shd_retextures
IT'S A VANILLA RETEXTURE WITH SOME IMPROVEMENTS Compatible with 1.23 Classnames are inside mode folder. You can download types and spawbabletypes here Discord link:/h2] You can use this mod on monetized servers. You may not repack this mod. More screenshots soon Thanks Wayward Son for the help with some configs Thanks wood for the help with the types and spawnabletypes Support mod on Steam with like and subscribe… (more)
IT'S A VANILLA RETEXTURE WITH SOME IMPROVEMENTS Compatible with 1.23 Classnames are inside mode folder. You can download types and spawbabletypes here Discord link:/h2] You can use this mod on monetized servers. You may not repack this mod. More screenshots soon Thanks Wayward Son for the help with some configs Thanks wood for the help with the types and spawnabletypes Support mod on Steam with like and subscribe You can thank me for my work with boosty!
No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.
Every server-visible override preserves its chain.
less than 0.001% of each server frame at 100 players (0.000 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.
Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 25 others share it. Ranked list.
Event hooks carry 99.8% of this mod's structural load. 0.000 ms/s in all.
2 hooks · 0.0004 ms/s
| Event hooksrun when something happens: an inventory move, a hit, an action | 2 hooks | 0.0004 ms/s | 99.8% | BaseballCap_ColorBase.SetActions, Clothing.SetActions |
Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.
Where this mod runs often
Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.
Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.
How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.
Everything else
All 4 overrides
Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.
| method | surface | server | super() | where |
|---|---|---|---|---|
ActionConstructor.RegisterActions |
— | yes | ✓ | civ_retextures.pbo::Scripts\4_World\ActionConstructor_.c:3 |
ActionConstructor.RegisterActions |
— | yes | ✓ | civ_retextures.pbo::Scripts\4_World\actionconsturctor.c:3 |
BaseballCap_ColorBase.SetActions |
T2 | yes | ✓ | civ_retextures.pbo::Scripts\4_World\baseballcap_.c:3 |
Clothing.SetActions |
T2 | yes | ✓ | civ_retextures.pbo::Scripts\4_World\clothing.c:3 |
Dispatch surfaces and timers the grade prices
| surface | tier | rate (Hz) | rate source | ms/s |
|---|---|---|---|---|
BaseballCap_ColorBase.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Clothing.SetActions | T2 | 8.0 | placeholder | 0.0002 |
Includes 0.000 ms/s from placeholder-rated surfaces.
Load-order constraints (CfgPatches)
What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.
civ_retextures.pbo
shd_ScriptsrequiredVersion 0.1 — no requiredAddonsPlateCarrier_retexturerequiredVersion 0.1 — requiresDZ_Characters_VestsBandana_retexturerequiredVersion 0.1 — requiresDZ_Characters_HeadgearBaseballCap_retexturerequiredVersion 0.1 — requiresDZ_Characters_HeadgearBeanie_retexturerequiredVersion 0.1 — requiresDZ_Characters_HeadgearBomberJacket_retexturerequiredVersion 0.1 — requiresDZ_Characters_TopsBoonieHat_retexturerequiredVersion 0.1 — requiresDZ_Characters_HeadgearHikingBootsLow_retexturerequiredVersion 0.1 — requiresDZ_Characters_ShoesHoodie_retexturerequiredVersion 0.1 — requiresDZ_Characters_TopsHunterPants_retexturerequiredVersion 0.1 — requiresDZ_Characters_PantsHuntingJacket_retexturerequiredVersion 0.1 — requiresDZ_Characters_TopsMountain_retexturerequiredVersion 0.1 — requiresDZ_Characters_BackpacksMxHelmet_retexturerequiredVersion 0.1 — requiresDZ_Characters_HeadgearNurseDress_retexturerequiredVersion 0.1 — requiresDZ_Characters_TopsRidersJacket_retexturerequiredVersion 0.1 — requiresDZ_Characters_TopsSlingBag_retexturerequiredVersion 0.1 — requiresDZ_Characters_BackpacksTaloon_retexturerequiredVersion 0.1 — requiresDZ_Characters_BackpacksTShirt_retexturerequiredVersion 0.1 — requiresDZ_Characters_TopsWoolGloves_RetexrequiredVersion 0.1 — requiresDZ_Characters_Gloves
clothing.pbo
ArmyPouch_retexturerequiredVersion 0.1 — requiresDZ_Characters_BackpacksBalaclava_retexturerequiredVersion 0.1 — requiresDZ_Characters_MasksPlateCarrier_retexrequiredVersion 0.1 — requiresDZ_Characters_VestsBandana_retexrequiredVersion 0.1 — requiresDZ_Characters_HeadgearBeanie_retexrequiredVersion 0.1 — requiresDZ_Characters_HeadgearBoonieHat_RetexrequiredVersion 0.1 — requiresDZ_Characters_HeadgearDZ_Characters_ShoesrequiredVersion 0.1 — requiresDZ_CharactersCanvasBag_retexturerequiredVersion 0.1 — requiresDZ_Characters_BackpacksCargoP_retexrequiredVersion 0.1 — requiresDZ_Characters_Pantsshd_retexrequiredVersion 0.1 — requiresDZ_DataGorka_RetexrequiredVersion 0.1 — requiresDZ_Characters_Tops,DZ_Characters_PantsHikingBootsLow_retexrequiredVersion 0.1 — requiresDZ_Characters_ShoesHipPack_retexturerequiredVersion 0.1 — requiresDZ_Characters_BeltsHoodie_retexrequiredVersion 0.1 — requiresDZ_Characters_TopsBackpacks_RetexrequiredVersion 0.1 — requiresDZ_Characters_BackpacksMasks_RetexrequiredVersion 0.1 — requiresDZ_Characters_MasksMich2001_retexrequiredVersion 0.1 — requiresDZ_Characters_HeadgearBackpacks_RetexrequiredVersion 0.1 — requiresDZ_Characters_BackpacksCustom_NBCrequiredVersion 0.1 — requiresDZ_Characters,DZ_Structures_Residential,DZ_Data,DZ_Gear_Consumables,DZ_Vehicles_Wheeled,DZ_Characters_Pants,DZ_Characters_Tops,DZ_Characters_VestsPCU5Jacket_retexrequiredVersion 0.1 — requiresDZ_Characters_Topsshade_clothingrequiredVersion 0.1 — requiresDZ_Characters_VestsSmersh_RetexrequiredVersion 0.1 — requiresDZ_Characters_Vests,DZ_Characters_BackpacksGloves_RetexrequiredVersion 0.1 — requiresDZ_Characters_GlovesTaloon_retexrequiredVersion 0.1 — requiresDZ_Characters_BackpacksBackpacks_RetexrequiredVersion 0.1 — requiresDZ_Characters_BackpacksTShirt_retexturerequiredVersion 0.1 — requiresDZ_Characters_Tops
shd_weapons.pbo
shd_weaponsrequiredVersion 0.1 — requiresDZ_Data,DZ_Weapons_Firearms,DZ_Weapons_Magazines,DZ_Weapons_Supports
census 1.1 · findings 1.1 · hash f23e5fe436e35e5d