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Forward Operator Gear

Forward Operator Gear Hi, I suck at doing markup text :D This is a mod that I have been building privately for some time. This mod consists of several high speed gear pieces. I know there are those out there that are going to say "This sort of gear doesn't belong in DayZ REEE" Yea I don't care. This is the sort of stuff I wanted to see on my server, and I wish to share this sort of content with the rest of the… (more)

Forward Operator Gear Hi, I suck at doing markup text :D This is a mod that I have been building privately for some time. This mod consists of several high speed gear pieces. I know there are those out there that are going to say "This sort of gear doesn't belong in DayZ REEE" Yea I don't care. This is the sort of stuff I wanted to see on my server, and I wish to share this sort of content with the rest of the community. I really hope you enjoy. Prefix for this mod is FOG_ All classnames, types.xml, and spawnabletypes.xml can be found in the mod in the "extras folder" Features Several plate carriers in various camos. Several clothes and pants Crye G3 pants and combat shirt in several camos Bags of various kinds Helmets with attachments Morale patches for both vests and helmets* Several tactical belts and holsters with various attachments Weapons* Boots and Gloves NVGs and more* *=WIP Future Features Expect to see several content updates over the course of time, I have a lot more I want to add into this pack NVG's that glow, and new overlays and hopefully colors Slot Icons BugFixes Eventually I'd like to have the attachments be more than just cosmetic. As it stands most the items dont do anything other than look cool. Meaning, IR strobes dont actually flash, headsets dont cancel any noise or anything and the phonecase is literally just cosmetic. Eventually I want this to behave as a GPS. HOWEVER, I am not a scripter lol. So theres some learning for me if I want the items to do more than just look nice. Known Issues There may be some clipping issues, especially when a belt is worn, some of this I tried really hard to attack, but theres only so much I can do without the belts becoming hoola hoops. Running this mod with MVS, or any other mod that doesnt include += in their slots, will break the ability to put medical items into the ifak slots. Credits Massive thanks to the TFL modding team and Hyoon for use of some of the assets contained in this pack. Special thanks to Designful for the use of scripting created for Rearmed. Special thanks to MDC for dragging my skull through the mud and for his code for several items in this pack. Special thanks to pv.art for the killer screenshot. Go check out their work at Special thanks to Mr.Worldwide for use of his sick vanilla ghillie reskins in this mod. Credits for all other assets go to their respective authors. PERMISSIONS As of 05/30/2023 - You are hereby ALLOWED to monetize this content. You must be adhering to Bohemia Interactives Monetization guidelines, as well as be approved by Bohemia Interactive to utilize an authorized monetization scheme. You will NOT need to reach out to me for permission to use this in your monetization schemes. You ARE allowed to retexture stuff in this mod. I don't understand how so many of you are confused on this one. You DO NOT need to ask permission from any modder to retexture their mod. So please stop asking me, go nuts. Just don't repack. This mod and content within is only allowed to be published under my steam account. YOU ARE NOT ALLOWED TO REPACK/REPUBLISH/REKEY ANY CONTENT FROM THIS PACK. Any mods using the content within this mod will be issued a DMCA notice without warning. THIS MOD IS NOT FOR SALE. STOP ASKING. ITS NOT A PRIVATE MOD, INSTALL THE MOD LIKE A NORMAL PERSON. THANKS THIS MOD HAS A DEDICATED DISCORD For updates, showcases for new content, suggestions and information related to the items as well as server files, any issues, questions or concerns please consider joining the discord below. https://discord.gg/RdBk4U54MV discord contact: ajfortyfive

Workshop 2931560672 · mod updated 2026-10-15 · analyzed 2026-10-15 07:28 UTC · history · 47 script files

CharacterEquipmentWeapon Workshop tags, chosen by the author

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
Chain-safe

Every server-visible override preserves its chain.

Structural footprint 1.1
A
clean
Heavier than 52% of 328 scripted mods analyzed.

0.000684% of each server frame at 100 players (0.007 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Where this mod sits

Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 9 others share it. Ranked list.

10
20
30
40
  • 24 mods
    0.0000022 to 0.0000046 ms/s · grade A
  • 7 mods
    0.0000046 to 0.00001 ms/s · grade A
  • 1 mod
    0.00001 to 0.000022 ms/s · grade A
  • 1 mod
    0.000022 to 0.000046 ms/s · grade A
  • 37 mods
    0.0001 to 0.00022 ms/s · grade A
  • 26 mods
    0.00022 to 0.00046 ms/s · grade A
  • 33 mods
    0.00046 to 0.001 ms/s · grade A
  • 23 mods
    0.001 to 0.0022 ms/s · grade A
  • 13 mods
    0.0022 to 0.0046 ms/s · grade A
  • This mod
  • 5 mods
    0.01 to 0.022 ms/s · grade A
  • 18 mods
    0.022 to 0.046 ms/s · grade A
  • 17 mods
    0.046 to 0.1 ms/s · grade A
  • 40 mods
    0.1 to 0.22 ms/s · grade A
  • 26 mods
    0.22 to 0.46 ms/s · grade A
  • 28 mods
    0.46 to 1 ms/s · grade A
  • 8 mods
    1 to 2.2 ms/s · grade A to B
  • 10 mods
    2.2 to 4.6 ms/s · grade B
  • 1 mod
    4.6 to 10 ms/s · grade B to C
A316
B11
C1
D0
E0
ms/s, log scale: each labelled step is ten times the one before. Letter grade and mods holding it below the axis.
Where the load comes from

Event hooks carry 100% of this mod's structural load. 0.007 ms/s in all.

100%Event hooks · 100%
4 hooks · 0.0068 ms/s
Event hooksrun when something happens: an inventory move, a hit, an action 4 hooks 0.0068 ms/s 100% PlayerBase.EEItemAttached, PlayerBase.EEItemDetached, ItemBase.CanPutInCargo and 1 more

Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.

Where this mod runs often

Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.

EEItemAttached on PlayerBase
every inventory move
no I/O, timers or RPC
EEItemDetached on PlayerBase
every inventory move
no I/O, timers or RPC
CanPutInCargo on ItemBase
per event
no I/O, timers or RPC replaces vanilla
CanReceiveAttachment on PlayerBase
per event
no I/O, timers or RPC super() on some paths

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 10 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
ActionConstructor.RegisterActions — yes ✓ Scripts.pbo::4_World\Classes\UserActionComponent\ActionConstructor.c:3
ItemBase.CanPutInCargo T2 yes ✗ none Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ Scripts.pbo::4_World\AnimRegister.c:3
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ Scripts.pbo::4_World\AnimRegister.c:129
PlayerBase.SwitchItemSelectionTexture — yes ✓ Scripts.pbo::4_World\Entities\PlayerBase\playerbase.c:23
PlayerBase.CanReceiveAttachment T2 yes conditional Scripts.pbo::4_World\Entities\PlayerBase\playerbase.c:35
PlayerBase.EEItemAttached T2 yes ✓ Scripts.pbo::4_World\Entities\PlayerBase\playerbase.c:45
PlayerBase.EEItemDetached T2 yes ✓ Scripts.pbo::4_World\Entities\PlayerBase\playerbase.c:56
PlayerPreview.UpdateInterval — yes ✓ Scripts.pbo::5_Mission\PlayerPreview.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ Scripts.pbo::4_World\Classes\Recipes\PluginRecipesManagerBase.c:3
Dispatch surfaces and timers the grade prices
surfacetierrate (Hz)rate sourcems/s
PlayerBase.EEItemAttachedT2 130.0measured0.0032
PlayerBase.EEItemDetachedT2 130.0measured0.0032
ItemBase.CanPutInCargoT2 8.0placeholder0.0002
PlayerBase.CanReceiveAttachmentT2 8.0placeholder0.0002

Includes 0.000 ms/s from placeholder-rated surfaces.

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

Bags.pbo

  • FOG_Bag_6SHTBag requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • FOG_Characters_Backpacks_ArcteryxLEAF requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Backpacks
  • FOG_Characters_Backpacks_Bergen requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Backpacks
  • FOG_Bag_MRCommsBag requiredVersion 0.1 — requires DZ_Data, DZ_Radio, DZ_Characters, DZ_Scripts
  • FOG_MOD_Bags requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Headgear, DZ_Scripts
  • FOG_Bag_DrawBridge requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • FOG_Bag_F4Terminator_shit requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • FOG_Characters_Backpacks_LBT1475A requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Backpacks
  • FOG_Bag_MRASAP requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • FOG_Bag_BlackJack requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • FOG_Bag_SATL requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • FOG_Bag_SSOBag requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • FOG_Bag_Trizip requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts

Clothes.pbo

  • FOG_MOD_Clothes requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Headgear, DZ_Scripts
  • FOG_MOD_Outfit_FlightSuit requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_Pants_ArcticPants requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • FOG_MOD_Pants_AthleticShorts requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • FOG_MOD_Pants_FieldPants requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • FOG_MOD_Pants_FieldShorts requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • FOG_Pants_Crye_G3_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Pants_FRACU requiredVersion 0.1 — requires DZ_Characters
  • FOG_Pants_Crye_G2 requiredVersion 0.1 — requires DZ_Characters
  • FOG_Pants_Crye_G2 requiredVersion 0.1 — requires DZ_Characters
  • FOG_Clothing_Pants_G99 requiredVersion 0.1 — requires DZ_Characters
  • FOG_Gorka_Pants_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_Pants_L9_Patagonia requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • FOG_MTF_Pants_Shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • FOG_UFP_Pants_Shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Pants
  • FOG_Shirts_AEM01_Jacket requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirts_ArcteryxGryphon requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirt_ArcticJacket requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • FOG_MOD_Shirt_ButtonUp requiredVersion 0.1 — requires DZ_Characters
  • FOG_Cronen_Shirt_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirts_Crye_G2 requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • FOG_Shirts_DrugRug requiredVersion 0.1 — requires DZ_Characters
  • FOG_511_Shirt_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Crye_G3_Shirt_Shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • FOG_Enhanced_PCU_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_HeavyRiders_Jacket_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Hoodie_Jacket_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirt_ISOF_Jacket_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirt_Tactical_Coat_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirt_Polo_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Jacket_SoftShell_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Tactical_Hoodie_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Tshirt_Black_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_UFJ_Shirt_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirts_FRACU_Top requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_Shirts_G3Hoodie requiredVersion 0.1 — requires DZ_Characters
  • FOG_Gorka_Jacket_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Hooded_Parka_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_Shirt_L9Patagonia requiredVersion 0.1 — requires DZ_Characters
  • FOG_MTF_Shirt_Shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Tops
  • FOG_Tactical_Fleece_Shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirt_UrbanUtilityJacket requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirts_Rugby requiredVersion 0.1 — requires DZ_Characters
  • FOG_Shirts_WoobieHoodie requiredVersion 0.1 — requires DZ_Characters

Data.pbo

  • FOG_MOD_Data requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Headgear, DZ_Characters_Backpacks, DZ_Characters_Pants, DZ_Characters_Tops, DZ_Scripts
  • FOG_Data_Patches requiredVersion 0.1 — requires DZ_Data
  • FOG_MOD_Slots requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Medical, DZ_Weapons_Melee, DZ_Weapons_Melee_Blade, DZ_Weapons_Explosives, FOG_MOD_Scripts

Gear.pbo

  • FOG_BISON_Belt requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts
  • FOG_Ronin_Belt_Shit requiredVersion 0.1 — requires DZ_Characters, FOG_MOD_Scripts
  • FOG_MRB_Belt requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, FOG_MOD_Scripts
  • FOG_Belts_TacticalFanny requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, FOG_MOD_Scripts
  • FOG_MOD_Gear requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Headgear, DZ_Scripts
  • FOG_MOD_Hands_FerroGloves requiredVersion 0.1 — requires DZ_Characters
  • FOG_Tactical_Fingerless_Gloves_stuff requiredVersion 0.1 — requires DZ_Data
  • FOG_Gear_Hands_GunGloves requiredVersion 0.1 — requires DZ_Characters
  • FOG_Gear_Hands_MechanixGloves requiredVersion 0.1 — requires DZ_Characters
  • FOG_Gear_Hands_PIGFDT_Gloves requiredVersion 0.1 — requires DZ_Characters
  • FOG_Gear_Hands_WinterGloves requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_Headgear_Boonie requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_FleeceCap requiredVersion 0.1 — requires DZ_Characters
  • FOG_Gear_Headsets_AMP requiredVersion 0.1 — requires DZ_Characters
  • FOG_COMTAC3_Headset_Stuff requiredVersion 0.1 — requires DZ_Characters
  • FOG_Gear_Headsets_Comtac4 requiredVersion 0.1 — requires DZ_Characters
  • FOG_M32_Headset_Stuff requiredVersion 0.1 — requires DZ_Characters
  • FOG_Ronin_Hat_Stuff requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_SoftCap requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_WatchCap requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_Mask_ArcteryxBalaclava requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_Masks_AVONM53 requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks, FOG_MOD_Slots, FOG_MOD_Scripts
  • FOG_Masks_Dripclava requiredVersion 0.1 — requires DZ_Characters
  • FOG_Ghost_Mask_New_Stuff requiredVersion 0.1 — requires DZ_Characters
  • FOG_Masks_HalfMask requiredVersion 0.1 — requires DZ_Characters
  • FOG_Knight_Mask_Stuff requiredVersion 0.1 — requires DZ_Characters
  • FOG_Masks_M50Gasmask requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • FOG_Mustache_Stuff requiredVersion 0.1 — requires DZ_Characters
  • FOG_Masks_OpscoreSOTR requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Masks
  • FOG_Beards_Handlebar requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_BoltCutters requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee, DZ_Gear_Tools
  • FOG_MOD_Glasses_ESS requiredVersion 0.1 — requires DZ_Characters, DZ_Gear_Optics
  • FOG_MOD_GhillieSuit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Hooded_Cloak_Stuff requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_Glasses_PitViper requiredVersion 0.1 — requires DZ_Characters, DZ_Gear_Optics
  • FOG_MOD_Riflesling requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_SniperHood requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_ZynCan requiredVersion 0.1 — requires DZ_Data
  • FOG_MOD_NVG_ANVIS9 requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Glasses
  • FOG_MOD_NVG requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Glasses, FOG_MOD_Scripts
  • FOG_GPNVG_Tarzier_stuff requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Glasses
  • FOG_GPNVG_Elite_stuff requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Glasses
  • FOG_PVS31_stuff requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Glasses
  • FOG_MOD_PVS31A requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Glasses, FOG_MOD_NVG
  • FOG_MOD_NVG_UAPNVG requiredVersion 0.1 — requires DZ_Data, DZ_Characters_Glasses, FOG_MOD_NVG
  • FOG_MOD_Shoes_ClimbingBoots requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_DEFCON_Shoes requiredVersion 0.1 — requires DZ_Characters
  • FOG_Combat_HikingBoots_shit requiredVersion 0.1 — requires DZ_Characters
  • FOG_Operator_Boots_shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Shoes
  • FOG_MOD_Shoes_Lerch requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Shoes
  • FOG_MOD_Maritime_Shoes requiredVersion 0.1 — requires DZ_Characters
  • FOG_Gear_Shoes_XAForces requiredVersion 0.1 — requires DZ_Characters
  • FOG_MOD_Boots_Zypher requiredVersion 0.1 — requires DZ_Characters

Helmets.pbo

  • FOG_Helmet_Accessories_Comtac3 requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Accessories_Comtac4 requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Accessories_AFCover requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Accessories_MTCover requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Accessories_MTMand requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_MOD_Acc_FC_Torus requiredVersion 0.1 — requires DZ_Data
  • FOG_Helmet_Accessories_HMTL requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Headgear, DZ_Weapons_Lights
  • FOG_Helmet_Accessories_IR_Marker requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Accessories_MantaStrobe requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Accessories_MK1Pack requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Accessories_MOHOC requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_MOD_Headgear_AMP requiredVersion 0.1 — requires DZ_Characters
  • FOG_Helmet_Accessories_RAC requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Accessories_SFCover requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Caimen requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_MOD_Helmets requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Characters_Headgear, DZ_Scripts
  • FOG_Helmet_Airframe_shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_FAST_Bump_shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_FASTMT_shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_FAST_SF_shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_MOD_Helmet_HGU56 requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_MOD_Helmet_MICH2000 requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_MTEK_Flux requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear
  • FOG_Helmet_Exfil_shit requiredVersion 0.1 — requires DZ_Characters, DZ_Characters_Headgear

Scripts.pbo

  • FOG_MOD_Scripts requiredVersion 0.1 —
    requires 11 addons DZ_Scripts, DZ_Gear_Medical, DZ_Structures_Furniture, DZ_Data, DZ_Characters, DZ_gear_food, DZ_Gear_Consumables, DZ_Characters_Vests, DZ_Gear_Containers, DZ_Weapons_Melee, DZ_Weapons_Magazines

Vests.pbo

  • FOG_MOD_Vests_Accessories requiredVersion 0.1 — requires DZ_Data, FOG_MOD_Slots
  • FOG_MOD_Panel_MapPackMed requiredVersion 0.1 — requires DZ_Data
  • FOG_MOD_Panel_Spiritus requiredVersion 0.1 — requires DZ_Data
  • FOG_MOD_Vests requiredVersion 0.1 — requires DZ_Scripts, FOG_MOD_Scripts
  • FOG_Gear_Vest_DPC requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_Vest_AVS_stuff requiredVersion 0.1 — requires DZ_Data, FOG_MOD_Slots
  • FOG_MOD_Vests_CPC requiredVersion 0.1 — requires DZ_Data
  • FOG_Vest_FCPC_stuff requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_Vest_JPC_stuff requiredVersion 0.1 — requires DZ_Data, FOG_MOD_Slots
  • FOG_Vest_Osprey_stuff requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_Vest_TacTec_stuff requiredVersion 0.1 — requires DZ_Data
  • FOG_Vest_Gen4_stuff requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_MOD_Vest_JPC2 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_MOD_Vest_LBT6094 requiredVersion 0.1 — requires DZ_data
  • FOG_Gear_Vest_LV119 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_Gear_Vest_LVMBAV requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_Vest_MMAC_stuff requiredVersion 0.1 — requires DZ_Data
  • FOG_Gear_Vest_PACA requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_MOD_Vest_Plateframe requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_Vest_SPC requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_Vest_Thor requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_TV110T_Stuff requiredVersion 0.1 — requires DZ_Data, FOG_MOD_Scripts
  • FOG_Vest_Unarmored_ALSE requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_Gear_Vest_D3CRX requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests
  • FOG_Gear_Vest_SSMK4 requiredVersion 0.1 — requires DZ_Data, DZ_Characters, DZ_Scripts, DZ_Characters_Vests

Weapons.pbo

  • FOG_MOD_Weapons requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee, DZ_Scripts
  • FOG_Weapons_Tomahawk requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee
  • FOG_Slammer_Stuff requiredVersion 0.1 — requires DZ_Data, DZ_Weapons_Melee
  • FOG_MOD_Knife_Strongarm requiredVersion 0.1 — requires DZ_Weapons_Melee, DZ_Weapons_Melee_Blade

census 1.1 · findings 1.1 · hash 210a09a6be8d1199