DayZ-Expansion-Vehicles
Helicopters - MH-6 Little Bird - Merlin - UH1H - Gyrocopter - Quack For additional helicopters, why not try Arma 2 Helicopters Remastered Boats - Zodiac - Utility (RHIB) - LHD (aircraft carrier) Cars - Vodnik (amphibious) - Tractor - Bus - UAZ (transport, cargo variants) - Landrover Vanilla Skins - In addition of new vehicles, we are also introducing new colored variants of the vanilla vehicules. Other features -… (more)
Helicopters - MH-6 Little Bird - Merlin - UH1H - Gyrocopter - Quack For additional helicopters, why not try Arma 2 Helicopters Remastered Boats - Zodiac - Utility (RHIB) - LHD (aircraft carrier) Cars - Vodnik (amphibious) - Tractor - Bus - UAZ (transport, cargo variants) - Landrover Vanilla Skins - In addition of new vehicles, we are also introducing new colored variants of the vanilla vehicules. Other features - Car Keys - Towing - Destroyable trees on impact - Ruined doors can fall off - Coverable vehicle with netting Installation If you need help to install the mods or the mission files please follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2430317812 Guides: Please visit the Expansion Wiki for further info on how to use the mod: https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/ Feedback We're grateful to hear any feedback and suggestions from anyone, the best place to give it to us would be our Discord ( https://discord.gg/rMZuS4F ), please also join if you have any questions too! Copyright 2021 DayZ Expansion Mod Team. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/dayzexpansion/
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
15 chain breaks, all on specific classes the mod replaces wholesale — matters only if another mod patches the same classes.
0.0255% of each server frame at 100 players (0.255 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 25 others share it. Ranked list.
Repeating timers carry 55% of this mod's structural load. 0.255 ms/s in all.
4 hooks · 0.099 ms/s
33 hooks · 0.016 ms/s
7 hooks · 0.000014 ms/s
1 timer · 0.14 ms/s
| Every-frame hooksrun every server frame | 4 hooks | 0.099 ms/s | 39% | DayZPlayerCamera1stPersonVehicle.OnUpdate, DayZPlayerCamera3rdPersonVehicle.OnUpdate, MotorbikeScript.EOnPostSimulate and 1 more |
| Event hooksrun when something happens: an inventory move, a hit, an action | 33 hooks | 0.016 ms/s | 6.1% | ItemBase.OnItemLocationChanged, MotorbikeScript.EEItemAttached, MotorbikeScript.EEItemDetached and 27 more |
| Lifecycle hooksrun when an entity is created, loaded or deleted | 7 hooks | 0.000014 ms/s | <0.1% | CarScript.EEDelete, CarScript.EEKilled, ExpansionESPModificationModule.OnInit and 4 more |
| Repeating timersstay in the timer queue, which is walked every frame | 1 timer | 0.14 ms/s | 55% | every 5 s |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Chain breaks, by consequence
15 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.
Init · OnDoorClosed · OnDoorOpened · ResetKeyPairing · SetLockState
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ExpansionVehicle5 locations
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:33vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:827vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:815vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:439vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:408OnDebugSpawn
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
4 classes
CivilianSedan, Hatchback_02, OffroadHatchback, Sedan_024 locations
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20Expansion_GetUDAngles
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
2 classes
DayZPlayerCamera1stPersonVehicle, DayZPlayerCamera3rdPersonVehicle2 locations
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera1stPersonVehicle.c:54vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera3rdPersonVehicle.c:153Expansion_SetParticleStateHelicopter · Expansion_SetRotorSpeed
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
EffExhaustSmoke2 locations
vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:29vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:83EOnPostSimulate
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
MotorbikeScript1 location
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:98GetVehicleTypeInfo
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
JMVehiclesMenu1 location
vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Modules\COT\Vehicles\JMVehiclesMenu.c:4Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
EOnPostSimulate on MotorbikeScriptOther findings
Checks answered without super() · 14 · warning
- ActionBase.CF_OnDebugUpdate returns its own answer without consulting super.CF_OnDebugUpdate() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\ActionBase.c:4 - ActionStartEngine.ActionCondition returns its own answer without consulting super.ActionCondition() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:23 - ActionStartEngine.Expansion_CheckSuccess returns its own answer without consulting super.Expansion_CheckSuccess() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:118 - ActionStartEngineBoat.Expansion_CheckSuccess returns its own answer without consulting super.Expansion_CheckSuccess() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineBoat.c:24 - ActionStartEngineMotorbike.Expansion_CheckSuccess returns its own answer without consulting super.Expansion_CheckSuccess() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineMotorbike.c:26 - ActionStopEngine.ActionCondition returns its own answer without consulting super.ActionCondition() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:26 - ActionStopEngine.Expansion_CheckSuccess returns its own answer without consulting super.Expansion_CheckSuccess() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:80 - ActionStopEngineBoat.Expansion_CheckSuccess returns its own answer without consulting super.Expansion_CheckSuccess() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngineBoat.c:15 - ActionSwitchLights.ActionCondition returns its own answer without consulting super.ActionCondition() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchLights.c:15 - CarDoor.Expansion_CarContactActivates returns its own answer without consulting super.Expansion_CarContactActivates() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:33 - CarDoor.NameOverride returns its own answer without consulting super.NameOverride() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:24 - ExpansionVehicle.IsLocked returns its own answer without consulting super.IsLocked() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:510 - ItemBase.Expansion_CanObjectAttach returns its own answer without consulting super.Expansion_CanObjectAttach() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase_Towing.c:253 - MotorbikeScript.NameOverride returns its own answer without consulting super.NameOverride() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:187
- ActionBase.CF_OnDebugUpdate returns its own answer without consulting super.CF_OnDebugUpdate() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
super() only on some paths · 11 · warning
- ActionDeployObject.DropDuringPlacing calls super.DropDuringPlacing() only on some paths — on the others the chain below this mod is dropped.
garage_scripts.pbo::4_World\DayZExpansion_Garage\Classes\UserActionsComponent\Actions\Continous\ActionDeployBase.c:15 - ActionGetOutTransport.OnEnd calls super.OnEnd() only on some paths — on the others the chain below this mod is dropped.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionGetOutTransport.c:52 - ActionStartEngine.OnFinishProgress calls super.OnFinishProgress() only on some paths — on the others the chain below this mod is dropped.
0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:101 - ActionStopEngine.OnExecute calls super.OnExecute() only on some paths — on the others the chain below this mod is dropped.
0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:62 - EffExhaustSmoke.Event_OnFrameUpdate calls super.Event_OnFrameUpdate() only on some paths — on the others the chain below this mod is dropped.
vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:44 - PlayerBase.RegisterTransportHit calls super.RegisterTransportHit() only on some paths — on the others the chain below this mod is dropped.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:64 - VehicleLightsComponent.EnableLight calls super.EnableLight() only on some paths — on the others the chain below this mod is dropped.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\Components\VehicleLightsComponent.c:26 - VehicleLightsComponent.SetSelectionMaterial calls super.SetSelectionMaterial() only on some paths — on the others the chain below this mod is dropped.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\Components\VehicleLightsComponent.c:15 - ActionAnimateCarSelection.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionAnimateCarSelection.c:15 - ActionDetach.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionDetach.c:15 - ExpansionVehicle.CanBeDamaged vetoes early (returns false) on some paths and defers to super.CanBeDamaged() otherwise — composes safely with vanilla's and earlier mods' conditions.
vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:181
- ActionDeployObject.DropDuringPlacing calls super.DropDuringPlacing() only on some paths — on the others the chain below this mod is dropped.
Several overrides of one hot surface · 3 · info
- 2 overrides of ItemBase.OnVariablesSynchronized within this mod.
- 2 overrides of PlayerBase.SetActions within this mod.
- 2 overrides of SeaChest.SetActions within this mod.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 166 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionAnimateCarSelection.ActionCondition |
T2 | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionAnimateCarSelection.c:15 |
ActionBase.CF_OnDebugUpdate |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\ActionBase.c:4 |
ActionCarDoors.OnStartServer |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionCarDoors.c:3 |
ActionCarDoorsOutside.OnStartServer |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionCarDoorsOutside.c:3 |
ActionCarHornLong.ActionCondition |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionCarHornBase.c:3 |
ActionCarHornShort.ActionCondition |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionCarHornBase.c:25 |
ActionConstructor.RegisterActions |
— | yes | ✓ | garage_scripts.pbo::4_World\DayZExpansion_Garage\Classes\UserActionsComponent\ActionConstructor.c:21 |
ActionConstructor.RegisterActions |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\ActionConstructor.c:21 |
ActionDeployObject.DropDuringPlacing |
— | yes | conditional | garage_scripts.pbo::4_World\DayZExpansion_Garage\Classes\UserActionsComponent\Actions\Continous\ActionDeployBase.c:15 |
ActionDetach.ActionCondition |
T2 | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionDetach.c:15 |
ActionDetach.OnExecuteServer |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionDetach.c:29 |
ActionGetInTransport.ActionCondition |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionGetInTransport.c:15 |
ActionGetInTransport.OnEndServer |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionGetInTransport.c:35 |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionGetOutTransport.c:21 |
ActionGetOutTransport.OnEnd |
— | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionGetOutTransport.c:52 |
ActionGetOutTransport.OnEndServer |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionGetOutTransport.c:64 |
ActionOpenCarDoors.ActionCondition |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionOpenCarDoors.c:3 |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionOpenCarDoorsOutside.c:3 |
ActionStartEngine.GetText |
— | yes | ✗ none | 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:17 |
ActionStartEngine.ActionCondition |
T2 | yes | ✗ none | 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:23 |
ActionStartEngine.OnFinishProgress |
— | yes | conditional | 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:101 |
ActionStartEngine.Expansion_CheckSuccess |
— | yes | ✗ none | 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:118 |
ActionStartEngineBoat.ActionCondition |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineBoat.c:15 |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineBoat.c:24 |
ActionStartEngineMotorbike.ActionCondition |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineMotorbike.c:17 |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngineMotorbike.c:26 |
ActionStopEngine.GetText |
— | yes | ✗ none | 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:17 |
ActionStopEngine.ActionCondition |
T2 | yes | ✗ none | 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:26 |
ActionStopEngine.OnExecute |
— | yes | conditional | 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:62 |
ActionStopEngine.Expansion_CheckSuccess |
— | yes | ✗ none | 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngine.c:80 |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\SingleUse\ActionStopEngineBoat.c:15 |
ActionSwitchLights.ActionCondition |
T2 | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchLights.c:15 |
ActionSwitchSeats.Start |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\UserActionsComponent\Actions\Interact\ActionSwitchSeats.c:15 |
CamoNet.SetActions |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase\CamoNet.c:15 |
CanisterGasoline.SetActions |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Expansion_Landrover_Base.c:678 |
CarDoor.EEHealthLevelChanged |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:3 |
CarDoor.NameOverride |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:24 |
CarDoor.Expansion_CarContactActivates |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\CarDoor.c:33 |
CarHud.Init |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\GUI\CarHud.c:5 |
CarHud.ShowVehicleInfo |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\GUI\CarHud.c:12 |
CarHud.RefreshVehicleHud |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\GUI\CarHud.c:31 |
CarScript.EEDelete |
T3 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\CarScript_Towing.c:32 |
CarScript.EEKilled |
T3 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\CarScript_Towing.c:39 |
CarScript.OnInput |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\CarScript_Towing.c:46 |
CarScript.OnVariablesSynchronized |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\CarScript_Towing.c:301 |
CivilianSedan.ExpansionGetWheelType |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:15 |
CivilianSedan.OnDebugSpawn |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20 |
CivSedanWheel.OnWasDetached |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\ExpansionUniversalWheel.c:56 |
DayZExpansion.OnLoaded |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\DayZExpansion.c:22 |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera1stPersonVehicle.c:21 |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera1stPersonVehicle.c:28 |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera1stPersonVehicle.c:54 |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera3rdPersonVehicle.c:30 |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera3rdPersonVehicle.c:42 |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCamera3rdPersonVehicle.c:153 |
DayZPlayerCameraBase.UpdateUDAngleUnlocked |
— | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCameraBase.c:25 |
DayZPlayerCameraBase.UpdateLRAngleUnlocked |
— | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCameraBase.c:33 |
DayZPlayerCameraBase.StdFovUpdate |
— | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\Cameras\DayZPlayerCameraBase.c:41 |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | yes | ✗ none | vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:29 |
EffExhaustSmoke.Event_OnFrameUpdate |
— | yes | conditional | vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:44 |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | yes | ✗ none | vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Particles\ExpansionVehicleSmoke.c:83 |
ExpansionESPModificationModule.OnInit |
T3 | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Modules\COT\Vehicles\ESP\ExpansionESPModificationModule.c:22 |
ExpansionSettings.Init |
— | yes | ✓ | garage_scripts.pbo::3_Game\DayZExpansion_Garage\Settings\ExpansionSettings.c:17 |
ExpansionSettings.Init |
— | yes | ✓ | vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\Settings\ExpansionSettings.c:17 |
ExpansionVehicle.DeferredInit |
— | yes | ✓ | garage_scripts.pbo::4_World\DayZExpansion_Garage\Classes\ExpansionVehicle.c:3 |
ExpansionVehicle.Init |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:33 |
ExpansionVehicle.DeferredInit |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:146 |
ExpansionVehicle.CanBeDamaged |
— | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:181 |
ExpansionVehicle.SetLockState |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:408 |
ExpansionVehicle.GetLockState |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:415 |
ExpansionVehicle.ResetKeyPairing |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:439 |
ExpansionVehicle.IsLocked |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:510 |
ExpansionVehicle.OnCECreate |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:698 |
ExpansionVehicle.OnDoorOpened |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:815 |
ExpansionVehicle.OnDoorClosed |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\ExpansionVehicle.c:827 |
Hatchback_02.ExpansionGetWheelType |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:15 |
Hatchback_02.OnDebugSpawn |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20 |
Hatchback_02_Wheel.OnWasDetached |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\ExpansionUniversalWheel.c:69 |
HatchbackWheel.OnWasDetached |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\ExpansionUniversalWheel.c:27 |
IngameHud.Init |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\GUI\IngameHud.c:15 |
InventoryQuickbar.GetQuickbarItemColor |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\GUI\Inventory\InventoryQuickbar.c:15 |
ItemBase.EEHealthLevelChanged |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\InventoryItem.c:15 |
ItemBase.CF_OnStoreSave |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:43 |
ItemBase.CF_OnStoreLoad |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:77 |
ItemBase.EEOnAfterLoad |
T3 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:125 |
ItemBase.GetHiddenSelectionIndex |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:192 |
ItemBase.OnVariablesSynchronized |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:211 |
ItemBase.OnItemLocationChanged |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:220 |
ItemBase.IsInventoryVisible |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:344 |
ItemBase.Expansion_CanObjectAttach |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase_Towing.c:253 |
ItemBase.OnVariablesSynchronized |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase_Towing.c:261 |
JMESPMeta.CreateActions |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Modules\COT\Vehicles\ESP\JMESPMetaCar.c:24 |
JMVehiclesMenu.GetVehicleTypeInfo |
— | yes | ✗ none | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Modules\COT\Vehicles\JMVehiclesMenu.c:4 |
JMVehicleSpawnerSettings.Defaults |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\VehicleSpawner\JMVehicleSpawnerSettings.c:23 |
MetalWire.UpdateAllSelections |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase\MetalWire.c:15 |
MissionGameplay.AddActiveInputExcludes |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Mission\MissionGameplay.c:3 |
MissionGameplay.RemoveActiveInputExcludes |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Mission\MissionGameplay.c:10 |
MissionGameplay.Expansion_OnUpdate |
— | yes | ✓ | vehicles_scripts.pbo::5_Mission\DayZExpansion_Vehicles\Mission\MissionGameplay.c:34 |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:8 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:20 |
ModItemRegisterCallbacks.RegisterRestrained |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:29 |
ModItemRegisterCallbacks.RegisterSurrender |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:34 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:39 |
ModItemRegisterCallbacks.RegisterPistol |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:113 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:118 |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:123 |
ModItemRegisterCallbacks.RegisterLauncher |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:128 |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\JMAnimRegister.c:133 |
MotorbikeScript.CF_OnStoreSave |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:8 |
MotorbikeScript.CF_OnStoreLoad |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:18 |
MotorbikeScript.EEOnAfterLoad |
T3 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:36 |
MotorbikeScript.EEOnCECreate |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:43 |
MotorbikeScript.OnCEIterate |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:50 |
MotorbikeScript.EEItemAttached |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:57 |
MotorbikeScript.EEItemDetached |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:64 |
MotorbikeScript.GetMomentum |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:71 |
MotorbikeScript.OnContact |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:76 |
MotorbikeScript.DamageCrew |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:85 |
MotorbikeScript.EEKilled |
T3 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:91 |
MotorbikeScript.EOnPostSimulate |
T1 | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:98 |
MotorbikeScript.OnUpdate |
T0 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:117 |
MotorbikeScript.CanReceiveAttachment |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:124 |
MotorbikeScript.CanReleaseAttachment |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:135 |
MotorbikeScript.IsInventoryVisible |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:146 |
MotorbikeScript.NameOverride |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:187 |
MotorbikeScript.OnBeforeEngineStart |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:298 |
MotorbikeScript.OnEngineStart |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:309 |
MotorbikeScript.OnEngineStop |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\MotorbikeScript.c:316 |
OffroadHatchback.ExpansionGetWheelType |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:15 |
OffroadHatchback.OnDebugSpawn |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20 |
PipeWrench.SetActions |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase\PipeWrench.c:15 |
PlayerBase.SetActions |
T2 | yes | ✓ | garage_scripts.pbo::4_World\DayZExpansion_Garage\Entities\ManBase\PlayerBase.c:3 |
PlayerBase.Init |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:33 |
PlayerBase.SetActions |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:41 |
PlayerBase.RegisterTransportHit |
— | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:64 |
PlayerBase.EEOnDamageCalculated |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:89 |
PlayerBase.EEHitBy |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:114 |
PlayerBase.ModCommandHandlerInside |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:121 |
PlayerBase.OnDisconnect |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:154 |
PlayerBase.OnVehicleSeatDriverEnter |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:178 |
PlayerBase.OnVehicleSeatDriverLeft |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:210 |
PlayerBase.OnLand |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:226 |
PlayerBase.OnCommandSwimStart |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:242 |
PlayerBase.TryHideItemInHands |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:250 |
PlayerBase.HeadingModel |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:286 |
PlayerBase.CF_OnStoreSave |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:362 |
PlayerBase.CF_OnStoreLoad |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:381 |
PlayerBase.AfterStoreLoad |
T3 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Players\PlayerBase.c:399 |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\Plugins\PluginDiagMenu.c:24 |
PluginDiagMenu.RegisterModdedDiags |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\Plugins\PluginDiagMenu.c:44 |
PluginDiagMenuClient.BindCallbacks |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\Plugins\PluginDiagMenu.c:142 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Classes\Recipes\PluginRecipesManager.c:18 |
SeaChest.SetActions |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Expansion_Landrover_Base.c:667 |
SeaChest.SetActions |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Expansion_Landrover_Base.c:689 |
Sedan_02.ExpansionGetWheelType |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:15 |
Sedan_02.OnDebugSpawn |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20 |
Sedan_02_Wheel.OnWasDetached |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\ExpansionUniversalWheel.c:43 |
Truck_01_Base.ExpansionGetWheelType |
— | yes | ✗ none | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Truck_01_Base.c:14 |
Truck_01_Wheel.OnWasDetached |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\ExpansionUniversalWheel.c:82 |
Truck_01_WheelDouble.OnWasDetached |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Items\ExpansionUniversalWheel.c:95 |
VehicleContactData.SetData |
— | yes | ✓ | vehicles_scripts.pbo::3_Game\DayZExpansion_Vehicles\VehicleContactData.c:5 |
VehicleLightsComponent.SetSelectionMaterial |
— | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\Components\VehicleLightsComponent.c:15 |
VehicleLightsComponent.EnableLight |
— | yes | conditional | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\Components\VehicleLightsComponent.c:26 |
WoodBase.OnTreeCutDown |
— | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\WoodBase.c:22 |
WoodenCrate.SetActions |
T2 | yes | ✓ | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Expansion_Landrover_Base.c:699 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
DayZPlayerCamera1stPersonVehicle.OnUpdate | T0 | 1000.0 | measured | 0.0248 |
DayZPlayerCamera3rdPersonVehicle.OnUpdate | T0 | 1000.0 | measured | 0.0248 |
MotorbikeScript.EOnPostSimulate | T1 | 1000.0 | placeholder | 0.0248 |
MotorbikeScript.OnUpdate | T0 | 1000.0 | measured | 0.0248 |
ItemBase.OnItemLocationChanged | T2 | 130.0 | measured | 0.0032 |
MotorbikeScript.EEItemAttached | T2 | 130.0 | measured | 0.0032 |
MotorbikeScript.EEItemDetached | T2 | 130.0 | measured | 0.0032 |
ActionStartEngine.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionStopEngine.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ActionCarHornLong.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionCarHornShort.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionStartEngineBoat.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionStartEngineMotorbike.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionAnimateCarSelection.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionDetach.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionGetInTransport.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionOpenCarDoors.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionOpenCarDoorsOutside.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionSwitchLights.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.EEHealthLevelChanged | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.IsInventoryVisible | T2 | 8.0 | placeholder | 0.0002 |
CamoNet.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PipeWrench.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
CarDoor.EEHealthLevelChanged | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
CarScript.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
SeaChest.SetActions | T2 | 8.0 | placeholder | 0.0002 |
CanisterGasoline.SetActions | T2 | 8.0 | placeholder | 0.0002 |
SeaChest.SetActions | T2 | 8.0 | placeholder | 0.0002 |
WoodenCrate.SetActions | T2 | 8.0 | placeholder | 0.0002 |
MotorbikeScript.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
MotorbikeScript.CanReleaseAttachment | T2 | 8.0 | placeholder | 0.0002 |
MotorbikeScript.IsInventoryVisible | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.EEOnAfterLoad | T3 | 0.1 | placeholder | 0.0000 |
PlayerBase.AfterStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
CarScript.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
CarScript.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
MotorbikeScript.EEOnAfterLoad | T3 | 0.1 | placeholder | 0.0000 |
MotorbikeScript.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
ExpansionESPModificationModule.OnInit | T3 | 0.1 | placeholder | 0.0000 |
Repeating timers
| period (ms) | residency ms/s | firing ms/s | where |
|---|---|---|---|
| 5000 | 0.1400 | 0.000005 | vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedBoats\ExpansionLHD.c:60 |
Includes 0.031 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
0_garage_preload.pbo
DayZExpansion_Garage_PreloadrequiredVersion 0.1 — no requiredAddons
0_vehicles_preload.pbo
DayZExpansion_Vehicles_PreloadrequiredVersion 0.1 — no requiredAddons
garage_gui.pbo
DayZExpansion_Garage_GUIrequiredVersion 0.1 — no requiredAddonsDayZExpansion_Garage_GUIrequiredVersion 0.1 — no requiredAddons
garage_objects.pbo
DayZExpansion_Garage_ObjectsrequiredVersion 0.1 — requiresDZ_DataDayZExpansion_Garage_ObjectsrequiredVersion 0.1 — requiresDZ_Data
garage_scripts.pbo
DayZExpansion_Garage_ScriptsrequiredVersion 0.1 — requiresDayZExpansion_Core_Scripts
languagecore_garage.pbo
DayZExpansion_LanguageCore_GaragerequiredVersion 0.1 — no requiredAddons
languagecore_vehicles.pbo
DayZExpansion_LanguageCore_VehiclesrequiredVersion 0.1 — no requiredAddons
skins_vehicles.pbo
DayZExpansion_Vehicles_SkinsrequiredVersion 0.1 — requiresDayZExpansion_Vehicles_Scripts
sounds_vehicles_air_hatchbird.pbo
DayZExpansion_Sounds_Vehicles_Air_HatchBirdrequiredVersion 0.1 — requiresDZ_Sounds_Effects
sounds_vehicles_common.pbo
DayZExpansion_Sounds_CommonrequiredVersion 0.1 — requiresDZ_Sounds_Effects
sounds_vehicles_ground_bus.pbo
DayZExpansion_Sounds_Ground_BusrequiredVersion 0.1 — requiresDZ_Sounds_Effects
sounds_vehicles_ground_civiliansedan.pbo
DayZExpansion_Sounds_Ground_Vehicle_CivilianSedanrequiredVersion 0.1 — requiresDZ_Sounds_Effects
sounds_vehicles_ground_hatchback_02.pbo
DayZExpansion_Sounds_Ground_Vehicle_Hatchback_02requiredVersion 0.1 — requiresDZ_Sounds_Effects
sounds_vehicles_ground_offroadhatchback.pbo
DayZExpansion_Sounds_Ground_OffroadHatchbackrequiredVersion 0.1 — requiresDZ_Sounds_Effects
sounds_vehicles_ground_sedan_02.pbo
DayZExpansion_Sounds_Ground_Vehicle_Sedan_02requiredVersion 0.1 — requiresDZ_Sounds_Effects
sounds_vehicles_ground_truck_01_base.pbo
DayZExpansion_Sounds_Ground_Truck_01_BaserequiredVersion 0.1 — requiresDZ_Sounds_Effects
vehicles_air_gyro.pbo
DayZExpansion_Vehicles_Air_GyrorequiredVersion 0.1 — requiresDayZExpansion_Vehicles_Data
vehicles_air_hatchbird.pbo
DayZExpansion_Vehicles_Air_HatchBirdrequiredVersion 0.1 — requiresDayZExpansion_Vehicles_Ground_Hatchback
vehicles_ground_civilliansedan.pbo
DayZExpansion_Vehicles_Ground_CivilianSedanrequiredVersion 0.1 — requiresDayZExpansion_Vehicles_Data
vehicles_ground_hatchback_02.pbo
DayZExpansion_Vehicles_Ground_Hatchback_02requiredVersion 0.1 — requiresDayZExpansion_Vehicles_Data
vehicles_ground_landrover.pbo
DayZExpansion_Vehicles_Ground_LandRoverrequiredVersion 0.1 — requiresDZ_Gear_Camping,DZ_Vehicles_Parts,DayZExpansion_Vehicles_Data
vehicles_ground_offroad_02.pbo
DayZExpansion_Vehicles_Ground_Offroad_02requiredVersion 0.1 — requiresDZ_Vehicles_Wheeled
vehicles_ground_offroadhatchback.pbo
DayZExpansion_Vehicles_Ground_HatchbackrequiredVersion 0.1 — requiresDayZExpansion_Vehicles_Data
vehicles_ground_oldbike.pbo
DayZExpansion_Vehicles_Ground_oldbikerequiredVersion 0.1 — requiresDayZExpansion_Vehicles_Data
vehicles_ground_sedan_02.pbo
DayZExpansion_Vehicles_Ground_Sedan_02requiredVersion 0.1 — requiresDayZExpansion_Vehicles_Data
vehicles_ground_singletrack.pbo
DayZExpansion_Vehicles_SingletrackrequiredVersion 0.1 — requiresDZ_Vehicles_Singletrack
vehicles_ground_truck_01.pbo
DayZExpansion_Vehicles_Ground_Truck_01requiredVersion 0.1 — requiresDayZExpansion_Vehicles_Data
vehicles_ground_uaz.pbo
DayZExpansion_Vehicles_Ground_UAZrequiredVersion 0.1 — requiresDayZExpansion_Vehicles_Data
vehicles_gui.pbo
DayZExpansion_Vehicles_GUIrequiredVersion 0.1 — no requiredAddons
vehicles_objects_gear.pbo
DayZExpansion_Vehicles_Objects_GearrequiredVersion 0.1 — requiresDZ_Gear_Camping,DZ_Vehicles_Parts,DZ_Scripts,DayZExpansion_Objects_Gear_Spraycans
vehicles_scripts.pbo
DayZExpansion_Vehicles_ScriptsrequiredVersion 0.1 — requiresDayZExpansion_Core_Scripts
vehicles_water_boat_01.pbo
DayZExpansion_Vehicles_Water_Boat_01requiredVersion 0.1 — requiresDZ_Vehicles_Water
vehicles_water_zodiac.pbo
DayZExpansion_Vehicles_Water_Boat_ZodiacrequiredVersion 0.1 — requiresDayZExpansion_Vehicles_Data
census 1.1 · findings 1.1 · hash 187e38ebb4238c5d