← modperf · analyzed mods

Namalsk Clothing Expansion

Introduction: Greetings fellow survivors and welcome to the Namalsk Clothing Expansion, or NCE for short. This is a retexture pack that adds a wide variety of clothing suited and designed for Namalsk and also compliments the lore and environment to a large extent. I got super inspired to bring this to the community as an addon due to the excitement I received playing on the map and the great feeling it brings along,… (more)

Introduction: Greetings fellow survivors and welcome to the Namalsk Clothing Expansion, or NCE for short. This is a retexture pack that adds a wide variety of clothing suited and designed for Namalsk and also compliments the lore and environment to a large extent. I got super inspired to bring this to the community as an addon due to the excitement I received playing on the map and the great feeling it brings along, Namalsk truly is a splendid project and I can't thank Sumrak enough for his contribution to the DayZ community. Hopes are also high to expand NCE in the future. Overview: New Clothing Sets: (Image Showcases are at the end of the preview pictures, there is also edits to the heat insulation levels that are still balanced out with the Namalsk environment) 6x Combat Uniform Sets (TTSKO) - Patterns: Flora, EMR North, Kamysh, SURPAT, SPLAV, RYAB Items: Combat Jacket, Combat Pants, Tactical Vest 6x Gorka Patrol Uniform Sets - Patterns: EMR Autumn, Listopad, Partizan, Berezka, Yagel, Pervotrop Items: Gorka Hood, Gorka Jacket, Gorka Pants, Gorka Tactical Vest 2x CTRG Uniform Sets - Patterns: Woodland, Arctic Items: Hood, Balaclava, Jacket, Pants, Tactical Vest 2x M65 Jackets - Colours: Dark Green, White 4x SSH Helmets - Colours: Dark Green, Clouds, Clouds Winter, Winter 8x Beanie Hats - Colours: Beige, Blue, Brown, Grey, White, Ripple, Breza, Spekter 4x Ushankas - Colours: Beige, White, Relish, Tseefra 3x Worker's Uniforms - Regions: Vorkuta, Jalovisko, Lubjansk 2x Thermal Clothing Sets - Patterns: White and Strata Items: Hood, Jacket, Pants, Vest 1x 3-Hole Balaclava - Colours: White Notes: -Special thanks to the Facepunch camo thread artists and Reddit camo thread artists that made works such as these possible. -Types XML File is included in the mod with the contents of the mod and have been balanced as much as possible. (Copy from top item to bottom item and do not include the at the start and the at the bottom, because your server's types.xml already has them.) | FREE TO REPACK WITH CREDITS & LINK TO MOD | © Copyright 2020 - All rights reserved by Sir Kydric (https://steamcommunity.com/id/Kydric/) v.1.2.1.

Workshop 2319479581 · mod updated 2020-12-14 · analyzed 2026-10-03 06:06 UTC · history · 0 script files

CharacterEquipment Workshop tags, chosen by the author

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
Chain-safe

Every server-visible override preserves its chain.

Structural footprint 1.1
A
clean
No server script overrides, so nothing to rank.

No server-side script overrides. Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

NCE_RP.pbo

  • NCE_RP requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks, DZ_Characters_Pants, DZ_Characters_Tops, DZ_Gear_Containers, DZ_Characters_Headgear, DZ_Data

census 1.1 · findings 1.1 · hash 666f8c151632ea04