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DayZ-Expansion-Map-Assets

Features DayZ Expansion Map Assets is a pack of static objects for decoration purpose. It also include BuilderItems. Installation If you need help to install the mods or the mission files please follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2430317812 Feedback We're grateful to hear any feedback and suggestions from anyone, the best place to give it to us would be our Discord (… (more)

Features DayZ Expansion Map Assets is a pack of static objects for decoration purpose. It also include BuilderItems. Installation If you need help to install the mods or the mission files please follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2430317812 Feedback We're grateful to hear any feedback and suggestions from anyone, the best place to give it to us would be our Discord ( https://discord.gg/rMZuS4F ), please also join if you have any questions too! Copyright 2021 DayZ Expansion Mod Team. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/dayzexpansion/

Workshop 2792983824 · mod updated 2026-10-15 · analyzed 2026-10-15 11:42 UTC · history · 20 script files

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
Chain-safe

Every server-visible override preserves its chain.

Structural footprint 1.1
A
clean
No server script overrides, so nothing to rank.

No server-side script overrides. Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

0_mapassets_preload.pbo

  • DayZExpansion_MapAssets_Preload requiredVersion 0.1 — no requiredAddons

languagecore_mapassets.pbo

  • DayZExpansion_LanguageCore_MapAssets requiredVersion 0.1 — no requiredAddons
  • DayZExpansion_LanguageCore_MapAssets requiredVersion 0.1 — no requiredAddons

mapassets_scripts.pbo

  • DayZExpansion_MapAssets_Scripts requiredVersion 0.1 — no requiredAddons

objects_structures_builderitems_bliss.pbo

  • DayZExpansion_Objects_Structures_BuilderItems_Bliss requiredVersion 0.1 — no requiredAddons
  • DayZExpansion_Objects_Structures_BuilderItems_Bliss requiredVersion 0.1 — no requiredAddons
  • BuilderItems_Bliss_Industrial requiredVersion 0.1 — requires DZ_Structures_Signs
  • BuilderItems_Bliss_Military requiredVersion 0.1 — requires DZ_Structures_Bliss_Military
  • BuilderItemsBliss_Plants requiredVersion 0.1 — requires DZ_Plants_Bliss
  • BuilderItems_Bliss_Rail requiredVersion 0.1 — requires DZ_Structures_Bliss_Rail
  • BuilderItems_Bliss_Residential requiredVersion 0.1 — requires DZ_Structures_Bliss_Residential
  • BuilderItems_Bliss_Roads requiredVersion 0.1 — requires DZ_Structures_Bliss_Roads
  • BuilderItemsBliss_Rocks requiredVersion 0.1 — requires DZ_Rocks_Bliss
  • BuilderItems_Bliss_Ruins requiredVersion 0.1 — requires DZ_Structures_Bliss_Ruins
  • BuilderItems_Bliss_Signs requiredVersion 0.1 — requires DZ_Structures_Bliss_Signs
  • BuilderItems_Bliss_Specific requiredVersion 0.1 — requires DZ_Structures_Bliss_Specific
  • BuilderItems_Bliss_Walls requiredVersion 0.1 — requires DZ_Structures_Bliss_Walls

objects_structures_builderitems_dz.pbo

  • BuilderItems_Billboards requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs
  • BuilderItems_Bridges requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Roads
  • DayZExpansion_Objects_Structures_BuilderItems_DZ requiredVersion 0.1 — no requiredAddons
  • BuilderItems_SignsDirectional requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs
  • BuilderItems_Furniture requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Furniture
  • BuilderItems_Garbage requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Residential
  • BuilderItems_Industrial requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Industrial
  • BuilderItems_Military requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Military
  • BuilderItems_Military_Imp requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Military
  • BuilderItems_Military_Misc requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Military
  • BuilderItems_Misc requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Camping, DZ_Gear_Consumables, DZ_Gear_Cooking, DZ_Structures_Signs
  • BuilderItems_Panels requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Roads
  • BuilderItems_Parts requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Roads
  • BuilderItems_Plants requiredVersion 0.1 — requires DZ_Data, DZ_Plants
  • BuilderItems_Rail requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Rail
  • BuilderItems_Residential requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Residential
  • BuilderItems_Rocks requiredVersion 0.1 — requires DZ_Data, DZ_Rocks
  • BuilderItems_Ruins requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Ruins
  • BuilderItems_SignsSettlements requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs
  • BuilderItems_Sidewalks requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Roads
  • BuilderItems_Specific requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Specific
  • BuilderItems_StaticItems_Core requiredVersion 0.1 — requires DZ_Structures_Signs
  • BuilderItems_StaticItems_Expansion requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs
  • BuilderItems_Items requiredVersion 0.1 — requires DZ_Data
  • BuilderItems_StaticItems_Weapons requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs
  • BuilderItems_SignsTourist requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs
  • BuilderItems_Traffic requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs
  • BuilderItems_Walls requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Walls
  • BuilderItems_Whywouldanyoneusethese requiredVersion 0.1 — requires DZ_Data, DZ_Water
  • BuilderItems_Wrecks requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Wrecks

objects_structures_builderitems_expansion_airdrop.pbo

  • BuilderItems_Expansion_Airdrop requiredVersion 0.1 — requires DZ_Structures_Signs

objects_structures_builderitems_expansion_basebuilding.pbo

  • BuilderItems_Expansion_BaseBuilding requiredVersion 0.1 — requires DZ_Structures_Signs
  • BuilderItems_Expansion_BaseBuilding requiredVersion 0.1 — requires DZ_Structures_Signs

objects_structures_builderitems_expansion_vehicles.pbo

  • BuilderItems_Expansion_Vehicles requiredVersion 0.1 — requires DZ_Structures_Signs
  • BuilderItems_Expansion_Vehicles requiredVersion 0.1 — requires DZ_Structures_Signs

objects_structures_builderitems_sakhal_plants.pbo

  • BuilderItems_plants_sakhal requiredVersion 0.1 — requires DZ_Plants_Sakhal

objects_structures_builderitems_sakhal_rocks.pbo

  • BuilderItems_rocks_sakhal requiredVersion 0.1 — requires DZ_Rocks_Sakhal

objects_structures_builderitems_sakhal_structures.pbo

  • BuilderItems_structures_sakhal requiredVersion 0.1 — requires DZ_Structures_Sakhal

objects_structures_builderitems_sakhal_water.pbo

  • BuilderItems_water_sakhal requiredVersion 0.1 — requires DZ_Water_Sakhal

objects_structures_industrialprops.pbo

  • DayZExpansion_Objects_Structures_IndustrialProps requiredVersion 0.1 — requires DZ_Data
  • DayZExpansion_Objects_Structures_IndustrialProps requiredVersion 0.1 — requires DZ_Data

objects_structures_props.pbo

  • DayZExpansion_Objects_Structures_Props requiredVersion 0.1 — requires DZ_Data

census 1.1 · findings 1.1 · hash 42bb04556b2a3f02