Toxic Mutant
With this Mod you'll get Toxic Mutant on your server. NB: with this mod you get also an enhanced managing of the vanilla ToxicZones. Where before the protection was calculated on the protection values in the config.cpp of the clothes, now the system implemented by this mod is working along the vanilla one! for example if you put a GasMask on ( with 100 of protection ) you will be able to pass inside toxic vanilla… (more)
With this Mod you'll get Toxic Mutant on your server. NB: with this mod you get also an enhanced managing of the vanilla ToxicZones. Where before the protection was calculated on the protection values in the config.cpp of the clothes, now the system implemented by this mod is working along the vanilla one! for example if you put a GasMask on ( with 100 of protection ) you will be able to pass inside toxic vanilla zones full protected! JSON EXPLANATION //DamageAndArea tickTime = 1000; //Tick timer in ms radius = 15; //Radious in m agentPerTick = 1; //Agent inserted per TICK [PER EVERY wound you HAVE ] shockAppliedOnMutantDeath = 15; // If you are inside the Mutant area when he dies apply shock [ from 0 to 100] //Blood Manager bleedChanceAttempt = 1.0; // Chance to get wound when protection below 100 ( every tick ) coughBloodLossChance = 50.0; // Chance to Cough when unprotected ( every tick ) coughBloodLoss = 50.0; // Blood Loss when you caugh //Clothes_Protection_List ClothProtectionList = {"NBCHoodBase","NBCJacketBase","NBCPantsBase","NBCGloves_ColorBase","NBCBootsBase", "GasMask", "GP5GasMask" }; ClothProtectionValues = { 8.0, 25.0, 20.0, 7.0, 10.0, 30.0, 30.0 }; //Protection_Part pristineProtection = 1.0; // Protection Divider wornProtection= 0.75; // Protection Divider damagedProtection= 0.5; // Protection Divider badlyDamagedProtection = 0.25; // Protection Divider Join My Discord for more information about the Mod: discord.gg/TTSSBs8fp3
Not analyzed yet
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