DayOne
DayOne This is the mod used by the DayOne servers. It contains modifications we deem important to create a genuine hardcore survival experience. Join our discord for more information: https://discord.gg/6rYJvnt Credits: Thanks to DaemonForge for allowing the repack of the "Basic Ear Plugs" mod. Thanks to affenb3rt for allowing the repack of the "AFK kick" and "Give&Take" mods. Thanks to Wardog for the server kick… (more)
DayOne This is the mod used by the DayOne servers. It contains modifications we deem important to create a genuine hardcore survival experience. Join our discord for more information: https://discord.gg/6rYJvnt Credits: Thanks to DaemonForge for allowing the repack of the "Basic Ear Plugs" mod. Thanks to affenb3rt for allowing the repack of the "AFK kick" and "Give&Take" mods. Thanks to Wardog for the server kick message fix. Thanks to Inkota for the Camo Net Poncho. Thanks to Windstride for the Bear & Wolf Headdresses. Thanks to Ruby for the Bone Knife & Hatchet and @AnArtistsMalady for the bone texture. Cannibal laugh timing change integrated with permission from DayzUnderground. Do not steal or repack without permission.
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
10 chain breaks, all on specific classes the mod replaces wholesale — matters only if another mod patches the same classes.
0.0152% of each server frame at 100 players (0.152 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 40 others share it. Ranked list.
Repeating timers carry 93% of this mod's structural load. 0.152 ms/s in all.
7 hooks · 0.01 ms/s
4 hooks · 0.000008 ms/s
1 timer · 0.14 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 7 hooks | 0.01 ms/s | 6.9% | Grenade_Base.EEItemLocationChanged, Grenade_Base.OnInventoryEnter, Grenade_Base.OnInventoryExit and 4 more |
| Lifecycle hooksrun when an entity is created, loaded or deleted | 4 hooks | 0.000008 ms/s | <0.1% | Land_FuelStation_Feed.EEKilled, MissionServer.InvokeOnConnect, MissionServer.OnInit and 1 more |
| Repeating timersstay in the timer queue, which is walked every frame | 1 timer | 0.14 ms/s | 93% | every 20 ms |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Chain breaks, by consequence
10 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.
EEKilled · OnExplosionEffects
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
2 classes
Land_FuelStation_Feed, land_fuelstation_w_feed4 locations
DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:5DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:9DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:38DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:42OnWork · OnWorkStart
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
Heatpack2 locations
DayOne.pbo::4_World\Entities\ItemBase\Heatpack.c:11DayOne.pbo::4_World\Entities\ItemBase\Heatpack.c:3CalcAndSetQuantity
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
CAContinuousFillCoolant1 location
DayOne.pbo::4_World\Classes\UserActionsComponent\ActionComponents\CAContinuousFillCoolant.c:3ExplodeNow
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ExplosionTest1 location
DayOne.pbo::4_World\Classes\Explosion.c:7Init
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
CraftSuppressor1 location
DayOne.pbo::4_World\Classes\Recipes\Recipes\CraftSuppressor.c:3OnTick
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
BrainDiseaseMdfr1 location
DayOne.pbo::4_World\Classes\PlayerModifiers\Modifiers\Diseases\BrainDisease.c:8Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 5 · warning
- ActionTargetsCursor.GetItemCargoCount calls super.GetItemCargoCount() only on some paths — on the others the chain below this mod is dropped.
DayOne.pbo::5_Mission\GUI\ActionTargetCursor.c:72 - ActionTargetsCursor.GetItemDesc calls super.GetItemDesc() only on some paths — on the others the chain below this mod is dropped.
DayOne.pbo::5_Mission\GUI\ActionTargetCursor.c:44 - ActionTargetsCursor.GetItemHealth calls super.GetItemHealth() only on some paths — on the others the chain below this mod is dropped.
DayOne.pbo::5_Mission\GUI\ActionTargetCursor.c:58 - PlayerBase.CheckLiftWeapon calls super.CheckLiftWeapon() only on some paths — on the others the chain below this mod is dropped.
DayOne.pbo::4_World\Entities\ManBase\PlayerBase.c:24 - ActionDigGardenPlot.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
DayOne.pbo::4_World\Classes\UserActionsComponent\Action\Continuous\ActionDigGardenPlot.c:3
- ActionTargetsCursor.GetItemCargoCount calls super.GetItemCargoCount() only on some paths — on the others the chain below this mod is dropped.
Checks answered without super() · 3 · warning
- DayZPlayerImplement.IsShootingFromCamera returns its own answer without consulting super.IsShootingFromCamera() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
DayOne.pbo::4_World\Entities\DayZPlayerImplement.c:3 - Land_FuelStation_Feed.HasFuelToGive returns its own answer without consulting super.HasFuelToGive() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:13 - land_fuelstation_w_feed.HasFuelToGive returns its own answer without consulting super.HasFuelToGive() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:46
- DayZPlayerImplement.IsShootingFromCamera returns its own answer without consulting super.IsShootingFromCamera() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 61 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionConstructor.RegisterActions |
— | yes | ✓ | DayOne.pbo::4_World\Classes\UserActionsComponent\ActionConstructor.c:3 |
ActionDigGardenPlot.ActionCondition |
T2 | yes | conditional | DayOne.pbo::4_World\Classes\UserActionsComponent\Action\Continuous\ActionDigGardenPlot.c:3 |
ActionEatMeat.OnEndServer |
— | yes | ✓ | DayOne.pbo::4_World\Classes\UserActionsComponent\Action\Continuous\ActionEatMeat.c:3 |
ActionForceFeedMeat.OnEndServer |
— | yes | ✓ | DayOne.pbo::4_World\Classes\UserActionsComponent\Action\Continuous\ActionForceFeedMeat.c:3 |
ActionTargetsCursor.GetItemDesc |
— | yes | conditional | DayOne.pbo::5_Mission\GUI\ActionTargetCursor.c:44 |
ActionTargetsCursor.GetItemHealth |
— | yes | conditional | DayOne.pbo::5_Mission\GUI\ActionTargetCursor.c:58 |
ActionTargetsCursor.GetItemCargoCount |
— | yes | conditional | DayOne.pbo::5_Mission\GUI\ActionTargetCursor.c:72 |
BandageDressing.InitItemVariables |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\BandageDressing.c:3 |
BrainDiseaseMdfr.OnTick |
— | yes | ✗ none | DayOne.pbo::4_World\Classes\PlayerModifiers\Modifiers\Diseases\BrainDisease.c:8 |
CAContinuousFillCoolant.CalcAndSetQuantity |
— | yes | ✗ none | DayOne.pbo::4_World\Classes\UserActionsComponent\ActionComponents\CAContinuousFillCoolant.c:3 |
CraftFenceKit.CanDo |
— | yes | ✓ | DayOne.pbo::4_World\Classes\Recipes\Recipes\CraftFenceKit.c:3 |
CraftSuppressor.Init |
— | yes | ✗ none | DayOne.pbo::4_World\Classes\Recipes\Recipes\CraftSuppressor.c:3 |
CraftTerritoryFlagKit.CanDo |
— | yes | ✓ | DayOne.pbo::4_World\Classes\Recipes\Recipes\CraftTerritoryFlagKit.c:3 |
CraftWatchtowerKit.CanDo |
— | yes | ✓ | DayOne.pbo::4_World\Classes\Recipes\Recipes\CraftWatchtowerKit.c:3 |
DayZGame.OnAfterCreate |
— | yes | ✓ | DayOne.pbo::3_Game\DayZGame.c:9 |
DayZPlayerImplement.IsShootingFromCamera |
— | yes | ✗ none | DayOne.pbo::4_World\Entities\DayZPlayerImplement.c:3 |
DayZPlayerImplement.ModCommandHandlerAfter |
— | yes | ✓ | DayOne.pbo::4_World\Entities\DayZPlayerImplement.c:8 |
ElectronicRepairKit.InitItemVariables |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\ElectronicRepairKit.c:3 |
ExplosionTest.ExplodeNow |
— | yes | ✗ none | DayOne.pbo::4_World\Classes\Explosion.c:7 |
Grenade_Base.OnExplode |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\Grenade_Base.c:189 |
Grenade_Base.Activate |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\Grenade_Base.c:205 |
Grenade_Base.OnInventoryExit |
T2 | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\Grenade_Base.c:215 |
Grenade_Base.OnInventoryEnter |
T2 | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\Grenade_Base.c:227 |
Grenade_Base.EEItemLocationChanged |
T2 | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\Grenade_Base.c:234 |
Grenade_Base.ProcessImpactSound |
— | yes | ✗ none | DayOne.pbo::4_World\Entities\ItemBase\Grenade_Base.c:249 |
Grenade_Base.EOnContact |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\Grenade_Base.c:255 |
Grenade_Base.OnVariablesSynchronized |
T2 | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\Grenade_Base.c:268 |
Heatpack.OnWorkStart |
— | yes | ✗ none | DayOne.pbo::4_World\Entities\ItemBase\Heatpack.c:3 |
Heatpack.OnWork |
— | yes | ✗ none | DayOne.pbo::4_World\Entities\ItemBase\Heatpack.c:11 |
JMAnimRegister.RegisterTwoHanded |
— | yes | ✓ | DayOne.pbo::4_World\Animations.c:3 |
Land_FuelStation_Feed.EEKilled |
T3 | yes | ✗ none | DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:5 |
Land_FuelStation_Feed.OnExplosionEffects |
— | yes | ✗ none | DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:9 |
Land_FuelStation_Feed.HasFuelToGive |
— | yes | ✗ none | DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:13 |
land_fuelstation_w_feed.EEKilled |
T3 | yes | ✗ none | DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:38 |
land_fuelstation_w_feed.OnExplosionEffects |
— | yes | ✗ none | DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:42 |
land_fuelstation_w_feed.HasFuelToGive |
— | yes | ✗ none | DayOne.pbo::4_World\Entities\Building\Specific\Land_FuelStation_Feed.c:46 |
LeatherSewingKit.InitItemVariables |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\LeatherSewingKit.c:3 |
MainMenu.LoadMods |
— | yes | ✓ | DayOne.pbo::5_Mission\GUI\NewUI\MainMenu.c:3 |
MainMenu.DF_DisablePatreon |
— | yes | ✗ none | DayOne.pbo::5_Mission\GUI\NewUI\MainMenu.c:13 |
MissionGameplay.OnInit |
T3 | yes | ✓ | DayOne.pbo::5_Mission\Mission\MissionGameplay.c:10 |
MissionGameplay.OnEvent |
— | yes | conditional | DayOne.pbo::5_Mission\Mission\MissionGameplay.c:43 |
MissionGameplay.OnUpdate |
T0 | yes | ✓ | DayOne.pbo::5_Mission\Mission\MissionGameplay.c:130 |
MissionServer.OnInit |
T3 | yes | ✓ | DayOne.pbo::5_Mission\Mission\MissionServer.c:5 |
MissionServer.InvokeOnConnect |
T3 | yes | ✓ | DayOne.pbo::5_Mission\Mission\MissionServer.c:16 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | DayOne.pbo::4_World\Entities\Grenade_Base\M18SmokeGrenade_ColorBase.c:101 |
PlayerBase.Init |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBase.c:6 |
PlayerBase.OnPlayerLoaded |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBase.c:14 |
PlayerBase.CheckLiftWeapon |
— | yes | conditional | DayOne.pbo::4_World\Entities\ManBase\PlayerBase.c:24 |
PlayerBase.SetActions |
T2 | yes | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBase.c:64 |
PlayerBase.SetActionsRemoteTarget |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBase.c:73 |
PlayerBaseClient.OnVariablesSynchronized |
T2 | yes | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBaseClient.c:5 |
PlayerBaseClient.OnStanceChange |
— | no | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBaseClient.c:32 |
PlayerBaseClient.OnMovementChanged |
— | no | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBaseClient.c:40 |
PlayerBaseClient.OnInventoryMenuOpen |
— | no | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBaseClient.c:48 |
PlayerBaseClient.OnInventoryMenuClose |
— | no | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBaseClient.c:56 |
PlayerBaseClient.ModCommandHandlerBefore |
— | no | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBaseClient.c:64 |
PlayerBaseClient.ModCommandHandlerAfter |
— | no | ✓ | DayOne.pbo::4_World\Entities\ManBase\PlayerBaseClient.c:80 |
PluginRecipesManagerBase.RegisterRecipies |
— | yes | ✓ | DayOne.pbo::4_World\Classes\Recipes\Recipes\PluginRecipesManagerBase.c:3 |
SewingKit.InitItemVariables |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\SewingKit.c:3 |
TireRepairKit.InitItemVariables |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\TireRepairKit.c:3 |
WeaponCleaningKit.InitItemVariables |
— | yes | ✓ | DayOne.pbo::4_World\Entities\ItemBase\WeaponCleaningKit.c:3 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
Grenade_Base.OnInventoryExit | T2 | 130.0 | measured | 0.0032 |
Grenade_Base.OnInventoryEnter | T2 | 130.0 | measured | 0.0032 |
Grenade_Base.EEItemLocationChanged | T2 | 130.0 | measured | 0.0032 |
ActionDigGardenPlot.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
Grenade_Base.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBaseClient.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
Land_FuelStation_Feed.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
land_fuelstation_w_feed.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.InvokeOnConnect | T3 | 0.1 | placeholder | 0.0000 |
Repeating timers
| period (ms) | residency ms/s | firing ms/s | where |
|---|---|---|---|
| 20 | 0.1400 | 0.001240 | DayOne.pbo::5_Mission\Mission\EarplugsWidget.c:54 |
Includes 0.001 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
DayOne.pbo
DO_BearHeaddressrequiredVersion 0.1 — requiresDZ_DataDO_BoneHatchetrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MeleeDO_BoneKniferequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_MeleeDO_CamoNetPonchorequiredVersion 0.1 — requiresDZ_Data,DZ_CharactersDayOnerequiredVersion 0.1 —requires 21 addons
DZ_Animals_ursus_arctos,DZ_Animals,DZ_Characters_Backpacks,DZ_Data,DZ_Gear_Consumables,DZ_Gear_Crafting,DZ_Gear_Food,DZ_Gear_Tools,DZ_Scripts,DZ_Sounds_Bliss,DZ_Sounds_Effects,DZ_Vehicles_Wheeled,DZ_Weapons_Lights,DZ_Weapons_Projectiles,JM_CF_Scripts,DO_BearHeaddress,DO_BoneHatchet,DO_BoneKnife,DO_SprayPaint,DO_WolfHeaddress,DO_CamoNetPonchoDO_SprayPaintrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_Consumables,DZ_Characters_Backpacks,DZ_Characters_Vests,DZ_Weapons_Supports,DZ_Gear_ContainersDO_WolfHeaddressrequiredVersion 0.1 — requiresDZ_Data
census 1.1 · findings 1.1 · hash 89cd0b320c82d3a2