DayZ-Expansion-Core
Features DayZ Expansion Core act as a foundation for all expansion mods and is required for all expansion mods. This mod also add a few features such as : - Safezones - Expansion related logs - Debug settings Installation If you need help to install the mods or the mission files please follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2430317812 Guides: Please visit the Expansion Wiki for… (more)
Features DayZ Expansion Core act as a foundation for all expansion mods and is required for all expansion mods. This mod also add a few features such as : - Safezones - Expansion related logs - Debug settings Installation If you need help to install the mods or the mission files please follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2430317812 Guides: Please visit the Expansion Wiki for further info on how to use the mod: https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/ Feedback We're grateful to hear any feedback and suggestions from anyone, the best place to give it to us would be our Discord ( https://discord.gg/rMZuS4F ), please also join if you have any questions too! Copyright 2021 DayZ Expansion Mod Team. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/dayzexpansion/
Patterns that can stall a single frame regardless of the load figure — see below.
4 chain breaks on base classes or persisted data. 3 more are whole-class replacements of specific classes.
0.0496% of each server frame at 100 players (0.496 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 27 others share it. Ranked list.
Repeating timers carry 56% of this mod's structural load. 0.496 ms/s in all.
4 hooks · 0.099 ms/s
1 hook · 0.074 ms/s
60 hooks · 0.042 ms/s
24 hooks · 0.000048 ms/s
2 timers · 0.28 ms/s
| Every-frame hooksrun every server frame | 4 hooks | 0.099 ms/s | 20% | ActionBase.OnUpdate, AnimalBase.CommandHandler, DayZGame.OnUpdate and 1 more |
| Per-player hooksrun about 30 times a second for each player | 1 hook | 0.074 ms/s | 15% | DayZPlayerImplement.CommandHandler |
| Event hooksrun when something happens: an inventory move, a hit, an action | 60 hooks | 0.042 ms/s | 8.5% | CarScript.EEItemDetached, EasterEgg.OnInventoryEnter, EasterEgg.OnInventoryExit and 56 more |
| Lifecycle hooksrun when an entity is created, loaded or deleted | 24 hooks | 0.000048 ms/s | <0.1% | AnalyticsManagerServer.OnPlayerConnect, AnimalBase.AfterStoreLoad, AnimalBase.EEDelete and 20 more |
| Repeating timersstay in the timer queue, which is walked every frame | 2 timers | 0.28 ms/s | 56% | every 1 s, every 100 ms |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Chain breaks, by consequence
7 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.
DayZGame.Expansion_OnUpdate
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any DayZGame.
core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252ItemBase.MaxLifetimeRefreshCalc
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any ItemBase.
0_core_preload.pbo::4_World\Entities\ItemBase.c:193PlayerBase.OnEnterZone
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any PlayerBase.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608PlayerBase.OnExitZone
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any PlayerBase.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654Execute
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
DigOutStashLambda1 location
vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4Refresh
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
KeybindingsMenu1 location
core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24SendPlayerList
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
SyncEvents1 location
core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 59 · warning
- ActionTargetsCursor.Update calls super.Update() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\ActionTargetsCursor.c:20 - AnalyticsManagerServer.OnPlayerKilled calls super.OnPlayerKilled() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::3_Game\DayZExpansion_Core\Analytics\ExpansionAnalyticsManagerServer.c:73 - AnimalBase.ModCommandHandlerBefore returns true without consulting super.ModCommandHandlerBefore() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Animals\AnimalBase.c:133 - AnimalBase.NameOverride returns true without consulting super.NameOverride() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Animals\AnimalBase.c:86 - AreaExposureMdfr.OnActivate calls super.OnActivate() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\PlayerModifiers\Modifiers\Conditions\AreaExposure.c:16 - AreaExposureMdfr.OnTick calls super.OnTick() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\PlayerModifiers\Modifiers\Conditions\AreaExposure.c:22 - BuildingBase.NameOverride returns true without consulting super.NameOverride() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Buildings\BuildingBase.c:18 - CF_Date.Format calls super.Format() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Date.c:62 - CF_ModuleGame.EnableRPC calls super.EnableRPC() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::3_Game\DayZExpansion_Core\CF_ModuleGame.c:27 - Construction.CanBuildPart returns true without consulting super.CanBuildPart() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\BaseBuilding\Construction.c:125 - ContainerWithCargoAndAttachments.OnShow calls super.OnShow() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InventoryNew\Inherited\ContainerWithCargoAndAttachments.c:15 - DayZGame.OnRPC calls super.OnRPC() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:259 - DayZGame.OnUpdate calls super.OnUpdate() only on some paths — on the others the chain below this mod is dropped.
0_core_preload.pbo::3_Game\DayZGame.c:7 - DayZPlayerImplement.NameOverride returns true without consulting super.NameOverride() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:252 - DayZPlayerImplementFallDamage.HandleFallDamage calls super.HandleFallDamage() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\DayZPlayerImplementFallDamage.c:3 - DayZPlayerImplementThrowing.HandleThrowing calls super.HandleThrowing() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplementThrowing.c:15 - DayZPlayerMeleeFightLogic_LightHeavy.Init calls super.Init() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayer\DayZPlayerMeleeFightLogic_LightHeavy.c:15 - EmoteManager.CommitSuicide calls super.CommitSuicide() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\ExpansionEmoteManager.c:15 - EmoteManager.CreateBleedingEffect calls super.CreateBleedingEffect() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\ExpansionEmoteManager.c:32 - ItemBase.CanPutAsAttachment returns true without consulting super.CanPutAsAttachment() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
0_core_preload.pbo::4_World\Entities\ItemBase.c:21 - ItemBase.CanReceiveAttachment calls super.CanReceiveAttachment() only on some paths — on the others the chain below this mod is dropped.
0_core_preload.pbo::4_World\Entities\ItemBase.c:34 - ItemBase.CombineItemsClient calls super.CombineItemsClient() only on some paths — on the others the chain below this mod is dropped.
0_core_preload.pbo::4_World\Entities\ItemBase.c:156 - ItemBase.OnRightClick calls super.OnRightClick() only on some paths — on the others the chain below this mod is dropped.
0_core_preload.pbo::4_World\Entities\ItemBase.c:162 - PlayerAgentPool.AddAgent calls super.AddAgent() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\TransmissionAgents\PlayerAgentPool.c:3 - PlayerBase.OnStoreLoad calls super.OnStoreLoad() only on some paths — on the others the chain below this mod is dropped.
0_core_preload.pbo::4_World\Entities\ManBase\PlayerBase.c:23 - PlayerBase.OnStoreSave calls super.OnStoreSave() only on some paths — on the others the chain below this mod is dropped.
0_core_preload.pbo::4_World\Entities\ManBase\PlayerBase.c:10 - PluginManager.RegisterPluginDebug calls super.RegisterPluginDebug() only on some paths — on the others the chain below this mod is dropped.
vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Plugins\PluginManager.c:5 - SmokeGrenadeBase.OnExplode calls super.OnExplode() only on some paths — on the others the chain below this mod is dropped.
vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Grenade_Base\SmokeGrenadeBase.c:9 - ThermalBiasHandler.OnStoreLoad returns true without consulting super.OnStoreLoad() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\ThermalBiasHandler.c:5 - WeaponStableState.SyncAnimState calls super.SyncAnimState() only on some paths — on the others the chain below this mod is dropped.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\FSM\States\WeaponStableState.c:3 - ZombieBase.ModCommandHandlerBefore returns true without consulting super.ModCommandHandlerBefore() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:144 - ZombieBase.NameOverride returns true without consulting super.NameOverride() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:89 - ActionActivateTrap.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionActivateTrap.c:15 - ActionArmExplosive.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionArmExplosive.c:15 - ActionAttachExplosivesTrigger.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionAttachExplosivesTrigger.c:15 - ActionBuildPart.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionBuildPart.c:15 - ActionCoverHeadTarget.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionCoverHeadTarget.c:15 - ActionDigInStash.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionDigInStash.c:15 - ActionDismantlePart.DismantleCondition vetoes early (returns false) on some paths and defers to super.DismantleCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionDismantlePart.c:15 - ActionFoldBaseBuildingObject.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionFoldBaseBuildingObject.c:15 - ActionFoldObject.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Interact\ActionFoldObject.c:15 - ActionGagTarget.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionGagTarget.c:15 - ActionHandcuffTarget.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\ActionHandcuffTarget.c:15 - ActionLockDoors.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionLockDoors.c:15 - ActionMineTree.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionMineTree.c:15 - ActionPackTent.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionPackTent.c:15 - ActionPushObject.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionPushObject.c:15 - ActionRestrainSelf.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionRestrainSelf.c:15 - ActionRestrainTarget.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionRestrainTarget.c:15 - ActionShaveTarget.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionShaveTarget.c:15 - ActionTogglePlaceObject.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\ActionTogglePlaceObject.c:15 - ActionTriggerRemotely.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\ActionTriggerRemotely.c:15 - ActionUnlockDoors.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionUnlockDoors.c:15 - ActionUnmountBarbedWire.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionUnMountBarbedWire.c:15 - ActionUnpin.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\ActionUnpin.c:15 - ActionUnrestrainTarget.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionUnrestrainTarget.c:15 - BleedingSourcesManagerBase.CanAddBleedingSource vetoes early (returns false) on some paths and defers to super.CanAddBleedingSource() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Classes\BleedingSources\BleedingSourcesManagerBase.c:15 - DayZPlayerImplement.CanBeSkinned vetoes early (returns false) on some paths and defers to super.CanBeSkinned() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:244 - DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic vetoes early (returns false) on some paths and defers to super.HandleFightLogic() otherwise — composes safely with vanilla's and earlier mods' conditions.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayer\DayZPlayerMeleeFightLogic_LightHeavy.c:21
- ActionTargetsCursor.Update calls super.Update() only on some paths — on the others the chain below this mod is dropped.
Checks answered without super() · 18 · warning
- BearTrap.Expansion_IsMechanicalTrap returns its own answer without consulting super.Expansion_IsMechanicalTrap() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8 - CarScript.IsAreaAtDoorFree returns its own answer without consulting super.IsAreaAtDoorFree() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6 - CarScript.IsAreaAtDoorFree returns its own answer without consulting super.IsAreaAtDoorFree() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:57 - Clothing.CanLoadItemIntoCargoClothingConditions returns its own answer without consulting super.CanLoadItemIntoCargoClothingConditions() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33 - Clothing.CanReceiveItemIntoCargoClothingConditions returns its own answer without consulting super.CanReceiveItemIntoCargoClothingConditions() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26 - Clothing.SmershException returns its own answer without consulting super.SmershException() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18 - ExplosivesBase.Expansion_IsDanger returns its own answer without consulting super.Expansion_IsDanger() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8 - Grenade_Base.Expansion_IsLive returns its own answer without consulting super.Expansion_IsLive() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3 - ItemBase.CanDisplayAttachmentSlot returns its own answer without consulting super.CanDisplayAttachmentSlot() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
0_core_preload.pbo::4_World\Entities\ItemBase.c:120 - ItemBase.CanLoadAttachment returns its own answer without consulting super.CanLoadAttachment() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
0_core_preload.pbo::4_World\Entities\ItemBase.c:111 - LandMineTrap.Expansion_IsExplosive returns its own answer without consulting super.Expansion_IsExplosive() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4 - PlayerBase.Expansion_HasAdminToolGodMode returns its own answer without consulting super.Expansion_HasAdminToolGodMode() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684 - PlayerBase.Expansion_HasAdminToolInvisibility returns its own answer without consulting super.Expansion_HasAdminToolInvisibility() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696 - SmokeGrenadeBase.Expansion_IsExplosive returns its own answer without consulting super.Expansion_IsExplosive() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19 - TrapBase.Expansion_IsDanger returns its own answer without consulting super.Expansion_IsDanger() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3 - TripwireTrap.Expansion_IsExplosive returns its own answer without consulting super.Expansion_IsExplosive() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36 - TripwireTrap.Expansion_IsMechanicalTrap returns its own answer without consulting super.Expansion_IsMechanicalTrap() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31 - WeaponFSM.ValidateAndRepairHelper returns its own answer without consulting super.ValidateAndRepairHelper() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20
- BearTrap.Expansion_IsMechanicalTrap returns its own answer without consulting super.Expansion_IsMechanicalTrap() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
Per-player-per-frame hooks · 1 · warning
- DayZPlayerImplement.CommandHandler runs once per player per tick (~30 Hz/player): cost scales with population on the hottest per-player surface.
core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260
- DayZPlayerImplement.CommandHandler runs once per player per tick (~30 Hz/player): cost scales with population on the hottest per-player surface.
Several overrides of one hot surface · 1 · info
- 2 overrides of AnimalBase.EEHitBy within this mod.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 300 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionActivateTrap.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionActivateTrap.c:15 |
ActionArmExplosive.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionArmExplosive.c:15 |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionAttachExplosivesTrigger.c:15 |
ActionBase.OnStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\ActionBase.c:15 |
ActionBase.OnUpdate |
T0 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\ActionBase.c:23 |
ActionBase.OnEndRequest |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\ActionBase.c:31 |
ActionBase.OnEndInput |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\ActionBase.c:39 |
ActionBase.OnEnd |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\ActionBase.c:47 |
ActionBuildPart.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionBuildPart.c:15 |
ActionCheckPulseTarget.ActionCondition |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\Medical\ActionCheckPulseTarget.c:15 |
ActionCollectBloodTarget.ActionCondition |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\Medical\ActionCollectBloodTarget.c:15 |
ActionCollectSampleTarget.ActionCondition |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\Medical\ActionCollectSampleTarget.c:15 |
ActionConstructor.RegisterActions |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\ActionConstructor.c:21 |
ActionContinuousBase.OnStartAnimationLoop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\ActionContinuousBase.c:15 |
ActionContinuousBase.OnFinishProgress |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\ActionContinuousBase.c:23 |
ActionContinuousBase.OnEndAnimationLoop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\ActionContinuousBase.c:31 |
ActionCoverHeadTarget.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionCoverHeadTarget.c:15 |
ActionDefibrilateTarget.ActionCondition |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\Medical\ActionDefibrilateTarget.c:15 |
ActionDigInStash.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionDigInStash.c:15 |
ActionDismantlePart.DismantleCondition |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionDismantlePart.c:15 |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionFoldBaseBuildingObject.c:15 |
ActionFoldObject.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Interact\ActionFoldObject.c:15 |
ActionForceConsume.ActionCondition |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionForceConsume.c:15 |
ActionForceConsumeSingle.ActionCondition |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\ActionForceConsumeSingle.c:15 |
ActionGagTarget.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionGagTarget.c:15 |
ActionGiveBloodTarget.ActionCondition |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\Medical\ActionGiveBloodTarget.c:15 |
ActionHandcuffTarget.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\ActionHandcuffTarget.c:15 |
ActionInjectTarget.ActionCondition |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\Medical\ActionInjectTarget.c:15 |
ActionLockDoors.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionLockDoors.c:15 |
ActionMineTree.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionMineTree.c:15 |
ActionPackTent.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionPackTent.c:15 |
ActionPushObject.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionPushObject.c:15 |
ActionRepairPart.RepairCondition |
— | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionRepairPart.c:16 |
ActionRestrainSelf.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionRestrainSelf.c:15 |
ActionRestrainTarget.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionRestrainTarget.c:15 |
ActionShaveTarget.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionShaveTarget.c:15 |
ActionTargetsCursor.Update |
— | yes | conditional | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\ActionTargetsCursor.c:20 |
ActionTargetsCursor.GetActionDesc |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\ActionTargetsCursor.c:41 |
ActionTogglePlaceObject.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\ActionTogglePlaceObject.c:15 |
ActionTriggerRemotely.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\ActionTriggerRemotely.c:15 |
ActionUnlockDoors.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionUnlockDoors.c:15 |
ActionUnmountBarbedWire.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionUnMountBarbedWire.c:15 |
ActionUnpin.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\SingleUse\ActionUnpin.c:15 |
ActionUnrestrainTarget.ActionCondition |
T2 | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionUnrestrainTarget.c:15 |
ActionWorldCraft.ActionCondition |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\Continuous\ActionWorldCraft.c:3 |
AnalyticsManagerServer.OnPlayerConnect |
T3 | yes | ✓ | core_scripts.pbo::3_Game\DayZExpansion_Core\Analytics\ExpansionAnalyticsManagerServer.c:21 |
AnalyticsManagerServer.OnEntityKilled |
— | yes | ✓ | core_scripts.pbo::3_Game\DayZExpansion_Core\Analytics\ExpansionAnalyticsManagerServer.c:38 |
AnalyticsManagerServer.OnPlayerKilled |
— | yes | conditional | core_scripts.pbo::3_Game\DayZExpansion_Core\Analytics\ExpansionAnalyticsManagerServer.c:73 |
AnimalBase.AfterStoreLoad |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Animals\AnimalBase.c:26 |
AnimalBase.NameOverride |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Animals\AnimalBase.c:86 |
AnimalBase.EEOnDamageCalculated |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Animals\AnimalBase.c:94 |
AnimalBase.EEHitBy |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Animals\AnimalBase.c:108 |
AnimalBase.EEKilled |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Animals\AnimalBase.c:123 |
AnimalBase.ModCommandHandlerBefore |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Animals\AnimalBase.c:133 |
AnimalBase.CommandHandler |
T1 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Animals\AnimalBase.c:154 |
AnimalBase.EEOnDamageCalculated |
— | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Creatures\Animals\AnimalBase.c:34 |
AnimalBase.EEHitBy |
T2 | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Creatures\Animals\AnimalBase.c:49 |
AnimalBase.EEKilled |
T3 | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Creatures\Animals\AnimalBase.c:57 |
AnimalBase.EEDelete |
T3 | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Creatures\Animals\AnimalBase.c:66 |
AnimalBase.SetAsSkinned |
— | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Creatures\Animals\AnimalBase.c:133 |
AnimalBase.OnVariablesSynchronized |
T2 | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Creatures\Animals\AnimalBase.c:141 |
AnimatedActionBase.OnAnimationEvent |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\UserActionsComponent\Actions\AnimatedActionBase.c:15 |
AreaExposureMdfr.OnActivate |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\PlayerModifiers\Modifiers\Conditions\AreaExposure.c:16 |
AreaExposureMdfr.OnTick |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\PlayerModifiers\Modifiers\Conditions\AreaExposure.c:22 |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Clothing\Armband_ColorBase.c:3 |
AttachmentsWrapper.SetParent |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InventoryNew\ExpansionTidyPanel.c:171 |
BatteryCharger.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\BatteryCharger.c:4 |
BatteryCharger.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\BatteryCharger.c:12 |
BearTrap.Expansion_GetAmmoTypes |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:3 |
BearTrap.Expansion_IsMechanicalTrap |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Bear.c:8 |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\BleedingSources\BleedingSourcesManagerBase.c:15 |
Blowtorch.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Blowtorch.c:4 |
BuildingBase.NameOverride |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Buildings\BuildingBase.c:18 |
BuildingBase.Explode |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Buildings\BuildingBase.c:26 |
BuildingBase.EEOnDamageCalculated |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Buildings\BuildingBase.c:33 |
BuildingBase.EEHitBy |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Buildings\BuildingBase.c:47 |
BuildingBase.OnVariablesSynchronized |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Buildings\BuildingBase.c:55 |
CarScript.IsAreaAtDoorFree |
— | yes | ✗ none | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:6 |
CarScript.IsAreaAtDoorFree |
— | yes | ✗ none | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:57 |
CarScript.DebugFreeAreaAtDoor |
— | yes | ✗ none | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:72 |
CarScript.EEItemDetached |
T2 | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Vehicles\CarScript.c:97 |
CattleProd.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\CattleProd.c:4 |
CattleProd.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\CattleProd.c:12 |
CF_Date.Format |
— | yes | conditional | core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Date.c:62 |
CF_Localiser.Set |
— | yes | ✗ none | core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:15 |
CF_Localiser.Set |
— | yes | ✓ | core_scripts.pbo::3_Game\DayZExpansion_Core\CF_Localiser.c:24 |
CF_ModuleGame.EnableRPC |
— | yes | conditional | core_scripts.pbo::3_Game\DayZExpansion_Core\CF_ModuleGame.c:27 |
CharacterCreationMenu.Refresh |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\CharacterCreation\CharacterCreationMenu.c:15 |
Chemlight_ColorBase.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\ChemLight.c:4 |
Chemlight_ColorBase.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\ChemLight.c:12 |
ClientData.SyncEvent_PreprocessPlayerList |
— | yes | ✗ none | core_scripts.pbo::3_Game\DayZExpansion_Core\Client\ClientData.c:15 |
Clothing.SmershException |
— | yes | ✗ none | 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:18 |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | yes | ✗ none | 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26 |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | yes | ✗ none | 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33 |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Clothing_Base.c:4 |
Construction.CanBuildPart |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\BaseBuilding\Construction.c:125 |
ContainerWithCargoAndAttachments.OnShow |
— | yes | conditional | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InventoryNew\Inherited\ContainerWithCargoAndAttachments.c:15 |
ContainerWithCargoAndAttachments.SetOpenState |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InventoryNew\Inherited\ContainerWithCargoAndAttachments.c:21 |
ContainerWithCargoAndAttachments.SetEntity |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InventoryNew\Inherited\ContainerWithCargoAndAttachments.c:29 |
DayZGame.OnUpdate |
T0 | yes | conditional | 0_core_preload.pbo::3_Game\DayZGame.c:7 |
DayZGame.FirearmEffects |
— | yes | ✓ | core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:239 |
DayZGame.Expansion_OnUpdate |
— | yes | ✗ none | core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:252 |
DayZGame.OnRPC |
T2 | yes | conditional | core_scripts.pbo::3_Game\DayZExpansion_Core\DayZGame.c:259 |
DayZGame.CancelLoginTimeCountdown |
— | no | ✓ | vanillafixes_scripts.pbo::3_Game\DayZExpansion_VanillaFixes\DayZGame.c:46 |
DayZGame.FirearmEffects |
— | yes | ✓ | vanillafixes_scripts.pbo::3_Game\DayZExpansion_VanillaFixes\DayZGame.c:155 |
DayZGame.CloseCombatEffects |
— | yes | ✓ | vanillafixes_scripts.pbo::3_Game\DayZExpansion_VanillaFixes\DayZGame.c:163 |
DayZPlayerCamera3rdPerson.OnUpdate |
T0 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Players\Cameras\DayZPlayerCamera3rdPerson.c:16 |
DayZPlayerCameraBase.UpdateUDAngleUnlocked |
— | yes | ✗ none | 0_core_preload.pbo::4_World\Entities\ManBase\DayZPlayer\DayZPlayerCameraBase.c:7 |
DayZPlayerCameraBase.UpdateUDAngle |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Players\Cameras\DayzPlayerCameraBase.c:17 |
DayZPlayerCameraBase.UpdateLRAngle |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Players\Cameras\DayzPlayerCameraBase.c:25 |
DayZPlayerCameraBase.OnUpdate |
T0 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Players\Cameras\DayzPlayerCameraBase.c:34 |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:661 |
DayZPlayerImplement.IsInventoryVisible |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:73 |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:138 |
DayZPlayerImplement.EEOnDamageCalculated |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:208 |
DayZPlayerImplement.EEHitBy |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:225 |
DayZPlayerImplement.EEKilled |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:233 |
DayZPlayerImplement.CanBeSkinned |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:244 |
DayZPlayerImplement.NameOverride |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:252 |
DayZPlayerImplement.CommandHandler |
T1 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260 |
DayZPlayerImplement.OnSyncJuncture |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:282 |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\DayZPlayerImplementFallDamage.c:3 |
DayZPlayerImplementThrowing.HandleThrowing |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplementThrowing.c:15 |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayer\DayZPlayerMeleeFightLogic_LightHeavy.c:15 |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayer\DayZPlayerMeleeFightLogic_LightHeavy.c:21 |
Defibrillator.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Defibrillator.c:4 |
Defibrillator.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Defibrillator.c:12 |
DigOutStashLambda.Execute |
— | yes | ✗ none | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionDigOutStash.c:4 |
EasterEgg.OnInventoryEnter |
T2 | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\ItemBase\EasterEgg.c:4 |
EasterEgg.OnInventoryExit |
T2 | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\ItemBase\EasterEgg.c:13 |
EmoteManager.CommitSuicide |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\ExpansionEmoteManager.c:15 |
EmoteManager.CreateBleedingEffect |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\ExpansionEmoteManager.c:32 |
EmoteManager.PlayEmote |
— | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\EmoteManager.c:4 |
ExpansionSettings.Init |
— | yes | ✓ | notificationscheduler_scripts.pbo::3_Game\DayZExpansion_NotificationScheduler\ExpansionSettings.c:17 |
ExplosivesBase.Expansion_GetAmmoTypes |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:3 |
ExplosivesBase.Expansion_IsDanger |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ExplosivesBase.c:8 |
Fence.Expansion_OnPartBuiltServer |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\BaseBuildingBase\Fence.c:3 |
FireworksBase.OnInventoryEnter |
T2 | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\ItemBase\FireworksBase.c:4 |
Flashlight.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Flashlight.c:4 |
Flashlight.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Flashlight.c:12 |
GPSReceiver.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Gear\Navigation\GPSReceiver.c:4 |
GPSReceiver.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Gear\Navigation\GPSReceiver.c:12 |
Grenade_Base.Expansion_IsLive |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Grenade_Base.c:3 |
HandsHeader.UpdateInterval |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InventoryNew\ExpansionTidyPanel.c:195 |
Header.SetItemPreview |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InventoryNew\ExpansionTidyPanel.c:136 |
Heatpack.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Heatpack.c:4 |
Heatpack.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Heatpack.c:12 |
IngameHud.Expansion_CanShowHUDElements |
— | yes | conditional | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\IngameHud.c:37 |
IngameHud.Expansion_IsVisible |
— | yes | ✗ none | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\IngameHud.c:77 |
IngameHud.ShowHudPlayer |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\IngameHud.c:88 |
IngameHud.SetLeftStatsVisibility |
— | yes | ✗ none | vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\GUI\IngameHUD.c:20 |
InGameMenu.Init |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InGameMenu.c:27 |
InGameMenu.SetGameVersion |
— | yes | ✗ none | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InGameMenu.c:49 |
InspectMenuNew.UpdateItemInfoLiquidType |
— | yes | ✗ none | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InspectMenuNew.c:17 |
InspectMenuNew.WidgetTrySetText |
— | yes | ✗ none | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\InspectMenuNew.c:64 |
ItemActionsWidget.GetActionDesc |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\ItemActionsWidget.c:4 |
ItemBase.CanPutAsAttachment |
— | yes | conditional | 0_core_preload.pbo::4_World\Entities\ItemBase.c:21 |
ItemBase.CanReceiveAttachment |
T2 | yes | conditional | 0_core_preload.pbo::4_World\Entities\ItemBase.c:34 |
ItemBase.CanLoadAttachment |
— | yes | ✗ none | 0_core_preload.pbo::4_World\Entities\ItemBase.c:111 |
ItemBase.CanDisplayAttachmentSlot |
T2 | yes | ✗ none | 0_core_preload.pbo::4_World\Entities\ItemBase.c:120 |
ItemBase.CombineItemsClient |
— | yes | conditional | 0_core_preload.pbo::4_World\Entities\ItemBase.c:156 |
ItemBase.OnRightClick |
— | yes | conditional | 0_core_preload.pbo::4_World\Entities\ItemBase.c:162 |
ItemBase.CanBeSplit |
— | yes | ✓ | 0_core_preload.pbo::4_World\Entities\ItemBase.c:168 |
ItemBase.CanBeCombined |
— | yes | ✓ | 0_core_preload.pbo::4_World\Entities\ItemBase.c:176 |
ItemBase.MaxLifetimeRefreshCalc |
— | yes | ✗ none | 0_core_preload.pbo::4_World\Entities\ItemBase.c:193 |
JMModuleConstructor.RegisterModules |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Classes\Modules\JMModuleConstructor.c:15 |
KeybindingElementNew.GetLayoutName |
— | yes | ✗ none | vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\NewUI\Keybindings\KeybindingElementNew.c:17 |
KeybindingsMenu.Init |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:15 |
KeybindingsMenu.Refresh |
— | yes | ✗ none | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\KeybindingsMenu\KeybindingsMenu.c:24 |
LandMineTrap.Expansion_IsExplosive |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_LandMine.c:4 |
MainMenu.Init |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\MainMenu\MainMenu.c:15 |
MainMenu.Refresh |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\MainMenu\MainMenu.c:22 |
Megaphone.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Megaphone.c:4 |
Megaphone.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Megaphone.c:12 |
MissionGameplay.OnUpdate |
T0 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionGameplay.c:51 |
MissionGameplay.Pause |
— | yes | conditional | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionGameplay.c:111 |
MissionGameplay.CloseAllMenus |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionGameplay.c:122 |
MissionGameplay.OnMissionStart |
T3 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionGameplay.c:144 |
MissionGameplay.OnMissionLoaded |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionGameplay.c:151 |
MissionGameplay.OnMissionFinish |
T3 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionGameplay.c:163 |
MissionServer.HandleBody |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:32 |
MissionServer.OnMissionStart |
T3 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:47 |
MissionServer.OnMissionLoaded |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:67 |
MissionServer.OnMissionFinish |
T3 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:89 |
MissionServer.OnEvent |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:124 |
MissionServer.OnClientRespawnEvent |
T3 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:166 |
MissionServer.OnClientReadyEvent |
T3 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:173 |
MissionServer.OnClientReconnectEvent |
T3 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:193 |
MissionServer.InvokeOnConnect |
T3 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:203 |
MissionServer.PlayerDisconnected |
T3 | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\Mission\MissionServer.c:244 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\JMAnimRegister.c:15 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\JMAnimRegister.c:23 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\JMAnimRegister.c:32 |
MotorbikeScript.EEInit |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:42 |
MotorbikeScript.EECargoIn |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:50 |
MotorbikeScript.EECargoOut |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:57 |
MotorbikeScript.DeferredInit |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:64 |
MotorbikeScript.EEDelete |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:71 |
MotorbikeScript.EEKilled |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:78 |
MotorbikeScript.OnStoreLoad |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:85 |
MotorbikeScript.CF_OnStoreSave |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:93 |
MotorbikeScript.CF_OnStoreLoad |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:110 |
MotorbikeScript.EEOnDamageCalculated |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:138 |
MotorbikeScript.EEHitBy |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:155 |
MotorbikeScript.OnCEIterate |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:163 |
MotorbikeScript.SetActions |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Vehicles\MotorbikeScript.c:171 |
NotificationRuntimeData.GetIcon |
— | yes | ✗ none | core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29 |
NotificationSystem.RPC_CreateNotification |
— | yes | ✗ none | core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationSystem.c:147 |
NotificationSystem.AddNotif |
— | yes | ✗ none | core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationSystem.c:182 |
NotificationSystem.Update |
— | yes | ✗ none | core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationSystem.c:233 |
NotificationSystem.GetNotificationData |
— | yes | ✗ none | core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationSystem.c:258 |
OptionsMenu.Init |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\Options\OptionsMenu.c:23 |
OptionsMenu.OnChanged |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\Options\OptionsMenu.c:33 |
OptionsMenu.Apply |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\Options\OptionsMenu.c:44 |
OptionsMenu.Refresh |
— | yes | ✓ | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\Options\OptionsMenu.c:52 |
PlayerAgentPool.AddAgent |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Classes\TransmissionAgents\PlayerAgentPool.c:3 |
PlayerBase.OnStoreSave |
T3 | yes | conditional | 0_core_preload.pbo::4_World\Entities\ManBase\PlayerBase.c:10 |
PlayerBase.OnStoreLoad |
T3 | yes | conditional | 0_core_preload.pbo::4_World\Entities\ManBase\PlayerBase.c:23 |
PlayerBase.SetActions |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:511 |
PlayerBase.DropItem |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:526 |
PlayerBase.OnUnconsciousStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:545 |
PlayerBase.OnUnconsciousStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:559 |
PlayerBase.OnRestrainStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:568 |
PlayerBase.IsInventoryVisible |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:579 |
PlayerBase.OnConnect |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:587 |
PlayerBase.OnReconnect |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:596 |
PlayerBase.OnEnterZone |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608 |
PlayerBase.OnExitZone |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654 |
PlayerBase.Expansion_HasAdminToolGodMode |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:684 |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:696 |
PlayerBase.EEKilled |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:845 |
PlayerBase.OnVehicleSeatDriverEnter |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:861 |
PlayerBase.EEItemIntoHands |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:1085 |
PlayerBase.OnRestrainChangeClient |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:1093 |
PlayerBase.CF_OnStoreSave |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:1110 |
PlayerBase.CF_OnStoreLoad |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:1121 |
PlayerBase.OnPlayerLoaded |
— | no | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\ManBase\PlayerBase.c:16 |
PluginManager.RegisterPluginDebug |
— | yes | conditional | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Plugins\PluginManager.c:5 |
PortableGasLamp.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\PortableGasLamp.c:4 |
PortableGasLamp.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\PortableGasLamp.c:12 |
PortableGasStove.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\PortableGasStove.c:4 |
PoweredOptic_Base.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\PoweredOptic_Base.c:4 |
PoweredOptic_Base.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\PoweredOptic_Base.c:12 |
PowerGeneratorBase.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\PowerGenerator.c:4 |
PowerGeneratorBase.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\PowerGenerator.c:12 |
Radio.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Radio.c:4 |
Rangefinder.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Rangefinder.c:4 |
Rangefinder.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Rangefinder.c:12 |
Raycaster.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Raycaster.c:4 |
Raycaster.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Raycaster.c:12 |
Refridgerator.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Refridgerator.c:4 |
Refridgerator.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Refridgerator.c:12 |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\UserActionsComponent\Actions\Continuous\ActionUnrestrainTarget.c:15 |
Roadflare.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Roadflare.c:4 |
Roadflare.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Roadflare.c:12 |
SmokeGrenadeBase.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:4 |
SmokeGrenadeBase.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:12 |
SmokeGrenadeBase.Expansion_IsExplosive |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Grenade_Base\SmokeGrenadeBase.c:19 |
SmokeGrenadeBase.OnExplode |
— | yes | conditional | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Grenade_Base\SmokeGrenadeBase.c:9 |
Spotlight.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Spotlight.c:4 |
Spotlight.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Spotlight.c:12 |
StunBaton.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\StunBaton.c:4 |
StunBaton.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\StunBaton.c:12 |
SyncEvents.SendPlayerList |
— | yes | ✗ none | core_scripts.pbo::3_Game\DayZExpansion_Core\SyncEvents.c:18 |
TabberUI.AddTab |
— | yes | ✗ none | core_scripts.pbo::5_Mission\DayZExpansion_Core\GUI\TabberPrefab\TabberUI.c:3 |
ThermalBiasHandler.OnStoreLoad |
T3 | yes | conditional | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Classes\ThermalBiasHandler.c:5 |
TLRLight.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Switchable_Base\TLRLight.c:4 |
TLRLight.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Switchable_Base\TLRLight.c:12 |
Torch.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Torch.c:4 |
Torch.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Torch.c:12 |
TransmitterBase.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\TransmitterBase.c:4 |
TransmitterBase.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\TransmitterBase.c:12 |
TrapBase.Expansion_IsDanger |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase.c:3 |
TripwireTrap.EEItemAttached |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:5 |
TripwireTrap.EEItemDetached |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:14 |
TripwireTrap.Expansion_GetAmmoTypes |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:23 |
TripwireTrap.Expansion_IsMechanicalTrap |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:31 |
TripwireTrap.Expansion_IsExplosive |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\TrapBase\Trap_Tripwire.c:36 |
TripwireTrap.OnInventoryEnter |
T2 | yes | ✓ | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\ItemBase\Trap_TripWire.c:4 |
UniversalLight.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Switchable_Base\UniversalLight.c:4 |
UniversalLight.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\Switchable_Base\UniversalLight.c:12 |
VicinityItemManager.AddVicinityItems |
— | yes | ✓ | vanillafixes_scripts.pbo::5_Mission\DayZExpansion_VanillaFixes\GUI\InventoryNew\VicinityItemManager.c:3 |
Weapon_Base.AfterStoreLoad |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:177 |
Weapon_Base.OnVariablesSynchronized |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:185 |
Weapon_Base.EEItemAttached |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:192 |
Weapon_Base.EEItemDetached |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:200 |
Weapon_Base.Expansion_GetDPS |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:276 |
Weapon_Base.OnFireModeChange |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\Weapon_Base.c:491 |
WeaponFSM.ValidateAndRepairHelper |
— | yes | ✗ none | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\WeaponFSM.c:20 |
WeaponStableState.SyncAnimState |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\Firearms\FSM\States\WeaponStableState.c:3 |
XmasLights.OnWorkStart |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\XmasLights.c:4 |
XmasLights.OnWorkStop |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\XmasLights.c:12 |
ZombieBase.AfterStoreLoad |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:26 |
ZombieBase.NameOverride |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:89 |
ZombieBase.EEOnDamageCalculated |
— | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:97 |
ZombieBase.EEHitBy |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:111 |
ZombieBase.EEKilled |
T3 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:126 |
ZombieBase.OnVariablesSynchronized |
T2 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:136 |
ZombieBase.ModCommandHandlerBefore |
— | yes | conditional | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:144 |
ZombieBase.CommandHandler |
T1 | yes | ✓ | core_scripts.pbo::4_World\DayZExpansion_Core\Creatures\Infected\ZombieBase.c:166 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
DayZPlayerImplement.CommandHandler | T1 | 3000.0 | measured | 0.0744 |
DayZGame.OnUpdate | T0 | 1000.0 | measured | 0.0248 |
ActionBase.OnUpdate | T0 | 1000.0 | measured | 0.0248 |
AnimalBase.CommandHandler | T1 | 1000.0 | placeholder | 0.0248 |
ZombieBase.CommandHandler | T1 | 1000.0 | placeholder | 0.0248 |
Weapon_Base.EEItemAttached | T2 | 130.0 | measured | 0.0032 |
Weapon_Base.EEItemDetached | T2 | 130.0 | measured | 0.0032 |
PlayerBase.EEItemIntoHands | T2 | 130.0 | measured | 0.0032 |
TripwireTrap.EEItemAttached | T2 | 130.0 | measured | 0.0032 |
TripwireTrap.EEItemDetached | T2 | 130.0 | measured | 0.0032 |
EasterEgg.OnInventoryEnter | T2 | 130.0 | measured | 0.0032 |
EasterEgg.OnInventoryExit | T2 | 130.0 | measured | 0.0032 |
FireworksBase.OnInventoryEnter | T2 | 130.0 | measured | 0.0032 |
TripwireTrap.OnInventoryEnter | T2 | 130.0 | measured | 0.0032 |
CarScript.EEItemDetached | T2 | 130.0 | measured | 0.0032 |
ItemBase.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanDisplayAttachmentSlot | T2 | 8.0 | placeholder | 0.0002 |
DayZGame.OnRPC | T2 | 8.0 | placeholder | 0.0002 |
ActionActivateTrap.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionArmExplosive.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionAttachExplosivesTrigger.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionBuildPart.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionCoverHeadTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionDigInStash.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionFoldBaseBuildingObject.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionForceConsume.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionGagTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionLockDoors.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionMineTree.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionPackTent.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionPushObject.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionRestrainSelf.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionRestrainTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionShaveTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionUnlockDoors.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionUnmountBarbedWire.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionUnrestrainTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionWorldCraft.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionCheckPulseTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionCollectBloodTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionCollectSampleTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionDefibrilateTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionGiveBloodTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionFoldObject.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionForceConsumeSingle.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionHandcuffTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionTogglePlaceObject.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionTriggerRemotely.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionUnpin.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionInjectTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
AnimalBase.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
ZombieBase.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
ZombieBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
BuildingBase.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
BuildingBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
Weapon_Base.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
DayZPlayerImplement.IsInventoryVisible | T2 | 8.0 | placeholder | 0.0002 |
DayZPlayerImplement.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
DayZPlayerImplement.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.IsInventoryVisible | T2 | 8.0 | placeholder | 0.0002 |
MotorbikeScript.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
MotorbikeScript.SetActions | T2 | 8.0 | placeholder | 0.0002 |
AnimalBase.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
AnimalBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.OnStoreSave | T3 | 0.1 | placeholder | 0.0000 |
PlayerBase.OnStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
AnalyticsManagerServer.OnPlayerConnect | T3 | 0.1 | placeholder | 0.0000 |
AnimalBase.AfterStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
AnimalBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
ZombieBase.AfterStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
ZombieBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
Weapon_Base.AfterStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
DayZPlayerImplement.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
PlayerBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
MotorbikeScript.EEInit | T3 | 0.1 | placeholder | 0.0000 |
MotorbikeScript.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
MotorbikeScript.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
MotorbikeScript.OnStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnMissionStart | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnMissionFinish | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnClientRespawnEvent | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnClientReadyEvent | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.OnClientReconnectEvent | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.InvokeOnConnect | T3 | 0.1 | placeholder | 0.0000 |
MissionServer.PlayerDisconnected | T3 | 0.1 | placeholder | 0.0000 |
ThermalBiasHandler.OnStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
AnimalBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
AnimalBase.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
Repeating timers
| period (ms) | residency ms/s | firing ms/s | where |
|---|---|---|---|
| 100 | 0.1400 | 0.000248 | vanillafixes_scripts.pbo::4_World\DayZExpansion_VanillaFixes\Entities\Creatures\Animals\AnimalBase.c:63 |
| 1000 | 0.1400 | 0.000025 | core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ItemBase\ExpansionOwnedContainer.c:359 |
Includes 0.060 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
0_core_preload.pbo
DayZExpansion_Core_PreloadrequiredVersion 0.1 — no requiredAddons
0_modstorage_preload.pbo
DayZExpansion_ModStorage_PreloadrequiredVersion 0.1 — no requiredAddons
core_gui.pbo
DayZExpansion_Core_GUIrequiredVersion 0.1 — no requiredAddons
core_objects_bases.pbo
DayZExpansion_Core_Objects_BasesrequiredVersion 0.1 — requiresDZ_Data
core_objects_briefcase.pbo
DayZExpansion_Objects_Gear_BreifcaserequiredVersion 0.1 — requiresDZ_Data
core_objects_circuitboard.pbo
DayZExpansion_Core_Objects_CircuitBoardrequiredVersion 0.1 — requiresDZ_Data
core_objects_currencies.pbo
DayZExpansion_Core_Objects_CurrenciesrequiredVersion 0.1 — requiresDZ_Data
core_objects_navmeshcarvers.pbo
DayZExpansion_Core_NavmeshCarversrequiredVersion 0.1 — requiresDZ_Data
core_objects_temporaryownedcontainer.pbo
DayZExpansion_Objects_TemporaryOwnedContainerrequiredVersion 0.1 — requiresDZ_DataDayZExpansion_Objects_TemporaryOwnedContainerrequiredVersion 0.1 — requiresDZ_Data
core_scripts.pbo
DayZExpansion_Core_ScriptsrequiredVersion 0.1 — requiresDayZExpansion_ModStorage_Scripts,DF_Scripts
core_stub.pbo
DayZExpansion_CorerequiredVersion 0.1 — requiresDayZExpansion_Core_GUI,DayZExpansion_Core_ScriptsDayZExpansion_CorerequiredVersion 0.1 — requiresDayZExpansion_Core_GUI,DayZExpansion_Core_Scripts
definetest.pbo
DayZExpansion_DefineTestrequiredVersion 0.1 — no requiredAddons
dta_core.pbo
DayZExpansion_Dta_CorerequiredVersion 0.1 — requiresDZ_Characters,DZ_Gear_Camping,DZ_Pistols_FNX45,DZ_Surfaces,DZ_Weapons_Ammunition,DZ_Weapons_Projectiles
dta_game.pbo
DayZExpansion_Dta_GamerequiredVersion 0.1 — requiresDZ_Vehicles_Wheeled
languagecore_core.pbo
DayZExpansion_LanguageCore_CorerequiredVersion 0.1 — no requiredAddons
modstorage_scripts.pbo
DayZExpansion_ModStorage_ScriptsrequiredVersion 0.1 — requiresJM_CF_Scripts
notificationscheduler_scripts.pbo
DayZExpansion_NotificationScheduler_ScriptsrequiredVersion 0.1 — requiresDayZExpansion_Core_Scripts
objects_gear_spraycans.pbo
DayZExpansion_Objects_Gear_SpraycansrequiredVersion 0.1 — requiresDZ_Data
objects_structures_debug.pbo
DayZExpansion_Objects_Structures_DebugrequiredVersion 0.1 — requiresDZ_Data,DZ_Gear_Tools
particles.pbo
DayZExpansion_ParticlesrequiredVersion 0.1 — no requiredAddons
sounds_items_spraycan.pbo
DayZExpansion_Sounds_Items_SpraycanrequiredVersion 0.1 — requiresDZ_DataDayZExpansion_Sounds_Items_SpraycanrequiredVersion 0.1 — requiresDZ_Data
sounds_ui.pbo
DayZExpansion_Sounds_UIrequiredVersion 0.1 — requiresDZ_DataDayZExpansion_Sounds_UIrequiredVersion 0.1 — requiresDZ_Data
structures_industrial_misc.pbo
DayZExpansion_Structures_Industrial_MiscrequiredVersion 0.1 — requiresDZ_Structures_Walls,DayZExpansion_Core_Scripts
structures_industrial_power.pbo
DayZExpansion_Structures_Industrial_PowerrequiredVersion 0.1 — requiresDZ_Structures_Walls,DayZExpansion_Core_Scripts
structures_residential_misc.pbo
DayZExpansion_Structures_Residential_MiscrequiredVersion 0.1 — requiresDayZExpansion_Core_Scripts
vanillafixes_animals.pbo
DayZExpansion_VanillaFixes_AnimalsrequiredVersion 0.1 — requiresDZ_Animals_bos_taurus,DZ_Animals_bos_taurus_fem,DZ_Animals_ursus_arctos
vanillafixes_gui.pbo
DayZExpansion_VanillaFixes_GUIrequiredVersion 0.1 — no requiredAddonsDayZExpansion_VanillaFixes_GUIrequiredVersion 0.1 — no requiredAddons
vanillafixes_scripts.pbo
DayZExpansion_VanillaFixes_ScriptsrequiredVersion 0.1 — requiresDayZExpansion_Core_Scripts
vanillafixes_sounds.pbo
DayZExpansion_VanillaFixes_SoundsrequiredVersion 0.1 — requiresDZ_Sounds_Effects
census 1.1 · findings 1.1 · hash 4424ca3418d1f187