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SimpleTraderSigns_Expansion

SimpleTraderSigns is a great addition to your server, if you're in search for amazing trader machine/ sign for your existing vending machines. If you're still using NPC models for your trader, you could also throw these signs above them, would be perfect for labeling. There is many different variants that can be used for your trader categories. And... For those very dark nights, the signs will glow. Any ideas/… (more)

SimpleTraderSigns is a great addition to your server, if you're in search for amazing trader machine/ sign for your existing vending machines. If you're still using NPC models for your trader, you could also throw these signs above them, would be perfect for labeling. There is many different variants that can be used for your trader categories. And... For those very dark nights, the signs will glow. Any ideas/ suggestions you have for the mod, leave a comment down below. I hope you enjoy what this mod brings! This version is only compatible with DayZ Expansion Market traders. If you're using the original Trader mod (for example Dr. Jones)/ OR just wanting to use the signs as signs... click below, - Hologram trader/ or sign (depending on use) - Simple and sci-fi look - Glows in the dark - Very small download size, NOT EVEN 2 MB - 4 different versions with/ without arrows included - Static/ spinning variants CLICK one of the links below to gather your classnames based on which version/ variant Static Text Static Icon Spinning Text Spinning Icon Version.1 Version.1 Version.1 Version.1 Version.2 Version.2 Version.2 Version.2 Version.3 Version.3 Version.3 Version.3 Version.4 Version.4 Version.4 Version.4 This table was created to organize different variants/ versions from each other. Keeping classnames separated. Here is a video guide on how to setup the vending machines for

Workshop 2903160559

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 2 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.