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PsychoGaming Big Boys Pack

Camper RV Camper F150 - 4 variations Military Gurkha - 4 variations Military Humvee - 4 variations Military MRAP - 4 variations Rustic Van - 4 variations Jeep Wrangler Off-road - 4 variations Mod now includes Keys

Workshop 2428693622 · mod updated 2023-01-14 · analyzed 2026-10-03 06:47 UTC · history · 67 script files

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
Chain-safe

Every server-visible override preserves its chain.

Structural footprint 1.1
A
clean
Heavier than 42% of 328 scripted mods analyzed.

less than 0.001% of each server frame at 100 players (0.001 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Where this mod sits

Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 21 others share it. Ranked list.

20
40
60
  • 24 mods
    0.0000022 to 0.0000046 ms/s · grade A
  • 7 mods
    0.0000046 to 0.00001 ms/s · grade A
  • 1 mod
    0.00001 to 0.000022 ms/s · grade A
  • 1 mod
    0.000022 to 0.000046 ms/s · grade A
  • 37 mods
    0.0001 to 0.00022 ms/s · grade A
  • 26 mods
    0.00022 to 0.00046 ms/s · grade A
  • 33 mods
    0.00046 to 0.001 ms/s · grade A
  • This mod
  • 13 mods
    0.0022 to 0.0046 ms/s · grade A
  • 10 mods
    0.0046 to 0.01 ms/s · grade A
  • 5 mods
    0.01 to 0.022 ms/s · grade A
  • 18 mods
    0.022 to 0.046 ms/s · grade A
  • 17 mods
    0.046 to 0.1 ms/s · grade A
  • 41 mods
    0.1 to 0.22 ms/s · grade A
  • 26 mods
    0.22 to 0.46 ms/s · grade A
  • 28 mods
    0.46 to 1 ms/s · grade A
  • 8 mods
    1 to 2.2 ms/s · grade A to B
  • 10 mods
    2.2 to 4.6 ms/s · grade B
  • 1 mod
    4.6 to 10 ms/s · grade B to C
A316
B11
C1
D0
E0
ms/s, log scale: each labelled step is ten times the one before. Letter grade and mods holding it below the axis.
Where the load comes from

Event hooks carry 99.8% of this mod's structural load. 0.001 ms/s in all.

99.8%Event hooks · 99.8%
7 hooks · 0.0014 ms/s
Event hooksrun when something happens: an inventory move, a hit, an action 7 hooks 0.0014 ms/s 99.8% CanisterGasoline.SetActions, PlayerBase.SetActions, PortableGasStove.SetActions

Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.

Where this mod runs often

Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.

SetActions × 3 classes
per event
no I/O, timers or RPC

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 28 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
ActionConstructor.RegisterActions — yes ✓ gglaw_CamperRV.pbo::scripts\gglaw_CamperRV\GlywVANGlawActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ gglaw_VanExtra.pbo::scripts\gglaw_VanExtra\GlowVANGlawActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ gglaw_Wrangler.pbo::scripts\gglaw_Wrangler\GlowGlawActionConstructor.c:3
CanisterGasoline.SetActions T2 yes ✓ gglaw_CamperRV.pbo::scripts\gglaw_CamperRV\inventoryitem.c:66
CanisterGasoline.SetActions T2 yes ✓ gglaw_CmpF100.pbo::scripts\gglaw_CmpF100\inventoryitem.c:66
JMAnimRegister.RegisterHeavy — yes ✓ gglaw_CamperRV.pbo::scripts\gglaw_CamperRV\playerbase.c:3
JMAnimRegister.RegisterOneHanded — yes ✓ gglaw_CamperRV.pbo::scripts\gglaw_CamperRV\playerbase.c:18
JMAnimRegister.RegisterHeavy — yes ✓ gglaw_CmpF100.pbo::scripts\gglaw_CmpF100\playerbase.c:3
JMAnimRegister.RegisterOneHanded — yes ✓ gglaw_CmpF100.pbo::scripts\gglaw_CmpF100\playerbase.c:18
JMAnimRegister.RegisterHeavy — yes ✓ gglaw_Gurkha.pbo::scripts\gglaw_Gurkha\playerbase.c:3
JMAnimRegister.RegisterOneHanded — yes ✓ gglaw_Gurkha.pbo::scripts\gglaw_Gurkha\playerbase.c:18
JMAnimRegister.RegisterHeavy — yes ✓ gglaw_PsychoUrall.pbo::scripts\gglaw_PsychoUrall\playerbase.c:3
JMAnimRegister.RegisterOneHanded — yes ✓ gglaw_PsychoUrall.pbo::scripts\gglaw_PsychoUrall\playerbase.c:18
JMAnimRegister.RegisterHeavy — yes ✓ gglaw_VanExtra.pbo::scripts\gglaw_VanExtra\playerbase.c:3
JMAnimRegister.RegisterOneHanded — yes ✓ gglaw_VanExtra.pbo::scripts\gglaw_VanExtra\playerbase.c:18
JMAnimRegister.RegisterHeavy — yes ✓ gglaw_Wrangler.pbo::scripts\gglaw_Wrangler\playerbase.c:3
JMAnimRegister.RegisterOneHanded — yes ✓ gglaw_Wrangler.pbo::scripts\gglaw_Wrangler\playerbase.c:18
JMAnimRegister.RegisterHeavy — yes ✓ gglaw_humvee.pbo::scripts\gglaw_humvee\playerbase.c:3
JMAnimRegister.RegisterOneHanded — yes ✓ gglaw_humvee.pbo::scripts\gglaw_humvee\playerbase.c:18
JMAnimRegister.RegisterHeavy — yes ✓ gglaw_mrap.pbo::scripts\gglaw_MRAP\playerbase.c:3
JMAnimRegister.RegisterOneHanded — yes ✓ gglaw_mrap.pbo::scripts\gglaw_MRAP\playerbase.c:18
JMAnimRegister.RegisterHeavy — yes ✓ ggsquad_mercedes.pbo::scripts\ggsquad_mercedes\playerbase.c:3
JMAnimRegister.RegisterOneHanded — yes ✓ ggsquad_mercedes.pbo::scripts\ggsquad_mercedes\playerbase.c:18
PlayerBase.SetActions T2 yes ✓ gglaw_CamperRV.pbo::scripts\gglaw_CamperRV\GlywVANGlawPlayerBase.c:3
PlayerBase.SetActions T2 yes ✓ gglaw_VanExtra.pbo::scripts\gglaw_VanExtra\GlowVANGlawPlayerBase.c:3
PlayerBase.SetActions T2 yes ✓ gglaw_Wrangler.pbo::scripts\gglaw_Wrangler\GlowGlawPlayerBase.c:3
PortableGasStove.SetActions T2 yes ✓ gglaw_CamperRV.pbo::scripts\gglaw_CamperRV\inventoryitem.c:77
PortableGasStove.SetActions T2 yes ✓ gglaw_CmpF100.pbo::scripts\gglaw_CmpF100\inventoryitem.c:77
Dispatch surfaces and timers the grade prices
surfacetierrate (Hz)rate sourcems/s
PlayerBase.SetActionsT2 8.0placeholder0.0002
CanisterGasoline.SetActionsT2 8.0placeholder0.0002
PortableGasStove.SetActionsT2 8.0placeholder0.0002
CanisterGasoline.SetActionsT2 8.0placeholder0.0002
PortableGasStove.SetActionsT2 8.0placeholder0.0002
PlayerBase.SetActionsT2 8.0placeholder0.0002
PlayerBase.SetActionsT2 8.0placeholder0.0002

Includes 0.001 ms/s from placeholder-rated surfaces.

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

gglaw_CamperRV.pbo

  • gglaw_CamperRV requiredVersion 0.1 —
    requires 13 addons DZ_Scripts, DZ_Data, DZ_Gear_Containers, DZ_Sounds_Effects, DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Gear_Cooking, DZ_Gear_Tools, DZ_Weapons_Projectiles, DZ_Weapons_Firearms, DZ_Weapons_Melee, DZ_Gear_Camping, DZ_Weapons_Ammunition

gglaw_CmpF100.pbo

  • gglaw_CmpF100 requiredVersion 0.1 —
    requires 13 addons DZ_Scripts, DZ_Data, DZ_Gear_Containers, DZ_Sounds_Effects, DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Gear_Cooking, DZ_Gear_Tools, DZ_Weapons_Projectiles, DZ_Weapons_Firearms, DZ_Weapons_Melee, DZ_Gear_Camping, DZ_Weapons_Ammunition

gglaw_Gurkha.pbo

  • gglaw_Gurkha requiredVersion 0.1 — requires DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Sounds_Effects, DZ_Data

gglaw_PsychoUrall.pbo

  • gglaw_PsychoUrall requiredVersion 0.1 — requires DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Data, DZ_Scripts, DZ_Sounds_Effects, DZ_Gear_Containers, DZ_Gear_Camping

gglaw_VanExtra.pbo

  • gglaw_VanExtra requiredVersion 0.1 — requires DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Data, DZ_Scripts, DZ_Sounds_Effects, DZ_Gear_Containers, DZ_Gear_Camping

gglaw_Wrangler.pbo

  • gglaw_Wrangler requiredVersion 0.1 — requires DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Data, DZ_Scripts, DZ_Sounds_Effects, DZ_Gear_Containers, DZ_Gear_Camping

gglaw_humvee.pbo

  • gglaw_humvee requiredVersion 0.1 — requires DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Data, DZ_Scripts, DZ_Sounds_Effects, DZ_Gear_Containers, DZ_Gear_Camping

gglaw_mrap.pbo

  • gglaw_MRAP requiredVersion 0.1 — requires DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Sounds_Effects, DZ_data

ggsquad_mercedes.pbo

  • ggsquad_mercedes requiredVersion 0.1 — requires DZ_Vehicles_Wheeled, DZ_Vehicles_Parts, DZ_Sounds_Effects, DZ_data

census 1.1 · findings 1.1 · hash f95f879beb8c9bf9