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Party On !

THIS MOD IS NOT MAINTAINED ANYMORE, IF IT BREAKS, IT BREAKS ! Party On ! Take the next level of your party with this mod! Gather your dancers and make it thru the night ! Could be good for a one time event or for your player making a collection of the items ;) Dayz 1.28 compatible ! (it seems so, no one complained yet) Suggested mod to run with : - Ear-plugs Adding custom songs If you are a modder, you can add your… (more)

THIS MOD IS NOT MAINTAINED ANYMORE, IF IT BREAKS, IT BREAKS ! Party On ! Take the next level of your party with this mod! Gather your dancers and make it thru the night ! Could be good for a one time event or for your player making a collection of the items ;) Dayz 1.28 compatible ! (it seems so, no one complained yet) Suggested mod to run with : - Ear-plugs Adding custom songs If you are a modder, you can add your own song, adding them to your own mod. A config sample is available in the Extras/CustomSong folder of the mod. You just have to adapt the code, replace names and values with yours and add the .ogg file of the song you want. Use this converter : https://audio.online-convert.com/convert-to-ogg to transform your MP3 file to an OGG file. Club Berezino I made a small club that you can use with the object spawner function. It's mostly a sample. It require you to have Builder Items installed on your server. It use Static items like you would use to implement custom location.NPC can be traders if you have the mod installed. Located in the last industrial compound of Berezino uphill direction Gorka. Chernarus only of course. All config file in the extra folder. Types & trader Located in the Extras folder of the mod. Adjust values of the trader config to your desire. ** IMPORTANT NOTICE FOR VPP-ADMIN USERS ** If you want to use the Partyon Statics, you gotta check the box "Filter by Scope" in the top left corner of the Object builder Menu !! Credits & Thanks : Helkhiana ==> Too many things to be listed ! Would have not been possible without you ;). Sfmplayer ==> For trusting me in the beginnings and allowing me to became a modder. zibs ==> Glowing rvmats. CAMINOonPC ==> For weeb bus => spotlights and color array. Кастет ==> Discoball_Multi , cycling colors. Hellmaker ==> For LOD explainations. PINKgeekPDX ==> For LOD explainations & chrome.rvmats. Quadley ==> For support over moving light + orange emissive. Cleetus ==> OnWork function. InclemenDab & Jacob_Mango==> For The ghost icons. InclemenDab ==> For adding songs from an external mod. Wardog ==> For multiples leads. DaemonForge ==> For the timer script. Jack4607 ==> For support over DJ Boris. Tyson & Shaggoth ==> For support over Memes. Zedmag => For something :smile: Creep => For Showing some clothing stuff TrueDolphin => For slaying the last Null pointer error in this mod ! Usage & Terms - You are not permitted to repack, edit or reupload any files from this mod. - You are allow to open it for learning purposes. - This item is not authorized for posting on Steam, except under the Steam account of BuGs - Permissions is granted to use this mod for server monetization under the conditions that you follow the DayZ Server Monetization agreement and have obtained permission from Bohemia through https://www.bohemia.net/monetization "Reducing mod count by repacking does nothing other than putting you behind on updates, prevents people from querying for specific mods when server surfing, forces people to redownload content they might already be subscribed to, and does nothing for performance (a rumor passed around by server owners)." -Wardog Mod is not supported or maintained anymore, it will work until it won't. I don't accept Steam or Discord invites.

Workshop 2260671430 · mod updated 2023-06-07 · analyzed 2026-10-03 04:13 UTC · history · 60 script files

AnimationCharacterEquipmentMechanicsSound Workshop tags, chosen by the author

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
Chain-safe

Every server-visible override preserves its chain.

Structural footprint 1.1
A
clean
No server script overrides, so nothing to rank.

No server-side script overrides. Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 5 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
ActionConstructor.RegisterActions — yes ✓ partyon.pbo::Scripts\4_World\RegisterAction.c:4
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ partyon.pbo::Scripts\4_World\AnimRegister.c:4
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ partyon.pbo::Scripts\4_World\AnimRegister.c:10
ModItemRegisterCallbacks.RegisterHeavy — yes ✓ partyon.pbo::Scripts\4_World\AnimRegister.c:26
PluginRecipesManager.RegisterRecipies — yes ✓ partyon.pbo::Scripts\4_World\RegisterRecipies.c:4
Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

partyon.pbo

  • PartyOn — no requiredAddons
  • PartyOn_Battery — requires DZ_Data, DZ_Gear_Consumables
  • PartyOn_Boxes — requires DZ_Data
  • PartyOn_Clothings — requires DZ_Data, DZ_Characters_Tops, DZ_Characters_Headgear, DZ_Characters_Pants, DZ_Characters_Glasses
  • PartyOn_Discoball — requires DZ_Data
  • PartyOn_DJBooth — requires DZ_Data, PartyOn_Turntable
  • PartyOn_Flightcase — requires DZ_Data
  • PartyOn_Laserlight — requires DZ_Data
  • PartyOn_Microphone — requires DZ_Data, DZ_Radio
  • PartyOn_Mixtable — requires DZ_Data
  • PartyOn_Movinglight — requires DZ_Data
  • PartyOn_Neon — requires DZ_Data
  • PartyOn_Pyrotechnics — requires DZ_Data
  • PartyOn_Searchlight — requires DZ_Data
  • PartyOn_Smokemachine — requires DZ_Data
  • PartyOn_Sounds — requires DZ_Data, PartyOn_TurnTable, DZ_Sounds_Effects
  • PartyOn_Speaker — requires DZ_Data
  • PartyOn_Spotlight — requires DZ_Data, DZ_Gear_Camping
  • PartyOn_Structures — requires DZ_Data
  • PartyOn_Turntable — requires DZ_Data
  • PartyOn_Vinyl — requires DZ_Data
  • PartyOn_Watertank — requires DZ_Data

census 1.1 · findings 1.1 · hash 2194dbb9ead06c39