Bed-Respawning
Introducing Bed-Respawning V3 This mod allows you to respawn at a placed sleeping bag after death, giving you a personal respawn point in the world. After placing the bag, you must claim it to activate it; each player can only have one active bag at a time. Compatible with the DayZ 1.28 Update! https://forums.dayz.com/topic/266370-stable-update-128/ Bed-Respawning-V2 Trailer https://youtube.com/shorts/c_xefkvow8c… (more)
Introducing Bed-Respawning V3 This mod allows you to respawn at a placed sleeping bag after death, giving you a personal respawn point in the world. After placing the bag, you must claim it to activate it; each player can only have one active bag at a time. Compatible with the DayZ 1.28 Update! https://forums.dayz.com/topic/266370-stable-update-128/ Bed-Respawning-V2 Trailer https://youtube.com/shorts/c_xefkvow8c How to Configure The default settings can be located inside your server's profile folder after you've loaded the mod for the first time. Locate the generated folder named "BedRespawn2" and you should see a Config.json inside, you can edit this. or You can configure the mod settings before loading by simply opening this mod's folder and copying the folder named "BedRespawn2" to your server's profile folder. This method can also be used to update the config if I ever add anything new so be sure to check the Change Notes. Packed Class Name : br_sleepingbag Deployed Class Name : br_sleepingbag_deployed Central Economy Data : https://pastebin.com/V5Ap8EpD ( Also included with the mod files ) Use something like COT to spawn it or add the CE data above to your server's central loot economy files. SETTING DEFAULT DESCRIPTION MaxRespawnsBeforeRemoval 0 Number of Respawns until the bag is destroyed. BedRespawnTimeMinutes 45 Minutes spawning on the bag / bed is blocked after spawning on it. HealthPercentage 100 Percentage of Health the player has after spawning on a bag. EnergyPercentage 100 Percentage of Food the player has after spawning on a bag. WaterPercentage 100 Percentage of Thirst the player has after spawning on a bag. DisableAutoSpawnCall 0 Disables the default spawn function in this mod, useful for spawn selection integration. ( FOR MODDERS ONLY ) EnableBBP 1 Controls if bed kits from BaseBuildingPlus function as spawn points. EnableMung 1 Controls if sleeping bags from MunghardsItempack function as spawn points. EnableOpBaseItemSupport 1 Controls if sleeping bags from OP_BaseItems function as spawn points.. EnableZen 1 Controls if sleeping bags from Zen Sleeping function spawn points. EnableBoomlay 1 Controls if pallet beds from BoomLay's Things function spawn points. EnableRagBase 1 Controls if sleeping bags from RaG_BaseItems function spawn points. If you run into any issues related to my mod, please feel free to contact me. Supported Mods Default Spawning & Spawn Selection in DayZ Expansion. Sleeping Bags from RaG Baseitems. Pallet Beds from BoomLay's Things. Sleeping Bags from Zens Sleeping Mod. Sleeping Bags from OP_BaseItems. Sleeping Bags from MunghardsItempack. Bed Kit from BBPItemPack. Spawn Systems from BasicSpawnSelect but you need Bed-Respawning-BSS. Note to Modders if you want to integrate this mod into a spawn selection system, you can use the config DisableAutoSpawnCall to disable the spawn call in Bed-Respawning. Somewhere in the server realm, invoke this method below when wanting a player to spawn on a bag / bed : BedFrameWork.TeleportPlayer( PlayerBase player ); Monetization Rules Allowed to be used on monetized servers as long as you have monetization approval from Bohemia Interactive. Can I repack this mod? Contact me via friend request on Steam to inquiry about permissions. I will then add that workshop link to my database of authorized re-uploads. Anyone who isn't on that list is subject to DMCA for unauthorized re-uploading! ©Copyright 2026 by FWKZT.com
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
Every server-visible override preserves its chain.
less than 0.001% of each server frame at 100 players (0.001 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 21 others share it. Ranked list.
Event hooks carry 98% of this mod's structural load. 0.001 ms/s in all.
6 hooks · 0.0012 ms/s
11 hooks · 0.000022 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 6 hooks | 0.0012 ms/s | 98% | BBP_Bed.SetActions, OP_SleepingBagColorbase.SetActions, ZenSleepingBagDeployed_Base.SetActions and 3 more |
| Lifecycle hooksrun when an entity is created, loaded or deleted | 11 hooks | 0.000022 ms/s | 1.8% | BBP_Bed.EEDelete, ExpansionRespawnHandlerModule.OnInit, ItemBase.EEDelete and 8 more |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 1 · warning
- Hologram.ProjectionBasedOnParent calls super.ProjectionBasedOnParent() only on some paths — on the others the chain below this mod is dropped.
BedRespawning.pbo::scripts\4_World\SleepingBags.c:172
- Hologram.ProjectionBasedOnParent calls super.ProjectionBasedOnParent() only on some paths — on the others the chain below this mod is dropped.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 23 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionConstructor.RegisterActions |
— | yes | ✓ | BedRespawning.pbo::scripts\4_World\BedActions.c:183 |
BBP_Bed.SetActions |
T2 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:10 |
BBP_Bed.EEDelete |
T3 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:16 |
bl_bed.SetActions |
T2 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:133 |
bl_bed.EEDelete |
T3 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:140 |
ExpansionRespawnHandlerModule.OnInit |
T3 | yes | ✓ | BedRespawning.pbo::scripts\5_Mission\Override_Mission.c:28 |
ExpansionRespawnHandlerModule.EndSpawnSelection |
— | yes | ✓ | BedRespawning.pbo::scripts\5_Mission\Override_Mission.c:34 |
Hologram.ProjectionBasedOnParent |
— | yes | conditional | BedRespawning.pbo::scripts\4_World\SleepingBags.c:172 |
ItemBase.OnStoreSave |
T3 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ItemBaseOverride.c:21 |
ItemBase.OnStoreLoad |
T3 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ItemBaseOverride.c:29 |
ItemBase.EEDelete |
T3 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ItemBaseOverride.c:70 |
MissionServer.OnInit |
T3 | yes | ✓ | BedRespawning.pbo::scripts\5_Mission\Override_Mission.c:10 |
MissionServer.EquipCharacter |
— | yes | ✓ | BedRespawning.pbo::scripts\5_Mission\Override_Mission.c:16 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | BedRespawning.pbo::scripts\4_World\SleepingBags.c:8 |
OP_SleepingBagColorbase.SetActions |
T2 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:37 |
rag_baseitems_sleepingbag_base.SetActions |
T2 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:159 |
rag_baseitems_sleepingbag_base.EEDelete |
T3 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:166 |
sleepingbag_colorbase_mung_Deployed.SetActions |
T2 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:78 |
sleepingbag_colorbase_mung_Deployed.EEDelete |
T3 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:85 |
TentBase.Pack |
— | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:46 |
TentBase.EEDelete |
T3 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:59 |
ZenSleepingBagDeployed_Base.SetActions |
T2 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:105 |
ZenSleepingBagDeployed_Base.EEDelete |
T3 | yes | ✓ | BedRespawning.pbo::scripts\4_World\ModOverrides.c:112 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
BBP_Bed.SetActions | T2 | 8.0 | placeholder | 0.0002 |
OP_SleepingBagColorbase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
sleepingbag_colorbase_mung_Deployed.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ZenSleepingBagDeployed_Base.SetActions | T2 | 8.0 | placeholder | 0.0002 |
bl_bed.SetActions | T2 | 8.0 | placeholder | 0.0002 |
rag_baseitems_sleepingbag_base.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.OnStoreSave | T3 | 0.1 | placeholder | 0.0000 |
ItemBase.OnStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
ItemBase.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
BBP_Bed.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
TentBase.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
sleepingbag_colorbase_mung_Deployed.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
ZenSleepingBagDeployed_Base.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
bl_bed.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
rag_baseitems_sleepingbag_base.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnInit | T3 | 0.1 | placeholder | 0.0000 |
ExpansionRespawnHandlerModule.OnInit | T3 | 0.1 | placeholder | 0.0000 |
Includes 0.001 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
BedRespawning.pbo
BedRespawningrequiredVersion 0.1 — requiresDZ_Data,DZ_Scripts
census 1.1 · findings 1.1 · hash 442ea6b19bb195e0