← Ground Zero Core

Version history

What changed from one Workshop version to the next, newest first. A step compares two versions scored under the same analyzer rules, so the difference is the mod's own; where an earlier version could not be scored again, the step says so.

previous version this version Structural load, ms/s at 100 players
2026-10-19
from 2026-10-17
Heavier by 0.140 ms/s (+5%)
19 → 18 to review

+ 64 hooks added: ActionFillFuelCB::CreateActionComponent, ActionFillGeneratorTankCB::CreateActionComponent, AnimalBase::EEDelete, AnimalBase::EEInit, BuildingBase::EEDelete, BuildingBase::EEInit, CCTCursor::Can, CCTObject::Can, CCTParent::Can, CarScript::EEDelete, CarScript::EEInit, Container_Base::CheckAttachmentReceiveExclusion … and 52 more

− 4 hooks removed: MissionServer::GZ_GivePumpkin, MissionServer::GZ_PumpkinUpgrade, NVGoggles::IsNVG, NVGoggles::OnWork

super() posture changed: Clothing::UpdateNVGStatus now preserves the chain; DayZPlayerCameraBase::SetNVPostprocess now preserves the chain; NVGoggles::GetCurrentNVType now preserves the chain; NVGoggles::OnWorkStart now preserves the chain; NVGoggles::OnWorkStop now preserves the chain

findings: conditional super +9, missing super -2, missing super predicate -1

2026-10-17
from 2026-10-16
Same load
19 to review, unchanged

+ 5 hooks added: CombinationLock::UnlockServer, HDSN_DestructionManager::DestroyCodelockOnTarget, HDSN_DestructionManager::DestroyLocksInheritedFence, HDSN_DestructionManager::GetModCodeLock, HDSN_DestructionManager::IsTargetCodeLocked

2026-10-16
from 2026-10-15
Heavier by 0.140 ms/s (+6%)
19 to review, unchanged

+ 2 hooks added: MissionGameplay::DayZShade_IsNVGActive, MissionServer::StartKingOfTheHill

2026-10-15 21:53
from 2026-10-15 21:14
Lighter by 0.001 ms/s
19 to review, unchanged

− 13 hooks removed: ActionSingleUseBase::OnExecute, Fence::CanDisplayAttachmentSlot, Fence::CanOpenFence, Fence::CanReceiveAttachment, Fence::GetCodeLock, Fence::IsLocked, Fence::OnPartDestroyedServer, Fence::OnPartDismantledServer, Fence::SetActions, ItemBase::CanSplitOrCombine, ItemBase::CombineItemsClient, ItemBase::GetCodeLock … and 1 more

findings: conditional super -4

2026-10-15 21:14
from 2026-10-15 17:49
Heavier by 0.026 ms/s (+1%)
18 → 19 to review

+ 60 hooks added: ActionVDBandageSelf::OnFinishProgressServer, Armband_ColorBase::IsAdminArmband, BleedingSourcesManagerServer::AddBleedingSource, DayZPlayerImplement::OnRPC, DayZPlayerImplement::OnStepEvent, DayZPlayerImplement::ProcessAttachmentEvent, DayZPlayerImplement::ProcessSoundEvent, DayZPlayerImplement::ProcessWeaponEvent, Hologram::RefreshVisual, HungerSoundHandlerClient::PlaySound, ItemBase::Get_ItemName, ItemBase::Get_ItemPlacingOrientation … and 48 more

findings: conditional super +21, missing super +4, stacked hot surface +1

2026-10-15 17:49
from 2026-10-15 16:36
Heavier by 0.002 ms/s
18 to review, unchanged

+ 20 hooks added: ActionPackTent::ActionCondition, Barrel_ColorBase::CanPutIntoHands, Barrel_ColorBase::CanRemoveFromHands, Clothing::CanPutInCargo, Clothing::CanReceiveItemIntoCargo, Clothing::vst_IsInVSStorage, CodeLock::NewUnlockServer, Container_Base::DeleteAllItemsInContainer, Container_Base::IsContainerEmpty, DayZGame::GetVSTConfig, DayZGame::SetVSTConfig, Hammer::SetActions … and 8 more

findings: conditional super +1, missing super predicate +3, stacked hot surface +3

2026-10-15 16:36
from 2026-10-15 16:28
Lighter by 0.000 ms/s
18 to review, unchanged

− 10 hooks removed: ActionConstructor::ConstructActions, ActionConstructor::GetActionClassnames, ActionConstructor::GetActionTexts, ActionConstructor::InitializeActionInfo, ActionManagerClient::ActionStart, ActionTargetsCursor::SetActionWidget, Backlit::MainMenu_OnShow, DayZGame::LBShowAfkKickMessage, ItemActionsWidget::SetActionWidget, PlayerBase::CanKickPlayer

2026-10-15 16:28
from 2026-10-15 15:27
Heavier by 0.023 ms/s (+1%)
17 → 18 to review

+ 54 hooks added: ActionBuildPartCB::CreateActionComponent, ActionDialCombinationLockOnTarget::ActionCondition, ActionDialCombinationLockOnTarget::OnFinishProgressServer, ActionSingleUseBase::OnExecute, Construction::AdminBuildPartServer, Construction::BBP_AdminHatchetLockLockableSlots, Construction::DropNonUsableMaterialsServer, Construction::IsColliding, Construction::IsCollidingEx, DayZGame::GetBBPBuildTools, DayZGame::GetBBPDismantleTools, DayZGame::GetBBPRaidTime … and 42 more

− 10 hooks removed: ExpansionMarketModule::Callback, HDSN_BreachingChargeRecipe::Init, HDSN_C4AndDetonatorRecipe::Init, HDSN_C4SticksRecipe::Init, HDSN_C4WithWiringRecipe::Init, HDSN_ExplosiveRecipe::Init, HDSN_GunpowderRecipe::Init, MissionBaseWorld::Expansion_OnQuestCompletion, OptionsMenuGame::OnAchievementVisibilityChanged, PlayerBase::OnInventoryMenuOpen

findings: conditional super +14, missing super predicate +2, stacked hot surface +1

2026-10-15 15:27
from 2026-10-15 03:50
Same load
17 to review, unchanged

+ 12 hooks added: CAContinuousFertilizeGardenSlot::Setup, DayZGame::LBRemoveWatchedObject, Hud::SetVolumeText, Hud::ShowEarplugsIcon, PPERequesterBase::Start, PPERequesterBase::Stop, PlayerBase::HandleInternalMagReset, PlayerBase::HandsResetAmmoCount, PlayerBase::OnUnconsciousStop, SizeToChild::OnWidgetScriptInit, SizeToChild::SizeToChild, TerritoryFlag::LBGetLevel

− 7 hooks removed: ActionVDBandageSelf::OnFinishProgressServer, IngameHud::HideEarplugsIcon, MissionGameplay::ApplyEarPlugsChanges, MissionGameplay::OnEarPlugsLouder, MissionGameplay::OnEarPlugsQuieter, MissionGameplay::OnEarPlugsToggle, Weapon_Base::ProcessWeaponEvent

findings: missing super -1

2026-10-15
from 2026-10-14
Heavier by 0.003 ms/s
2026-10-14
from 2026-10-10
Heavier by 0.166 ms/s (+7%)
2026-10-10 23:22
from 2026-10-10 18:31
Same load
2026-10-10
from 2026-10-09
Same load
2026-10-09
from 2026-10-07
Same load
2026-10-07
from 2026-10-04
Heavier by 0.165 ms/s (+8%)
2026-10-04
from 2026-10-02
Heavier by 0.001 ms/s
2026-10-02
from 2026-09-04
Heavier by 0.284 ms/s (+15%)
grade A → B
Every analysis on record (20)

One version can be analyzed more than once: when modperf's own rules change, stored versions are scored again. A different score on the same version is modperf's doing, never the author's.

Analyzed (UTC)Mod versionRulesGradeLoad ms/sErrorsWarnings
2026-10-19 16:39 2026-10-19 schema 1.5 · rubric 1.1 B 2.805 71 142
2026-10-17 18:34 2026-10-17 schema 1.5 · rubric 1.1 B 2.664 73 136
2026-10-16 05:31 2026-10-16 schema 1.5 · rubric 1.1 B 2.664 73 136
2026-10-15 22:29 2026-10-15 schema 1.5 · rubric 1.1 B 2.524 73 136
2026-10-15 21:32 2026-10-15 schema 1.5 · rubric 1.1 B 2.525 73 138
2026-10-15 18:34 2026-10-15 schema 1.5 · rubric 1.1 B 2.499 69 120
2026-10-15 17:31 2026-10-15 schema 1.5 · rubric 1.1 B 2.497 69 116
2026-10-15 16:32 2026-10-15 schema 1.5 · rubric 1.1 B 2.497 69 116
2026-10-15 15:38 2026-10-15 schema 1.5 · rubric 1.1 B 2.474 69 103
2026-10-15 04:27 2026-10-15 schema 1.5 · rubric 1.1 B 2.474 70 103
2026-10-14 16:27 2026-10-14 schema 1.5 · rubric 1.1 B 2.471 70 103
2026-10-11 00:23 2026-10-10 schema 1.5 · rubric 1.1 B 2.305 70 101
2026-10-10 19:25 2026-10-10 schema 1.5 · rubric 1.1 B 2.305 70 101
2026-10-09 18:22 2026-10-09 schema 1.5 · rubric 1.1 B 2.305 71 101
2026-10-07 18:19 2026-10-07 schema 1.5 · rubric 1.1 B 2.305 71 101
2026-10-04 15:16 2026-10-04 schema 1.5 · rubric 1.1 B 2.140 66 97
2026-10-03 13:39 2026-09-04 schema 1.5 · rubric 1.1 A 1.855 36 75
2026-10-03 05:37 2026-10-02 schema 1.5 · rubric 1.1 B 2.140 63 96
2026-10-02 13:46 2026-10-02 schema 1.2 · rubric 1.0 B 2.140 59 17
2026-09-13 22:46 2026-09-04 schema 1.2 · rubric 1.0 A 1.855 36 15