Zens Artillery Strike Grenades
What Is This? This mod adds artillery strike signal grenades to the loot economy. The grenades act as smoke grenades, but shortly after pulling the pin you will hear a distant artillery barage like when a regular artillery strike occurs. A few seconds later several bombs will drop around the smoke grenade. The bombs can be configured by the server owner to make them more or less lethal to players and infected. I… (more)
What Is This? This mod adds artillery strike signal grenades to the loot economy. The grenades act as smoke grenades, but shortly after pulling the pin you will hear a distant artillery barage like when a regular artillery strike occurs. A few seconds later several bombs will drop around the smoke grenade. The bombs can be configured by the server owner to make them more or less lethal to players and infected. I recommend removing regular red & green smoke grenades from your loot table when using this mod, unless you want players to be able to spook each other! Default Configuration: Player_Kill = false; // Does bomb contact insta-kill players? Player_BreakLegs = true; // Does bomb contact break legs? Player_CauseBleeds = true; // Does bomb contact cause bleeds? Player_ExtraDamage = 0; // Don't set this higher than 0.5 or it's basically certain death and you might as well turn Player_Kill=true SafeUnderRoof = true; // Is player & DamageObjects/Car safe from bombs while under a roof? (Doesn't apply to zombies) Zombie_Kill = true; // Does bomb contact kill zombies? Animal_Kill = true; // Does bomb contact kill animals? MinStrikeSecs = 10; // Minimum delay before playing artillery sound MaxStrikeSecs = 20; // Max delay before playing artillery sound MinBombSecs = 15; // Min delay AFTER playing artillery sound for bombs to drop MaxBombSecs = 30; // Max delay AFTER playing artillery sound for bombs to drop MinBombs = 9; // Min bombs to drop MaxBombs = 12; // Max bombs to drop BombDropRadius = 30; // Bomb radius from smoke grenade position - bombs are dropped within this radius (meters) BombDamageRadius = 30; // Bomb damage radius from explosions - any objects within this distance are affected by below settings (meters) ChemStrikeDoesDamage = true; // If disabled then chemical artillery strikes don't damage objects/cars, they only drop gas and affect players & zeds CarMinDamage = 100; // If a car is bombed, this defines how much damage to apply to a randomly selected car part from the below list CarMaxDamage = 250; // If a car is bombed, this defines how much damage to apply to a randomly selected car part from the below list DamageCarParts = List // This array defines a list of car parts that can be damaged (can be attachment slot name, attachment classname, or vehicle damage zone) DamageObjects = List // This array defines any other ingame objects that are to be affected by bombs (eg. tents, storage items, whatever you like) Installation Instructions: Note: ZenModCore is a dependency - https://steamcommunity.com/sharedfiles/filedetails/?id=3702420204 Install this mod like any other mod - copy it into your server's root directory, add it to your launch parameters, and make sure to copy the .bikey into your server keys. Don't forget to add the types.xml entries and modify your quantities & spawn locations according to your preference. This mod must be installed on both the server & client. When you run the mod for the first time the default JSON config will be generated in your server profiles folder under a folder named "Zenarchist". Repack & Source Code: Unfortunately due to lack of time I can't maintain all of my mods all of the time. I do my best, but these mods are offered as-is. If there's a problem, you have the source code and my permission to fix it yourself and upload a fixed version to the workshop without any credit necessary. It's all free. You can repack this mod if you like, and do anything else you want with it for that matter. The source code is on my GitHub at www.zenarchist.com Learn Modding Want to learn how to make your own mods? Check out my guides on YouTube: https://www.youtube.com/@Zenarchist Buy Me A Coffee / Contact Me: All my mods are free and open source, but it takes an enormous amount of time to put some of these mods together. If I've helped you out, please consider helping
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