AbandonedVehicleRemover
Removes abandoned vehicles. Don't you hate it when players fix up a vehicle, drive it to a remote location on the map and then just leave it there, never to be seen again? Then this mod is for you. A vehicle is considered abandoned when: - It has been left alone without player interaction for X amount of time (Lifetime in AbandonedVehicleRemover/Settings.json in your server profile folder) - It is not in a player's… (more)
Removes abandoned vehicles. Don't you hate it when players fix up a vehicle, drive it to a remote location on the map and then just leave it there, never to be seen again? Then this mod is for you. A vehicle is considered abandoned when: - It has been left alone without player interaction for X amount of time (Lifetime in AbandonedVehicleRemover/Settings.json in your server profile folder) - It is not in a player's network bubble - It is not in a territory flag's refresh radius - It is not near (within 15m) an object that could be refreshed by a territory flag (even if none is present) When all those conditions are met, the vehicle is deleted. Why is this needed? Vehicles spawned via the Central Economy event system have no lifetime and thus stay on the map indefinitely (or until they are destroyed). This mod fills that gap. Should be run as servermod (-servermod=@AbandonedVehicleRemover). There is no need to wipe when adding or removing this mod. Configurable via AbandonedVehicleRemover/Settings.json in your server profile folder which will be created automatically. Lifetime Max lifetime of vehicles in seconds. A vehicle's lifetime will reset when it is interacted with (getting in/out, moving stuff in/out of cargo, attaching/detaching parts). Default 1209600 seconds = 14 days. UpdateInterval Minimum amount of time in seconds that needs to pass before a vehicle is checked if it has been abandoned. Default 1200 seconds = 20 minutes. SaveInterval Minimum amount of time that needs to pass before settings are saved. Default 600 seconds = 10 minutes. Logging Enable (1) or disable (0) logging
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