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Namalsk Redux

Welcome to Namalsk Redux! What is Namalsk Redux? How can Namalsk be any more winter you may ask? Simple! This mod introduces brand new surfaces and winterised satmap to add to the Winter theme of Namalsk. Over time, the mod will be changed and updated to include more features that bring out more of a winter theme. A large majority of this mod is done via Prefixing. A major thank you to Sumrak and everyone involved… (more)

Welcome to Namalsk Redux! What is Namalsk Redux? How can Namalsk be any more winter you may ask? Simple! This mod introduces brand new surfaces and winterised satmap to add to the Winter theme of Namalsk. Over time, the mod will be changed and updated to include more features that bring out more of a winter theme. A large majority of this mod is done via Prefixing. A major thank you to Sumrak and everyone involved for creating Namalsk. A great thank you for asorrycanadian for helping me troubleshooting some elements of the mod. This map holds a special place in my heart and I hope to do this mod justice. Planned features I plan to add snow piles on the top of roofs on buildings and some other areas. Vanilla trees to be replaced with custom snowy trees. Addons to implement frozen items (So you can use this mod standalone without extra scripts). Lad's Modding Workshop Discord You can join my Modding Workshop discord to help report issues, give feedback and talk about my projects: https://discord.com/invite/jm49NcTPgh Other Mods Some screenshots were taken with Lad's Lighting Overhaul. Not a required mod to use this but it does make it look nice: https://steamcommunity.com/sharedfiles/filedetails/?id=2873016243 Usage & Terms This item is NOT authorized (strictly forbidden) for any of these conditions: - posting on Steam, except under the Steam account Lad. - hosting on any download server other than Lad's current workshop download. - hosting on any launcher for distribution other than Lad's current workshop download. - to be packaged in any form other than Lad's current workshop download. - to create derivative works. PERMISSION IS NOT GRANTED FOR THIS MOD TO BE INCLUDED IN A "SERVER PACK" or "MOD PACK". Use a Collection if you want to include this mod on your server for your users. Monetization while using this mod is NOT approved. Please refer to the original Namalsk Mod for further information Support If you like this mod and want to support this or future mods you can do so below. Thanks. PS it does not get you sweaty feet pics. That is the platinum tier

Workshop 2967593370 · mod updated 2023-11-13 · analyzed 2026-10-03 06:16 UTC · history · 0 script files

Terrain Workshop tags, chosen by the author

Stall risks
None found

No file I/O on hot paths, no timers created per event, no per-player-per-frame hooks.

Compatibility
Chain-safe

Every server-visible override preserves its chain.

Structural footprint 1.1
A
clean
No server script overrides, so nothing to rank.

No server-side script overrides. Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

NamalskReduxSurfaces.pbo

  • NamalskReduxSurfaces requiredVersion 0.1 — requires namalsk_terrain

census 1.1 · findings 1.1 · hash 666f8c151632ea04