Version history
What changed from one Workshop version to the next, newest first. A step compares two versions scored under the same analyzer rules, so the difference is the mod's own; where an earlier version could not be scored again, the step says so.
+ 9 hooks added: DayZExpansion::GetCommandManager, DayZGame::eAI_GetNoiseReductionByWeatherEx, ItemBase::OnQuantityChanged, ItemBase::eAI_ClearItemSignature, ItemBase::eAI_GetItemSignature, JMPlayerInstance::OnReceiveStatus, JMPlayerInstance::OnSendStatus, TransferValues::SendValue, VirtualHud::SendRPC
− 1 hook removed: ExpansionGame::GetCommandManager
super() posture changed: JMPlayerModule::Server_OnStartSpectating now preserves the chain
findings: conditional super +2, missing super -1
Every analysis on record (4)
One version can be analyzed more than once: when modperf's own rules change, stored versions are scored again. A different score on the same version is modperf's doing, never the author's.
| Analyzed (UTC) | Mod version | Rules | Grade | Load ms/s | Errors | Warnings |
|---|---|---|---|---|---|---|
| 2026-10-15 11:35 | 2026-10-15 | schema 1.5 · rubric 1.1 | A | 0.589 | 9 | 60 |
| 2026-10-03 10:36 | 2026-07-03 | schema 1.5 · rubric 1.1 | A | 0.589 | 10 | 58 |
| 2026-10-03 01:37 | 2026-07-03 | schema 1.4 · rubric 1.0 | A | 0.589 | 10 | 58 |
| 2026-08-27 04:04 | 2026-07-03 | schema 1.2 · rubric 1.0 | A | 0.589 | 10 | 11 |