Proxy Search Framework
**NOTICE 1.18 has fucked all my mods that define a static based object, by disconnecting the object from its defined SCRIPT class.. for now.. there is NO FIX! i will do my best to resolve this.. but once again.. waiting on BI to get their shit together** *KNOWN BUG* *04/30/2022* Currently, ANY objects defined in config under StaticObject(such as in this mod, OR any other mod) will not be displayed inside custom… (more)
**NOTICE 1.18 has fucked all my mods that define a static based object, by disconnecting the object from its defined SCRIPT class.. for now.. there is NO FIX! i will do my best to resolve this.. but once again.. waiting on BI to get their shit together** *KNOWN BUG* *04/30/2022* Currently, ANY objects defined in config under StaticObject(such as in this mod, OR any other mod) will not be displayed inside custom placed buildings, ONLY inside buildings baked into the MAP. There is absolutly NOTHING i can do to fix this.. This is the same for any other mod that defines static objects that are typically inside of buildings. A support ticket has been filed with BI.... https://feedback.bistudio.com/T164635 This framework is designed to help modders create mods that require the targeting of asstes inside of buildings, known as proxies. This base framework will target MOST indoor objects such as tables, chairs, decor.. and the likes, and will provide the name of the object pulled from the config.cpp Being able to target these proxies opens doors for many types of mods, Such as searching fridges or dressers. This mod is designed for modders, not the average client. Included are comments to help understand how to make your own targting conditions and the format. KNOWN ISSUES: Not all static objects have been defined yet and will grow as the game grows. Not all buildings are perfect, so sometimes proxies are not able to be targeted, this is a problem with the buidling's view geo most times. The city hospital and HTC are good examples. Adding static objects: For this framework to function properly, static objects will need to be defined in the config.cpp AND in a scripted class. Please report any issue you come across! This is still a WIP! MODDERS: you will need to list this as a required mod for the proper functions. the CfgPatches name for this mod is 'ShowMEInfo' place that in your required addons in your mods config.cpp requiredAddons[] = {"DZ_Data","ShowMEInfo"}; This will ensure the framework is loaded first.. Indoor Plumbig is a an example mod using this framework. You may use it as a good example to learn from. Indoor Plumbing USAGE & TERMS: - You MAY NOT repack or publish this mod on any platform including Steam. Dont ask. - You MAY unpack to learn from the provided examples on how to make your own actions CREDITS HunterZ - for proxy search debugging therories and intellectual concept PERMISSION IS NOT GRANTED FOR THIS MOD TO BE INCLUDED IN A "SERVER PACK" or "MOD PACK". ‘Collections’ are allowed. Copyright © 2021 Zedmag Please consider donating, Thank you!
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