EDO_WEAPONS
‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ Important to take note, this is a standalone section of full Blackout EDO mod. This version contains only the weapons. This mod is not compatible with the full mod. Thank you for your interest in our project. We’ve been very fortunate to be able to put this together and we can’t wait for you to get these items in your virtual hands. This has been a passion… (more)
‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ Important to take note, this is a standalone section of full Blackout EDO mod. This version contains only the weapons. This mod is not compatible with the full mod. Thank you for your interest in our project. We’ve been very fortunate to be able to put this together and we can’t wait for you to get these items in your virtual hands. This has been a passion project for me and with the help of those around me, I’ve been able to bring it to you. I hope you enjoy it. ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ Is this mod free to use off of the workshop? Yes, this mod is 100% free to use on any server. Can I suggest a idea to add to the mod? Yes, anytime. You can do so in our Discord. Link below. Can I buy the source code of this mod? No, that is not possible, but I can give you the link to any model and the contact to skilled weapon model importers. Do I get anything special for donating to this project? Nothing special, donating helps me gauge people’s support of the project and encourages future development but we’ve done a lot simply because we wanted to and we will continue to do so. Is there be an official .xml file set for this mod? Yes, they are included and kept current as much as possible. This includes your types.xml, traderconfig.txt and cfgspawnabletypes.xml. These are a basic starting point but you will probably need to adjust, atleast the types.xml and tradercofig.txt, to you servers specific loot economy. I’ve seen the exact same models in your mod in other weapons mods. Why? There are only so many models available for purchase on sites such as CGTrader, Sketchfab, etc. We all buy from that pool of models available. I have done my best to try to buy the higher quality, more expensive models during sales to try to not just have all the same guns everyone does. It’s not possible 100% of the time. You can rest assured that with every model in my pack, I have own the original model and I had them professionally imported by the best importers I’ve come to know. (i.e. jdfnc24, CashewSan, Inkota) Why did you start this project? I’ve looked at and tried every weapon mod on the workshop and each one has something I would do differently, whether it be model quality, texture quality, name/description of weapons in-game, bland audio files for custom weapons. Ultimately, this mod will be used on my servers because it will be how I would’ve wanted it. My mod isn’t perfect but I’m releasing it public by the off chance people like it as much as I do. ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ • The Fix by Q • ACR • AK5C • AK-74 • AKS-74u • AKM • AN-94 • AR-15 • ARX160 • AS VAL • AUGA1 • F2000 • FAMAS • Fedorov Advomat • FG-42 • FN FAL • G36A1 • Groza • HK-416 • M1A SOCOM • M110 • M1918 BAR • M1941 Johnson • M4A1 • MDR • MK-14 • MK-18 • SA-58 • SA-80 • SCAR-L • SCAR-H • SG-552 • SKS • TKB-0146 • Stoner63a • Winchester 1983 • PKM • M60 • M240b • MG-42 • M249 • U-100 • Berretta M9 • Magnum Super Sport • Raging Bull • Tec-9 • Desert Eagle • Glock 18C • Glock 26 • Five-Seven • Makarov • MK23 • Benelli M4 • KSG • VR-80 • USAS-12 • SPAS-12 SemiAuto • SPAS-12 Pump • HS-12 • M590A1 • R870 • Trenchgun • Scoprion EVO 3 A1 • MP5A2 • MP5SD • MP9 • PP-19-01 Vitalyz • KH-9 • PDW-R • PPSh-41 • Thompson M1A1 • UZI • Mosin Nagant • Barret M82A1 • Alligator Sniper • AWM L115A3 • AS-50 • AX-50 • DELTA 5 PRO • Kar98K • DeLisle • DVL-10 • Gewehr 43 • GM6 Lynx • L96 • M1 Garand • M200 CheyTac • M300 CheyTac Praetorian • M40A1 • M96 Thor Windrunner • MK-12 • R700 Hunting Rifle • R700 C-14 Timberwolf • R700 MDT TAC21 • Ruger Precision Rifle • Springfield 1903 • SRS-A2 • Super Sniper • SVD Dragunov • SVU Dragunov • Orsis T-5000 • OSV-96 • WA-2000 • VSSK • M-79 • China Lake • M-35 • Aimpoint T1 • Aimpoint CS • Bravo4 • Delta Point • Dragon Scope • Eotech 552 • Eotech HHS • LeopoldCarbineOptics • Holosun HS507C • Leupold Mk4 • Leupold Mk6 • NFATACR 1-8x • RMR Reddot • Schmidt Bender 20x • Schmidt Bender 25x • Sharpshooter 4-6x • Spitfire • Tango 6 • Vudu • Vortex Razor ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒ If you are interested in using sGunplay with this mod, simonvic has added a compatibility mod to the workshop. It also requires sGunplay and sFramework. ‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒‒
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
Every server-visible override preserves its chain.
less than 0.001% of each server frame at 100 players (0.000 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 25 others share it. Ranked list.
Event hooks carry 99.8% of this mod's structural load. 0.000 ms/s in all.
2 hooks · 0.0004 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 2 hooks | 0.0004 ms/s | 99.8% | Weapon_Base.CanReceiveAttachment |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 4 · warning
- UniversalLight.CanPutAsAttachment returns true without consulting super.CanPutAsAttachment() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
BlackoutScripts.pbo::4_World\Rifles\moddedUniversalLight.c:3 - UniversalLight.CanPutAsAttachment returns true without consulting super.CanPutAsAttachment() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
BlackoutScripts.pbo::4_World\Snipers\moddedUniversalLight.c:3 - Weapon_Base.CanReceiveAttachment vetoes early (returns false) on some paths and defers to super.CanReceiveAttachment() otherwise — composes safely with vanilla's and earlier mods' conditions.
BlackoutScripts.pbo::4_World\Attachments\BananIsTheMan.c:3 - Weapon_Base.CanReceiveAttachment vetoes early (returns false) on some paths and defers to super.CanReceiveAttachment() otherwise — composes safely with vanilla's and earlier mods' conditions.
BlackoutScripts.pbo::4_World\Attachments\BananIsTheManButForSuppressors.c:3
- UniversalLight.CanPutAsAttachment returns true without consulting super.CanPutAsAttachment() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
Several overrides of one hot surface · 1 · info
- 2 overrides of Weapon_Base.CanReceiveAttachment within this mod.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 32 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
DayZGame.FirearmEffects |
— | yes | ✓ | BlackoutScripts.pbo::3_Game\Ammunition\dayzgame.c:3 |
DayZGame.FirearmEffects |
— | yes | ✓ | BlackoutScripts.pbo::3_Game\Launchers\dayzgame.c:2 |
ItemActionsWidget.SetWeaponQuantity |
— | yes | ✓ | BlackoutScripts.pbo::5_Mission\ItemActionsWidget.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Ammunition\Animations.c:4 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Attachments\Animations.c:4 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Launchers\WeaponAnimations.c:3 |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Launchers\WeaponAnimations.c:14 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | BlackoutScripts.pbo::4_World\LMGs\WeaponAnimations.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BlackoutScripts.pbo::4_World\LMGs\WeaponAnimations.c:17 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Pistols\WeaponAnimations.c:3 |
ModItemRegisterCallbacks.RegisterPistol |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Pistols\WeaponAnimations.c:12 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Pistols\WeaponAnimations.c:31 |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Pistols\WeaponAnimations.c:55 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Rifles\WeaponAnimations.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Rifles\WeaponAnimations.c:73 |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Rifles\WeaponAnimations.c:112 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Shotguns\WeaponAnimations.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Shotguns\WeaponAnimations.c:21 |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Shotguns\WeaponAnimations.c:34 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | BlackoutScripts.pbo::4_World\SMGs\WeaponAnimations.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BlackoutScripts.pbo::4_World\SMGs\WeaponAnimations.c:26 |
ModItemRegisterCallbacks.RegisterFireArms |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Snipers\WeaponAnimations.c:3 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Snipers\WeaponAnimations.c:53 |
PluginRecipesManagerBase.RegisterRecipies |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Attachments\AR_9mmConversionKit.c:5 |
PluginRecipesManagerBase.RegisterRecipies |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Attachments\GlockConversionKit.c:5 |
PluginRecipesManagerBase.RegisterRecipies |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Snipers\Tigr.c:53 |
TLRLight.CanPutAsAttachment |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Pistols\P30L.c:34 |
UniversalLight.InitAttachmentsSlotsToCheck |
— | yes | ✓ | BlackoutScripts.pbo::4_World\Attachments\moddedUniversalLight.c:3 |
UniversalLight.CanPutAsAttachment |
— | yes | conditional | BlackoutScripts.pbo::4_World\Rifles\moddedUniversalLight.c:3 |
UniversalLight.CanPutAsAttachment |
— | yes | conditional | BlackoutScripts.pbo::4_World\Snipers\moddedUniversalLight.c:3 |
Weapon_Base.CanReceiveAttachment |
T2 | yes | conditional | BlackoutScripts.pbo::4_World\Attachments\BananIsTheMan.c:3 |
Weapon_Base.CanReceiveAttachment |
T2 | yes | conditional | BlackoutScripts.pbo::4_World\Attachments\BananIsTheManButForSuppressors.c:3 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
Weapon_Base.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
Weapon_Base.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
Includes 0.000 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
BlackoutAmmunition.pbo
BO_Ammunition_127x55requiredVersion 0.1 — requiresDZ_Weapons_Ammunition,DZ_Weapons_ProjectilesBO_Ammunition_145x114requiredVersion 0.1 — requiresDZ_Weapons_Ammunition,DZ_Weapons_ProjectilesBO_Ammunition_3006requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Ammunition,DZ_Weapons_ProjectilesAmmo_BO_300WinMagrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_MagazinesBO_Ammunition_40mmShellrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Projectiles,DZ_Weapons_Explosives,DZ_Weapons_AmmunitionBO_Ammunition_50BWrequiredVersion 0.1 — requiresDZ_Weapons_AmmunitionBO_Ammunition_65CrequiredVersion 0.1 — requiresDZ_Weapons_Ammunition,DZ_Weapons_ProjectilesBO_Ammunition_86BrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Ammunition,DZ_Weapons_ProjectilesBO_Ammunition_BoxedAErequiredVersion 0.1 — requiresDZ_Weapons_Magazines,DZ_Weapons_Ammunition,AE_Ammunition_300Blackout_Weapons_AmmunitionrequiredVersion 0.1 — requiresDZ_Data
BlackoutAttachments.pbo
BO_ARAdapter_9mmrequiredVersion 0.1 — requiresDZ_DataBO_AccuPowerOpticrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_ACOGOpticrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_AimpointCSrequiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_AimpointT1requiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_Bravo4requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBlackout_Weapons_AttachmentsrequiredVersion 0.1 — requiresDZ_DataBO_MK18_StocksrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_SupportsBO_DeltaPointrequiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_DragonScoperequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_Eotech552requiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_EotechHHSrequiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_FedorovOpticsrequiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_GlockPDWKitrequiredVersion 0.1 — requiresDZ_DataBO_HAMROpticrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_HarvesterSuppressorrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_HMOpticrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_Holosun_HS507CrequiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_Holosun_HS510C_OpticrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_HarvesterSuppressorrequiredVersion 0.1 — requiresDZ_Data,DZ_ScriptsBO_LeupoldCarbineOpticsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_LeupoldHoloDEVOrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_LeupoldMk4requiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_MK23_LAMrequiredVersion 0.1 — requiresDZ_Weapons_LightsBO_MK23_SuppressorrequiredVersion 0.1 — requiresDZ_Weapons_MuzzlesBO_NFATACR_1_8requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_Sight_4_6requiredVersion 0.1 — requiresDZ_DataBO_OspreySuppressorrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_PMAGrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_RMRrequiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_Set07SuppressorsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_ShmidtBender25requiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_ShmidtBender20requiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_SpecterDROpticrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_SpitfirerequiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_SVT40OpticrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_TacticalSuppressorrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_Tango6requiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_VortexAMG_UH1_OpticrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_OpticsBO_VortexRazorrequiredVersion 0.1 — requiresDZ_Weapons_OpticsBO_VudurequiredVersion 0.1 — requiresDZ_Weapons_Optics
BlackoutLMGs.pbo
Blackout_Weapons_LMGsrequiredVersion 0.1 — requiresDZ_DataBO_M134requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsBO_M240BrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M249requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Sounds_Effects,DZ_Weapons_Firearms_M4BO_M60requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M60_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_MG42requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_PKMrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_PKPrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_MagazinesBO_U100requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines
BlackoutLaunchers.pbo
BO_ChinaLakerequiredVersion 0.1 — requiresDZ_Data,DZ_Sounds_WeaponsBlackout_Weapons_LaunchersrequiredVersion 0.1 — requiresDZ_DataBO_M32requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_AmmunitionBO_GrenadeLauncherSoundsrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Projectiles,DZ_Weapons_Explosives
BlackoutPistols.pbo
BO_BerettarequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBlackout_Weapons_PistolsrequiredVersion 0.1 — requiresDZ_DataBO_DesertEaglerequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_Optics,AmmunitionExpansionBO_DesertEagle_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_FiveSevenrequiredVersion 0.1 — requiresDZ_DataBO_Glock18CrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_Glock26requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_GlockPDWrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_MagazinesBO_HellcatrequiredVersion 0.1 — requiresDZ_Data,DZ_PistolsBO_MagnumSuperSportrequiredVersion 0.1 — requiresDZ_Data,DZ_Pistols,DZ_Sounds_EffectsBO_MAGNUMSUPERSPORT_SOUNDSrequiredVersion 0.1 — requiresDZ_DataBO_MakarovrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_MK23requiredVersion 0.1 — requiresDZ_PistolsBO_P30LrequiredVersion 0.1 — requiresDZ_DataBO_RagingBullrequiredVersion 0.1 — requiresDZ_Data,DZ_Pistols,DZ_Weapons_Ammunition,DZ_Weapons_Projectiles,DZ_Sounds_EffectsBO_RAGINGBULL_SOUNDSrequiredVersion 0.1 — requiresDZ_DataBO_RugerMkIVrequiredVersion 0.1 — requiresDZ_Data,DZ_PistolsBO_Tec9requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms
BlackoutRifles.pbo
BO_ACRrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_AEK971requiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_AK5CrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_AK74requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_AK74_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_AKMrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_AKM_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_AKS74UrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_AK74u_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_AN94requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_AR10requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_AR10_SoundsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_AR15requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_ARX160requiredVersion 0.1 — requiresDZ_DataBO_AUGA1requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_BeowulfrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Ammunition,DZ_Sounds_EffectsBO_CAR15requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBlackout_Weapons_RiflesrequiredVersion 0.1 — requiresDZ_DataBO_MK18requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_WeaponZ_F2000requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_F2000_SoundsrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_FamasrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_FedorovAvtomatrequiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_FG42requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_FG42MrequiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_FNFALrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_G36requiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_G3A3requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBlackoutRifles_GROZArequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_HK416requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_HKG28requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_Effects,DZ_Weapons_Magazines,DZ_Weapons_MuzzlesBO_HoneyBadgerrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_Optics,AmmunitionExpansionBO_HONEYBADGER_SOUNDSrequiredVersion 0.1 — requiresDZ_DataBO_WeaponZ_L85requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_M110requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_Effects,DZ_Weapons_MagazinesBO_M110_SoundsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_M16A1requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_M16A4requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M16_SoundsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_M1981requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_MagazinesBO_M1941requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_M1ArequiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_M4requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_MCXSpearrequiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_MCXTacopsrequiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_MDRrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_EffectsBO_Mini14requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_M16_SoundsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_Mk14requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_MagazinesBO_MosinrequiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_Mosin_SoundsrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_ACR17SrequiredVersion 0.1 — requiresDZ_Weapons_Magazines,DZ_Weapons_Firearms,DZ_Sounds_EffectsBO_RPK16requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_RPK16_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_SA58requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Firearms_FALBO_SCARHrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_SCARH_soundsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_Sig552requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_SKSrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBlackout_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_Stoner63ArequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_TAR21requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_TavorX95requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_DataBO_TheFixrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_TheFix_SoundsrequiredVersion 0.1 — requiresDZ_DataBlackoutRifles_TKB0146requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_TKB0146_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_VSSrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_Winchester1873requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms
BlackoutSMGs.pbo
Blackout_Weapons_SMGsrequiredVersion 0.1 — requiresDZ_DataBO_EVO3A1requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_KH9requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_MKGSrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_Effects,DZ_Weapons_MagazinesTheBO_Firearms_MP5requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_MP7requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_MagazinesBO_MP9requiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_PDWRrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_PP2000requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_PPShrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsBO_ThompsonrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_UMP45requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_UZIrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_Optics,BO_UZI_SoundsBO_UZI_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_VectorrequiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_PP1901requiredVersion 0.1 — requiresDZ_Weapons_Firearms
BlackoutScripts.pbo
Blackout_Weapons_ScriptsrequiredVersion 0.1 — requiresDZ_Data
BlackoutShotguns.pbo
BO_AA12requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_MagazinesBO_BenelliM4requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M1014_SoundsrequiredVersion 0.1 — requiresDZ_DataBlackout_Weapons_ShotgunsrequiredVersion 0.1 — requiresDZ_DataBO_KSGrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M590A1requiredVersion 0.1 — requiresDZ_Sounds_WeaponsBO_HS12requiredVersion 0.1 — requiresDZ_Data,DZ_Sounds_WeaponsBO_R870requiredVersion 0.1 — requiresDZ_Sounds_WeaponsBO_SPAS12requiredVersion 0.1 — requiresDZ_Scripts,DZ_Sounds_Effects,DZ_Weapons_Muzzles,DZ_Weapons_Shotguns_MP133BO_SPAS12_SoundsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_TrenchgunrequiredVersion 0.1 — requiresDZ_Sounds_WeaponsBO_USAS12requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_MagazinesBO_VR80requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_Optics
BlackoutSnipers.pbo
BO_AlligatorSniperrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_Alligator_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_AS50requiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_AS50_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_AX50requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_AX50_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_M82A1requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_Optics,AmmunitionExpansionBlackout_Weapons_SnipersrequiredVersion 0.1 — requiresDZ_DataBlackout_CS5requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_ScriptsBO_CS5_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_DeLislerequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_DeLisle_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_Delta5requiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_Delta5_SoundsrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_DVL10M1requiredVersion 0.1 — requiresDZ_Weapons_Magazines,DZ_Weapons_FirearmsBO_DVL_SoundsrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_G43requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_Optics,AmmunitionExpansionBO_G43_SOUNDSrequiredVersion 0.1 — requiresDZ_DataBO_GevarrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_EffectsBO_Gevar_SoundsrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_GM6LynxrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_Optics,AmmunitionExpansionBO_GM6LYNX_SOUNDSrequiredVersion 0.1 — requiresDZ_DataBO_Kar98KrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_Optics,AmmunitionExpansionBO_L115A3requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Optics,DZ_Weapons_Magazines,DZ_Sounds_EffectsBO_L96requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M1GarandrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M1GarandrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M1Garand_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_M1Garand_SoundsrequiredVersion 0.1 — requiresDZ_Data,Blackout_Weapons_ScriptsBO_M200requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Muzzles,DZ_Weapons_MagazinesBO_M200_SOUNDSrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_M24requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M24_SoundsrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_M300requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_M40A1requiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_M40A1_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_M82A1_SOUNDSrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_M87RrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_M87R_SoundsrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_M96requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_Effects,DZ_Weapons_Ammunition,DZ_Weapons_ProjectilesBO_M96_SOUNDSrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_MAR10requiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_MAR10_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_MK12requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_MRADrequiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_OSVrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_PTRS41requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_PTRS41_SoundsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_CharactersBO_R700requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_R700TimberwolfrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_Timberwolf_SoundsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_RugerrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsBO_RUGER_SOUNDSrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_SAKOTRGrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsBO_SCAR20SrequiredVersion 0.1 — requiresDZ_Weapons_FirearmsBO_Springfield1903requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsSNAFU_SR25requiredVersion 0.1 — requiresDZ_Data,DZ_Scripts,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_MagazinesBO_SRSA2requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsBO_SRSA2_SOUNDSrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_SuperSniperrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_Effects,DZ_Weapons_MagazinesBO_SV98requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_SVT40requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_SVUrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Sounds_EffectsBO_T5000requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_Optics,AmmunitionExpansionBO_T5000_SoundsrequiredVersion 0.1 — requiresDZ_DataBO_Tac21requiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_Effects,BO_TAC21_SoundsBO_TAC21_SoundsrequiredVersion 0.1 — requiresDZ_Sounds_Effects,DZ_Data,DZ_Weapons_FirearmsBO_TigrrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_FirearmsBO_VSSKrequiredVersion 0.1 — requiresDZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Sounds_EffectsBO_WA2000requiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Ammunition,DZ_Weapons_Magazines,DZ_Weapons_Muzzles,DZ_Weapons_OpticsBO_WA2000_SoundsrequiredVersion 0.1 — requiresDZ_Data
census 1.1 · findings 1.1 · hash 30dcece4ed21b8e1