DayZ-Expansion-BaseBuilding
Features DayZ Expansion BaseBuilding introduce new basebuilding constructions and a territory system. - Build and claim your Territory with your friends to protect your base from raiders - Tons of new territory flags - Codelock - modular constructions (walls, floors, ramps, stairs) - Safes - Raiding server settings - Building server settings - Territory server settings - Buildanywhere If combined with… (more)
Features DayZ Expansion BaseBuilding introduce new basebuilding constructions and a territory system. - Build and claim your Territory with your friends to protect your base from raiders - Tons of new territory flags - Codelock - modular constructions (walls, floors, ramps, stairs) - Safes - Raiding server settings - Building server settings - Territory server settings - Buildanywhere If combined with Community-Online-Tools (COT): - Admin menu to manage all the territories on your server If combined with DayZ-Expansion-Licensed: - Some arma 2 props will be added as deployables (barbwire, signs, tents, gunrack, ...) If combined with DayZ-Expansion-Spawn-Selection: - Ability to respawn on your territory If combined with CodeLock to ExpansionCodelock Bridge: - The Expansion Codelock will be compatible with multiple mods using the CodeLock mod. Installation If you need help to install the mods or the mission files please follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2430317812 Guides: Please visit the Expansion Wiki for further info on how to use the mod: https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/ Feedback We're grateful to hear any feedback and suggestions from anyone, the best place to give it to us would be our Discord ( https://discord.gg/rMZuS4F ), please also join if you have any questions too! Copyright 2021 DayZ Expansion Mod Team. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/dayzexpansion/
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
1 chain break on base classes or persisted data. 9 more are whole-class replacements of specific classes.
0.0346% of each server frame at 100 players (0.346 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 25 others share it. Ranked list.
Repeating timers carry 95% of this mod's structural load. 0.346 ms/s in all.
53 hooks · 0.017 ms/s
10 hooks · 0.00002 ms/s
2 timers · 0.33 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 53 hooks | 0.017 ms/s | 4.8% | ItemBase.EEItemAttached, ItemBase.EEItemDetached, ActionAttachToConstruction.ActionCondition and 45 more |
| Lifecycle hooksrun when an entity is created, loaded or deleted | 10 hooks | 0.00002 ms/s | <0.1% | ExpansionBaseBuilding.AfterStoreLoad, ExpansionBaseBuilding.EEInit, ExpansionBaseBuilding.EEKilled and 7 more |
| Repeating timersstay in the timer queue, which is walked every frame | 2 timers | 0.33 ms/s | 95% | 2 × every 1 ms |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Chain breaks, by consequence
10 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.
Fence.CloseAndLock
Vanilla's work on this method, and any earlier-loaded mod's, never runs for any Fence.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:206ExpansionOnDestroyed · UpdateAttachmentPhysics · UpdatePhysics
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ExpansionBaseBuilding3 locations
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:382basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:296basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:263ExpansionOnDestroyed
Only these classes are affected. Matters only if another mod in your stack patches the same classes.
2 classes
BarbedWire, CombinationLock2 locations
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BarbedWire.c:15basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\CombinationLock.c:15FilterObstructedObjectsByGrouping · FilterObstructingObjects
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
MiscGameplayFunctions2 locations
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:38basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:17CreateConditionComponents
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
ActionAttachToConstruction1 location
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionAttachToConstruction.c:15OnPlacementComplete
Only this class is affected. Matters only if another mod in your stack patches the same class.
1 class
TerritoryFlagKit1 location
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Other findings
super() only on some paths · 41 · warning
- ActionAttachToConstruction.Post_SetupAction returns true without consulting super.Post_SetupAction() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionAttachToConstruction.c:61 - ActionBuildPart.OnFinishProgressServer calls super.OnFinishProgressServer() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionBuildPart.c:57 - ActionBuildPartCB.SetCallbackDuration calls super.SetCallbackDuration() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionBuildPart.c:15 - ActionDeployObject.MoveEntityToFinalPosition calls super.MoveEntityToFinalPosition() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:378 - ActionDeployObject.OnEndServer calls super.OnEndServer() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:325 - ActionDeployObject.OnStartServer calls super.OnStartServer() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:262 - ActionFoldBaseBuildingObject.OnFinishProgressServer calls super.OnFinishProgressServer() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionFoldBaseBuildingObject.c:69 - ActionOpenFence.ActionCondition calls super.ActionCondition() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:78 - ActionOpenFence.OnStartServer calls super.OnStartServer() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:86 - ActionTogglePlaceObject.Start calls super.Start() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionTogglePlaceObject.c:16 - ActionToggleTentOpen.OnExecuteServer calls super.OnExecuteServer() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionToggleTentOpen.c:76 - CarBattery.CanPutIntoHands returns true without consulting super.CanPutIntoHands() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\CarBattery.c:16 - ConstructionBase.DismantlePartServerEx calls super.DismantlePartServerEx() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Construction.c:170 - ExpansionBaseBuilding.EEKilled calls super.EEKilled() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:55 - Hologram.EvaluateCollision calls super.EvaluateCollision() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:160 - Hologram.HeightPlacementCheck returns true without consulting super.HeightPlacementCheck() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1132 - Hologram.IsBaseViable returns true without consulting super.IsBaseViable() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1096 - Hologram.ProjectionBasedOnParent calls super.ProjectionBasedOnParent() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1040 - InteractActionInput.UpdatePossibleActions calls super.UpdatePossibleActions() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Inputs\InteractActionInput.c:3 - ItemBase.CanReceiveAttachment returns true without consulting super.CanReceiveAttachment() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:139 - ItemBase.CanReceiveItemIntoCargo returns true without consulting super.CanReceiveItemIntoCargo() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:154 - MissionBase.CreateScriptedMenu calls super.CreateScriptedMenu() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\Mission\MissionBase.c:19 - TentBase.CanDisplayAttachmentSlot calls super.CanDisplayAttachmentSlot() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:236 - VicinityItemManager.AddVicinityItems calls super.AddVicinityItems() only on some paths — on the others the chain below this mod is dropped.
basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\GUI\InventoryNew\VicinityItemManager.c:15 - ActionDismantlePart.DismantleCondition vetoes early (returns false) on some paths and defers to super.DismantleCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDismantlePart.c:25 - ActionFoldBaseBuildingObject.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionFoldBaseBuildingObject.c:25 - ActionToggleTentOpen.ActionCondition vetoes early (returns false) on some paths and defers to super.ActionCondition() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionToggleTentOpen.c:40 - BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage vetoes early (returns false) on some paths and defers to super.Expansion_CanUseVirtualStorage() otherwise — composes safely with vanilla's and earlier mods' conditions.
virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:37 - ConstructionBase.IsCollidingEx vetoes early (returns false) on some paths and defers to super.IsCollidingEx() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Construction.c:15 - CraftFenceKit.CanDo vetoes early (returns false) on some paths and defers to super.CanDo() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\CraftFenceKit.c:18 - CraftTerritoryFlagKit.CanDo vetoes early (returns false) on some paths and defers to super.CanDo() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\CraftTerritoryFlagKit.c:18 - CraftWatchtowerKit.CanDo vetoes early (returns false) on some paths and defers to super.CanDo() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\CraftWatchtowerKit.c:18 - Fence.CanReceiveAttachment vetoes early (returns false) on some paths and defers to super.CanReceiveAttachment() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:67 - Hologram.IsBehindObstacle vetoes early (returns false) on some paths and defers to super.IsBehindObstacle() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1084 - Hologram.IsClippingRoof vetoes early (returns false) on some paths and defers to super.IsClippingRoof() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1108 - Hologram.IsCollidingAngle vetoes early (returns false) on some paths and defers to super.IsCollidingAngle() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1060 - Hologram.IsCollidingBBox vetoes early (returns false) on some paths and defers to super.IsCollidingBBox() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1072 - Hologram.IsCollidingPlayer vetoes early (returns false) on some paths and defers to super.IsCollidingPlayer() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1120 - TentBase.CanReceiveItemIntoCargo vetoes early (returns false) on some paths and defers to super.CanReceiveItemIntoCargo() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:51 - TentBase.CanReleaseAttachment vetoes early (returns false) on some paths and defers to super.CanReleaseAttachment() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:120 - TentBase.CanReleaseCargo vetoes early (returns false) on some paths and defers to super.CanReleaseCargo() otherwise — composes safely with vanilla's and earlier mods' conditions.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:65
- ActionAttachToConstruction.Post_SetupAction returns true without consulting super.Post_SetupAction() on some paths — vanilla's conditions and every earlier-loaded mod's vetoes are bypassed there.
Checks answered without super() · 27 · warning
- BarrelHoles_ColorBase.IsNonExpansionOpenable returns its own answer without consulting super.IsNonExpansionOpenable() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:64 - Barrel_ColorBase.IsNonExpansionOpenable returns its own answer without consulting super.IsNonExpansionOpenable() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Barrel_ColorBase.c:32 - ExpansionBaseBuilding.CanBeDamaged returns its own answer without consulting super.CanBeDamaged() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:358 - ExpansionBaseBuilding.CanBeRepairedToPristine returns its own answer without consulting super.CanBeRepairedToPristine() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:93 - ExpansionBaseBuilding.CanObstruct returns its own answer without consulting super.CanObstruct() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:377 - ExpansionBaseBuilding.ExpansionHasCodeLock returns its own answer without consulting super.ExpansionHasCodeLock() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:220 - ExpansionBaseBuilding.HasProperDistance returns its own answer without consulting super.HasProperDistance() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:185 - ExpansionBaseBuilding.IsFacingCamera returns its own answer without consulting super.IsFacingCamera() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:155 - ExpansionBaseBuilding.IsFacingPlayer returns its own answer without consulting super.IsFacingPlayer() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:123 - ExpansionBaseBuilding.IsOpened returns its own answer without consulting super.IsOpened() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:353 - Fence.CanBeDamaged returns its own answer without consulting super.CanBeDamaged() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:17 - Fence.ExpansionIsOpenable returns its own answer without consulting super.ExpansionIsOpenable() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:89 - Fence.ExpansionIsOpened returns its own answer without consulting super.ExpansionIsOpened() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:94 - GiftBox_Base.IsNonExpansionOpenable returns its own answer without consulting super.IsNonExpansionOpenable() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\GiftBox_Base.c:32 - ItemBase.ExpansionIsLocked returns its own answer without consulting super.ExpansionIsLocked() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:657 - ItemBase.Expansion_CanUseVirtualStorage returns its own answer without consulting super.Expansion_CanUseVirtualStorage() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:231 - ItemBase.Expansion_RestoreContents returns its own answer without consulting super.Expansion_RestoreContents() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:369 - ItemBase.Expansion_StoreContents returns its own answer without consulting super.Expansion_StoreContents() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:324 - MiscGameplayFunctions.IsObjectObstructed returns its own answer without consulting super.IsObjectObstructed() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:155 - MiscGameplayFunctions.IsObjectObstructedEx returns its own answer without consulting super.IsObjectObstructedEx() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:166 - MiscGameplayFunctions.IsObjectObstructedFilterEx returns its own answer without consulting super.IsObjectObstructedFilterEx() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:183 - PlayerBase.IsTargetInActiveRefresherRange returns its own answer without consulting super.IsTargetInActiveRefresherRange() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ManBase\PlayerBase.c:269 - Spotlight.ExpansionCanRecievePower returns its own answer without consulting super.ExpansionCanRecievePower() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Electricity\ExpansionBaseLights.c:24 - TentBase.CanDisplayCargo returns its own answer without consulting super.CanDisplayCargo() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248 - TentBase.ExpansionIsOpenable returns its own answer without consulting super.ExpansionIsOpenable() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:156 - TentBase.ExpansionIsOpened returns its own answer without consulting super.ExpansionIsOpened() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:133 - Watchtower.CanBeDamaged returns its own answer without consulting super.CanBeDamaged() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Watchtower.c:15
- BarrelHoles_ColorBase.IsNonExpansionOpenable returns its own answer without consulting super.IsNonExpansionOpenable() — vanilla's conditions on this check, and those of every earlier-loaded mod, no longer apply. Intended when a mod owns the rule outright; otherwise it is how another mod's restriction quietly stops working.
Several overrides of one hot surface · 5 · info
- 2 overrides of ItemBase.CanPutInCargo within this mod.
- 2 overrides of ItemBase.CanPutIntoHands within this mod.
- 2 overrides of ItemBase.CanReceiveAttachment within this mod.
- 2 overrides of ItemBase.CanReceiveItemIntoCargo within this mod.
- 2 overrides of ItemBase.SetActions within this mod.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 231 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionAttachToConstruction.CreateConditionComponents |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionAttachToConstruction.c:15 |
ActionAttachToConstruction.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionAttachToConstruction.c:40 |
ActionAttachToConstruction.Post_SetupAction |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionAttachToConstruction.c:61 |
ActionBuildPart.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionBuildPart.c:26 |
ActionBuildPart.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionBuildPart.c:36 |
ActionBuildPart.OnFinishProgressServer |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionBuildPart.c:57 |
ActionBuildPartCB.SetCallbackDuration |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionBuildPart.c:15 |
ActionCloseFence.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionCloseFence.c:15 |
ActionConstructor.RegisterActions |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\ActionConstructor.c:21 |
ActionConstructor.RegisterActions |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\UserActionsComponent\ActionConstructor.c:18 |
ActionDeployObject.SetupAction |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:32 |
ActionDeployObject.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:69 |
ActionDeployObject.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:80 |
ActionDeployObject.OnStartServer |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:262 |
ActionDeployObject.OnEndServer |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:325 |
ActionDeployObject.MoveEntityToFinalPosition |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:378 |
ActionDeployObject.WriteToContext |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:387 |
ActionDeployObject.ReadFromContext |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:400 |
ActionDeployObject.HandleReciveData |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDeployObject.c:418 |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDialCombinationLockOnTarget.c:15 |
ActionDigGardenPlot.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDigGardenPlot.c:15 |
ActionDismantlePart.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDismantlePart.c:15 |
ActionDismantlePart.DismantleCondition |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionDismantlePart.c:25 |
ActionFoldBaseBuildingObject.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionFoldBaseBuildingObject.c:15 |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionFoldBaseBuildingObject.c:25 |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionFoldBaseBuildingObject.c:69 |
ActionFoldObject.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionFoldObject.c:15 |
ActionFoldObject.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionFoldObject.c:25 |
ActionLowerFlag.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionLowerFlag.c:15 |
ActionLowerFlag.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionLowerFlag.c:25 |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionNextCombinationLockDialOnTarget.c:15 |
ActionOpenFence.GetText |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:20 |
ActionOpenFence.Can |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:33 |
ActionOpenFence.ActionCondition |
T2 | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:78 |
ActionOpenFence.OnStartServer |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionOpenFence.c:86 |
ActionPackTent.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionPackTent.c:15 |
ActionPackTent.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionPackTent.c:25 |
ActionRaiseFlag.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionRaiseFlag.c:15 |
ActionRaiseFlag.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionRaiseFlag.c:25 |
ActionTakeItem.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionTakeItem.c:17 |
ActionTakeItem.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionTakeItem.c:27 |
ActionTakeItemToHands.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionTakeItemToHands.c:17 |
ActionTakeItemToHands.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionTakeItemToHands.c:27 |
ActionTogglePlaceObject.Start |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\SingleUse\ActionTogglePlaceObject.c:16 |
ActionToggleTentOpen.GetText |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionToggleTentOpen.c:18 |
ActionToggleTentOpen.ActionCondition |
T2 | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionToggleTentOpen.c:40 |
ActionToggleTentOpen.OnExecuteServer |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Interact\ActionToggleTentOpen.c:76 |
ActionUnmountBarbedWire.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionUnMountBarbedWire.c:15 |
ActionUnmountBarbedWire.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ActionUnMountBarbedWire.c:25 |
BarbedWire.ExpansionOnDestroyed |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BarbedWire.c:15 |
Barrel_ColorBase.Open |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Barrel_ColorBase.c:16 |
Barrel_ColorBase.Close |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Barrel_ColorBase.c:24 |
Barrel_ColorBase.IsNonExpansionOpenable |
— | yes | ✗ none | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Barrel_ColorBase.c:32 |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:18 |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | yes | conditional | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:37 |
BarrelHoles_ColorBase.Open |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:48 |
BarrelHoles_ColorBase.Close |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:56 |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | yes | ✗ none | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\BarrelHoles_ColorBase.c:64 |
BaseBuildingBase.GetKitSpawnPosition |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase.c:15 |
BaseBuildingBase.IsOpen |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase.c:20 |
CarBattery.CanPutIntoHands |
T2 | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\CarBattery.c:16 |
CombinationLock.ExpansionOnDestroyed |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\CombinationLock.c:15 |
ConstructionBase.IsCollidingEx |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Construction.c:15 |
ConstructionBase.UpdateConstructionParts |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Construction.c:94 |
ConstructionBase.GetConstructionPartsToBuild |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Construction.c:149 |
ConstructionBase.DismantlePartServerEx |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Construction.c:170 |
Container_Base.DeferredInit |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Container_Base.c:18 |
Container_Base.CF_OnStoreLoad |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Container_Base.c:37 |
Container_Base.Open |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Container_Base.c:65 |
Container_Base.Close |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\Container_Base.c:73 |
CraftFenceKit.CanDo |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\CraftFenceKit.c:18 |
CraftTerritoryFlagKit.CanDo |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\CraftTerritoryFlagKit.c:18 |
CraftWatchtowerKit.CanDo |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\CraftWatchtowerKit.c:18 |
DayZExpansion.OnLoaded |
— | yes | ✓ | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\DayZExpansion.c:18 |
ExpansionActionPaint.GetText |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ExpansionActionPaint.c:15 |
ExpansionActionPaint.ActionCondition |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Actions\Continuous\ExpansionActionPaint.c:25 |
ExpansionBaseBuilding.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:39 |
ExpansionBaseBuilding.EEInit |
T3 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:48 |
ExpansionBaseBuilding.EEKilled |
T3 | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:55 |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:93 |
ExpansionBaseBuilding.GetDestroySound |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:98 |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:110 |
ExpansionBaseBuilding.IsFacingPlayer |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:123 |
ExpansionBaseBuilding.IsFacingCamera |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:155 |
ExpansionBaseBuilding.HasProperDistance |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:185 |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:220 |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:236 |
ExpansionBaseBuilding.OnPartBuiltServer |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:246 |
ExpansionBaseBuilding.UpdatePhysics |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:263 |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:296 |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:327 |
ExpansionBaseBuilding.IsOpened |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:353 |
ExpansionBaseBuilding.CanBeDamaged |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:358 |
ExpansionBaseBuilding.CanObstruct |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:377 |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:382 |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:388 |
ExpansionBaseBuilding.CF_OnStoreSave |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:396 |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:404 |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\ExpansionBaseBuilding.c:430 |
ExpansionCodeLock.ExpansionUnlock |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\ExpansionCodeLock.c:15 |
ExpansionCodeLock.ExpansionLock |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\ExpansionCodeLock.c:27 |
ExpansionESPModificationModule.OnInit |
T3 | yes | ✓ | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\Classes\Modules\ESP\ExpansionESPModificationModule.c:22 |
ExpansionSettings.Init |
— | yes | ✓ | basebuilding_scripts.pbo::3_Game\DayZExpansion_BaseBuilding\Settings\ExpansionSettings.c:19 |
Fence.CanBeDamaged |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:17 |
Fence.AddAction |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:33 |
Fence.RemoveAction |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:49 |
Fence.CanReceiveAttachment |
T2 | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:67 |
Fence.ExpansionIsOpenable |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:89 |
Fence.ExpansionIsOpened |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:94 |
Fence.ExpansionGetCodeLock |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:99 |
Fence.ExpansionIsLocked |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:105 |
Fence.CanOpenFence |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:110 |
Fence.CF_OnStoreSave |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:122 |
Fence.CF_OnStoreLoad |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:130 |
Fence.OnPartDismantledServer |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:170 |
Fence.OnPartDestroyedServer |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:184 |
Fence.SetOpenedState |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:198 |
Fence.CloseAndLock |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Fence.c:206 |
Flag_Base.CF_OnStoreSave |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\Flag_Base.c:50 |
Flag_Base.CF_OnStoreLoad |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\Flag_Base.c:60 |
Flag_Base.AfterStoreLoad |
T3 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\Flag_Base.c:75 |
Flag_Base.OnWasAttached |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\Flag_Base.c:15 |
Flag_Base.OnWasDetached |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\Flag_Base.c:23 |
GiftBox_Base.Open |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\GiftBox_Base.c:16 |
GiftBox_Base.Close |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\GiftBox_Base.c:24 |
GiftBox_Base.IsNonExpansionOpenable |
— | yes | ✗ none | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\GiftBox_Base.c:32 |
Hacksaw.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\Tools\Hacksaw.c:15 |
Hammer.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Hammer.c:18 |
HandSaw.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\Tools\HandSaw.c:15 |
Hatchet.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Hatchet.c:18 |
Hologram.GetProjectionEntityPosition |
— | yes | ✗ none | 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20 |
Hologram.SetOnGround |
— | yes | ✓ | 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:124 |
Hologram.EvaluateCollision |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:160 |
Hologram.UpdateHologram |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:237 |
Hologram.SetProjectionPosition |
— | no | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:245 |
Hologram.SetProjectionOrientation |
— | no | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:269 |
Hologram.ProjectionBasedOnParent |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1040 |
Hologram.IsCollidingAngle |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1060 |
Hologram.IsCollidingBBox |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1072 |
Hologram.IsBehindObstacle |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1084 |
Hologram.IsBaseViable |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1096 |
Hologram.IsClippingRoof |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1108 |
Hologram.IsCollidingPlayer |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1120 |
Hologram.HeightPlacementCheck |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\BaseBuilding\Hologram.c:1132 |
InteractActionInput.UpdatePossibleActions |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\UserActionsComponent\Inputs\InteractActionInput.c:3 |
ItemBase.EEItemAttached |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:90 |
ItemBase.EEItemDetached |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:181 |
ItemBase.EEInit |
T3 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:203 |
ItemBase.AfterStoreLoad |
T3 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:211 |
ItemBase.CanPutInCargo |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:219 |
ItemBase.CanPutIntoHands |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:230 |
ItemBase.CanReceiveAttachment |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:241 |
ItemBase.CanReceiveItemIntoCargo |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:253 |
ItemBase.CanReleaseAttachment |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:268 |
ItemBase.CanReleaseCargo |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:280 |
ItemBase.OnWorkStart |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:354 |
ItemBase.OnWorkStop |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:364 |
ItemBase.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:374 |
ItemBase.IsOpen |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:456 |
ItemBase.Open |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:504 |
ItemBase.Close |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:534 |
ItemBase.ExpansionIsLocked |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:657 |
ItemBase.CF_OnStoreSave |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1168 |
ItemBase.CF_OnStoreLoad |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1178 |
ItemBase.EEOnAfterLoad |
T3 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1196 |
ItemBase.GetHiddenSelectionIndex |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1210 |
ItemBase.OnVariablesSynchronized |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1229 |
ItemBase.EEOnDamageCalculated |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase.c:1240 |
ItemBase.DeferredInit |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:31 |
ItemBase.EEDelete |
T3 | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:68 |
ItemBase.CanDisplayAttachmentCategory |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:84 |
ItemBase.CanDisplayAttachmentSlot |
T2 | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:95 |
ItemBase.CanDisplayCargo |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:106 |
ItemBase.CanPutInCargo |
T2 | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:117 |
ItemBase.CanPutIntoHands |
T2 | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:128 |
ItemBase.CanReceiveAttachment |
T2 | yes | conditional | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:139 |
ItemBase.CanReceiveItemIntoCargo |
T2 | yes | conditional | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:154 |
ItemBase.SetActions |
T2 | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:169 |
ItemBase.CF_OnStoreSave |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:181 |
ItemBase.Expansion_CanUseVirtualStorage |
— | yes | ✗ none | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:231 |
ItemBase.Expansion_GetEntityStorageFileName |
— | yes | ✗ none | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:319 |
ItemBase.Expansion_StoreContents |
— | yes | ✗ none | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:324 |
ItemBase.Expansion_RestoreContents |
— | yes | ✗ none | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase.c:369 |
JMESPMetaBaseBuilding.Create |
— | yes | ✓ | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\Classes\Modules\ESP\BaseBuilding\JMESPMetaBaseBuilding.c:23 |
JMESPMetaBaseBuilding.CreateActions |
— | yes | ✓ | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\Classes\Modules\ESP\BaseBuilding\JMESPMetaBaseBuilding.c:31 |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | yes | ✓ | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\Classes\Modules\ESP\BaseBuilding\JMESPMetaBaseBuilding.c:66 |
JMModuleConstructor.RegisterModules |
— | yes | ✓ | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\Classes\Modules\JMModuleConstructor.c:15 |
MeatTenderizer.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\MeatTenderizer.c:18 |
MiscGameplayFunctions.FilterObstructingObjects |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:17 |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:38 |
MiscGameplayFunctions.IsObjectObstructed |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:155 |
MiscGameplayFunctions.IsObjectObstructedEx |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:166 |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Static\MiscGameplayFunctions.c:183 |
MissionBase.CreateScriptedMenu |
— | yes | conditional | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\Mission\MissionBase.c:19 |
MissionGameplay.Expansion_OnUpdate |
— | yes | ✓ | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\Mission\MissionGameplay.c:18 |
MissionGameplay.OnKeyPress |
— | yes | ✓ | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\Mission\MissionGameplay.c:58 |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\JMAnimRegister.c:3 |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\JMAnimRegister.c:8 |
ModItemRegisterCallbacks.RegisterOneHanded |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\JMAnimRegister.c:32 |
ModItemRegisterCallbacks.RegisterRestrained |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\JMAnimRegister.c:46 |
ModItemRegisterCallbacks.RegisterSurrender |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\JMAnimRegister.c:51 |
ModItemRegisterCallbacks.RegisterHeavy |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\JMAnimRegister.c:56 |
PlayerBase.CF_OnStoreSave |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ManBase\PlayerBase.c:31 |
PlayerBase.CF_OnStoreLoad |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ManBase\PlayerBase.c:41 |
PlayerBase.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ManBase\PlayerBase.c:62 |
PlayerBase.IsTargetInActiveRefresherRange |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ManBase\PlayerBase.c:269 |
PluginRecipesManager.RegisterRecipies |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\PluginRecipesManager.c:18 |
RecipeBase.GetName |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\RecipeBase.c:18 |
RecipeBase.CheckRecipe |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Classes\Recipes\Recipes\RecipeBase.c:26 |
Screwdriver.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\Tools\Screwdriver.c:15 |
Shovel.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\Tools\Shovel.c:15 |
SledgeHammer.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\Tools\SledgeHammer.c:15 |
Spotlight.ExpansionCanRecievePower |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Electricity\ExpansionBaseLights.c:24 |
TentBase.SetActions |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:17 |
TentBase.ToggleAnimation |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:25 |
TentBase.CanReceiveItemIntoCargo |
T2 | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:51 |
TentBase.CanReleaseCargo |
— | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:65 |
TentBase.CanReceiveAttachment |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:78 |
TentBase.CanReleaseAttachment |
T2 | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:120 |
TentBase.ExpansionIsOpened |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:133 |
TentBase.ExpansionIsOpenable |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:156 |
TentBase.CF_OnStoreSave |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:162 |
TentBase.CF_OnStoreLoad |
— | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:170 |
TentBase.CanDisplayAttachmentSlot |
T2 | yes | conditional | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:236 |
TentBase.CanDisplayCargo |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:248 |
TentBase.EEHitBy |
T2 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:253 |
TentBase.EEKilled |
T3 | yes | ✓ | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\TentBase.c:262 |
TentBase.CF_OnStoreLoad |
— | yes | ✓ | virtualcontainerstorage_scripts.pbo::4_World\DayZExpansion_VirtualContainerStorage\Entities\ItemBase\TentBase.c:18 |
TerritoryFlagKit.OnPlacementComplete |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15 |
VicinityItemManager.AddVicinityItems |
— | yes | conditional | basebuilding_scripts.pbo::5_Mission\DayZExpansion_BaseBuilding\GUI\InventoryNew\VicinityItemManager.c:15 |
Watchtower.CanBeDamaged |
— | yes | ✗ none | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\ItemBase\BaseBuildingBase\Watchtower.c:15 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
ItemBase.EEItemAttached | T2 | 130.0 | measured | 0.0032 |
ItemBase.EEItemDetached | T2 | 130.0 | measured | 0.0032 |
ActionBuildPart.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionDeployObject.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionDialCombinationLockOnTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionDigGardenPlot.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionFoldBaseBuildingObject.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionLowerFlag.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionPackTent.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionRaiseFlag.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionUnmountBarbedWire.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ExpansionActionPaint.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionCloseFence.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionFoldObject.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionNextCombinationLockDialOnTarget.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionOpenFence.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionTakeItem.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionTakeItemToHands.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionToggleTentOpen.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ActionAttachToConstruction.ActionCondition | T2 | 8.0 | placeholder | 0.0002 |
ExpansionBaseBuilding.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ExpansionBaseBuilding.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
ExpansionBaseBuilding.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
Hammer.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Hatchet.SetActions | T2 | 8.0 | placeholder | 0.0002 |
MeatTenderizer.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanPutInCargo | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanPutIntoHands | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanReceiveItemIntoCargo | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanReleaseAttachment | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
Fence.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
CarBattery.CanPutIntoHands | T2 | 8.0 | placeholder | 0.0002 |
TentBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
TentBase.CanReceiveItemIntoCargo | T2 | 8.0 | placeholder | 0.0002 |
TentBase.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
TentBase.CanReleaseAttachment | T2 | 8.0 | placeholder | 0.0002 |
TentBase.CanDisplayAttachmentSlot | T2 | 8.0 | placeholder | 0.0002 |
TentBase.EEHitBy | T2 | 8.0 | placeholder | 0.0002 |
Hacksaw.SetActions | T2 | 8.0 | placeholder | 0.0002 |
HandSaw.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Screwdriver.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Shovel.SetActions | T2 | 8.0 | placeholder | 0.0002 |
SledgeHammer.SetActions | T2 | 8.0 | placeholder | 0.0002 |
PlayerBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanDisplayAttachmentSlot | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanPutInCargo | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanPutIntoHands | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanReceiveAttachment | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.CanReceiveItemIntoCargo | T2 | 8.0 | placeholder | 0.0002 |
ItemBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
ExpansionBaseBuilding.EEInit | T3 | 0.1 | placeholder | 0.0000 |
ExpansionBaseBuilding.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
ExpansionBaseBuilding.AfterStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
Flag_Base.AfterStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
ItemBase.EEInit | T3 | 0.1 | placeholder | 0.0000 |
ItemBase.AfterStoreLoad | T3 | 0.1 | placeholder | 0.0000 |
ItemBase.EEOnAfterLoad | T3 | 0.1 | placeholder | 0.0000 |
TentBase.EEKilled | T3 | 0.1 | placeholder | 0.0000 |
ExpansionESPModificationModule.OnInit | T3 | 0.1 | placeholder | 0.0000 |
ItemBase.EEDelete | T3 | 0.1 | placeholder | 0.0000 |
Repeating timers
| period (ms) | residency ms/s | firing ms/s | where |
|---|---|---|---|
| 1 | 0.1400 | 0.024800 | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Bombs\ExpansionExplosive.c:102 |
| 1 | 0.1400 | 0.024800 | basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Bombs\ExpansionExplosive.c:213 |
Includes 0.010 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
0_basebuilding_preload.pbo
DayZExpansion_BaseBuilding_PreloadrequiredVersion 0.1 — no requiredAddons
basebuilding_gui.pbo
DayZExpansion_BaseBuilding_GUIrequiredVersion 0.1 — requiresDZ_Data
basebuilding_objects_explosives.pbo
DayZExpansion_BaseBuilding_Objects_ExplosivesrequiredVersion 0.1 — requiresDZ_Data
basebuilding_scripts.pbo
DayZExpansion_BaseBuilding_ScriptsrequiredVersion 0.1 — requiresDayZExpansion_Core_Scripts
languagecore_basebuilding.pbo
DayZExpansion_LanguageCore_BaseBuildingrequiredVersion 0.1 — no requiredAddons
objects_basebuilding_data.pbo
DayZExpansion_Objects_BaseBuilding_DatarequiredVersion 0.1 — requiresDZ_Data
objects_basebuilding_electricity.pbo
DayZExpansion_BaseBuilding_ElectricityrequiredVersion 0.1 — requiresDZ_DataDayZExpansion_BaseBuilding_ElectricityrequiredVersion 0.1 — requiresDZ_Data
objects_basebuilding_flags.pbo
DayZExpansion_Objects_BaseBuilding_FlagsrequiredVersion 0.1 — requiresDZ_Characters_Tops,DZ_Gear_Camping
objects_basebuilding_floors.pbo
DayZExpansion_Objects_BaseBuilding_FloorsrequiredVersion 0.1 — requiresDZ_Data
objects_basebuilding_items.pbo
DayZExpansion_Objects_BaseBuilding_ItemsrequiredVersion 0.1 — requiresDZ_Data
objects_basebuilding_pillars.pbo
DayZExpansion_Objects_BaseBuilding_PillarsrequiredVersion 0.1 — requiresDZ_Data
objects_basebuilding_ramps.pbo
DayZExpansion_Objects_BaseBuilding_RampsrequiredVersion 0.1 — requiresDZ_Data
objects_basebuilding_safes.pbo
DayZExpansion_Objects_BaseBuilding_SafesrequiredVersion 0.1 — requiresDZ_Data
objects_basebuilding_stairs.pbo
DayZExpansion_Objects_BaseBuilding_StairsrequiredVersion 0.1 — requiresDZ_Data
objects_basebuilding_tents_kits.pbo
DayZExpansion_Objects_BaseBuilding_Tents_KitsrequiredVersion 0.1 — requiresDZ_Data
objects_basebuilding_vanilla_tents.pbo
DayZExpansion_Objects_BaseBuilding_Vanilla_TentsrequiredVersion 0.1 — requiresDZ_Gear_Camping
objects_basebuilding_walls.pbo
DayZExpansion_Objects_BaseBuilding_WallsrequiredVersion 0.1 — requiresDayZExpansion_Objects_BaseBuilding_Data
objects_gear_electricity.pbo
DayZExpansion_Objects_Gear_ElectricityrequiredVersion 0.1 — requiresDZ_Data
objects_gear_exampleopenablelockablecontainers.pbo
DayZExpansion_Objects_Gear_ExampleOpenableLockableContainersrequiredVersion 0.1 — requiresDZ_Gear_CampingDayZExpansion_Objects_Gear_ExampleOpenableLockableContainersrequiredVersion 0.1 — requiresDZ_Gear_Camping
objects_kits.pbo
DayZExpansion_Objects_KitsrequiredVersion 0.1 — requiresDZ_DataDayZExpansion_Objects_KitsrequiredVersion 0.1 — requiresDZ_Data
objects_misc.pbo
DayZExpansion_Objects_MiscrequiredVersion 0.1 — requiresDZ_Data
objects_structures_flags.pbo
DayZExpansion_Objects_Structures_FlagsrequiredVersion 0.1 — requiresDZ_Data
sounds_basebuilding.pbo
DayZExpansion_Sounds_BaseBuildingrequiredVersion 0.1 — requiresDZ_DataDayZExpansion_Sounds_BaseBuildingrequiredVersion 0.1 — requiresDZ_Data
sounds_items_propanetorch.pbo
DayZExpansion_Sounds_PropaneTorchrequiredVersion 0.1 — requiresDZ_Sounds_EffectsDayZExpansion_Sounds_PropaneTorchrequiredVersion 0.1 — requiresDZ_Sounds_Effects
virtualcontainerstorage_scripts.pbo
DayZExpansion_VirtualContainerStorage_ScriptsrequiredVersion 0.1 — requiresDayZExpansion_BaseBuilding_Scripts
census 1.1 · findings 1.1 · hash 593b0a53c9a40627