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BasicExtensionsPlus

Server pack - only for use on Basically Vanilla community servers Permission to repack or use outside of Basically vanilla community servers is not allowed DISCORD CONTENTS Contains - Lootcrates - MoreItems - Pokemon Cards - Immersive NVG - KOTH by MDC If any content creators has their mod included and wants it removed please contact us

Workshop 2859347304 · mod updated 2025-10-04 · analyzed 2026-10-03 06:52 UTC · history · 485 script files

Stall risks
1 pattern

Patterns that can stall a single frame regardless of the load figure — see below.

Compatibility
6 to review

6 chain breaks on base classes or persisted data. 50 more are whole-class replacements of specific classes.

Structural footprint 1.1
A
6 to review
Heavier than 64% of 328 scripted mods analyzed.

0.0085% of each server frame at 100 players (0.085 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Where this mod sits

Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 16 others share it. Ranked list.

20
40
60
  • 24 mods
    0.0000022 to 0.0000046 ms/s · grade A
  • 7 mods
    0.0000046 to 0.00001 ms/s · grade A
  • 1 mod
    0.00001 to 0.000022 ms/s · grade A
  • 1 mod
    0.000022 to 0.000046 ms/s · grade A
  • 37 mods
    0.0001 to 0.00022 ms/s · grade A
  • 26 mods
    0.00022 to 0.00046 ms/s · grade A
  • 33 mods
    0.00046 to 0.001 ms/s · grade A
  • 22 mods
    0.001 to 0.0022 ms/s · grade A
  • 13 mods
    0.0022 to 0.0046 ms/s · grade A
  • 10 mods
    0.0046 to 0.01 ms/s · grade A
  • 5 mods
    0.01 to 0.022 ms/s · grade A
  • 18 mods
    0.022 to 0.046 ms/s · grade A
  • This mod
  • 41 mods
    0.1 to 0.22 ms/s · grade A
  • 26 mods
    0.22 to 0.46 ms/s · grade A
  • 28 mods
    0.46 to 1 ms/s · grade A
  • 8 mods
    1 to 2.2 ms/s · grade A to B
  • 10 mods
    2.2 to 4.6 ms/s · grade B
  • 1 mod
    4.6 to 10 ms/s · grade B to C
A316
B11
C1
D0
E0
ms/s, log scale: each labelled step is ten times the one before. Letter grade and mods holding it below the axis.
Where the load comes from

Per-player hooks carry 87% of this mod's structural load. 0.085 ms/s in all.

87%Per-player hooks · 87%
1 hook · 0.074 ms/s
12%Event hooks · 12%
23 hooks · 0.011 ms/s
Lifecycle hooks · <0.1%
14 hooks · 0.000028 ms/s
Per-player hooksrun about 30 times a second for each player 1 hook 0.074 ms/s 87% DayZPlayerImplement.HandleWeapons
Event hooksrun when something happens: an inventory move, a hit, an action 23 hooks 0.011 ms/s 12% Weapon_Base.EEItemAttached, Weapon_Base.EEItemDetached, ActionTurnOnTransmitter.ActionCondition and 18 more
Lifecycle hooksrun when an entity is created, loaded or deleted 14 hooks 0.000028 ms/s <0.1% MissionServer.InvokeOnConnect, MissionServer.OnClientDisconnectedEvent, MissionServer.OnClientNewEvent and 4 more

Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.

Chain breaks, by consequence

56 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.

Review
Base class · every Clothing (903 vanilla subclasses)
Clothing.UpdateNVGStatus

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any Clothing.

CJ187_Immersive_NVG.pbo::scripts\4_World\Entities\ItemBase\Clothing_Base.c:3
Review
Base class · every DayZGame
DayZGame.SetServerMarkers

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any DayZGame.

KOTH.pbo::Scripts\3_Game\3rdParty\VPP.c:48
Review
Base class · every DayZPlayerImplement (4 vanilla subclasses)
DayZPlayerImplement.SwitchOptics

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any DayZPlayerImplement.

A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:139
Review
Base class · every ItemBase (1514 vanilla subclasses)
ItemBase.GetAttachmentAimSpeedModifier

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any ItemBase.

BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:40
Review
Base class · every ItemBase (1514 vanilla subclasses)
ItemBase.GetAttachmentRecoilModifier

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any ItemBase.

BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:24
Review
Base class · every ItemBase (1514 vanilla subclasses)
ItemBase.GetAttachmentSwayModifier

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any ItemBase.

BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:32
By design
2 leaf classes
2 classes replaced on 5 methods · 10 overrides

Init · OnActivate · OnDeactivate · OnReconnect · OnTick

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

2 classesEpinephrineMdfr, MorphineMdfr
10 locationsBasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:6
BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:31
BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:39
BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:21
BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:54
BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:6
BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:31
BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:38
BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:21
BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:54
By design
4 leaf classes
4 classes replaced on 2 methods · 8 overrides

Do · Init

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

4 classesCleanWeapon, PatchItem, RepairElectric, SharpenMelee
8 locationsCJ187_MoreItems.pbo::scripts/4_World/classes/actions/CleanWeapon.c:161
CJ187_MoreItems.pbo::scripts/4_World/classes/actions/CleanWeapon.c:90
CJ187_MoreItems.pbo::scripts/4_World/classes/actions/PatchItem.c:76
CJ187_MoreItems.pbo::scripts/4_World/classes/actions/PatchItem.c:3
CJ187_MoreItems.pbo::scripts/4_World/classes/actions/RepairElectric.c:73
CJ187_MoreItems.pbo::scripts/4_World/classes/actions/RepairElectric.c:3
CJ187_MoreItems.pbo::scripts/4_World/classes/actions/SharpenMelee.c:73
CJ187_MoreItems.pbo::scripts/4_World/classes/actions/SharpenMelee.c:3
By design
6 classes from other mods
6 classes replaced on 1 method · 6 overrides

OnWorkStart

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

6 classesCJ_NVG_ANPVS14, CJ_NVG_ANPVS23, CJ_NVG_ANPVS7, CJ_NVG_BCNVG21, CJ_NVG_GPNVG18_Base, CJ_NVG_TIG7
6 locationsBVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\ANPVS14.c:3
BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\ANPVS23.c:3
BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\ANPVS7.c:3
BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\BCNVG21.c:3
BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\GPNVG18.c:3
BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\TIG7.c:3
By design
Another mod's class · KOTH_Event
KOTH_Event replaced on 5 methods · 5 overrides

CleanupEvent · CreateAdvancedGroupsMapMarker · FailEvent · StartEvent · WinEvent

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classKOTH_Event
5 locationsBasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:80
BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:6
BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:62
BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:96
BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:21
By design
Another mod's class · CJ_NVGoggles
CJ_NVGoggles replaced on 5 methods · 5 overrides

OnWasDetached · OnWork · OnWorkStart · OnWorkStop · RotateGoggles

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classCJ_NVGoggles
5 locationsBVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:16
BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:74
BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:32
BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:54
BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:96
By design
Leaf class · TransferValues
TransferValues replaced on 2 methods · 2 overrides

CheckBlood · CheckHealth

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classTransferValues
2 locationsBasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:90
BasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:76
By design
2 leaf classes
2 classes replaced on 1 method · 2 overrides

CreateConditionComponents

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

2 classesActionDisinfectPlantBit, ActionFertilizeSlot
2 locationsCJ187_MoreItems.pbo::scripts/4_World/classes/actions/ActionDisinfectPlantBit.c:4
CJ187_MoreItems.pbo::scripts/4_World/classes/actions/ActionFertilizeSlot.c:3
By design
Another mod's class · CJ_LootChests
CJ_LootChests replaced on 1 method · 2 overrides

CreateLootChest

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classCJ_LootChests
2 locationsBasicallyCorePlus.pbo::scripts\4_world\Entities\LootChest.c:54
BasicallyKeycardRooms.pbo::scripts\4_World\entities\LootChest.c:3
By design
2 leaf classes
2 classes replaced on 1 method · 2 overrides

OnFinishProgressServer

Only these classes are affected. Matters only if another mod in your stack patches the same classes.

2 classesActionGiveSalineSelf, ActionGiveSalineTarget
2 locationsBasicMedicals.pbo::Scripts\4_World\Classes\useractionscomponent\continuous\Medical\ActionGiveSalineSelf.c:3
BasicMedicals.pbo::Scripts\4_World\Classes\useractionscomponent\continuous\Medical\ActionGiveSalineTarget.c:3
By design
Another mod's class · KOTH_ManagerServer
KOTH_ManagerServer replaced on 2 methods · 2 overrides

SendKOTHNotification · StartEvent

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classKOTH_ManagerServer
2 locationsBasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_ManagerServer.c:3
BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_ManagerServer.c:17
By design
Another mod's class · A6_ItemOpticsLongScope
A6_ItemOpticsLongScope replaced on 1 method · 1 override

InitAttachmentsSlotsToCheck

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classA6_ItemOpticsLongScope
1 locationWeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:63
By design
Leaf class · DayZPlayerImplementJumpClimb
DayZPlayerImplementJumpClimb replaced on 1 method · 1 override

Jump

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classDayZPlayerImplementJumpClimb
1 locationBasicMedicals.pbo::Scripts\4_World\Entities\DayZPlayerImplementJumpClimb.c:3
By design
Leaf class · DayZPlayerImplementAiming
DayZPlayerImplementAiming replaced on 1 method · 1 override

OnRaiseBegin

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classDayZPlayerImplementAiming
1 locationA6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplementAiming.c:6
By design
Leaf class · SalineMdfr
SalineMdfr replaced on 1 method · 1 override

OnTick

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classSalineMdfr
1 locationBasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\Saline.c:3
By design
Leaf class · ContaminatedArea_Dynamic
ContaminatedArea_Dynamic replaced on 1 method · 1 override

PlayFlareVFX

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classContaminatedArea_Dynamic
1 locationGasRaidSiren.pbo::scripts\4_world\ContaminatedArea_Dynamic.c:7
By design
Leaf class · MiscGameplayFunctions
MiscGameplayFunctions replaced on 1 method · 1 override

RemoveSplint

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classMiscGameplayFunctions
1 locationCJ187_MoreItems.pbo::scripts/4_World/Entities/itembase/MiscGameplayFunctions.c:3

Where this mod runs often

Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.

HandleWeapons on DayZPlayerImplement
about 30× per player per second
no I/O, timers or RPC
EEItemAttached on Weapon_Base
every inventory move
no I/O, timers or RPC
EEItemDetached on Weapon_Base
every inventory move
no I/O, timers or RPC
SetActions × 10 classes
per event
no I/O, timers or RPC
ActionCondition × 2 classes
per event
no I/O, timers or RPC replaces vanilla
CanReceiveItemIntoCargo × 2 classes
per event
no I/O, timers or RPC
OnVariablesSynchronized × 2 classes
per event
no I/O, timers or RPC
ActionCondition on ActionUnlockDoors
per event
no I/O, timers or RPC super() on some paths
CanReceiveAttachment on FirstAidKit
per event
no I/O, timers or RPC replaces vanilla
CanReceiveAttachment on Weapon_Base
per event
no I/O, timers or RPC super() on some paths
EEHitBy on PlayerBase
per event
no I/O, timers or RPC

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 237 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
A6_ItemOptics.DescriptionOverride — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\A6_ItemOptics.c:3
A6_ItemOptics.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:7
A6_ItemOpticsLongScope.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:44
A6_ItemOpticsLongScope.InitAttachmentsSlotsToCheck — yes ✗ none WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:63
ACOGOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:84
ACOGOptic_6x.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:121
ActionConstructor.RegisterActions — yes ✓ BasicMedicals.pbo::Scripts\4_World\Classes\useractionscomponent\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ BasicMissionsProps.pbo::Scripts\4_World\classes\UserActionComponent\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\Actions\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ BasicallyKeycardRooms.pbo::scripts\4_World\classes\actions\actionconstructor.c:3
ActionConstructor.RegisterActions — yes ✓ CJ187_MoreItems.pbo::scripts/4_World/classes/actionconstructor.c:3
ActionConstructor.RegisterActions — yes ✓ CJ_LootChests.pbo::scripts\4_World\Actions\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ ModularVestSystem.pbo::Scripts\4_World\Actions\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ OpticScripts.pbo::Scripts\4_world\Classes\UserActionComponent\ActionConstructor.c:2
ActionConstructor.RegisterActions — yes ✓ Pokemon.pbo::scripts\4_World\actions\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Classes\UserActionComponent\ActionConstructor.c:2
ActionDeployObject.OnEndServer — yes conditional ModularVestSystem.pbo::Scripts\4_World\ArmorRack_ActionDeployObject.c:4
ActionDestroyCodeLockOnFence.OnFinishProgressServer — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\Actions\continuous\ActionDestroyCodeLockOnFence.c:3
ActionDestroyCodeLockOnTent.OnFinishProgressServer — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\Actions\continuous\ActionDestroyCodeLockOnTent.c:3
ActionDisinfectPlantBit.CreateConditionComponents — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/ActionDisinfectPlantBit.c:4
ActionFertilizeSlot.CreateConditionComponents — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/ActionFertilizeSlot.c:3
ActionGiveSalineSelf.OnFinishProgressServer — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\useractionscomponent\continuous\Medical\ActionGiveSalineSelf.c:3
ActionGiveSalineTarget.OnFinishProgressServer — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\useractionscomponent\continuous\Medical\ActionGiveSalineTarget.c:3
ActionHijackCodeLockOnTent.OnFinishProgressServer — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\Actions\continuous\ActionHijackCodeLockOnTent.c:3
ActionManagerBase.ActionPossibilityCheck — yes conditional BasicallyCorePlus.pbo::scripts\4_world\Classes\InventoryAnimation\ActionManagerBase.c:3
ActionManagerClient.HasPendingAction — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Classes\InventoryAnimation\ActionManagerClient.c:3
ActionManagerServer.HasPendingAction — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Classes\InventoryAnimation\ActionManagerServer.c:3
ActionManagerServer.StartDeliveredAction — yes conditional BasicallyCorePlus.pbo::scripts\4_world\Classes\InventoryAnimation\ActionManagerServer.c:8
ActionRaidStorage.OnFinishProgressServer — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\Actions\continuous\ActionRaidStorage.c:3
ActionToggleNVG.CanBeUsedInVehicle — yes ✗ none CJ187_Immersive_NVG.pbo::scripts\4_World\Classes\ModdedActionToggleNVG.c:3
ActionTurnOnTransmitter.ActionCondition T2 yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/ActionTurnOnTransmitter.c:4
ActionUnlockDoors.ActionCondition T2 yes conditional BasicallyKeycardRooms.pbo::scripts\4_World\classes\actions\continuous\ActionLockDoors.c:3
ActionUnlockDoors.ActionCondition T2 yes ✗ none BasicallyKeycardRooms.pbo::scripts\4_World\classes\actions\continuous\ActionUnlockDoors.c:3
ActionUseUndergroundPanel.OnStartServer — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\Actions\interact\ActionUseUndergroundPanel.c:10
BasicMapController.Init — yes ✓ KOTH.pbo::Scripts\3_Game\3rdParty\BasicMap.c:4
BleedingSourcesManagerServer.AddBleedingSource — yes conditional BasicMedicals.pbo::Scripts\4_World\Classes\bleedingsources\BleedingSourcesManagerServer.c:3
BoltActionRifle_Base.SetActions T2 yes ✓ OpticScripts.pbo::Scripts\4_world\Entities\Firearms\BoltActionRifle_Base.c:2
BUISOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:269
Chat.Add — yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\gui\chat\chat.c:5
Chat.Add — yes ✓ LogoutPrevention.pbo::scripts\5_Mission\gui\chat\chat.c:5
CJ_LootChests.CreateLootChest — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\LootChest.c:54
CJ_LootChests.CreateLootChest — yes ✗ none BasicallyKeycardRooms.pbo::scripts\4_World\entities\LootChest.c:3
CJ_NVG_ANPVS14.OnWorkStart — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\ANPVS14.c:3
CJ_NVG_ANPVS23.OnWorkStart — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\ANPVS23.c:3
CJ_NVG_ANPVS7.OnWorkStart — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\ANPVS7.c:3
CJ_NVG_BCNVG21.OnWorkStart — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\BCNVG21.c:3
CJ_NVG_GPNVG18_Base.OnWorkStart — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\GPNVG18.c:3
CJ_NVG_TIG7.OnWorkStart — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\TIG7.c:3
CJ_NVGoggles.SetActions T2 yes ✓ BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:3
CJ_NVGoggles.OnWasDetached — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:16
CJ_NVGoggles.OnWorkStart — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:32
CJ_NVGoggles.OnWorkStop — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:54
CJ_NVGoggles.OnWork — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:74
CJ_NVGoggles.RotateGoggles — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ItemBase\CJ_NVGoggles.c:96
CleanWeapon.Init — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/CleanWeapon.c:90
CleanWeapon.CanDo — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/CleanWeapon.c:150
CleanWeapon.Do — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/CleanWeapon.c:161
Clothing.CanReceiveItemIntoCargo T2 yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\clothing_base.c:3
Clothing.UpdateNVGStatus — yes ✗ none CJ187_Immersive_NVG.pbo::scripts\4_World\Entities\ItemBase\Clothing_Base.c:3
ContaminatedArea_Dynamic.PlayFlareVFX — yes ✗ none GasRaidSiren.pbo::scripts\4_world\ContaminatedArea_Dynamic.c:7
Crowbar.SetActions T2 yes ✓ CJ_LootChests.pbo::scripts\4_World\Entities\UnlockTools.c:14
DayZGame.SetServerMarkers — yes ✗ none KOTH.pbo::Scripts\3_Game\3rdParty\VPP.c:48
DayZPlayerCameraBase.SetNVPostprocess — yes ✗ none BVImmersiveNVG.pbo::Scripts\4_World\Entities\ManBase\DayZPlayer\DayZPlayerCameraBase.c:3
DayZPlayerCameraBase.SetNVPostprocess — yes ✗ none CJ187_Immersive_NVG.pbo::scripts\4_World\Entities\ManBase\DayZPlayer\DayZPlayerCameraBase.c:19
DayZPlayerCameraOptics.OnActivate — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCameraOptics.c:3
DayZPlayerImplement.OnVariablesSynchronized T2 yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:19
DayZPlayerImplement.HandleWeapons T1 yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:36
DayZPlayerImplement.ExitSights — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:129
DayZPlayerImplement.SwitchOptics — yes ✗ none A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:139
DayZPlayerImplement.IsShootingFromCamera — yes ✗ none A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplement.c:177
DayZPlayerImplement.IsShootingFromCamera — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Entities\DayZPlayerImplement.c:3
DayZPlayerImplementAiming.OnRaiseBegin — yes ✗ none A6_Gunplay.pbo::Scripts\4_world\Entities\DayZPlayerImplementAiming.c:6
DayZPlayerImplementAiming.CalculateWeight — yes ✓ BasicMedicals.pbo::Scripts\4_World\Entities\DayZPlayerImplementAiming.c:3
DayZPlayerImplementAiming.CalculateWeight — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\DayZPlayerImplementAiming.c:6
DayZPlayerImplementAiming.CalculateWeight — yes conditional WeaponScripts.pbo::WeaponScripts\4_world\Entities\DayZPlayerImplementAiming.c:11
DayZPlayerImplementJumpClimb.Jump — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Entities\DayZPlayerImplementJumpClimb.c:3
EpinephrineMdfr.Init — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:6
EpinephrineMdfr.ActivateCondition — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:16
EpinephrineMdfr.OnReconnect — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:21
EpinephrineMdfr.GetDebugText — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:26
EpinephrineMdfr.OnActivate — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:31
EpinephrineMdfr.OnDeactivate — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:39
EpinephrineMdfr.DeactivateCondition — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:45
EpinephrineMdfr.OnTick — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\EpinephrineMdfr.c:54
ExpansionMarketMenu.UpdatePreview — yes ✓ A6_Gunplay.pbo::Scripts\5_Mission\mission\ExpansionMarket\ExpansionMarketMenu.c:44
Fence.EEOnDamageCalculated — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\BaseBuildingBase\Fence.c:3
FirstAidKit.CanReceiveItemIntoCargo T2 yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\Gear\Containers\containers.c:5
FirstAidKit.CanSwapItemInCargo — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\Gear\Containers\containers.c:10
FirstAidKit.CanReceiveAttachment T2 yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\Gear\Containers\containers.c:15
GameplayEffectWidgets.CompileEffectListing — yes ✗ none CJ187_Immersive_NVG.pbo::scripts\5_Mission\Mission\GameplayEffectWidgets\GameplayEffectWidgets.c:52
HDSN_BreachingChargeBase.OnChargeExploded — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\HDSN_BreachingChargeBase.c:3
HDSN_DestructionManager.IsChargeAllowed — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\DestructionManager.c:3
HDSN_DestructionManager.IsTargetCodeLocked — yes ✓ ExplosiveExtensions.pbo::scripts\4_World\destructionManager.c:17
HDSN_DestructionManager.HandleDestructionFenceWatchtower — yes conditional ExplosiveExtensions.pbo::scripts\4_World\destructionManager.c:34
HDSN_DestructionManager.DestroyCodelockOnTarget — yes ✓ ExplosiveExtensions.pbo::scripts\4_World\destructionManager.c:60
Hologram.ProjectionBasedOnParent — yes conditional BasicallyCorePlus.pbo::scripts\4_world\Classes\Hologram.c:3
Hologram.RefreshVisual — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\Hologram.c:15
Hologram.PlaceEntity — yes conditional BasicallyCorePlus.pbo::scripts\4_world\Classes\Hologram.c:28
Hologram.ProjectionBasedOnParent — yes conditional ModularVestSystem.pbo::Scripts\4_World\ArmorRack_Hologram.c:37
Hologram.EvaluateCollision — yes conditional ModularVestSystem.pbo::Scripts\4_World\ArmorRack_Hologram.c:71
HuntingOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:421
IngameHud.Init — yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\gui\InGameHud.c:9
IngameHud.DisplayNotifier — yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\gui\InGameHud.c:70
IngameHud.ShowHudUI — yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\gui\InGameHud.c:77
IngameHud.Update — yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\gui\InGameHud.c:83
InGameMenu.OnClick_Exit — yes ✗ none LogoutPrevention.pbo::scripts\5_Mission\gui\InGameMenu.c:7
InGameMenu.UpdateGUI — yes ✓ LogoutPrevention.pbo::scripts\5_Mission\gui\InGameMenu.c:31
InspectMenuNew.SetItem — yes ✓ A6_Gunplay.pbo::Scripts\5_Mission\mission\InspectMenuNew.c:631
ItemBase.TotalRecoilValueModifier — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:4
ItemBase.TotalSwayValueModifier — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:9
ItemBase.TotalADSTimeValueModifier — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:14
ItemBase.GetStatModifierRaw — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:19
ItemBase.GetAttachmentRecoilModifier — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:24
ItemBase.GetAttachmentSwayModifier — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:32
ItemBase.GetAttachmentAimSpeedModifier — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:40
ItemBase.GetRecoilModifierPercentage — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:48
ItemBase.GetSwayModifierPercentage — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:55
ItemBase.GetAimSpeedModifierPercentage — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\ItemBase\ItemBase.c:62
ItemBase.SetActions T2 yes ✓ BasicallyKeycardRooms.pbo::scripts\4_World\entities\ItemBase.c:3
ItemManager.PrepareTooltip — yes ✓ A6_Gunplay.pbo::Scripts\5_Mission\mission\ItemManager.c:43
KashtanOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:348
KazuarOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:375
KobraOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:339
KOTH_Event.CreateAdvancedGroupsMapMarker — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:6
KOTH_Event.WinEvent — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:21
KOTH_Event.FailEvent — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:62
KOTH_Event.CleanupEvent — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:80
KOTH_Event.StartEvent — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_Event.c:96
KOTH_ManagerServer.SendKOTHNotification — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_ManagerServer.c:3
KOTH_ManagerServer.StartEvent — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\KOTH\KOTH_ManagerServer.c:17
Lockpick.SetActions T2 yes ✓ CJ_LootChests.pbo::scripts\4_World\Entities\UnlockTools.c:25
M18SmokeGrenade_Red_Contaminated.OnWorkStop — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Entities\Grenade_Base\M18SmokeGrenade_ColorBase.c:4
M4_CarryHandleOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:306
M4_T3NRDSOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:195
M68Optic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:158
MagazineStorage.EEOnDamageCalculated — yes conditional A6_Gunplay.pbo::Scripts\4_world\Entities\ItemBase\Magazine\MagazineStorage.c:6
MiscGameplayFunctions.RemoveSplint — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/Entities/itembase/MiscGameplayFunctions.c:3
MissionBase.CreateScriptedMenu — yes ✓ LogoutPrevention.pbo::scripts\5_Mission\MissionBase.c:3
MissionGameplay.OnMissionStart T3 yes ✓ A6_Gunplay.pbo::Scripts\5_Mission\mission\MissionGameplay.c:5
MissionServer.OnInit T3 yes ✓ A6_Gunplay.pbo::Scripts\5_Mission\mission\MissionServer.c:2
MissionServer.OnMissionStart T3 yes ✓ BasicMissionsProps.pbo::Scripts\5_Mission\MissionServer.c:20
MissionServer.OnMissionStart T3 yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\MissionServer.c:3
MissionServer.OnInit T3 yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\MissionServer.c:9
MissionServer.InvokeOnConnect T3 yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\MissionServer.c:15
MissionServer.EquipCharacter — yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\MissionServer.c:23
MissionServer.InvokeOnConnect T3 yes ✓ BasicallyKeycardRooms.pbo::scripts\5_Mission\MissionServer.c:3
MissionServer.OnInit T3 yes ✓ BasicallyKeycardRooms.pbo::scripts\5_Mission\MissionServer.c:15
MissionServer.OnMissionStart T3 yes ✓ BasicallyKeycardRooms.pbo::scripts\5_Mission\MissionServer.c:21
MissionServer.OnClientNewEvent T3 yes ✓ KOTH.pbo::Scripts\5_Mission\MissionServer.c:5
MissionServer.OnClientReadyEvent T3 yes ✓ KOTH.pbo::Scripts\5_Mission\MissionServer.c:13
MissionServer.OnInit T3 yes ✓ KOTH.pbo::Scripts\5_Mission\MissionServer.c:25
MissionServer.OnInit T3 yes ✓ LogoutPrevention.pbo::scripts\5_Mission\MissionServer.c:3
MissionServer.OnClientDisconnectedEvent T3 yes ✓ LogoutPrevention.pbo::scripts\5_Mission\MissionServer.c:8
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:2
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ CJ187_MoreItems.pbo::scripts/4_World/Entities/playerbase.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ CJ187_MoreItems.pbo::scripts/4_World/Entities/playerbase.c:21
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ CJ_LootChests.pbo::scripts\4_World\AnimRegisterIK.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ ModularVestSystem.pbo::Scripts\4_World\AnimationRegister.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ ModularVestSystem.pbo::Scripts\4_World\AnimationRegister.c:11
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ OpticScripts.pbo::Scripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:2
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ Pokemon.pbo::scripts\4_World\ModItemRegisterCallbacks.c:4
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ SetComplete_Military.pbo::scripts\4_World\Animation.c:3
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ SetComplete_Military.pbo::scripts\4_World\Animation.c:10
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:2
ModItemRegisterCallbacks.RegisterPistol — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:150
ModItemRegisterCallbacks.RegisterFireArms — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:165
ModItemRegisterCallbacks.CustomBoneRemapping — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ManBase\DayZPlayer\DayZPlayerCfgBase.c:263
MorphineMdfr.Init — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:6
MorphineMdfr.ActivateCondition — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:16
MorphineMdfr.OnReconnect — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:21
MorphineMdfr.GetDebugText — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:26
MorphineMdfr.OnActivate — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:31
MorphineMdfr.OnDeactivate — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:38
MorphineMdfr.DeactivateCondition — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:45
MorphineMdfr.OnTick — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\MorphineMdfr.c:54
PatchItem.Init — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/PatchItem.c:3
PatchItem.CanDo — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/PatchItem.c:65
PatchItem.Do — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/PatchItem.c:76
Pistol_Base.SetActions T2 yes ✓ OpticScripts.pbo::Scripts\4_world\Entities\Firearms\Pistol_Base.c:2
PlayerBase.OnVariablesSynchronized T2 yes ✓ BVImmersiveNVG.pbo::Scripts\4_World\Entities\PlayerBase.c:3
PlayerBase.SetActions T2 yes ✓ BasicMissionsProps.pbo::Scripts\4_World\Entities\ManBase\PlayerBase.c:3
PlayerBase.SetActions T2 yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Entities\ManBase\PlayerBase.c:5
PlayerBase.EEHitBy T2 yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Entities\ManBase\PlayerBase.c:54
PlayerBase.EEOnDamageCalculated — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Entities\ManBase\PlayerBase.c:59
PlayerBase.IsWearingSplint — yes ✓ CJ187_MoreItems.pbo::scripts/4_World/Entities/playerbase.c:30
PlayerBase.EEKilled T3 yes ✓ KOTH.pbo::Scripts\4_World\PlayerBase.c:29
PlayerBase.HideClothing — yes ✓ OpticScripts.pbo::Scripts\4_world\Entities\ManBase\DayZPlayer\Playerbase.c:2
PluginLifespan.SetPlayerLifespanLevel — yes conditional BVImmersiveNVG.pbo::Scripts\4_World\PluginLifespan.c:3
PluginManager.Init — yes ✓ BasicallyKeycardRooms.pbo::scripts\4_World\Plugins\PluginManager.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Plugins\PluginsBase\PluginRecipesManagerBase.c:2
PluginRecipesManagerBase.RegisterRecipies — yes ✓ CJ187_MoreItems.pbo::scripts/4_World/Recipes/AllowRecipe.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ ExplosiveExtensions.pbo::scripts\4_World\ModdedClasses\PluginRecipesManager.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ ExplosiveExtensions.pbo::scripts\4_World\recipes\recipes_manager.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ OpticScripts.pbo::Scripts\4_world\Plugins\PluginsBase\PluginRecipesManagerBase.c:2
PPERequester_CameraNV.SetNVMode — yes ✓ BVImmersiveNVG.pbo::Scripts\3_Game\PPEManager\Requesters\PPERequester_CameraNV.c:12
PPERequester_CameraNV.SetNVMode — yes ✓ CJ187_Immersive_NVG.pbo::scripts\3_Game\PPEManager\Requesters\PPERequester_CameraNV.c:10
PropertyModifiers.UpdateModifiers — yes ✓ A6_Gunplay.pbo::Scripts\4_world\Classes\PropertyModifiers.c:6
PropertyModifiers.UpdateModifiers — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Classes\PropertyModifiers.c:4
PSO11Optic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:357
PSO1Optic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:366
RecoilBase.GetRecoilModifier — yes ✗ none WeaponScripts.pbo::WeaponScripts\4_world\Classes\RecoilBase\RecoilBase.c:2
ReflexOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:232
RepairElectric.Init — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/RepairElectric.c:3
RepairElectric.CanDo — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/RepairElectric.c:62
RepairElectric.Do — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/RepairElectric.c:73
RespawnDialogue.Init — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\gui\RespawnDialogue.c:22
RespawnDialogue.Update — yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\gui\RespawnDialogue.c:35
RespawnDialogue.OnClick — yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\gui\RespawnDialogue.c:46
RespawnDialogue.OnMouseLeave — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\gui\RespawnDialogue.c:75
RespawnDialogue.OnShow — yes ✓ BasicallyCorePlus.pbo::scripts\5_mission\gui\RespawnDialogue.c:81
RespawnDialogue.OnFocus — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\gui\RespawnDialogue.c:87
RespawnDialogue.OnFocusLost — yes ✗ none BasicallyCorePlus.pbo::scripts\5_mission\gui\RespawnDialogue.c:97
Rifle_Base.SetActions T2 yes ✓ OpticScripts.pbo::Scripts\4_world\Entities\Firearms\Rifle_Base.c:2
SalineMdfr.OnTick — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\Saline.c:3
SalineMdfr.CalculateRegenTime — yes ✗ none BasicMedicals.pbo::Scripts\4_World\Classes\PlayerModifiers\Modifiers\Saline.c:23
ServerMarkersCache.GetCachedArray — yes ✓ KOTH.pbo::Scripts\3_Game\3rdParty\VPP.c:26
SharpenMelee.Init — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/SharpenMelee.c:3
SharpenMelee.CanDo — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/SharpenMelee.c:62
SharpenMelee.Do — yes ✗ none CJ187_MoreItems.pbo::scripts/4_World/classes/actions/SharpenMelee.c:73
SledgeHammer.SetActions T2 yes ✓ CJ_LootChests.pbo::scripts\4_World\Entities\UnlockTools.c:3
StarlightOptic.CanPutAsAttachment — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\ItemOpticsModdedCompat.c:388
TransferValues.Init — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:25
TransferValues.CheckValues — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:46
TransferValues.GetBlood — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:56
TransferValues.GetHealth — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:61
TransferValues.CheckHealth — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:76
TransferValues.CheckBlood — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:90
TransferValues.SendInitValues — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:133
TransferValues.ReceiveValue — yes ✓ BasicallyCorePlus.pbo::scripts\4_world\Classes\TransferValues.c:163
Weapon_Base.EEOnDamageCalculated — yes conditional A6_Gunplay.pbo::Scripts\4_world\Entities\Firearms\Weapon_Base.c:18
Weapon_Base.DescriptionOverride — yes ✗ none BasicallyCorePlus.pbo::scripts\4_world\Entities\Firearms\Weapon_Base.c:3
Weapon_Base.SetActions T2 yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:3
Weapon_Base.EEItemAttached T2 yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:26
Weapon_Base.EEItemDetached T2 yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:35
Weapon_Base.CanReceiveAttachment T2 yes conditional WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:47
Weapon_Base.OnMovedInsideCargo — yes ✓ WeaponScripts.pbo::WeaponScripts\4_world\Entities\Firearms\Weapon_Base.c:53
WeaponManager.CanFire — yes conditional BasicallyCorePlus.pbo::scripts\4_world\Classes\Weapons\WeaponManager.c:3
Dispatch surfaces and timers the grade prices
surfacetierrate (Hz)rate sourcems/s
DayZPlayerImplement.HandleWeaponsT1 3000.0measured0.0744
Weapon_Base.EEItemAttachedT2 130.0measured0.0032
Weapon_Base.EEItemDetachedT2 130.0measured0.0032
DayZPlayerImplement.OnVariablesSynchronizedT2 8.0placeholder0.0002
CJ_NVGoggles.SetActionsT2 8.0placeholder0.0002
PlayerBase.OnVariablesSynchronizedT2 8.0placeholder0.0002
PlayerBase.SetActionsT2 8.0placeholder0.0002
Clothing.CanReceiveItemIntoCargoT2 8.0placeholder0.0002
FirstAidKit.CanReceiveItemIntoCargoT2 8.0placeholder0.0002
FirstAidKit.CanReceiveAttachmentT2 8.0placeholder0.0002
PlayerBase.SetActionsT2 8.0placeholder0.0002
PlayerBase.EEHitByT2 8.0placeholder0.0002
ActionUnlockDoors.ActionConditionT2 8.0placeholder0.0002
ActionUnlockDoors.ActionConditionT2 8.0placeholder0.0002
ItemBase.SetActionsT2 8.0placeholder0.0002
ActionTurnOnTransmitter.ActionConditionT2 8.0placeholder0.0002
SledgeHammer.SetActionsT2 8.0placeholder0.0002
Crowbar.SetActionsT2 8.0placeholder0.0002
Lockpick.SetActionsT2 8.0placeholder0.0002
BoltActionRifle_Base.SetActionsT2 8.0placeholder0.0002
Pistol_Base.SetActionsT2 8.0placeholder0.0002
Rifle_Base.SetActionsT2 8.0placeholder0.0002
Weapon_Base.SetActionsT2 8.0placeholder0.0002
Weapon_Base.CanReceiveAttachmentT2 8.0placeholder0.0002
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.OnMissionStartT3 0.1placeholder0.0000
MissionServer.OnMissionStartT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.InvokeOnConnectT3 0.1placeholder0.0000
MissionServer.InvokeOnConnectT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.OnMissionStartT3 0.1placeholder0.0000
PlayerBase.EEKilledT3 0.1placeholder0.0000
MissionServer.OnClientNewEventT3 0.1placeholder0.0000
MissionServer.OnClientReadyEventT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.OnClientDisconnectedEventT3 0.1placeholder0.0000

Includes 0.004 ms/s from placeholder-rated surfaces.

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

A6_Gunplay.pbo

  • A6_Gunplay requiredVersion 0.1 — requires DZ_Data
  • A6_AimingSounds requiredVersion 0.1 — requires DZ_Data
  • A6_WeaponRepairKit requiredVersion 0.1 — requires DZ_Data

Ammo.pbo

  • A6_Ammo requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms

Attachments.pbo

  • A6_Attachments requiredVersion 0.1 — requires DZ_Data

BVImmersiveNVG.pbo

  • BVImmersiveNVG requiredVersion 0.1 — requires DZ_Characters_Glasses, DZ_Gear_Optics, DZ_Characters, DZ_Scripts, DZ_Data, CJ187_Immersive_NVG
  • DayZThermals_Animals_canis_lupus requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_canis_lupus
  • DayZThermals_Animals_capra_hircus_fem requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_capra_hircus_fem
  • DayZThermals_Animals_capreolus_capreolus requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_capreolus_capreolus
  • DayZThermals_Animals_capreolus_capreolus_fem requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_capreolus_capreolus_fem
  • DayZThermals_Animals_cervus_elaphus requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_cervus_elaphus
  • DayZThermals_Animals_cervus_elaphus_feminam requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_cervus_elaphus_feminam
  • DayZThermals_Animals_gallus_gallus_domesticus requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_gallus_gallus_domesticus
  • DayZThermals_Animals_gallus_gallus_domesticus_feminam requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_gallus_gallus_domesticus_feminam
  • DayZThermals_Animals_ovis_aries requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_ovis_aries
  • DayZThermals_Animals_ovis_aries_fem requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_ovis_aries_fem
  • DayZThermals_Animals_sus_domesticus requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_sus_domesticus
  • DayZThermals_Animals_sus_scrofa requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_sus_scrofa
  • DayZThermals_Animals_ursus_arctos requiredVersion 0.1 — requires DZ_Animals, DZ_Animals_ursus_arctos
  • DayZThermals_Backpacks requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Backpacks
  • DayZThermals_Belts requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Belts
  • DayZThermals_Gloves requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Gloves
  • DayZThermals_Headgear requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • DayZThermals_Masks requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • DayZThermals_Pants requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • DayZThermals_Shoes requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Shoes
  • DayZThermals_Tops requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • DayZThermals_Vests requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Vests
  • DayZThermals_Characters_Zombies requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Zombies

BasicMedicals.pbo

  • BasicMedicals requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, CJ187_MoreItems
  • CJ187_MoreItems_FirstAidKits_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables, CJ187_MoreItems

BasicMissionsProps.pbo

  • BVAirdropCrateCore — requires DZ_Characters, DZ_Data, DZ_Scripts, DZ_Gear_Containers
  • BasicMissionsProps requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Characters, DZ_Gear_Containers, DZ_Structures_Wrecks
  • CrashedPlane requiredVersion 0.1 — requires DZ_Scripts, DZ_Data
  • BVRewardCrateCore — requires DZ_Characters, DZ_Data, DZ_Scripts, DZ_Gear_Containers
  • HeliCrash requiredVersion 0.1 — requires DZ_Scripts, DZ_Data
  • BVParachuteCore — requires DZ_Characters, DZ_Data, DZ_Scripts, DZ_Gear_Containers
  • BVUndergroundStashCore — requires DZ_Characters, DZ_Data, DZ_Scripts, DZ_Gear_Containers

BasicallyCorePlus.pbo

  • BasicallyCorePlus requiredVersion 0.1 —
    requires 23 addons DZ_Data, DZ_Scripts, DZ_Characters_Vests, DZ_Weapons_Firearms, DZ_Structures_Bliss_Underground, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, A6_WeaponScripts, A6_OpticScripts, A6_Attachments, A6_Shotguns, A6_Snipers, A6_Pistols, A6_Optics, A6_Rifles, A6_Ammo, A6_SMGs, A6_LMGs, CodeLock, CJ187_MoreItems, CJ_LootChests, KOTH, HDSN_BreachingCharge
  • A6_Ammunition_127x99_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_127x55_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_277FURY_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_300_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_338_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_408_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_50Beo_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_68SPC_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_BarskaOptic_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics, A6_Optics, A6_OpticScripts
  • A6_LeupoldMark6Optic_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics, A6_Optics, A6_OpticScripts
  • A6_LeupoldOptic_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics, A6_Optics, A6_OpticScripts
  • A6_NFATACRF1_Optic_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics, A6_Optics, A6_OpticScripts
  • A6_NXSOptic_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics, A6_Optics, A6_OpticScripts
  • A6_SchmidtBenderPMII_Optic_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics, A6_Optics, A6_OpticScripts
  • A6_SigSauerTango6T_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics, A6_Optics, A6_OpticScripts
  • A6_VortexOptic_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_VortexRazor_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics, A6_Optics, A6_OpticScripts
  • A6_VuduOptic_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_XTRIOptic_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics, A6_Optics, A6_OpticScripts
  • A6_FNEvolys_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M249_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M60E4_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_PKM_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_PKP_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_RPK_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_500SW_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M9_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_DesertEagle_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_FiveSeven_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Glock_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M1911_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M1911Compact_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MP9Pro_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MPShield_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_P320_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_PX4_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_RugerMarkIV_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_ACR_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_AK50_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AK_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AN94_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AR10_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AR15_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_ASH12_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_ASVAL_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_VSS
  • A6_Aug_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines
  • A6_Beowulf_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_CAR15_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_FAL_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_FAL
  • A6_FamasF1_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_G36_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_HK416_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_HKG28_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_M110_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M16_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_M4A1_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_MCX_Spear_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MK12_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MK14_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MK18_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_OPSKS_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_RSASS_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_SA58_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_FAL
  • A6_SCAR20S_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_SCAR_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_VSS_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_VSS
  • A6_AA12_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Benelli_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_KSG_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Mossberg_590_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MP153_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Spas12_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_9A91_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_VSS
  • A6_AKS74U_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AugPara_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines
  • A6_HoneyBadger_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MP5_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MP7A2_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_P90_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_PP19_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_Scorpion_Evo_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_UMP45_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Vector_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Alligator_Snipex_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AR50A1_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AS50_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AWM_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_AX50_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_AX_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Delta5_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_DVL10_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_GM6Lynx_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M200_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M24_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M24A3_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M300_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M82_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MK18_Mjolnir_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_R700_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_SRSA2_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_SV98_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_SVD_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_T5000_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_TheFix_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_VSSK_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • BV_Assets_B2 requiredVersion 0.1 — requires DZ_Data, DZ_Structures
  • DZ_Structures_Wrecks_MODDED requiredVersion 0.1 — requires DZ_Structures, DZ_Structures_Wrecks
  • BVKeycard_Items_MODDED — requires DZ_Data
  • DZ_Structures_Specific_Mig21_MODDED requiredVersion 0.1 — requires DZ_Structures, DZ_Structures_Specific
  • CJ187_MoreItems_Radio_Motorola_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables, CJ187_MoreItems
  • BaseBuildingBaseHealthAdjustment_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Camping, DZ_Scripts
  • BreachingCharge_MODDED requiredVersion 0.1 — requires HDSN_BreachingCharge
  • ProjectHopeNBCpouch — requires DZ_Characters, DZ_Characters_Backpacks, DZ_Characters_Pants, DZ_Characters_Tops, DZ_Characters_Vests, DZ_Gear_Containers, DZ_Characters_Headgear, DZ_Gear_Medical, DZ_Data, DZ_Scripts
  • DZ_Gear_Camping_FLAG_MODDED requiredVersion 0.1 — requires DZ_Gear_Camping
  • DZ_Structures_Furniture_MODDED requiredVersion 0.1 — requires DZ_Structures, DZ_Structures_Furniture
  • BasicallyCorePlus_Mission_Flare — requires DZ_Data, DZ_Weapons_Projectiles, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Pistols_Flaregun
  • BVAirdropFlare — requires DZ_Data, DZ_Weapons_Projectiles, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Pistols_Flaregun
  • BasicallyCorePlus_Sounds — requires DZ_Data, DZ_Gear_Containers
  • PokemonRenaming requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee, DZ_Gear_Medical, DZ_Gear_Tools, Pokemon
  • BVRatnik_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, SCRATvest
  • BVSleepingBags requiredVersion 0.1 — requires DZ_Data, DZ_Scripts
  • Survivor_Modded requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Vests, DZ_Characters_Headgear, DZ_Data, DZ_Scripts
  • DZ_Structures_Bliss_Underground_MODDED requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Bliss_Underground
  • DZ_Weapons_Magazines_MODDED requiredVersion 0.1 — requires A6_Ammo, DZ_Data
  • DZ_Weapons_Muzzles_MODDED requiredVersion 0.1 — requires A6_Ammo, DZ_Data
  • DZ_Weapons_Firearms_SaigaK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms

BasicallyKeycardRooms.pbo

  • BasicallyKeycardRooms requiredVersion 0.01 — requires DZ_Data, DZ_Scripts, DZ_Characters, CJ_LootChests, BasicallyCore
  • BVKeycard_Items — requires DZ_Data, DZ_Gear_Containers
  • BVKeycard_Sound — requires DZ_Data, DZ_Gear_Containers

BreachableWall.pbo

  • BreachableWall requiredVersion 0.1 — requires DZ_Gear_Camping, HDSN_BreachingCharge

CJ187_Immersive_NVG.pbo

  • CJ187_Immersive_NVG requiredVersion 0.1 — requires DZ_Characters_Glasses, DZ_Gear_Optics, DZ_Characters, DZ_Scripts, DZ_Data

CJ187_MoreItems.pbo

  • CJ187_MoreItems_Toolsrepairkit requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_9VBatteries requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Butane requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Sparkplugs requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Cigarettes requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_DesinfectSpray requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_BandageLarge requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_BandageSmall requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_FirstAidKits requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Flashlight requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Gardenlime requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_GasBottle requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Consumables
  • CJ187_MoreItems_Isospray requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Isotape requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Pliers requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Radio_Falcon3 requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Radio_Motorola requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Radio_TacSat requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Radio requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_SamSplint requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Screwdriver requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Sewingspool requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_consumables
  • CJ187_MoreItems_Tireglue requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Vehicles_Parts
  • CJ187_MoreItems_Toiletpaper requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_WD40 requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems_Weaponoil requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables
  • CJ187_MoreItems requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Medical, DZ_Gear_consumables

CJ_LootChests.pbo

  • CJ_LootChests requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, JM_CF_Scripts

ExplosiveExtensions.pbo

  • ExplosiveExtensions requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, HDSN_BreachingCharge, CodeLock

GasRaidSiren.pbo

  • GasRaidSiren requiredVersion 0.1 — requires DZ_Scripts, DZ_Data

KOTH.pbo

  • KOTH_Flag requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Camping
  • KOTH requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, LBmaster_Groups

LMGs.pbo

  • A6_LMGs requiredVersion 0.1 — requires DZ_Data
  • A6_FNEvolys_Sounds requiredVersion 0.1 — requires DZ_Data
  • M249_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_M60E4_Sounds requiredVersion 0.1 — requires DZ_Data
  • PKP_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_RPK_Sounds requiredVersion 0.1 — requires DZ_Data

LogoutPrevention.pbo

  • LogoutPrevention — requires DZ_Data, DZ_Scripts, LBmaster_Groups, LBmaster_GroupDLCPlotpole

Military.pbo

  • BuilderItems_Military requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Military
  • BuilderItems_Military_Imp requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Military
  • BuilderItems_Military_Misc requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Military

ModularVestSystem.pbo

  • ModularVestSystem requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Vests, DZ_Characters_Backpacks, DZ_Scripts, DZ_Characters, DZ_Gear_Drinks, DZ_Gear_Medical, DZ_Gear_Containers, DZ_Weapons_Magazines

OpticScripts.pbo

  • A6_AcogOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_AimpointCompM4Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_BarskaOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_BaseOpticClasses requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_CollimatorOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_OpticScripts requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, A6_Optics
  • A6_DocterOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_ElcanSpecterOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_EoTechHWS512_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_EoTechOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_HAMR_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_HensoldtFF_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_LeupoldMark6Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_LeupoldOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_MatchProOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_MRDMount requiredVersion 0.1 — requires DZ_Data
  • A6_MRS_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_NFATACRF1_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_NXSOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_RAZOR_AMG_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_RMROptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SchmidtBenderPMII_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerBravo4Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerRomeo0_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerRomeo2_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • SigSauerRomeo5Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerRomeoXLOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_SigSauerTango6T requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_Spitfire_Optic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_VortexOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_VortexRazor requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_VortexRazorGenII requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_VuduOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_XTRIOptic requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics

Optics.pbo

  • A6_Optics requiredVersion 0.1 — requires DZ_Data

Pistols.pbo

  • A6_Pistols requiredVersion 0.1 — requires DZ_Data
  • DesertEagle_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_FiveSeven_Sounds requiredVersion 0.1 — requires DZ_Data

Pokemon.pbo

  • Pokemon requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Tools, DZ_Gear_Crafting, DZ_Gear_Consumables
  • PokemonBooster requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Surfaces, DZ_Gear_Consumables, DZ_Gear_Cultivation
  • PokemonBox requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Gear_Cultivation, DZ_Weapons_Ammunition
  • PokemonCards requiredVersion 0.1 — requires DZ_Data, DZ_Gear_Consumables, DZ_Gear_Cultivation, DZ_Weapons_Ammunition

Rifles.pbo

  • A6_PSG1_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AK50_Sounds requiredVersion 0.1 — requires DZ_Data, DZ_Sounds_Effects
  • A6_AN94_Sounds requiredVersion 0.1 — requires DZ_Data
  • AR10_Sounds requiredVersion 0.1 — requires DZ_Data
  • ASH12_Sounds requiredVersion 0.1 — requires DZ_Data, DZ_Sounds_Effects
  • A6_Beowulf_Sounds requiredVersion 0.1 — requires DZ_Data, DZ_Sounds_Effects
  • A6_Rifles requiredVersion 0.1 — requires DZ_Data
  • HKG36_Sounds requiredVersion 0.1 — requires DZ_Data
  • M4SBR_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MCXSpear_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MK12_Sounds requiredVersion 0.1 — requires DZ_Data
  • MK18_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SA58_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SCARH_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_GenericAR_Sounds requiredVersion 0.1 — requires DZ_Data

SMGs.pbo

  • A6_9A91_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AUGPara_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SMGs requiredVersion 0.1 — requires DZ_Data
  • HoneyBadger_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MP5SD_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MP7A2_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_P90_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Vector_Sounds requiredVersion 0.1 — requires DZ_Data

SetComplete_Military.pbo

  • SetComplete_Military requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Gear_Medical, DZ_Characters_Vests, DZ_Gear_Containers, SetComplete_gui
  • SCRATgloves requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • SCRATbalaclava requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • SCRAThelmet requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • SCRATpants requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • SCRATshoes requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • SCRATtops requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • SCRATvest requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

SetComplete_gui.pbo

  • SetComplete_gui requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Gear_Medical, DZ_Characters_Vests, DZ_Gear_Containers, DZ_Weapons_Melee, DZ_Weapons_Magazines

Shotguns.pbo

  • AA12_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Shotguns requiredVersion 0.1 — requires DZ_Data
  • Mossberg590_Sounds requiredVersion 0.1 — requires DZ_Data
  • MP153_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SuppressedShotgun_Sounds requiredVersion 0.1 — requires DZ_Data

Snipers.pbo

  • Alligator_Sounds requiredVersion 0.1 — requires DZ_Data
  • AR50A1_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AS50_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AWM_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AX50_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_AX_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_Snipers requiredVersion 0.1 — requires DZ_Data
  • A6_DVL10_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_GM6Lynx_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_M200_Sounds requiredVersion 0.1 — requires DZ_Data
  • M24_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_M24A3_Sounds requiredVersion 0.1 — requires DZ_Data
  • M300_Sounds requiredVersion 0.1 — requires DZ_Data
  • M82_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_MK18_Mjolnir_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_SRSA2_SOUNDS requiredVersion 0.1 — requires DZ_Sounds_Effects, DZ_Data, DZ_Weapons_Firearms
  • A6_T5000_Sounds requiredVersion 0.1 — requires DZ_Data
  • A6_TheFix_Sounds requiredVersion 0.1 — requires DZ_Data
  • VSSK_Sounds requiredVersion 0.1 — requires DZ_Data

VanillaItems.pbo

  • BuilderItems_Items requiredVersion 0.1 — requires DZ_Data

WeaponScripts.pbo

  • A6_Ammunition_127x99 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_127x55 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_145x114 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_277FURY requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_300 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_338 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_408 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_57x28 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_500SW requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_50AE requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_50Beo requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_545x39 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_556x45 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_68SPC requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_762x39 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_762x51 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_762x54 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_86BLK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammunition_9x19 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammo_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_Ammunition_46x30 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Ammo_Vanilla_Adaptations requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines, DZ_Weapons_Ammunition, DZ_Weapons_Projectiles
  • A6_Bayonets requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Muzzles
  • A6_Bipod requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports
  • A6_Buttstocks requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Scripts
  • A6_Attachment_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_Flashlights requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Grips requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Handguards requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports
  • A6_Lasers requiredVersion 0.1 — requires DZ_Data
  • A6_OpticModded requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Optics
  • A6_Muzzles requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Muzzles
  • A6_OpticMounts requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports
  • A6_PistolGrips requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Supports
  • A6_Suppressors requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Muzzles
  • A6_WeaponScripts requiredVersion 0.1 —
    requires 11 addons DZ_Data, DZ_Scripts, A6_Ammo, A6_Attachments, A6_LMGs, A6_Pistols, A6_Rifles, A6_Shotguns, A6_SMGs, A6_Snipers, A6_Gunplay
  • A6_LMG_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_FNEvolys requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M249 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M60E4 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_PK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_RPK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_500SW requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M9 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Pistol_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_DesertEagle requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_FiveSeven requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Glock requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M1911 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M1911Compact requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MP9Pro requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MPShield requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_P320 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_PX4 requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_RugerMarkIV requiredVersion 0.1 — requires DZ_Data, DZ_Pistols, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_ACR requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_AK50 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AN94 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AR10 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AR15 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_ASH12 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_ASVAL requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_VSS
  • A6_Aug requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines
  • A6_Beowulf requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_CAR15 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_Rifle_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_FAL requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_FAL
  • A6_FamasF1 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_G36 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_HK416 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_HKG28 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_M110 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M16 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_M4A1 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms
  • A6_MCX_Spear requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MK12 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MK14 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MK18 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_OPSKS requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_RSASS requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_SA58 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_FAL
  • A6_SCAR20S requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_SCAR requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_VSS requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_VSS
  • A6_AA12 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Benelli requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Shotguns, DZ_Sounds_Weapons
  • A6_Shotgun_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_KSG requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Mossberg_590 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MP153 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Shotguns, DZ_Sounds_Weapons
  • A6_Spas12 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Shotguns, DZ_Sounds_Weapons
  • A6_9A91 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_VSS
  • A6_AKS74U requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_AugPara requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Magazines
  • A6_SMG_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_HoneyBadger requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MP5 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_MP7A2 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_P90 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_PP19 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_AKM
  • A6_PP19Bizon requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, DZ_Weapons_Firearms_PP19
  • A6_Scorpion_Evo requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_UMP45 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Vector requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_Alligator_Snipex requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AR50A1 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AS50 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_AWM requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_AX50 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_AX requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_Sniper_Configs requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, A6_WeaponScripts
  • A6_Delta5 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_DVL10 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_GM6Lynx requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M200 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M24 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M24A3 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_M300 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_M82 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_MK18_Mjolnir requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_R700 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_SRSA2 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_SV98 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_SVD requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics
  • A6_T5000 requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_TheFix requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo
  • A6_VSSK requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Firearms, DZ_Weapons_Ammunition, DZ_Weapons_Magazines, DZ_Weapons_Muzzles, DZ_Weapons_Optics, A6_Ammo

ZDependenciesKOTH.pbo

  • ZDependenciesKOTH requiredVersion 0.1 — no requiredAddons
  • LBmaster_Groups — no requiredAddons

billboards.pbo

  • BuilderItems_Billboards requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs

bridges.pbo

  • BuilderItems_Bridges requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Roads

furniture.pbo

  • BuilderItems_Furniture requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Furniture

garbage.pbo

  • BuilderItems_Garbage requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Residential

industrial.pbo

  • BuilderItems_Industrial requiredVersion 0.1 — requires DZ_Data

industrial_bliss.pbo

  • BuilderItems_Bliss_Industrial requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs

military_bliss.pbo

  • BuilderItems_Bliss_Military requiredVersion 0.1 — requires DZ_Structures_Bliss_Military

misc.pbo

  • BuilderItems_Misc requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs

panels.pbo

  • BuilderItems_Panels requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Roads

parts.pbo

  • BuilderItems_Parts requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Roads

plants.pbo

  • BuilderItems_Plants requiredVersion 0.1 — requires DZ_Data, DZ_Plants

plants_bliss.pbo

  • BuilderItemsBliss_Plants requiredVersion 0.1 — requires DZ_Plants_Bliss

rail.pbo

  • BuilderItems_Rail requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Rail

rail_bliss.pbo

  • BuilderItems_Bliss_Rail requiredVersion 0.1 — requires DZ_Structures_Bliss_Rail

residential.pbo

  • BuilderItems_Residential requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Residential

residential_bliss.pbo

  • BuilderItems_Bliss_Residential requiredVersion 0.1 — requires DZ_Structures_Bliss_Residential

roads_bliss.pbo

  • BuilderItems_Bliss_Roads requiredVersion 0.1 — requires DZ_Structures_Bliss_Roads

rocks.pbo

  • BuilderItems_Rocks requiredVersion 0.1 — requires DZ_Data, DZ_Rocks

rocks_bliss.pbo

  • BuilderItemsBliss_Rocks requiredVersion 0.1 — requires DZ_Rocks_Bliss

ruins.pbo

  • BuilderItems_Ruins requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Ruins

ruins_bliss.pbo

  • BuilderItems_Bliss_Ruins requiredVersion 0.1 — requires DZ_Structures_Bliss_Ruins

scripts.pbo

  • BuilderItems_Scripts requiredVersion 0.1 — requires DZ_Data

sidewalks.pbo

  • BuilderItems_Sidewalks requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Roads

signs_bliss.pbo

  • BuilderItems_Bliss_Signs requiredVersion 0.1 — requires DZ_Structures_Bliss_Signs

specific.pbo

  • BuilderItems_Specific requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Specific

specific_bliss.pbo

  • BuilderItems_Bliss_Specific requiredVersion 0.1 — requires DZ_Structures_Bliss_Specific

staticitems.pbo

  • BuilderItems_StaticItems requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs
  • BuilderItems_StaticItems requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs

traffic.pbo

  • BuilderItems_Traffic requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Signs

walls.pbo

  • BuilderItems_Walls requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Walls

walls_bliss.pbo

  • BuilderItems_Bliss_Walls requiredVersion 0.1 — requires DZ_Structures_Bliss_Walls

water.pbo

  • BuilderItems_Whywouldanyoneusethese requiredVersion 0.1 — requires DZ_Data, DZ_Water

wrecks.pbo

  • BuilderItems_Wrecks requiredVersion 0.1 — requires DZ_Data, DZ_Structures_Wrecks

census 1.1 · findings 1.1 · hash 9ad655f48a0d74f9