[VPP]DeathMatch
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Patterns that can stall a single frame regardless of the load figure — see below.
9 chain breaks on base classes or persisted data. 15 more are whole-class replacements of specific classes.
0.183% of each server frame at 100 players (1.831 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 7 others share it. Ranked list.
Repeating timers carry 79% of this mod's structural load. 1.831 ms/s in all.
3 hooks · 0.074 ms/s
4 hooks · 0.3 ms/s
12 hooks · 0.0054 ms/s
7 hooks · 0.000014 ms/s
10 timers · 1.5 ms/s
| Every-frame hooksrun every server frame | 3 hooks | 0.074 ms/s | 4.1% | DayZGame.OnUpdate, MissionDeathmatch.OnUpdate |
| Per-player hooksrun about 30 times a second for each player | 4 hooks | 0.3 ms/s | 16% | DayZPlayerImplement.EOnFrame, PlayerBase.CommandHandler, SurvivorBase.EOnFrame and 1 more |
| Event hooksrun when something happens: an inventory move, a hit, an action | 12 hooks | 0.0054 ms/s | 0.3% | ItemBase.OnItemLocationChanged, CarScript.SetActions, DayZGame.OnRPC and 7 more |
| Lifecycle hooksrun when an entity is created, loaded or deleted | 7 hooks | 0.000014 ms/s | <0.1% | MissionDeathmatch.OnInit, MissionDeathmatch.OnMissionFinish, MissionServer.OnInit and 4 more |
| Repeating timersstay in the timer queue, which is walked every frame | 10 timers | 1.5 ms/s | 79% | 5 × every 100 ms, 2 × every 1 ms, 2 × every 1 s and 1 more |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Chain breaks, by consequence
24 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.
DayZGame.ConnectFromCLI
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any DayZGame.
VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:138DayZGame.MainMenuLaunch
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any DayZGame.
VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:155DayZGame.OnRespawnEvent
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any DayZGame.
VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:362DayZPlayerImplement.ShowDeadScreen
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any DayZPlayerImplement.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ѕШћЯ?чцмю.c:13PlayerBase.OnPlayerLoaded
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any PlayerBase.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ManBase\н?рїыљёр.c:313PlayerBase.OnSelectPlayer
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any PlayerBase.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ManBase\н?рїыљёр.c:213PlayerBase.QuickReloadWeapon
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any PlayerBase.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ManBase\н?рїыљёр.c:203PluginManager.PluginsInit
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any PluginManager.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\руУУѕЦЧџ?ў.c:95SurvivorBase.EOnFrame T1
Removes vanilla's and earlier mods' per-frame survivor logic.
What it is for: Per-player per-frame engine callback on the survivor entity.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42CreateActionComponent
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
3 classes
ActionEmptyMagazineCB, ActionGiveSalineSelfCB, ActionLoadMagazineCB3 locations
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\Modded\ќ*єкмѐкє.c:3VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\Modded\бп?ќсьњХ.c:3VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\Modded\УШ?ѓ.c:3CheckInit · Init
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
PluginCharPlacement2 locations
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\DebugPlugins\ьлъдч*ѐсЩ.c:3VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\DebugPlugins\ьлъдч*ѐсЩ.c:20Init
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
2 classes
PlayerStatsPCO_current, SalineMdfr2 locations
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\PlayerStats\ѐл?љѝЪ.c:3VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\PlayerModifiers\ьЮ*ноЯЮТњ.c:3ShockHitEffect · Update
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ShockHandler2 locations
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\ємчј*в.c:4VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\ємчј*в.c:3Leave
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
LoginQueueBase1 location
VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ЫЬ?е.c:47RegisterStaminaModifiers
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
StaminaHandler1 location
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\єіћ?яХвѐЯ.c:3Set
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ChatLine1 location
VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\зЭщ?х.c:5Show
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
LoadingScreen1 location
VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\јѐ*б.c:19UpdateInterval
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
Inventory1 location
VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\InventoryNew\Хџ*щ.c:3updateSlotsCount
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
QuickBarBase1 location
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\р?ъижнмУлн.c:6Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 19 · warning
- ActionInput.Update calls super.Update() only on some paths — on the others the chain below this mod is dropped.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\СЯЧогС*ЮРчЫ.c:10 - AreaExposureMdfr.Activate calls super.Activate() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\Modifiers\AreaExposureMdfr.c:13 - AreaExposureMdfr.OnActivate calls super.OnActivate() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\Modifiers\AreaExposureMdfr.c:3 - ContaminatedTrigger.OnEnterServerEvent calls super.OnEnterServerEvent() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\Triggers\ContaminatedTrigger.c:3 - DayZGame.OnInitialize calls super.OnInitialize() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::3_Game\VPPAdminTools\VanillaPlusPlus.c:122 - DayZGame.OnRPC calls super.OnRPC() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::3_Game\CommunityFramework\RPC\DayZGame.c:3 - DayZPlayerImplement.CameraHandler calls super.CameraHandler() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DayZPlayer\DayZPlayerImplement.c:6 - DrowningMdfr.DeactivateCondition returns true without consulting super.DeactivateCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DrowningMdfr.c:10 - DrowningMdfr.OnTick calls super.OnTick() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DrowningMdfr.c:18 - LoginQueueBase.OnClick returns true without consulting super.OnClick() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ЫЬ?е.c:55 - OptionsMenuGame.IsChanged returns true without consulting super.IsChanged() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\Options\OptionsMenuGame.c:84 - OptionsMenuGame.IsChanged returns true without consulting super.IsChanged() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\*еэбѓвЫвсћт.c:84 - PlayerBase.OnDrawOptics2D calls super.OnDrawOptics2D() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:500 - PluginAdminLog.PlayerHitBy calls super.PlayerHitBy() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::4_World\VPPAdminTools\Plugins\PluginBase\PluginAdminLog.c:42 - PluginAdminLog.PlayerKilled calls super.PlayerKilled() only on some paths — on the others the chain below this mod is dropped.
VPPAdminTools.pbo::4_World\VPPAdminTools\Plugins\PluginBase\PluginAdminLog.c:189 - DrowningMdfr.ActivateCondition vetoes early (returns false) on some paths and defers to super.ActivateCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DrowningMdfr.c:3 - EmoteManager.CanPlayEmote vetoes early (returns false) on some paths and defers to super.CanPlayEmote() otherwise — composes safely with vanilla's and earlier mods' conditions.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\нЯкчєи*їз.c:3 - EmoteManager.PlayEmote vetoes early (returns false) on some paths and defers to super.PlayEmote() otherwise — composes safely with vanilla's and earlier mods' conditions.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\нЯкчєи*їз.c:3 - PlayerBase.CanBeTargetedByAI vetoes early (returns false) on some paths and defers to super.CanBeTargetedByAI() otherwise — composes safely with vanilla's and earlier mods' conditions.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:61
- ActionInput.Update calls super.Update() only on some paths — on the others the chain below this mod is dropped.
Checks answered without super() · 4 · warning
- DayZPlayerImplement.IsShootingFromCamera returns its own answer without consulting super.IsShootingFromCamera() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ѕШћЯ?чцмю.c:8 - LoginQueueBase.OnMouseEnter returns its own answer without consulting super.OnMouseEnter() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ЫЬ?е.c:66 - LoginQueueBase.OnMouseLeave returns its own answer without consulting super.OnMouseLeave() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ЫЬ?е.c:77 - MorphineMdfr.DeactivateCondition returns its own answer without consulting super.DeactivateCondition() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\PlayerModifiers\Я?бњ.c:5
- DayZPlayerImplement.IsShootingFromCamera returns its own answer without consulting super.IsShootingFromCamera() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
Per-player-per-frame hooks · 4 · warning
- DayZPlayerImplement.EOnFrame runs once per player per tick (~30 Hz/player): cost scales with population on the hottest per-player surface.
VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ѕШћЯ?чцмю.c:62 - PlayerBase.CommandHandler runs once per player per tick (~30 Hz/player): cost scales with population on the hottest per-player surface.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401 - SurvivorBase.EOnFrame runs once per player per tick (~30 Hz/player): cost scales with population on the hottest per-player surface.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42 - SurvivorBase.EOnPostFrame runs once per player per tick (~30 Hz/player): cost scales with population on the hottest per-player surface.
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
- DayZPlayerImplement.EOnFrame runs once per player per tick (~30 Hz/player): cost scales with population on the hottest per-player surface.
Several overrides of one hot surface · 3 · info
- 2 overrides of DayZGame.OnUpdate within this mod.
- 2 overrides of PlayerBase.OnVariablesSynchronized within this mod.
- 2 overrides of PlayerBase.SetActions within this mod.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 165 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionActivateTrap.OnFinishProgressServer |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\Actions\ActionActivateTrap.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\Actions\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\*ўЬјћус.c:3 |
ActionEmptyMagazineCB.CreateActionComponent |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\Modded\ќ*єкмѐкє.c:3 |
ActionGiveSalineSelfCB.CreateActionComponent |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\Modded\бп?ќсьњХ.c:3 |
ActionInput.Update |
— | yes | conditional | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\СЯЧогС*ЮРчЫ.c:10 |
ActionInput.Reset |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\СЯЧогС*ЮРчЫ.c:44 |
ActionInput.OnActionEnd |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\СЯЧогС*ЮРчЫ.c:50 |
ActionLoadMagazineCB.CreateActionComponent |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\Modded\УШ?ѓ.c:3 |
ActionPin.OnStartServer |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\Actions\ActionPin.c:3 |
ActionUnpin.OnStartServer |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\Actions\ActionUnpin.c:3 |
AreaExposureMdfr.OnActivate |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\Modifiers\AreaExposureMdfr.c:3 |
AreaExposureMdfr.Activate |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\Modifiers\AreaExposureMdfr.c:13 |
CameraToolsMenu.LoadData |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ФгкцР?ўїФсо.c:3 |
CameraToolsMenu.SaveData |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ФгкцР?ўїФсо.c:41 |
CarScript.SetActions |
T2 | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\Vehicles\ьэѝЭ*ўШѝС.c:3 |
ChatInputMenu.OnChange |
— | yes | conditional | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\ChatInputMenu.c:3 |
ChatInputMenu.OnShow |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ѝФЧРжхжЭ?д.c:3 |
ChatInputMenu.OnHide |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ѝФЧРжхжЭ?д.c:12 |
ChatInputMenu.OnChange |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ѝФЧРжхжЭ?д.c:21 |
ChatInputMenu.OnMouseWheel |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ѝФЧРжхжЭ?д.c:64 |
ChatLine.Set |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\зЭщ?х.c:5 |
ChernarusPlusData.WeatherOnBeforeChange |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\WorldData.c:6 |
ContaminatedTrigger.OnEnterServerEvent |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\Triggers\ContaminatedTrigger.c:3 |
DayZGame.OnRPC |
T2 | yes | conditional | VPPAdminTools.pbo::3_Game\CommunityFramework\RPC\DayZGame.c:3 |
DayZGame.OnInitialize |
— | yes | conditional | VPPAdminTools.pbo::3_Game\VPPAdminTools\VanillaPlusPlus.c:122 |
DayZGame.OnKeyPress |
— | yes | ✓ | VPPAdminTools.pbo::3_Game\VPPAdminTools\VanillaPlusPlus.c:171 |
DayZGame.OnKeyRelease |
— | yes | ✓ | VPPAdminTools.pbo::3_Game\VPPAdminTools\VanillaPlusPlus.c:189 |
DayZGame.DeferredInit |
— | yes | ✓ | VPPAdminTools.pbo::3_Game\VPPAdminTools\VanillaPlusPlus.c:198 |
DayZGame.OnUpdate |
T0 | yes | ✓ | VPPAdminTools.pbo::3_Game\VPPAdminTools\VanillaPlusPlus.c:214 |
DayZGame.InitNotifications |
— | yes | ✓ | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:131 |
DayZGame.ConnectFromCLI |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:138 |
DayZGame.MainMenuLaunch |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:155 |
DayZGame.OnUpdate |
T0 | yes | ✓ | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:288 |
DayZGame.DeferredInit |
— | yes | ✓ | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:306 |
DayZGame.OnRespawnEvent |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:362 |
DayZGame.OnEvent |
— | yes | ✓ | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:383 |
DayZPlayerCamera1stPerson.OnUpdate |
T0 | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\DayZPlayer\ўчмїэ?чњу.c:21 |
DayZPlayerCameras.OnCameraChange |
— | yes | ✗ none | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DayZPlayer\DayZPlayerCameras.c:38 |
DayZPlayerImplement.ModCommandHandlerInside |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DayZPlayer\DayZPlayerImp.c:102 |
DayZPlayerImplement.ModCommandHandlerBefore |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DayZPlayer\DayZPlayerImp.c:121 |
DayZPlayerImplement.CameraHandler |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DayZPlayer\DayZPlayerImplement.c:6 |
DayZPlayerImplement.IsShootingFromCamera |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ѕШћЯ?чцмю.c:8 |
DayZPlayerImplement.ShowDeadScreen |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ѕШћЯ?чцмю.c:13 |
DayZPlayerImplement.ModCommandHandlerInside |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ѕШћЯ?чцмю.c:50 |
DayZPlayerImplement.EOnFrame |
T1 | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ѕШћЯ?чцмю.c:62 |
DrowningMdfr.ActivateCondition |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DrowningMdfr.c:3 |
DrowningMdfr.DeactivateCondition |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DrowningMdfr.c:10 |
DrowningMdfr.OnTick |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\DrowningMdfr.c:18 |
EmoteManager.PlayEmote |
— | yes | conditional | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\нЯкчєи*їз.c:3 |
EmoteManager.CanPlayEmote |
— | yes | conditional | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\нЯкчєи*їз.c:3 |
EnochData.WeatherOnBeforeChange |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\WorldData.c:21 |
Grenade_Base.EEHitBy |
T2 | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\ItemBase\Grenade_Base.c:5 |
IngameHud.Init |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ђмймТвб*ТЭљ.c:13 |
IngameHud.InitBadgesAndNotifiers |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ђмймТвб*ТЭљ.c:106 |
IngameHud.DisplayNotifier |
— | yes | conditional | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ђмймТвб*ТЭљ.c:156 |
IngameHud.OnResizeScreen |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\ђмймТвб*ТЭљ.c:164 |
InGameMenu.Init |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:21 |
InGameMenu.OnShow |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:201 |
InGameMenu.OnHide |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:215 |
InGameMenu.HudShow |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:237 |
InGameMenu.OnChange |
— | yes | conditional | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:267 |
InGameMenu.OnClick |
— | yes | conditional | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:278 |
InGameMenu.OnModalResult |
— | yes | conditional | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:336 |
InGameMenu.OnClick_Respawn |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:367 |
InGameMenu.UpdateGUI |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:377 |
InGameMenu.GameRespawn |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\Я?йиЬ.c:413 |
InspectMenuNew.Init |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\їЭєшћШ?ёўї.c:3 |
Inventory.UpdateInterval |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\InventoryNew\Хџ*щ.c:3 |
InventoryMenu.OnShow |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\InventoryNew\?ўЭѓагћ.c:3 |
InventoryMenu.OnHide |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\InventoryNew\?ўЭѓагћ.c:22 |
InventoryQuickbar.OnItemDropReceived |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\UIComponents\*чящцєЧХ.c:3 |
ItemBase.InitItemVariables |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\?ЦѐЯдзжл.c:12 |
ItemBase.OnVariablesSynchronized |
T2 | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\?ЦѐЯдзжл.c:18 |
ItemBase.OnItemLocationChanged |
T2 | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\?ЦѐЯдзжл.c:35 |
LandMineTrap.EEHitBy |
T2 | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\ItemBase\TrapBase\LandMineTrap.c:3 |
LoadingScreen.Show |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\јѐ*б.c:19 |
LoadMagazine.Init |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\UserActionsComponent\Modded\УШ?ѓ.c:11 |
LoadMagazine.Init |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Recipes\ъ?Чѓ.c:3 |
LoginQueueBase.Init |
— | yes | ✓ | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ЫЬ?е.c:18 |
LoginQueueBase.Leave |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ЫЬ?е.c:47 |
LoginQueueBase.OnClick |
— | yes | conditional | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ЫЬ?е.c:55 |
LoginQueueBase.OnMouseEnter |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ЫЬ?е.c:66 |
LoginQueueBase.OnMouseLeave |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ЫЬ?е.c:77 |
LoginTimeBase.Init |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ыжаћўсыъ*в.c:11 |
LoginTimeBase.Update |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ыжаћўсыъ*в.c:28 |
LoginTimeBase.OnClick |
— | yes | ✗ none | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ыжаћўсыъ*в.c:29 |
LoginTimeBase.Show |
— | yes | ✓ | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\LoadingScreens\ыжаћўсыъ*в.c:31 |
MainMenu.Init |
— | yes | ✓ | VanillaPPMap.pbo::5_Mission\GUI\ModdedClasses\MainMenu.c:15 |
MainMenu.Update |
— | yes | ✓ | VanillaPPMap.pbo::5_Mission\GUI\ModdedClasses\MainMenu.c:25 |
MissionBase.CreateScriptedMenu |
— | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionBase.c:3 |
MissionBase.CreateScriptedMenu |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\Missions\Ш?иЯфЮ.c:3 |
MissionBase.CreateScriptedMenu |
— | yes | ✓ | VanillaPPMap.pbo::5_Mission\missionBase.c:2 |
MissionDeathmatch.OnInit |
T3 | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\Missions\юР*ћ.c:11 |
MissionDeathmatch.OnMissionFinish |
T3 | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\Missions\юР*ћ.c:22 |
MissionDeathmatch.OnUpdate |
T0 | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\Missions\юР*ћ.c:28 |
MissionGameplay.OnInit |
T3 | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:30 |
MissionGameplay.OnMissionStart |
T3 | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:97 |
MissionGameplay.OnMissionFinish |
T3 | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:103 |
MissionGameplay.OnMouseButtonPress |
— | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:109 |
MissionGameplay.OnKeyPress |
— | yes | conditional | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:116 |
MissionGameplay.OnKeyRelease |
— | yes | ✗ none | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:141 |
MissionGameplay.OnMouseButtonRelease |
— | yes | ✗ none | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:145 |
MissionGameplay.VPPAT_AdminToolsToggled |
— | yes | ✗ none | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:150 |
MissionGameplay.OnUpdate |
T0 | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:174 |
MissionGameplay.OnEvent |
— | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionGameplay.c:289 |
MissionGameplay.PlayerControlDisable |
— | yes | ✗ none | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\Missions\ђіж*ёТ.c:29 |
MissionGameplay.OnUpdate |
T0 | yes | ✓ | VanillaPPMap.pbo::5_Mission\missionGameplay.c:77 |
MissionServer.OnMissionStart |
T3 | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionServer.c:10 |
MissionServer.OnMissionFinish |
T3 | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionServer.c:30 |
MissionServer.OnInit |
T3 | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionServer.c:39 |
MissionServer.OnEvent |
— | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionServer.c:65 |
MissionServer.PlayerDisconnected |
T3 | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\missionServer.c:248 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\?ћюЮ.c:3 |
MorphineMdfr.DeactivateCondition |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\PlayerModifiers\Я?бњ.c:5 |
OptionsMenuGame.Apply |
— | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\Options\OptionsMenuGame.c:71 |
OptionsMenuGame.IsChanged |
— | yes | conditional | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\Options\OptionsMenuGame.c:84 |
OptionsMenuGame.Revert |
— | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\Options\OptionsMenuGame.c:151 |
OptionsMenuGame.SetOptions |
— | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\Options\OptionsMenuGame.c:177 |
OptionsMenuGame.Apply |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\*еэбѓвЫвсћт.c:75 |
OptionsMenuGame.IsChanged |
— | yes | conditional | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\*еэбѓвЫвсћт.c:84 |
OptionsMenuGame.Revert |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\*еэбѓвЫвсћт.c:104 |
OptionsMenuGame.SetOptions |
— | yes | ✓ | VPPDeathmatch.pbo::5_Mission\VPPDeathmatch\client\ModdedClasses\*еэбѓвЫвсћт.c:124 |
PlayerBase.Init |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:24 |
PlayerBase.EEKilled |
T3 | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:42 |
PlayerBase.OnConnect |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:48 |
PlayerBase.CanBeTargetedByAI |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:61 |
PlayerBase.SetActions |
T2 | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:70 |
PlayerBase.OnVariablesSynchronized |
T2 | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:172 |
PlayerBase.OnRPC |
T2 | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:181 |
PlayerBase.CommandHandler |
T1 | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401 |
PlayerBase.OnDrawOptics2D |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:500 |
PlayerBase.OnRPC |
T2 | no | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ManBase\н?рїыљёр.c:110 |
PlayerBase.OnVariablesSynchronized |
T2 | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ManBase\н?рїыљёр.c:171 |
PlayerBase.SetActions |
T2 | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ManBase\н?рїыљёр.c:196 |
PlayerBase.QuickReloadWeapon |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ManBase\н?рїыљёр.c:203 |
PlayerBase.OnSelectPlayer |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ManBase\н?рїыљёр.c:213 |
PlayerBase.OnPlayerLoaded |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\ManBase\н?рїыљёр.c:313 |
PlayerStatsPCO_current.Init |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\PlayerStats\ѐл?љѝЪ.c:3 |
PluginAdminLog.PlayerHitBy |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Plugins\PluginBase\PluginAdminLog.c:42 |
PluginAdminLog.PlayerKilled |
— | yes | conditional | VPPAdminTools.pbo::4_World\VPPAdminTools\Plugins\PluginBase\PluginAdminLog.c:189 |
PluginCharPlacement.CheckInit |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\DebugPlugins\ьлъдч*ѐсЩ.c:3 |
PluginCharPlacement.Init |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\DebugPlugins\ьлъдч*ѐсЩ.c:20 |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\debug\гиФ?ФТЩ.c:47 |
PluginDiagMenu.RegisterModdedDiags |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\debug\гиФ?ФТЩ.c:65 |
PluginDiagMenu.OnRPC |
T2 | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\debug\гиФ?ФТЩ.c:95 |
PluginDiagMenuClient.BindCallbacks |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\debug\гиФ?ФТЩ.c:118 |
PluginManager.Init |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Plugins\PluginManager.c:10 |
PluginManager.Init |
— | no | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Plugins\PluginManager.c:55 |
PluginManager.Init |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\руУУѕЦЧџ?ў.c:3 |
PluginManager.PluginsInit |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\руУУѕЦЧџ?ў.c:95 |
QuickBarBase.updateSlotsCount |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\р?ъижнмУлн.c:6 |
SalineMdfr.Init |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\PlayerModifiers\ьЮ*ноЯЮТњ.c:3 |
ShockHandler.Update |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\ємчј*в.c:3 |
ShockHandler.ShockHitEffect |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\ємчј*в.c:4 |
StaminaHandler.RegisterStaminaModifiers |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Classes\єіћ?яХвѐЯ.c:3 |
SurvivorBase.CanJump |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:34 |
SurvivorBase.EOnFrame |
T1 | yes | ✗ none | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42 |
SurvivorBase.EOnPostFrame |
T1 | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61 |
TransferValues.SendValue |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Classes\TransferValues.c:6 |
TrapBase.OnPlacementComplete |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\ItemBase\TrapBase\TrapBase.c:23 |
VPPAdminHud.DefineButtons |
— | yes | ✓ | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\Example.c:4 |
Weapon_Base.EEFired |
— | yes | ✓ | VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\Firearms\Weapon_Base.c:3 |
Weapon_Base.EEFired |
— | yes | ✓ | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\Firearms\у?кпъвх.c:6 |
WeaponParticlesBase.CheckParticleOverride |
— | yes | ✗ none | VPPDeathmatch.pbo::4_World\VPPDeathmatch\client\Entities\Ш?ѕч.c:3 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
PlayerBase.CommandHandler | T1 | 3000.0 | measured | 0.0744 |
SurvivorBase.EOnFrame | T1 | 3000.0 | measured | 0.0744 |
SurvivorBase.EOnPostFrame | T1 | 3000.0 | measured | 0.0744 |
DayZPlayerImplement.EOnFrame | T1 | 3000.0 | measured | 0.0744 |
DayZGame.OnUpdate | T0 | 1000.0 | measured | 0.0248 |
DayZGame.OnUpdate | T0 | 1000.0 | measured | 0.0248 |
MissionDeathmatch.OnUpdate | T0 | 1000.0 | measured | 0.0248 |
ItemBase.OnItemLocationChanged | T2 | 130.0 | measured | 0.0032 |
DayZGame.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
Grenade_Base.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
LandMineTrap.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
CarScript.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PluginDiagMenu.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnMissionStart | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnMissionFinish | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.PlayerDisconnected | T3 | 0.1 | placeholder | 0.0000 |
MissionDeathmatch.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionDeathmatch.OnMissionFinish | T3 | 0.1 | placeholder | 0.0000 |
Repeating timers
| period (ms) | residency ms/s | firing ms/s | where |
|---|---|---|---|
| 1 | 0.1400 | 0.024800 | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\SubMenus\MenuObjectManager\Classes\BuildingTracker.c:60 |
| 1 | 0.1400 | 0.024800 | VanillaPPMap.pbo::3_Game\VPP3DMarker.c:35 |
| 10 | 0.1400 | 0.002480 | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\UIHelpers\BanDurationInput.c:64 |
| 100 | 0.1400 | 0.000248 | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\SubMenus\MenuItemManager\MenuItemManager.c:195 |
| 100 | 0.1400 | 0.000248 | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\SubMenus\MenuObjectManager\MenuObjectManager.c:107 |
| 100 | 0.1400 | 0.000248 | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\SubMenus\MenuXMLEditor\MenuXMLEditor.c:90 |
| 100 | 0.1400 | 0.000248 | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\UIHelpers\SliderEventHandler.c:13 |
| 100 | 0.1400 | 0.000248 | VPPAdminTools.pbo::5_Mission\VPPAdminTools\GUI\UIHelpers\VPPSliderRowHandler.c:22 |
| 1000 | 0.1400 | 0.000025 | VPPAdminTools.pbo::4_World\VPPAdminTools\Plugins\PluginBase\ServerManager\ServerManager.c:28 |
| 1000 | 0.1400 | 0.000025 | VPPDeathmatch.pbo::3_Game\VPPDeathmatch\client\?юбијњсаФ.c:379 |
Includes 0.002 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
DummyMissions.pbo
DZM_DummyMissionsrequiredVersion 0.1 — no requiredAddons
VPPAdminTools.pbo
DZM_VPPAdminToolsScriptsrequiredVersion 0.1 — requiresDZ_Data
VPPDMIconPack.pbo
DZM_VPPDMIconPackrequiredVersion 0.1 — no requiredAddons
VPPDeathmatch.pbo
DZM_VPPDeathmatchrequiredVersion 0.1 — requiresDZ_Data,DZ_Worlds_Chernarusplus_World,DZ_Surfaces,DZ_Characters_Backpacks,DZ_Sounds_Effects,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Shotguns,DZ_Weapons_Archery
VPPStaticItems.pbo
DZM_VPPStaticItemsrequiredVersion 0.1 — requiresDZ_Data
VanillaPPMap.pbo
VanillaPlusPlusrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_Navigation
assets.pbo
DZM_VPPAdminToolsrequiredVersion 0.1 — requiresDZ_Data
census 1.1 · findings 1.1 · hash efd19a7b6280ac04