RevGuns
https://discord.me/revguns Unique weapon pack as great addon to dayz modded servers. - Improvised bow + Improvised arrow - Recurved bow + Composite arrow - Crossbow + Bolt - Taser + Cartridge - Walter WA 2000 Sniper Rifle + 300WinMagnum Ammo - Beretta ARX 160 - Tac-21 Modern Sniper Rifle (300winmagnum ammo) - HoneyBadger 556 and 300 blackout - M200Cheytac + Suppressor + Ammo 408 - R700 + Suppressor + Ammo 338 - AK12… (more)
https://discord.me/revguns Unique weapon pack as great addon to dayz modded servers. - Improvised bow + Improvised arrow - Recurved bow + Composite arrow - Crossbow + Bolt - Taser + Cartridge - Walter WA 2000 Sniper Rifle + 300WinMagnum Ammo - Beretta ARX 160 - Tac-21 Modern Sniper Rifle (300winmagnum ammo) - HoneyBadger 556 and 300 blackout - M200Cheytac + Suppressor + Ammo 408 - R700 + Suppressor + Ammo 338 - AK12 + AKU12 - AK15 + AKU15 - AK19 + AKU19 - RPK 16 in variant of 762, 545 and 556. - AR15 - ACR + ammo 6.8 - M110 - M134 MiniGun - Beowulf AR-15 + .50 BW ammo - SRSA2 - SPAS12 - SR25 - ACR 17-s .308 - Famas - MG-3 - FN FAL Tactical - HT-76 - HK417 - M1Garand - MBR - GF Repeater - M1A - L85A2 - Kriss Vector - VSSK Usage & Terms This item is NOT authorized (strictly forbidden) for any of these conditions: - posting on Steam, except under the Steam account Sfmplayer ( 76561198015358284 ). - hosting on any download server other than RevGuns current workshop download. - hosting on any launcher for distribution other than RevGuns current workshop download. - to be packaged in any form other than RevGuns current workshop download. - to create derivative works. PERMISSION IS NOT GRANTED FOR THIS MOD TO BE INCLUDED IN A "SERVER PACK" or "MOD PACK". Use a Collection if you want to include this mod on your server for your users. Monetization while using this mod is approved. Copyright 2023 Sfmplayer. CREDITS ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ Inkota - Modder & Designer Jebediah - Modder & Designer DannyDoomno1#0001 - Sponser of the Walter WA 2000 Deckard#7951 - Sponser of the Beretta ARX 160 DannyDoomno1#0001 - Sponsor of the Tac-21 Deckard#7951 - Sponsor of the HoneyBadger RitualSmoke69#1310 - Sponsor of the R700 Kozlov#4595 - Sponsor of the AK 12,15,19 Dutch#5248 - Sponsor of the AR-15 Kozlov#4595 - Sponsor of the RPK GlockPerfection#0543 - Sponsor of the ACR GetDownShutUp#4587 - Sponsor of the Beowulf AR-15 + .50 BW ammo YukiAimWavy#3586 & Oboosted#4471 - Sponser of the Desert Tech SRS-aYs Kozlov#4595 - Sponsor of the SPAS-12 Evilwayz#1839 - Sponsor of the SR-25 Deckard#7951 & Charon#1824 - Sponser of the ACR 17-s .308 Yoeri#1431 - Sponsor of the Famas SneaksterTV#1610 - Sponsor of the M1A & GF Repeater VirrTU3#6078 - Sponsor of the VSSK. KoolAidMan#6666 - Sponsor of the CDX50 & M2010
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
Every server-visible override preserves its chain.
less than 0.001% of each server frame at 100 players (0.000 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 36 others share it. Ranked list.
Event hooks carry 99.8% of this mod's structural load. 0.000 ms/s in all.
1 hook · 0.0002 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 1 hook | 0.0002 ms/s | 99.8% | Weapon_Base.CanReceiveAttachment |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 3 · warning
- UniversalLight.CanPutAsAttachment returns true without consulting super.CanPutAsAttachment() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
JebsGuns.pbo::Scripts\4_World\Attachments\moddedUniversalLight.c:3 - UniversalLight.CanPutAsAttachment returns true without consulting super.CanPutAsAttachment() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
RevGuns.pbo::Scripts\4_World\Attachments\moddedUniversalLight.c:3 - Weapon_Base.CanReceiveAttachment vetoes early (returns false) on some paths and defers to super.CanReceiveAttachment() otherwise — composes safely with vanilla's and earlier mods' conditions.
RevGuns.pbo::Scripts\4_World\Attachments\moddedWeaponBase.c:3
- UniversalLight.CanPutAsAttachment returns true without consulting super.CanPutAsAttachment() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 9 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | JebsGuns.pbo::Scripts\4_World\Animations.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | JebsGuns.pbo::Scripts\4_World\Animations.c:16 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | RevGuns.pbo::Scripts\4_World\Animations.c:3 |
ModItemRegisterCallbacks.RegisterPistol |
— | yes | ✓ | RevGuns.pbo::Scripts\4_World\Animations.c:35 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | RevGuns.pbo::Scripts\4_World\Animations.c:43 |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | yes | ✓ | RevGuns.pbo::Scripts\4_World\Animations.c:90 |
UniversalLight.CanPutAsAttachment |
— | yes | conditional | JebsGuns.pbo::Scripts\4_World\Attachments\moddedUniversalLight.c:3 |
UniversalLight.CanPutAsAttachment |
— | yes | conditional | RevGuns.pbo::Scripts\4_World\Attachments\moddedUniversalLight.c:3 |
Weapon_Base.CanReceiveAttachment |
T2 | yes | conditional | RevGuns.pbo::Scripts\4_World\Attachments\moddedWeaponBase.c:3 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
Weapon_Base.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
Includes 0.000 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
JebsGuns.pbo
JebsGunsAmmo_127x55requiredVersion 0.1 — requiresDZ_Weapons_AmmunitionJebsGunsAmmo_45_70requiredVersion 0.1 — requiresDZ_Weapons_AmmunitionJebsGunsAmmo_45PrequiredVersion 0.1 — requiresDZ_Weapons_ProjectilesJebsGunsAmmo_792x33requiredVersion 0.1 — requiresDZ_Weapons_AmmunitionJebsGunsAmmo_Rubber_BulletsrequiredVersion 0.1 — requiresDZ_Weapons_ProjectilesJebsGunsrequiredVersion 0.1 — requiresDZ_DataJebsGunsGoldenFangrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsJebsGunsKrissVectorrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsJebsGunsL85A2requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsJebsGunsM1ArequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsJebsGunsMBRrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsJebsGuns_Rubber_Ammo_GunsrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsJebsGunsSTG_44requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsJebsGunsVSSKrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Sounds_Effects
RevGuns.pbo
RevAmmo338requiredVersion 0.1 — requiresDZ_Weapons_AmmunitionRevGunsrequiredVersion 0.1 — requiresDZ_DataRevACRrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevAKrequiredVersion 0.1 — requiresDZ_Weapons_Firearms_AKM,DZ_Weapons_Firearms_AK74,DZ_Weapons_Firearms_AK101,DZ_Sounds_EffectsRevAR15requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_Effects,DZ_Weapons_MagazinesRevARX160requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevBeowulfrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Ammunition,DZ_Sounds_EffectsRevBowrequiredVersion 0.1 — requiresDZ_DataRev_CDX50requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_MagazinesRevFALTacticalrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_EffectsRevFAMASrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevHK417requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_Effects,DZ_Weapons_MagazinesRevHoneyBadgerrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevHT76requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevM110requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_Effects,DZ_Weapons_MagazinesRevM134requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevM200requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Muzzles,DZ_Weapons_Magazines,DZ_Sounds_EffectsRev_M2010requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevM96requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevMG3requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevACR17SrequiredVersion 0.1 — requiresDZ_Weapons_Magazines,DZ_Weapons_Firearms,DZ_Sounds_EffectsRevR700requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Sounds_EffectsRevRPK16requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_EffectsRevSPAS12requiredVersion 0.1 — requiresDZ_Data,DZ_Sounds_Effects,DZ_Weapons_MuzzlesRevSRSA2requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsRevTac21requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Muzzles,DZ_Weapons_MagazinesRevTaserrequiredVersion 0.1 — requiresDZ_Pistols,DZ_Weapons_AmmunitionRevWA2000requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_Effects,DZ_Weapons_Ammunition
census 1.1 · findings 1.1 · hash 88909c884cbb4c92