Zens Combination Locks
What Is This? This mod overhauls how combination locks work in DayZ. It's designed to enhance the vanilla experience and is best suited for lightly modded servers, although it works with most popular basebuilding mods. Combination locks will now remember the players who enter the code - much like the Code Lock mod. You only need to enter the code once, then the door will open for you without needing to enter the… (more)
What Is This? This mod overhauls how combination locks work in DayZ. It's designed to enhance the vanilla experience and is best suited for lightly modded servers, although it works with most popular basebuilding mods. Combination locks will now remember the players who enter the code - much like the Code Lock mod. You only need to enter the code once, then the door will open for you without needing to enter the code again. There are two lock-opening options the server can choose from: instant open, and a slow open. Instant open works like the Code Lock mod - press F and the door/gate will open instantly. The slow option simulates entering the code - so you need to cycle through a few "pretend" combination dial actions before the door will open (for a more authentic hardcore DayZ experience). Servers can adjust how many cycles are required, by default it's set to 1 cycle per digit on the lock. This mod also includes a few other optional features, such as displaying the code on the screen while dialing, interacting with locks & gates from anywhere on the object, it adds several new combination locks (with up to 9 digits), and a new raiding option using a Bolt Cutter tool to break the locks. These features can be turned on or off based on the server config. Here is a video explaining the core features of the mod as at the time of release: https://youtu.be/fhJb1UWMCeI I also included a stringtable so translations should work for all languages (although some translations might be inaccurate as I used an automatic translation tool). Please report any bugs or mistranslations and I'll fix them ASAP - or feel free to fix them yourself and repack, it's open source (more info below). Note: This mod may conflict with other mods that either modify combination lock behaviour or fence behaviour (especially base-building mods). I can make no guarantees for compatibility with other mods and don't have time to make it work with them all. Known Compatibility (Last Updated September 2024): - CodeLock: Seems fully compatible. - BuildingFortifications: Seems fully compatible. - EvenMoreDoors: Seems fully compatible. - BaseBuildingPlus: Seems fully compatible. - RaG Basebuilding: Seems fully compatible. Known Incompatibility/Issues: - Expansion: Will likely have issues - haven't done any testing on it. Given the complexity of that mod I probably won't try unless it's a popular request, as most servers run code locks with Exp anyway. Installation Instructions: Note: ZenModCore is a dependency - https://steamcommunity.com/sharedfiles/filedetails/?id=3702420204 Install this mod like any other mod - copy it into your server folder and add it to your mods list. It must be run on both server and client. Make sure to copy the .bikey into your server keys. Repack & Source Code: Unfortunately due to lack of time I can't maintain all of my mods all of the time. I do my best, but these mods are offered as-is. If there's a problem, you have the source code and my permission to fix it yourself and upload a fixed version to the workshop without any credit necessary. It's all free. You can repack this mod if you like, and do anything else you want with it for that matter. The source code is on my GitHub at www.zenarchist.com Learn Modding Want to learn how to make your own mods? Check out my guides on YouTube: https://www.youtube.com/@Zenarchist Buy Me A Coffee / Contact Me: Al
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modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 3 live servers in the crawl publish it.
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