← DayZ-Bicycle

Version history

What changed from one Workshop version to the next, newest first. A step compares two versions scored under the same analyzer rules, so the difference is the mod's own; where an earlier version could not be scored again, the step says so.

previous version this version Structural load, ms/s at 100 players
2026-10-16
from 2026-07-17
Heavier by 0.000 ms/s (+5%)
0 to review, unchanged

+ 5 hooks added: ActionCombinationLockUnlock::ActionCondition, ActionStartEngine::ActionCondition, CombinationLock::IsLockedOnParent, PlayerBase::ControlsBicycleEngine, PlayerBase::OnVehicleSeatDriverLeft

− 4 hooks removed: ActionGetInTransport::OnStartClient, ActionGetInTransport::OnStartServer, ActionGetOutTransport::OnStartServer, CombinationLock::IsLockedOnGate

super() posture changed: ActionDialCombinationLockOnTarget::ActionCondition now preserves the chain; ActionNextCombinationLockDialOnTarget::ActionCondition now preserves the chain; CombinationLock::UnlockServer now breaks the chain

findings: missing super -1, missing super predicate -2

Every analysis on record (3)

One version can be analyzed more than once: when modperf's own rules change, stored versions are scored again. A different score on the same version is modperf's doing, never the author's.

Analyzed (UTC)Mod versionRulesGradeLoad ms/sErrorsWarnings
2026-10-16 10:28 2026-10-16 schema 1.5 · rubric 1.1 A 0.009 2 13
2026-10-03 05:07 2026-07-17 schema 1.5 · rubric 1.1 A 0.008 3 16
2026-08-27 06:31 2026-07-17 schema 1.2 · rubric 1.0 A 0.008 3 4