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Kuru Cure

Kuru is so damn annoying I made a mod which adds Pfizer Kuru Vaccine that gets rid of it. I've also added Kuru virus injector as per request. Enjoy! Item classnames: KuruCure KuruVirus Types <!-- KURU --> <type name="KuruCure"> <nominal>1</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0"… (more)

Kuru is so damn annoying I made a mod which adds Pfizer Kuru Vaccine that gets rid of it. I've also added Kuru virus injector as per request. Enjoy! Item classnames: KuruCure KuruVirus Types <!-- KURU --> <type name="KuruCure"> <nominal>1</nominal> <lifetime>28800</lifetime> <restock>0</restock> <min>10</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="tools"/> <tag name="shelves"/> <usage name="Medic"/> </type> <type name="KuruVirus"> <lifetime>28800</lifetime> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> </type> You can test this mod on one of my dayz servers: https://discord.gg/AeAeyvykaQ If you'd like to donate, you can do it here. You are allowed to repack this into your own server mod as long as you give credit.

Workshop 2950097655

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 2 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.