DayZ-Expansion-Missions
Features DayZ Expansion Missions is a framework introducing various types of missions for servers to use and tweak. - Contaminated Zones (rewritten vanilla zones) - Airdrops (both mission-based and player-called) if combined with DayZ-Expansion-Licensed: - Animated airdrop plane (rotors) Installation If you need help to install the mods or the mission files please follow this guide:… (more)
Features DayZ Expansion Missions is a framework introducing various types of missions for servers to use and tweak. - Contaminated Zones (rewritten vanilla zones) - Airdrops (both mission-based and player-called) if combined with DayZ-Expansion-Licensed: - Animated airdrop plane (rotors) Installation If you need help to install the mods or the mission files please follow this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2430317812 Guides: Please visit the Expansion Wiki for further info on how to use the mod: https://github.com/salutesh/DayZ-Expansion-Scripts/wiki/ Feedback We're grateful to hear any feedback and suggestions from anyone, the best place to give it to us would be our Discord ( https://discord.gg/rMZuS4F ), please also join if you have any questions too! Copyright 2021 DayZ Expansion Mod Team. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/id/dayzexpansion/ 3rd Party Credits The following content is licensed under Creative Commons Attribution ( http://creativecommons.org/licenses/by/4.0/ ): "Imperial I-Class Star Destroyer" ( https://skfb.ly/6SprI ) by LarsH. "Army Parachute" ( https://skfb.ly/6TXLQ ) by amaraklov
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
Every server-visible override preserves its chain.
0.0702% of each server frame at 100 players (0.702 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 27 others share it. Ranked list.
Repeating timers carry 100% of this mod's structural load. 0.702 ms/s in all.
1 hook · 0.0002 ms/s
5 timers · 0.7 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 1 hook | 0.0002 ms/s | <0.1% | PlayerBase.OnVariablesSynchronized |
| Repeating timersstay in the timer queue, which is walked every frame | 5 timers | 0.7 ms/s | 100% | 2 × every 1 s, 2 × every 25 ms, every 10 s |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 7 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ExpansionSettings.Init |
— | yes | ✓ | missions_scripts.pbo::3_Game\DayZExpansion_Missions\ExpansionSettings.c:18 |
Flaregun.OnFire |
— | yes | ✓ | missions_scripts.pbo::4_World\DayZExpansion_Missions\Entities\Flares\Expansion_Ammo_FlareSupplyBase.c:15 |
PlayerBase.Init |
— | yes | ✓ | missions_scripts.pbo::4_World\DayZExpansion_Missions\Entities\PlayerBase.c:8 |
PlayerBase.OnVariablesSynchronized |
T2 | yes | ✓ | missions_scripts.pbo::4_World\DayZExpansion_Missions\Entities\PlayerBase.c:20 |
PlayerBase.OnEnterZone |
— | yes | ✓ | missions_scripts.pbo::4_World\DayZExpansion_Missions\Entities\PlayerBase.c:34 |
PlayerBase.OnExitZone |
— | yes | ✓ | missions_scripts.pbo::4_World\DayZExpansion_Missions\Entities\PlayerBase.c:64 |
ZombieBase.HandleMindStateChange |
— | yes | ✓ | missions_scripts.pbo::4_World\DayZExpansion_Missions\Entities\Creatures\Infected\ZombieBase.c:13 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
PlayerBase.OnVariablesSynchronized | T2 | 8.0 | placeholder | 0.0002 |
Repeating timers
| period (ms) | residency ms/s | firing ms/s | where |
|---|---|---|---|
| 25 | 0.1400 | 0.000992 | missions_scripts.pbo::4_World\DayZExpansion_Missions\Entities\Airdrop\ExpansionAirdropContainerBase.c:108 |
| 25 | 0.1400 | 0.000992 | missions_scripts.pbo::4_World\DayZExpansion_Missions\Entities\Airdrop\ExpansionAirdropPlane.c:116 |
| 1000 | 0.1400 | 0.000025 | missions_scripts.pbo::4_World\DayZExpansion_Missions\Classes\ExpansionMissionEventBase.c:296 |
| 1000 | 0.1400 | 0.000025 | missions_scripts.pbo::4_World\DayZExpansion_Missions\Entities\Airdrop\ExpansionAirdropContainerManager.c:250 |
| 10000 | 0.1400 | 0.000002 | missions_scripts.pbo::4_World\DayZExpansion_Missions\Classes\ExpansionMissionModule.c:560 |
Includes 0.000 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
0_missions_preload.pbo
DayZExpansion_Missions_PreloadrequiredVersion 0.1 — no requiredAddons
languagecore_missions.pbo
DayZExpansion_LanguageCore_MissionsrequiredVersion 0.1 — no requiredAddons
missions_objects.pbo
DayZExpansion_Objects_MissionsrequiredVersion 0.1 — requiresDZ_Weapons_Melee
missions_scripts.pbo
DayZExpansion_Missions_ScriptsrequiredVersion 0.1 — requiresDayZExpansion_Core_Scripts,DZ_Weapons_Projectiles,DZ_Weapons_Ammunition,DZ_Weapons_Explosives,DZ_Pistols_Flaregun
missions_sounds.pbo
DayZExpansion_Sounds_MissionsrequiredVersion 0.1 — requiresDZ_Sounds_Effects
census 1.1 · findings 1.1 · hash a8c22604bc239850