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BetterVendingMachines

BetterVendingMachines is a great addition to your server, if you're in search for amazing vending machines (and now an ATM). There is many different variants that can be used for your trader categories. And... For those very dark nights, the machines will glow. Any ideas/ suggestions you have for the mod, leave a comment down below. I hope you enjoy what this mod brings! THIS IS NOT A STANDALONE TRADER SYSTEM This… (more)

BetterVendingMachines is a great addition to your server, if you're in search for amazing vending machines (and now an ATM). There is many different variants that can be used for your trader categories. And... For those very dark nights, the machines will glow. Any ideas/ suggestions you have for the mod, leave a comment down below. I hope you enjoy what this mod brings! THIS IS NOT A STANDALONE TRADER SYSTEM This mod is compatible/ requires one, * Dr. Jones Trader * TraderPlus This version is not compatible with DayZ Expansion Market. If you're looking for one that is compatible with DayZ Expansion... click the image below, - Sci-fi Vending Machine - Sci-fi ATM - Simple and clean look - Glows in the dark - Many different types of traders Anything marked with (*) was added in most recent update Type Classname Weapons BVM_VendingMachine_weapons * Firearms BVM_VendingMachine_firearms * Sidearms BVM_VendingMachine_sidearms * Melee BVM_VendingMachine_melee * Vanilla Weapons BVM_VendingMachine_vanilla_weapons * Modded Weapons BVM_VendingMachine_modded_weapons Ammunition BVM_VendingMachine_ammunition Attachments BVM_VendingMachine_attachments Donator BVM_VendingMachine_donator VIP BVM_VendingMachine_vip Special BVM_VendingMachine_special Exchange BVM_VendingMachine_exchange Tools BVM_VendingMachine_tools Spray Paint BVM_VendingMachine_spray Base Building BVM_VendingMachine_building Crafting BVM_VendingMachine_crafting Medical BVM_VendingMachine_medical Consumables BVM_VendingMachine_consumables Food BVM_VendingMachine_food Beverages BVM_VendingMachine_beverages Cooking BVM_VendingMachine_cooking Miscellaneous BVM_VendingMachine_miscellaneous Clothing BVM_VendingMachine_clothing Vanilla Clothing BVM_VendingMachine_vanilla_clothing Modded Clothing BVM_VendingMachine_modded_clothing Military Clothing BVM_VendingMachine_military_clothing Armor BVM_VendingMachine_armor Drugs BVM_VendingMachine_drugs Hunting BVM_VendingMachine_hunting Fishing BVM_VendingMachine_fishing Mining BVM_VendingMachine_mining Farming BVM_VendingMachine_farming Boats BVM_VendingMachine_boats Helicopters BVM_VendingMachine_helicopters Vehicles BVM_VendingMachine_vehicles Vehicle Parts BVM_VendingMachine_vehicle_parts Garage BVM_VendingMachine_garage Raiding BVM_VendingMachine_raiding * Explosives BVM_VendingMachine_explosives Blackmarket BVM_VendingMachine_blackmarket Collectables BVM_VendingMachine_collectables Dogtags BVM_VendingMachine_dogtags Crypto BVM_VendingMachine_crypto Bitcoin BVM_VendingMachine_bitcoin Anything marked with (*) was added in most recent update Type Classname * ATM (White) BVM_ATM * ATM (Red) BVM_ATM_red * ATM (Blue) BVM_ATM_blue * ATM (Green) BVM_ATM_green * ATM (Purple) BVM_ATM_purple Dr. Jones Trader SETUP Here is a video guide on how to setup the vending machines for your trader, https://www.youtube.com/watch?v=W1SIJwruaHw If you've got NPC's setup in your trader currently, here is an example of replacing classnames in TraderObjects.txt // -------------------------------------- Trader Markers -------------------------------------- // Green Mountain: Weapons <TraderMarker> 0 // Weapons <TraderMarkerPosition> 3692.121, 402.012, 5995.818 <TraderMarkerSafezone> 600 // -------------------------------------- Objects to Spawn -------------------------------------- // Green Mountain: Weapons <Object> BVM_VendingMachine_Weapons // Weapons <ObjectPosition> 3692.121, 402.012, 5995.818 <ObjectOrientation> 74, 0, 0 <ObjectAttachment> NPC_DUMMY If you're unable to interact with the vending machine make sure your "ObjectAttachment" isn't commented out and is "NPC_DUMMY". Meaning there is two slashes in the front "//" TraderPlus SETUP Steam is not allowing me to post an example for some reason... If you'd need an example join my discord Enhanced Banking | ATM setup can be found in ATMPosition.json Requires a separate mod as it would require a dependency for the ATM to work. You can find the mod by CLICKING HERE! [ { "classname": "BVM_ATM", "position": [ 0.0, 0.0, 0.0 ], "orientation": [ 0.0, 0.0, 0.0 ], ... }, ] Advanced Banking | Requires a separate mod as it would require a dependency for the ATM to work. You can find the mod by CLICKING HERE! If you like this mod and would like to support me, consider donating. All donations are lovely and bring me great joy in life. You can also support me by giving this mod a thumbs up and recommending more servers to converting to these vending machines.

Workshop 2764730905 · mod updated 2023-03-30 · analyzed 2026-10-03 06:36 UTC · history · 0 script files

Props Workshop tags, chosen by the author

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
Chain-safe

Every server-visible override preserves its chain.

Structural footprint 1.1
A
clean
No server script overrides, so nothing to rank.

No server-side script overrides. Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

BetterVendingMachines.pbo

  • BetterVendingMachines requiredVersion 0.1 — no requiredAddons
  • BVM_VendingMachine requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs

census 1.1 · findings 1.1 · hash 666f8c151632ea04