:19
ZenConfigRegister.RegisterPreload — yes ✓ ZenCarWorkbench.pbo::scripts\3_Game\ZenCarWorkbench\Config\ZenStaticCarWorkbenchConfig.c:11
ZenConfigRegister.RegisterPreload — yes ✓ ZenModCore.pbo::scripts\3_Game\ZenModCore\Config\Files\ZenCoreConfig.c:11
ZenConfigRegister.RegisterPreload — yes ✓ ZenModCore.pbo::scripts\3_Game\ZenModCore\Config\Files\ZenTestConfig.c:28
ZenConfigRegister.RegisterPreload — yes ✓ ZenMusicBase.pbo::scripts\3_Game\ZenMusicBase\Config\ZenMusic\ZenMusicConfig.c:11
ZenConfigRegister.RegisterPreload — yes ✓ ZenNotes.pbo::scripts\3_Game\ZenNotes\Config\ZenNotes\ZenNotesClientConfig.c:11
ZenConfigRegister.RegisterPreload — yes ✓ ZenNotes.pbo::scripts\3_Game\ZenNotes\Config\ZenNotes\ZenNotesConfig.c:11
ZombieBase.EEHealthLevelChanged T2 no ✓ LBmaster_AdminTools.pbo::scripts\4_World\LBmaster_AdminTools\Entities\ZombieBase.c:8
ZombieBase.EOnContact — yes conditional TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:202
ZombieBase.EEOnDamageCalculated — yes conditional TW_Assets.pbo::scripts\4_World\TW_VehicleNoDamage.c:210
ZombieBase.EEOnDamageCalculated — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Infected\ZombieBase.c:12
ZombieBase.EEHitBy T2 yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Infected\ZombieBase.c:23
ZombieBase.EEKilled T3 yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\Creatures\Infected\ZombieBase.c:47
Zucchini.EEOnCECreate — yes ✓ ZenModCore.pbo::scripts\4_World\ZenModCore\Entities\ItemBase\EEOnCECreateFixes.c:76
Dispatch surfaces and timers the grade prices
surfacetierrate (Hz)rate sourcems/s
CarScript.OnUpdateT0 1000.0measured0.0248
Cocaine_Bear_Boss.EOnPostFrameT1 1000.0placeholder0.0248
Cocaine_Bear_Boss.EOnFrameT1 1000.0placeholder0.0248
Cocaine_Bear_Elite.EOnPostFrameT1 1000.0placeholder0.0248
Cocaine_Bear_Elite.EOnFrameT1 1000.0placeholder0.0248
Garm_DoNotUse.EOnPostFrameT1 1000.0placeholder0.0248
Garm_DoNotUse.EOnFrameT1 1000.0placeholder0.0248
Hell_Bear.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Bear.EOnFrameT1 1000.0placeholder0.0248
Hell_Bear_Baby.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Bear_Baby.EOnFrameT1 1000.0placeholder0.0248
Hell_Bear_Legendary.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Bear_Legendary.EOnFrameT1 1000.0placeholder0.0248
Hell_Wolf.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Wolf.EOnFrameT1 1000.0placeholder0.0248
Hell_Wolf_Baby.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Wolf_Baby.EOnFrameT1 1000.0placeholder0.0248
Hell_Wolf_Legendary.EOnPostFrameT1 1000.0placeholder0.0248
Hell_Wolf_Legendary.EOnFrameT1 1000.0placeholder0.0248
Hellfire_Bear.EOnPostFrameT1 1000.0placeholder0.0248
Hellfire_Bear.EOnFrameT1 1000.0placeholder0.0248
Hellfire_Bear_Elite.EOnPostFrameT1 1000.0placeholder0.0248
Hellfire_Bear_Elite.EOnFrameT1 1000.0placeholder0.0248
Hellfire_Wolf.EOnPostFrameT1 1000.0placeholder0.0248
Hellfire_Wolf.EOnFrameT1 1000.0placeholder0.0248
Hellfire_Wolf_Elite.EOnPostFrameT1 1000.0placeholder0.0248
Hellfire_Wolf_Elite.EOnFrameT1 1000.0placeholder0.0248
CarScript.EEItemAttachedT2 130.0measured0.0032
CarScript.EEItemDetachedT2 130.0measured0.0032
ItemBase.OnItemLocationChangedT2 130.0measured0.0032
CarScript.EEItemDetachedT2 130.0measured0.0032
CodeLock.SetActionsT2 8.0placeholder0.0002
Hacksaw.SetActionsT2 8.0placeholder0.0002
TW_BaseClass.CanReceiveAttachmentT2 8.0placeholder0.0002
TW_BaseClass.SetActionsT2 8.0placeholder0.0002
PlayerBase.CanReceiveItemIntoHandsT2 8.0placeholder0.0002
BaseBuildingBase.SetActionsT2 8.0placeholder0.0002
PlayerBase.SetActionsT2 8.0placeholder0.0002
DayZGame.OnRPCT2 8.0placeholder0.0002
PlayerBase.OnRPCT2 8.0placeholder0.0002
AnimalBase.EEHitByT2 8.0placeholder0.0002
ZombieBase.EEHitByT2 8.0placeholder0.0002
ManBase.EEHitByT2 8.0placeholder0.0002
CarScript.OnVariablesSynchronizedT2 8.0placeholder0.0002
CarScript.SetActionsT2 8.0placeholder0.0002
ActionDeployObject.ActionConditionT2 8.0placeholder0.0002
Paper.SetActionsT2 8.0placeholder0.0002
Paper.OnRPCT2 8.0placeholder0.0002
Pen_ColorBase.SetActionsT2 8.0placeholder0.0002
PlayerBase.EEKilledT3 0.1placeholder0.0000
MissionServer.OnClientNewEventT3 0.1placeholder0.0000
MissionServer.OnClientReadyEventT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.InvokeOnConnectT3 0.1placeholder0.0000
MissionServer.PlayerDisconnectedT3 0.1placeholder0.0000
MissionServer.OnClientNewEventT3 0.1placeholder0.0000
CarScript.EEInitT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000
AnimalBase.EEKilledT3 0.1placeholder0.0000
ZombieBase.EEKilledT3 0.1placeholder0.0000
ManBase.EEKilledT3 0.1placeholder0.0000
PlayerBase.EEKilledT3 0.1placeholder0.0000
MissionBase.OnInitT3 0.1placeholder0.0000
MissionBase.OnMissionStartT3 0.1placeholder0.0000
MissionBase.OnMissionFinishT3 0.1placeholder0.0000
MissionServer.OnMissionStartT3 0.1placeholder0.0000
MissionServer.OnMissionFinishT3 0.1placeholder0.0000
MissionServer.InvokeOnConnectT3 0.1placeholder0.0000
MissionServer.PlayerDisconnectedT3 0.1placeholder0.0000
CarScript.AfterStoreLoadT3 0.1placeholder0.0000
MissionServer.OnMissionFinishT3 0.1placeholder0.0000

Repeating timers

period (ms)residency ms/sfiring ms/swhere
2000.1400 0.000124ZenNotes.pbo::scripts\4_World\ZenNotes\Entities\ItemBase\Paper.c:144
10000.1400 0.000025LBmaster_AdminTools.pbo::scripts\5_Mission\LBmaster_AdminTools\GUI\Menu\LBAdminMenuMain.c:30
10000.1400 0.000025LBmaster_Core.pbo::scripts\5_Mission\LBmaster_Core\GUI\AdminMenu\ErrorLogAdminMenu.c:18
10000.1400 0.000025LBmaster_Core.pbo::scripts\3_Game\LBmaster_Core\GUI\Menu\LBPlayerSelectorDialog.c:19

Includes 0.648 ms/s from placeholder-rated surfaces.

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

AX_Collectables.pbo

  • AX_Collectables requiredVersion 0.1 — requires DZ_Data
  • AX_Collectables requiredVersion 0.1 — requires DZ_Data, DZ_Scripts

AX_Collectables_Icons.pbo

  • Collectables_Icons requiredVersion 0.1 — requires DZ_Scripts

AdamXStorage.pbo

  • AXStorageMod requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee, DZ_Gear_Tools, DZ_Gear_Camping, DZ_Weapons_Firearms, DZ_Gear_Containers, DZ_Characters_Backpacks
  • AXStorageMod_Crates requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee, DZ_Gear_Tools, DZ_Gear_Camping, DZ_Weapons_Firearms, DZ_Gear_Containers, DZ_Characters_Backpacks, AXStorageMod
  • AdamxStorage_Proxies requiredVersion 0.1 —
    requires 11 addons DZ_Data, DZ_Characters_Tops, DZ_Characters_Backpacks, DZ_Scripts, DZ_Weapons_Firearms, DZ_Characters_Pants, DZ_Gear_Containers, DZ_Characters_Shoes, DZ_Gear_Consumables, DZ_Weapons_Explosives, DZ_Characters_Gloves

Billboards.pbo

  • CustomBillboards requiredVersion 0.1 — requires DZ_Data

Firearms.pbo

  • DZ_Pistols_1911 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols
  • DZ_Pistols_1911 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols
  • TW_Weapons_Firearms_AKM_Skins requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • TW_Weapons_Firearms_AKM_Skins requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • Firearms_AR9 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines
  • Firearms_AR9 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines
  • DZ_Weapons_Optics requiredVersion 0.1 — requires DZ_Data
  • DZ_Weapons_Optics requiredVersion 0.1 — requires DZ_Data
  • TW_Attachments requiredVersion 0.1 — requires DZ_Data
  • TW_Attachments requiredVersion 0.1 — requires DZ_Data
  • DZ_Weapons_Firearms_Csmcillan requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Magazines, DZ_Weapons_Firearms, DZ_Weapons_Firearms_CZ527, DZ_Weapons_Muzzles, DZ_Weapons_Lights, DZ_Weapons_Optics, DZ_Weapons_Supports, DZ_Weapons_Ammunition
  • DZ_Weapons_Firearms_Csmcillan requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Magazines, DZ_Weapons_Firearms, DZ_Weapons_Firearms_CZ527, DZ_Weapons_Muzzles, DZ_Weapons_Lights, DZ_Weapons_Optics, DZ_Weapons_Supports, DZ_Weapons_Ammunition
  • DZ_Pistols_DE requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • DZ_Pistols_DE requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • DZ_Weapons_Firearms_FAL requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Weapons_Firearms_FAL requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Pistols_Flaregun_Solar requiredVersion 0.1 — requires DZ_Data, DZ_Pistols
  • DZ_Pistols_Flaregun_Solar requiredVersion 0.1 — requires DZ_Data, DZ_Pistols
  • SNHK417_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, SNHK417_CFG
  • SNHK417_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, SNHK417_CFG
  • SC_SNAFU_Barret_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines
  • SC_SNAFU_Barret_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines
  • IJ_Spawn_Skins requiredVersion 0.1 — requires DZ_Pistols, DZ_Data
  • IJ_Spawn_Skins requiredVersion 0.1 — requires DZ_Pistols, DZ_Data
  • DZ_Weapons_Firearms_M300 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • DZ_Weapons_Firearms_M300 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • DZ_Weapons_Firearms_M4 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Weapons_Firearms_M4 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Weapons_Firearms_Mosin requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • DZ_Weapons_Firearms_Mosin requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • DZ_Weapons_Firearms_Ruger1022 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • DZ_Weapons_Firearms_Ruger1022 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • TW_SNAFU_SCARH_Reskins_Config requiredVersion 0.1 — requires DZ_Data, Snafu_ScarH, SNAFU_Foregrips
  • TW_SNAFU_SCARH_Reskins_Config requiredVersion 0.1 — requires DZ_Data, Snafu_ScarH, SNAFU_Foregrips
  • TW_SNAFUAlligator_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, SNAFUAlligator
  • TW_SNAFUAlligator_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, SNAFUAlligator
  • TW_Snafu_AS50 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, SNAFU_AS50
  • TW_Snafu_AS50 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, SNAFU_AS50
  • TW_SNAFUHoneyBadger requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, SNAFUHoneyBadger
  • TW_SNAFUHoneyBadger requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, SNAFUHoneyBadger
  • TW_Snafu_Kivaari requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, SNAFUKivaari
  • TW_Snafu_Kivaari requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, SNAFUKivaari
  • TW_SNAFU_Snafu_pkp_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, Snafu_pkp
  • TW_SNAFU_Snafu_pkp_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, Snafu_pkp
  • TW_SNAFU_AX50_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, SNAFUAX50
  • TW_SNAFU_AX50_Reskins_Config requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, SNAFUAX50
  • DZ_Weapons_Firearms_SVD requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Weapons_Firearms_SVD requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Weapons_Firearms_Winchester70 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • DZ_Weapons_Firearms_Winchester70 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • DZ_Weapons_Firearms_VSS requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee
  • DZ_Weapons_Firearms_VSS requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Melee

GasMasksOnly.pbo

  • Croco_MaskOnly requiredVersion 0.1 — requires DZ_Data

InventoryInCar.pbo

  • CarUpdate requiredVersion 0.1 — no requiredAddons

KOTH.pbo

  • KOTH_Flag requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Camping
  • KOTH requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, LBmaster_Groups, DayZExpansion_AI_Scripts

LBmaster_AdminTools.pbo

  • LBmaster_AdminTools requiredVersion 0.1 — requires LBmaster_Core
  • Admin_Tools_Version requiredVersion 1.0 — no requiredAddons

LBmaster_BetterInspect.pbo

  • LBmaster_BetterInspect requiredVersion 0.1 — no requiredAddons
  • Better_Inspect_Version requiredVersion 1.0 — no requiredAddons

LBmaster_Core.pbo

  • LBmaster_Core requiredVersion 0.1 — requires DZ_Data
  • LBmaster_Core_Map requiredVersion 0.1 — requires DZ_Data, DZ_Worlds_Chernarusplus_World, DZ_Worlds_Enoch, DZ_Worlds_Sakhal
  • Core_Version requiredVersion 1.0 — no requiredAddons

LBmaster_EarPlugs.pbo

  • LBmaster_EarPlugs requiredVersion 0.1 — requires DZ_Data
  • Earplugs_Version requiredVersion 1.0 — no requiredAddons

LBmaster_HoverLoot.pbo

  • LBmaster_HoverLoot requiredVersion 0.1 — requires LBmaster_Core
  • Hover_Loot_Version requiredVersion 1.0 — no requiredAddons

LBmaster_Leaderboard.pbo

  • LBmaster_Leaderboard requiredVersion 0.1 — requires DZ_Data, LBmaster_Core
  • Leaderboard_Version requiredVersion 1.0 — no requiredAddons

LogoMod.pbo

  • LogoMod_Scripts — no requiredAddons

MVS_Reskins.pbo

  • TW_MVS_Reskins requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Vests, DZ_Characters_Backpacks, DZ_Scripts, DZ_Characters, DZ_Gear_Drinks, DZ_Gear_Medical, DZ_Gear_Containers, DZ_Weapons_Magazines, ModularVestSystem

ModularVestSystem.pbo

  • ModularVestSystem requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Vests, DZ_Characters_Backpacks, DZ_Scripts, DZ_Characters, DZ_Gear_Drinks, DZ_Gear_Medical, DZ_Gear_Containers, DZ_Weapons_Magazines

RadFood.pbo

  • RadioactiveFood requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Food

Star_Oshkosh_M1083.pbo

  • Star_Oshkosh_M1083 requiredVersion 0.1 — requires DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Sounds_Effects, DZ_Data

SteamNameSupport.pbo

  • SteamNameSupport_Scripts — no requiredAddons

TWLoading.pbo

  • YourPatchesHere requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Vehicles_Wheeled, DZ_Structures_Residential, DZ_Sounds_Effects, DZ_Sounds_Weapons

TW_Assets.pbo

  • TW_Assets requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Containers, DZ_Gear_Tools, DZ_Characters, DayZExpansion_BaseBuilding_Scripts, HydraulicJackSlot, ZenMusicBase

TW_Cassettes.pbo

  • TW_ZenMusic requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Camping, DZ_Gear_Containers, DZ_Vehicles_Parts, ZenMusicBase, DayZExpansion_Vehicles_Data

TW_Clothing.pbo

  • TW_Backpacks requiredVersion 1 — requires DZ_Characters_Backpacks
  • TW_Backpacks requiredVersion 1 — requires DZ_Characters_Backpacks
  • TW_Gloves requiredVersion 1 — requires DZ_Data
  • TW_Gloves requiredVersion 1 — requires DZ_Data
  • TW_Headgear requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Headgear, DZ_Characters_Glasses, DZ_Gear_Optics
  • TW_Headgear requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Headgear, DZ_Characters_Glasses, DZ_Gear_Optics
  • TWMasks requiredVersion 1 — requires DZ_Data, DZ_Characters_Masks, DZ_Characters_Headgear
  • TWMasks requiredVersion 1 — requires DZ_Data, DZ_Characters_Masks, DZ_Characters_Headgear
  • TW_Pants requiredVersion 1 — requires DZ_Data, DZ_Characters_Pants
  • TW_Pants requiredVersion 1 — requires DZ_Data, DZ_Characters_Pants
  • MVS_Donator_Patch requiredVersion 0.1 — requires DZ_Data
  • MVS_Donator_Patch requiredVersion 0.1 — requires DZ_Data
  • TW_Shoes requiredVersion 1 — requires DZ_Data, DZ_Characters_Shoes
  • TW_Shoes requiredVersion 1 — requires DZ_Data, DZ_Characters_Shoes
  • SpawnGear_TW requiredVersion 0.1 —
    requires 11 addons DZ_Characters, DZ_Characters_Backpacks, DZ_Characters_Pants, DZ_Characters_Tops, DZ_Characters_Masks, DZ_Characters_Headgear, DZ_Weapons_Melee, DZ_Weapons_Firearms, DZ_Pistols, DZ_Weapons_Magazines, DZ_Data
  • SpawnGear_TW requiredVersion 0.1 —
    requires 11 addons DZ_Characters, DZ_Characters_Backpacks, DZ_Characters_Pants, DZ_Characters_Tops, DZ_Characters_Masks, DZ_Characters_Headgear, DZ_Weapons_Melee, DZ_Weapons_Firearms, DZ_Pistols, DZ_Weapons_Magazines, DZ_Data
  • TW_Tops requiredVersion 1 — requires DZ_Data, DZ_Characters_Tops, DZ_Vehicles_Wheeled, DZ_Vehicles_Parts
  • TW_Tops requiredVersion 1 — requires DZ_Data, DZ_Characters_Tops, DZ_Vehicles_Wheeled, DZ_Vehicles_Parts
  • TW_Bags requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks, DZ_Characters_Pants, DZ_Characters_Tops, DZ_Characters_Headgear, DZ_Characters_Masks, DZ_Gear_Containers, DZ_Data, DZ_Scripts
  • TW_Bags requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks, DZ_Characters_Pants, DZ_Characters_Tops, DZ_Characters_Headgear, DZ_Characters_Masks, DZ_Gear_Containers, DZ_Data, DZ_Scripts
  • TW_Vests requiredVersion 1 — requires DZ_Data, DZ_Characters_Vests, DZ_Gear_Containers, DZ_Characters
  • TW_Vests requiredVersion 1 — requires DZ_Data, DZ_Characters_Vests, DZ_Gear_Containers, DZ_Characters
  • TW_Winter requiredVersion 1 — requires DZ_Characters
  • TW_Winter requiredVersion 1 — requires DZ_Characters

TW_CustomMusic.pbo

  • TWCustomMMMusic requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Vehicles_Wheeled, DZ_Structures_Residential, DZ_Sounds_Effects, DZ_Sounds_Weapons

TW_Food.pbo

  • TW_Drinks requiredVersion 1 — requires DZ_Data, DZ_Gear_Drinks, DZ_Gear_Food
  • TW_Food requiredVersion 1 — requires DZ_Gear_Food, DZ_Data
  • TW_FoodScripts requiredVersion 0.1 — no requiredAddons

TW_Menu.pbo

  • TW_Menu requiredVersion 0.1 — requires DZ_Data, DZ_Scripts

TW_QOL.pbo

  • BulletStacks requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines
  • TW_DisableMuffle requiredVersion 0.1 — requires DZ_Scripts, DZ_Data, DZ_Weapons_Lights
  • HydraulicJackSlot requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Medical, DZ_Characters_Masks, DZ_Gear_Consumables, DZ_Characters
  • HydraulicJackOverride requiredVersion 0.1 — requires DZ_Data
  • TWBuildingItemsResize requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Gear_Camping
  • TW_PristineRepair requiredVersion 0.1 — no requiredAddons

TW_Stims.pbo

  • TW_Stims requiredVersion 0.1 — requires DZ_Data

TW_Textures.pbo

  • Books requiredVersion 0.1 — requires DZ_Data
  • TW_Collectibles requiredVersion 1 — requires AX_Collectables
  • TWConsumables requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee, DZ_Gear_Tools, DZ_Gear_Crafting, DZ_Gear_Cooking, DZ_Gear_Camping, DZ_Gear_Medical, DZ_Vehicles_Parts, DZ_Gear_Consumables
  • TW_Flags requiredVersion 1 — requires DZ_Data
  • TWGardening requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables
  • TWMedical requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Medical, DZ_Gear_Consumables
  • CocaineBear_AI requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • CocaineBear_Melee requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • CocaineBear requiredVersion 0.1 — requires DZ_Animals, DZ_Data_Bliss, DZ_AI_Bliss, DZ_Weapons_Melee
  • HellBear_AI requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • HellBear_Melee requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • HellBear requiredVersion 0.1 — requires DZ_Animals, DZ_Data_Bliss, DZ_AI_Bliss, DZ_Weapons_Melee
  • animals requiredVersion 0.1 — no requiredAddons
  • RadioactiveFood requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Food
  • HellWolf_AI requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • HellWolf_Melee requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Weapons_Melee, DZ_Animals, DZ_AI
  • HellWolf requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Animals, DZ_Weapons_Melee
  • TW_bags requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks, DZ_Characters_Pants, DZ_Characters_Tops, DZ_Characters_Headgear, DZ_Characters_Masks, DZ_Gear_Containers, DZ_Data, DZ_Scripts
  • Flags requiredVersion 0.1 — requires DZ_Data
  • Murals requiredVersion 0.1 — requires DZ_Data
  • TW_Storage requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Containers, DZ_Gear_Camping
  • TW_Storage_Config requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Containers, DZ_Gear_Camping
  • TW_AdminCrate_Reskin_Config requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Camping
  • Books requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Containers
  • DonatorTools requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee, DZ_Gear_Tools, DZ_Gear_Crafting, DZ_Gear_Cooking, DZ_Gear_Camping, GDZ_Codelock
  • TW_SeaChests requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Camping, DZ_Weapons_Melee, DZ_Weapons_Melee_Blade, DZ_Scripts

TW_VanillaPlus_ID.pbo

  • TW_VanillaPlus_ID requiredVersion 0.1 — no requiredAddons

ZDependenciesKOTH.pbo

  • ZDependenciesKOTH requiredVersion 0.1 — no requiredAddons
  • LBmaster_Groups — no requiredAddons

ZenCarWorkbench.pbo

  • ZenCarWorkbench — requires DZ_Data, DZ_Scripts, ZenModCore, DZ_Gear_Tools, DZ_Vehicles_Parts, DZ_Gear_Consumables

ZenChess.pbo

  • ZenChess requiredVersion 1 — no requiredAddons
  • ZenChess requiredVersion 1.0 — no requiredAddons

ZenModCore.pbo

  • ZenModCore — requires DZ_Data, DZ_Scripts, JM_CF_Scripts

ZenMusicBase.pbo

  • ZenMusicBase requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, ZenModCore

ZenNotes.pbo

  • ZenNotes requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Consumables, ZenModCore

bear.pbo

  • RadioactiveBear requiredVersion 0.1 — requires DZ_Animals, DZ_Data_Bliss, DZ_AI_Bliss, DZ_Weapons_Melee

hx58.pbo

  • hx58 requiredVersion 0.1 — requires DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Sounds_Effects, DZ_Data

objects.pbo

  • DZ_Structures_Industrial requiredVersion 1 — requires DZ_Data, DZ_Structures_Military

wolf.pbo

  • RadioactiveWolf requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Animals, DZ_Weapons_Melee

census 1.1 · findings 1.1 · hash 7e71d13089de5fcd