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Burning Mutant

With this Mod you'll get Burning Mutant on your server. a .JSON will be generated with all the params you need for tweaking the mutant. qtyTemp = 500;// temperature reached qtyShock = 7;// shock given per second qtyDmg = 6;// damage given per second woundProtection = 60;// Minimum protection against wounds (0-100) = BELOW you have chances to get wounds, ABOVE you are protected woundChance = 20;// Chance to get… (more)

With this Mod you'll get Burning Mutant on your server. a .JSON will be generated with all the params you need for tweaking the mutant. qtyTemp = 500;// temperature reached qtyShock = 7;// shock given per second qtyDmg = 6;// damage given per second woundProtection = 60;// Minimum protection against wounds (0-100) = BELOW you have chances to get wounds, ABOVE you are protected woundChance = 20;// Chance to get wounds (0-100) if you are BELOW the woundProtection threshold radiusTemp = 10;// radius in which the temperature is applied around the mutant dmgExplosion = 100;// damage given by explosion when the mutant dies radiusExplosion = 5;// radius in which the explosion damage is applied when the mutant dies chanceToBurnWithFireOverhaul = 50;// Chance to be set on fire by walking inside mutant area and with FIRE OVERHAUL LOADED enableBurningThingsAround = true;// bool to enable or disable the burning of things around the mutant like trees, bushes, cars, etc. enableRainDMG = true;// bool to enable or disable rain damage to the mutant rainDMGPerSec = 5;// damage per second taken by the mutant when it's raining and he is not cover, if enableRainDMG is true clothes = {"GasMask", "GP5GasMask"};// list of clothes protectionClothes = {100, 50};// protection given by the clothes pristineProtection = 1.0; // divider of protection when the cloth is in pristine condition wornProtection = 0.75; // divider of protection when the cloth is worn damagedProtection = 0.5; // divider of protection when the cloth is damaged badlyDamagedProtection = 0.25; // divider of protection when the cloth is badly damaged With visual EFX As you see you can set various Stuff and various,summable protection. Join My Discord for more information about getting the Mod ( with and without sVisual ):

Workshop 2834577714

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 2 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.