MuchStuffPack
Mod Support ended with Version 1.26 Mod will work until it won't. Use it if you want but there won't be any more updates Repack is still not allowed. Use DayZ modding system to do fixes if you wish so. THIS REQUIRES MUCHFRAMEWORK ON YOUR SERVER MuchStuffPack is an extensive collection of base, furniture and decorative items as well as melee weapons and custom clothing. FAQ Q: How can we dismantle the kits? All… (more)
Mod Support ended with Version 1.26 Mod will work until it won't. Use it if you want but there won't be any more updates Repack is still not allowed. Use DayZ modding system to do fixes if you wish so. THIS REQUIRES MUCHFRAMEWORK ON YOUR SERVER MuchStuffPack is an extensive collection of base, furniture and decorative items as well as melee weapons and custom clothing. FAQ Q: How can we dismantle the kits? All placed kits can be dismantled by Screwdriver, Pliers or Hammers. Q: How can I use the stone fireplace? I cannot see inventory of fireplace. You have to craft the fireplace and put it in your hands. Look at the grill of the stone fireplace and click place. Q: I cannot attach or put more than amount of item in the item. Why is that? A. Another mod is overriding the slots. You are probably running a mod that is changing inventory slots. Find what mod is causing it and ask them to change inventorySlot[] = { "Shoulder", "Melee"... to inventorySlot[] += { "Shoulder", "Melee"... Q: My items are disappearing. Check your types.xml file with these 2 websites: https://www.xmlvalidation.com/ and http://dayztypes.pro/ Your issue most likely lies in having a bad types.xml. If you have fixed it and they still disappearing, you might have to delete your types.bin files in storage folder. Q: The bases are getting very laggy due to weapons displayed in proxies. What can we do?. Use the provided config in the profiles folder to hide the proxies. Credits Windstride - Boxing shorts, medic bag, basically all the clothes <3 best one out there FracturedRP - Gunwall Creep - Fridges models, vanilla looking Gazebo model Texture fix for Medic Bag by s廾ade Monetization You may run this on monetized servers as long no item or retexture of an item from this pack is monetized. Copyright Repack is not allowed. Copyright Helkhiana This item is not authorized for posting on Steam, except under the Steam account Helkhiana. Sponsors 🎮 Need a DayZ server? Rent yours here and get 25% OFF! Donations
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
1 chain break on base classes or persisted data. 2 more are whole-class replacements of specific classes.
0.000784% of each server frame at 100 players (0.008 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 9 others share it. Ranked list.
Event hooks carry 100% of this mod's structural load. 0.008 ms/s in all.
9 hooks · 0.0078 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 9 hooks | 0.0078 ms/s | 100% | PlayerBase.EEItemAttached, PlayerBase.EEItemDetached, ActionCreateIndoorFireplace.ActionCondition and 6 more |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Chain breaks, by consequence
3 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.
PlayerBase.EOnContact
Suppresses vanilla contact handling (fall/impact) and earlier mods' contact logic.
What it is for: Engine collision/contact callback on the player.
MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\PlayerBase.c:3Do
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
2 classes
CraftRag, PurifyWater2 locations
MSP_Weapons_Data.pbo::scripts\4_World\craftrag.c:3MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\PurifyWater.c:10Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 10 · warning
- ActionCreateIndoorFireplace.ActionCondition returns true without consulting super.ActionCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
MSP_Buildings_Data.pbo::scripts\4_World\actioncreateindoorfireplace.c:3 - ActionCreateIndoorFireplace.OnExecuteServer calls super.OnExecuteServer() only on some paths — on the others the chain below this mod is dropped.
MSP_Buildings_Data.pbo::scripts\4_World\actioncreateindoorfireplace.c:15 - ActionCreateIndoorOven.ActionCondition returns true without consulting super.ActionCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
MSP_Buildings_Data.pbo::scripts\4_World\actioncreateindooroven.c:3 - ActionDrainLiquid.ActionCondition calls super.ActionCondition() only on some paths — on the others the chain below this mod is dropped.
MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\actiondrainliquid.c:3 - ActionPlaceFireplaceIndoor.ActionCondition returns true without consulting super.ActionCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
MSP_Buildings_Data.pbo::scripts\4_World\actionplacefireplaceindoor.c:3 - ActionPlaceOvenIndoor.ActionCondition returns true without consulting super.ActionCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
MSP_Buildings_Data.pbo::scripts\4_World\actionplaceovenindoor.c:3 - ActionPourLiquid.ActionCondition calls super.ActionCondition() only on some paths — on the others the chain below this mod is dropped.
MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\actionpourliquid.c:3 - Hologram.EvaluateCollision calls super.EvaluateCollision() only on some paths — on the others the chain below this mod is dropped.
MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\holograms.c:3 - SawoffMosin.Do calls super.Do() only on some paths — on the others the chain below this mod is dropped.
MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\sawoffmosin.c:3 - VicinityItemManager.IsObstructed vetoes early (returns false) on some paths and defers to super.IsObstructed() otherwise — composes safely with vanilla's and earlier mods' conditions.
MSP_Garden_Data.pbo::scripts\5_Mission\Vicinity.c:3
- ActionCreateIndoorFireplace.ActionCondition returns true without consulting super.ActionCondition() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 50 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionConstructor.RegisterActions |
— | yes | ✓ | MSP_Clothing_Data.pbo::scripts\4_World\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | MSP_Deco.pbo::scripts\4_World\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | MSP_Garden_Data.pbo::scripts\4_World\Actions\Modded\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | MSP_Seasonal.pbo::Christmas\scripts\4_World\Actions\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | MSP_Storage_otherstorage.pbo::scripts\4_World\ActionConstructor.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\ActionConstructor.c:3 |
ActionCreateIndoorFireplace.ActionCondition |
T2 | yes | conditional | MSP_Buildings_Data.pbo::scripts\4_World\actioncreateindoorfireplace.c:3 |
ActionCreateIndoorFireplace.OnExecuteServer |
— | yes | conditional | MSP_Buildings_Data.pbo::scripts\4_World\actioncreateindoorfireplace.c:15 |
ActionCreateIndoorOven.ActionCondition |
T2 | yes | conditional | MSP_Buildings_Data.pbo::scripts\4_World\actioncreateindooroven.c:3 |
ActionDrainLiquid.ActionCondition |
T2 | yes | conditional | MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\actiondrainliquid.c:3 |
ActionFillBottleBaseCB.CreateActionComponent |
— | yes | ✓ | MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\ActionFillBottleBaseCB.c:3 |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | yes | conditional | MSP_Buildings_Data.pbo::scripts\4_World\actionplacefireplaceindoor.c:3 |
ActionPlaceOvenIndoor.ActionCondition |
T2 | yes | conditional | MSP_Buildings_Data.pbo::scripts\4_World\actionplaceovenindoor.c:3 |
ActionPourLiquid.ActionCondition |
T2 | yes | conditional | MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\actionpourliquid.c:3 |
CAContinuousQuantityLiquidTransfer.Setup |
— | yes | ✓ | MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\CAContinuousQuantityLiquidTransfer.c:10 |
CraftRag.Do |
— | yes | ✗ none | MSP_Weapons_Data.pbo::scripts\4_World\craftrag.c:3 |
Hologram.EvaluateCollision |
— | yes | conditional | MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\holograms.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | MSP_Clothing_Data.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Clothing_Data.pbo::scripts\4_World\AnimRegisterIK.c:15 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Deco.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Garden_Data.pbo::scripts\4_World\Modded\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | MSP_Halloween.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | MSP_Halloween.pbo::scripts\4_World\AnimRegisterIK.c:9 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Seasonal.pbo::Summer\scripts\4_World\Modded\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | MSP_Seasonal.pbo::Summer\scripts\4_World\Modded\AnimRegisterIK.c:10 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | MSP_Sports_Data.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Storage.pbo::Tents\scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | MSP_Storage_boxes.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Storage_boxes.pbo::scripts\4_World\AnimRegisterIK.c:11 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | MSP_Storage_chests.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Storage_crates.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | MSP_Storage_crates.pbo::scripts\4_World\AnimRegisterIK.c:11 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | MSP_Storage_otherstorage.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Storage_otherstorage.pbo::scripts\4_World\AnimRegisterIK.c:9 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | MSP_Storage_otherstorage.pbo::scripts\4_World\AnimRegisterIK.c:15 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Storage_waterbarrels.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | MSP_Storage_waterbarrels.pbo::scripts\4_World\AnimRegisterIK.c:9 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | MSP_Toys_Data.pbo::scripts\4_World\AnimRegisterIK.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | MSP_Toys_Data.pbo::scripts\4_World\AnimRegisterIK.c:9 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | MSP_Weapons_Data.pbo::scripts\4_World\AnimRegisterIK.c:3 |
PlayerBase.EEItemAttached |
T2 | yes | ✓ | MSP_Clothing_Data.pbo::scripts\4_World\PlayerBase.c:3 |
PlayerBase.EEItemDetached |
T2 | yes | ✓ | MSP_Clothing_Data.pbo::scripts\4_World\PlayerBase.c:10 |
PlayerBase.EOnContact |
— | yes | ✗ none | MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\PlayerBase.c:3 |
PlayerBase.SetActions |
T2 | yes | ✓ | MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\PlayerBase.c:33 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Recipes\RegisterRecipies.c:3 |
PurifyWater.Init |
— | yes | ✓ | MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\PurifyWater.c:3 |
PurifyWater.Do |
— | yes | ✗ none | MSP_Storage_waterbarrels.pbo::scripts\4_World\Actions\Modded\PurifyWater.c:10 |
SawoffMosin.Do |
— | yes | conditional | MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\sawoffmosin.c:3 |
VicinityItemManager.IsObstructed |
— | yes | conditional | MSP_Garden_Data.pbo::scripts\5_Mission\Vicinity.c:3 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
PlayerBase.EEItemAttached | T2 | 130.0 | measured | 0.0032 |
PlayerBase.EEItemDetached | T2 | 130.0 | measured | 0.0032 |
ActionCreateIndoorFireplace.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionCreateIndoorOven.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionPlaceFireplaceIndoor.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionPlaceOvenIndoor.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ActionDrainLiquid.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionPourLiquid.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
Includes 0.001 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
InventoryFixSolo.pbo
InventoryFixSolo_OLDrequiredVersion 0.1 — requiresInventoryFixSolo
MSP_A_Data.pbo
MSP_A_DatarequiredVersion 0.1 — requiresDZ_Data,MuchFramework
MSP_BaseBuilding.pbo
MSP_BaseBuildingrequiredVersion 0.1 — requiresMSP_Scripts,MSP_Buildings_Data
MSP_Buildings_Data.pbo
MSP_Buildings_DatarequiredVersion 0.1 — requiresMSP_Scripts
MSP_Clothing_Data.pbo
MSP_Clothing_DatarequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts
MSP_Deco.pbo
MSP_DecorequiredVersion 0.1 — requiresMSP_Scripts
MSP_Garden_Data.pbo
MSP_Garden_DatarequiredVersion 0.1 — requiresMuchFramework,DZ_Gear_Cultivation
MSP_Halloween.pbo
MSP_HalloweenrequiredVersion 0.1 — requiresMSP_Scripts
MSP_Retextures_Data.pbo
MSP_Retextures_DatarequiredVersion 0.1 — requiresDZ_Characters_Pants,DZ_Characters_Tops,DZ_Gear_Containers
MSP_Scripts.pbo
MSP_ScriptsrequiredVersion 0.1 — requiresDZ_Data,MuchFramework
MSP_Seasonal.pbo
MSP_Seasonal_ChristmasrequiredVersion 0.1 — requiresDZ_Gear_Consumables,DZ_Gear_Cooking,DZ_Gear_Food,DZ_Weapons_Firearms,DZ_Weapons_MeleeMSP_Seasonal_Christmas_SoundsrequiredVersion 0.1 — requiresDZ_DataMSP_SeasonalrequiredVersion 0.1 — requiresMSP_ScriptsMSP_Seasonal_ClothingrequiredVersion 0.1 — requiresDZ_DataMSP_Seasonal_SummerrequiredVersion 0.1 — requiresMSP_ScriptsMSP_Seasonal_DecorequiredVersion 0.1 — requiresDZ_DataMSP_Seasonal_OtherrequiredVersion 0.1 — requiresDZ_DataMSP_Summer_WeaponrequiredVersion 0.1 — requiresDZ_Data,DZ_Pistols
MSP_Signs_Data.pbo
MSP_StaticMapObjectsrequiredVersion 0.1 — requiresDZ_Data
MSP_Sports_Data.pbo
MSP_Sports_DatarequiredVersion 0.1 — requiresMSP_Scripts
MSP_Storage.pbo
MSP_StoragerequiredVersion 0.1 — requiresMSP_ScriptsMSP_Storage_FridgesrequiredVersion 0.1 — requiresMSP_ScriptsMSP_Storage_TentsrequiredVersion 0.1 — requiresMSP_Scripts
MSP_Storage_boxes.pbo
MSP_Storage_boxesrequiredVersion 0.1 — requiresMSP_Scripts
MSP_Storage_chests.pbo
MSP_Storage_chestsrequiredVersion 0.1 — requiresMSP_Scripts
MSP_Storage_crates.pbo
MSP_Storage_cratesrequiredVersion 0.1 — requiresMSP_Scripts
MSP_Storage_lockers.pbo
MSP_Storage_lockersrequiredVersion 0.1 — requiresMSP_Scripts
MSP_Storage_otherstorage.pbo
MSP_Storage_otherstoragerequiredVersion 0.1 — requiresMSP_Scripts
MSP_Storage_proxies.pbo
Msp_Storage_ProxiesrequiredVersion 0.1 — requiresMF_Proxies
MSP_Storage_racks.pbo
MSP_Storage_racksrequiredVersion 0.1 — requiresMSP_Scripts
MSP_Storage_waterbarrels.pbo
MSP_Storage_waterbarrelsrequiredVersion 0.1 — requiresMSP_Scripts
MSP_Toys_Data.pbo
MSP_Toys_DatarequiredVersion 0.1 — requiresMSP_Scripts
MSP_Weapons_Data.pbo
MSP_Weapons_DatarequiredVersion 0.1 — requiresDZ_Weapons_Melee_Blunt,DZ_Weapons_Melee_Blade
census 1.1 · findings 1.1 · hash 516ec3074730ea51