CJ187-MoreDrinks
This mod contains many new foods for the fight for survival. Find new drinks in different flavors and properties. Find new bottles to drink at any time. In addition, there are other containers to store important liquids. Find a variety of new canned foods that can be consumed raw. Or find apples in different colors. In addition, this mod changes the nutritional value of the vanilla items. Meat, fish and certain… (more)
This mod contains many new foods for the fight for survival. Find new drinks in different flavors and properties. Find new bottles to drink at any time. In addition, there are other containers to store important liquids. Find a variety of new canned foods that can be consumed raw. Or find apples in different colors. In addition, this mod changes the nutritional value of the vanilla items. Meat, fish and certain mushrooms are not recommended to be eaten raw. The drinks have different nutritional values depending on how much sugar they contain. Credits: https://sketchfab.com/3d-models/monster-energy-drink-d9e8651b357e4b11909ae305024e1d37 For suggestions or questions, please contact me in my Discord. No Repack requests! Dont ask! It will be nice, when you will support me for more free Mods in the Future. Classnames for your Types.xml and Traderconfig: Fruits: Apple_Red Apple_Yellow Apple_Green Bottles: Bottle_Milk Bottle_Cola Bottle_Pepsi OilCannister SmallOilCannister Sodacans: Cola Cola_Cherry Cola_Light MonsterEnergy1 MonsterEnergy2 MonsterEnergy3 MonsterEnergy4 MonsterEnergy5 MonsterEnergy6 MonsterEnergy7 MonsterEnergy8 MTN_Dew MTN_Dew2 Pepsi Pepsi2 Pepsi_Light Fanta Sprite Foodcans: BlackOlivesCan BlackOlivesCan_Opened CookedSpinachCan CookedSpinachCan_Opened FavabeansCan FavabeansCan_Opened FruitcocktailCan FruitcocktailCan_Opened GreenbeansCan GreenbeansCan_Opened KidneybeansCan KidneybeansCan_Opened SlicedbeetsCan SlicedbeetsCan_Opened SlicedpineappleCan SlicedpineappleCan_Opened
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
Every server-visible override preserves its chain.
No server-side script overrides. Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
CJ_Drinks.pbo
DrinksrequiredVersion 1 — requiresDZ_Data,DZ_Gear_Drinks
census 1.1 · findings 1.1 · hash 666f8c151632ea04