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ZT Vending Machine

VENDING MACHINE Overall 112 different Vending Machines for your Server! - 28 Rusty Versions - 28 Normal Versions - 28 Glowing Rusty Versions - 28 Glowing Normal Versions To make it as easy as possible for the players, each machine has the trader name and pictures on it. ▫ Clothing ▫ MilitaryClothing ▫ Vehicles ▫ Aircraft ▫ Boats ▫ Weapons ▫ Attachments & Ammo ▫ Consume ▫ Tools ▫ Base Stuff ▫ Drugs ▫ BlackMarket ▫… (more)

VENDING MACHINE Overall 112 different Vending Machines for your Server! - 28 Rusty Versions - 28 Normal Versions - 28 Glowing Rusty Versions - 28 Glowing Normal Versions To make it as easy as possible for the players, each machine has the trader name and pictures on it. ▫ Clothing ▫ MilitaryClothing ▫ Vehicles ▫ Aircraft ▫ Boats ▫ Weapons ▫ Attachments & Ammo ▫ Consume ▫ Tools ▫ Base Stuff ▫ Drugs ▫ BlackMarket ▫ Donator ▫ Event ▫ Parking ▫ Hunting ▫ Crafting ▫ Attachments ▫ Ammunition ▫ Food & Drink ▫ Medic ▫ Handguns ▫ Melee ▫ Misc ▫ Raiding ▫ Trophy ▫ ToxicZone ▫ Cannibal ▫ Missing a trader? Feel free to tell/ask us for it! :) Important The Trader Mod or TraderPlus Mod is required. The vending machines are only a replacement for the survivors not a whole trader mod. Don't forget to add the dummy attachment. (detailed instructions are available at the trader mod descriptions) example: <Object> ZT_Vending_Clothing <ObjectPosition> 3123.45, 412.34, 6123.45 <ObjectOrientation> 0, 0, 0 <ObjectAttachment> NPC_DUMMY Mix Your Own Machine Feel free to retexture the Vending Machines! (but not repacking the main mod) Do everything by your own or you just use the new config setup to mix your machine like you want to have it. You can choose: - rusty or normal machine - background color - content (picture & text) - glowing or normal You will need to create a new .pbo and put it into your Serverpack. You can use the ZT_Vending_Retexture.pbo (included as unpacked files) as example/base. inside the config.cpp are also some notes, so you know what you need to do! :) If you want to create your own content/logo/text for the machines then use the ZT_Vending_Content_Field.png as base. so you know where to draw/write. Have Fun! :) Item ID's the download contains a file with all the item ID's. would be to much for this page :p but all of them start with ZT_Vending_ More things? If you like things sorted and clearly arranged, you might also like the Custom Barrels or Custom Tents Repack & Permissions You are not allowed to repack or reupload this mod or any content within it without my permission. The repack permissions that some users got do NOT apply to the new version (of 24.06.2021 or older). Get in touch with me to renew it/your version. Contact please only via discord (@^kätzchen#2506) or join our server discord. I do not accept any steam invites.

Workshop 2149462115 · mod updated 2021-06-23 · analyzed 2026-10-03 02:16 UTC · history · 0 script files

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
Chain-safe

Every server-visible override preserves its chain.

Structural footprint 1.1
A
clean
No server script overrides, so nothing to rank.

No server-side script overrides. Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

ZT_Vending.pbo

  • ZT_Vending requiredVersion 0.1 — requires DZ_Data, ZT_Vending_Glow

ZT_Vending_Glow.pbo

  • ZT_Vending_Glow requiredVersion 0.1 — requires DZ_Data

census 1.1 · findings 1.1 · hash 666f8c151632ea04