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KarmaKrew Chernarus Balance

Unpacking, repacking, copying code/models/textures is not allowed under any conditions. Copyright 2019-2026 KarmaKrew. This item is not authorized for posting on Steam, except under the Steam account https://steamcommunity.com/profiles/76561199396112643

Workshop 3033180005 · mod updated 2026-10-20 · analyzed 2026-10-20 10:39 UTC · history · 309 script files

Stall risks
1 pattern

Patterns that can stall a single frame regardless of the load figure — see below.

Compatibility
5 to review

5 chain breaks on base classes or persisted data. 14 more are whole-class replacements of specific classes.

Structural footprint 1.1
A
5 to review
Heavier than 95% of 328 scripted mods analyzed.

0.155% of each server frame at 100 players (1.546 ms/s). Counts hook dispatch and timers only, not what the hooks do inside. Methodology.

Where this mod sits

Structural load of the 328 scripted mods analyzed, lightest on the left. This mod's bar is lit; 8 others share it. Ranked list.

20
40
60
  • 24 mods
    0.0000022 to 0.0000046 ms/s · grade A
  • 7 mods
    0.0000046 to 0.00001 ms/s · grade A
  • 1 mod
    0.00001 to 0.000022 ms/s · grade A
  • 1 mod
    0.000022 to 0.000046 ms/s · grade A
  • 37 mods
    0.0001 to 0.00022 ms/s · grade A
  • 26 mods
    0.00022 to 0.00046 ms/s · grade A
  • 33 mods
    0.00046 to 0.001 ms/s · grade A
  • 22 mods
    0.001 to 0.0022 ms/s · grade A
  • 13 mods
    0.0022 to 0.0046 ms/s · grade A
  • 10 mods
    0.0046 to 0.01 ms/s · grade A
  • 5 mods
    0.01 to 0.022 ms/s · grade A
  • 18 mods
    0.022 to 0.046 ms/s · grade A
  • 17 mods
    0.046 to 0.1 ms/s · grade A
  • 41 mods
    0.1 to 0.22 ms/s · grade A
  • 26 mods
    0.22 to 0.46 ms/s · grade A
  • 27 mods
    0.46 to 1 ms/s · grade A
  • This mod
  • 10 mods
    2.2 to 4.6 ms/s · grade B
  • 1 mod
    4.6 to 10 ms/s · grade B to C
A316
B11
C1
D0
E0
ms/s, log scale: each labelled step is ten times the one before. Letter grade and mods holding it below the axis.
Where the load comes from

Repeating timers carry 94% of this mod's structural load. 1.546 ms/s in all.

Per-player hooks · 4.8%
1 hook · 0.074 ms/s
Event hooks · 0.9%
68 hooks · 0.013 ms/s
Lifecycle hooks · <0.1%
7 hooks · 0.000014 ms/s
94%Repeating timers · 94%
9 timers · 1.5 ms/s
Per-player hooksrun about 30 times a second for each player 1 hook 0.074 ms/s 4.8% PlayerBase.CommandHandler
Event hooksrun when something happens: an inventory move, a hit, an action 68 hooks 0.013 ms/s 0.9% ActionAttachCodeLockToFence.ActionCondition, ActionBuildOven.ActionCondition, ActionBuildPart.ActionCondition and 61 more
Lifecycle hooksrun when an entity is created, loaded or deleted 7 hooks 0.000014 ms/s <0.1% Container_Base.EEInit, MissionBaseWorld.OnInit, MissionServer.InvokeOnConnect and 4 more
Repeating timersstay in the timer queue, which is walked every frame 9 timers 1.5 ms/s 94% 8 × every frame, every 5 s

Counts how often each hook is dispatched and how many timers stay alive, not what the code inside does. Some rates are order-of-magnitude estimates; the methodology lists which.

Chain breaks, by consequence

19 overrides that skip super(), ranked by how much they can affect. On any server a break replaces vanilla's behaviour on that method and silences every earlier-loaded mod hooking it.

Review
Base class · every Fence
Fence.CheckFenceClosed

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any Fence.

BP_Scripts_Expansion.pbo::4_World\entities\itembase\basebuildingbase\Fence.c:88
Review
Base class · every Fence
Fence.CheckFenceOpened

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any Fence.

BP_Scripts_Expansion.pbo::4_World\entities\itembase\basebuildingbase\Fence.c:76
Review
Base class · every ModifierBase (60 vanilla subclasses)
ModifierBase.Activate

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any ModifierBase.

BP_Scripts_Expansion.pbo::4_World\classes\playermodifiers\ModifierBase.c:16
Review
Base class · every ModifierBase (60 vanilla subclasses)
ModifierBase.Deactivate

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any ModifierBase.

BP_Scripts_Expansion.pbo::4_World\classes\playermodifiers\ModifierBase.c:43
Review
Base class · every PlayerBase (2 vanilla subclasses)
PlayerBase.ApplySplint

Vanilla's work on this method, and any earlier-loaded mod's, never runs for any PlayerBase.

BP_Scripts_Expansion.pbo::4_World\entities\manbase\PlayerBase.c:73
By design
Leaf class · LoadingScreen
LoadingScreen replaced on 3 methods · 3 overrides

Dec · Hide · ShowEx

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classLoadingScreen
3 locationsz_KK_Loading_Generic.pbo::scripts\3_Game\LoadingScreen.c:75
z_KK_Loading_Generic.pbo::scripts\3_Game\LoadingScreen.c:107
z_KK_Loading_Generic.pbo::scripts\3_Game\LoadingScreen.c:88
By design
Leaf class · Refridgerator
Refridgerator replaced on 3 methods · 3 overrides

OnInitEnergy · OnWorkStart · OnWorkStop

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classRefridgerator
3 locationsBP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Refridgerator.c:44
BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Refridgerator.c:49
BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Refridgerator.c:57
By design
Another mod's class · CodeLockClientRPC
CodeLockClientRPC replaced on 1 method · 1 override

ClientRPCHandler

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classCodeLockClientRPC
1 location0_CodeLockCompat.pbo::Scripts\4_World\plugins\CodeLockClientRPC.c:6
By design
Leaf class · ActionWringClothesCB
ActionWringClothesCB replaced on 1 method · 1 override

CreateActionComponent

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classActionWringClothesCB
1 locationBP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionWringClothes.c:14
By design
Leaf class · UiHintPanelLoading
UiHintPanelLoading replaced on 1 method · 1 override

Init

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classUiHintPanelLoading
1 locationz_KK_Loading_Generic.pbo::scripts\3_Game\gui\hints\UiHintPanelLoading.c:126
By design
Leaf class · DayZPlayerImplementJumpClimb
DayZPlayerImplementJumpClimb replaced on 1 method · 1 override

JumpOrClimb

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classDayZPlayerImplementJumpClimb
1 locationQuickLoader.pbo::Scripts\4_World\QuickLoader\DayZPlayerImplementJumpClimb.c:4
By design
Leaf class · ActionDialCombinationLockOnTarget
ActionDialCombinationLockOnTarget replaced on 1 method · 1 override

OnFinishProgressServer

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classActionDialCombinationLockOnTarget
1 locationBuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Contininues\Modded\ActionDialCombinationLockOnTarget.c:27
By design
Leaf class · StaminaHandler
StaminaHandler replaced on 1 method · 1 override

RecalculateStaminaCap

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classStaminaHandler
1 locationKK_StaminaSoftSkill.pbo::scripts\4_world\classes\staminahandler.c:116
By design
Leaf class · LoginQueueBase
LoginQueueBase replaced on 1 method · 1 override

Update

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classLoginQueueBase
1 locationz_KK_Loading_Generic.pbo::scripts\3_Game\LoginQueueBase_3servers.c:276
By design
Leaf class · Attachments
Attachments replaced on 1 method · 1 override

UpdateInterval

Only this class is affected. Matters only if another mod in your stack patches the same class.

1 classAttachments
1 locationBP_Scripts_Expansion.pbo::5_Mission\GUI\InventoryNew\Attachments.c:17

Where this mod runs often

Hooks on per-frame and high-rate surfaces, with what their bodies call. Body work, not the hook itself, is what costs frame time.

CommandHandler on PlayerBase
about 30× per player per second
no I/O, timers or RPC
SetActions × 33 classes
per event
no I/O, timers or RPC
ActionCondition × 13 classes
per event
no I/O, timers or RPC
CanReceiveAttachment × 6 classes
per event
no I/O, timers or RPC
ActionCondition × 4 classes
per event
no I/O, timers or RPC replaces vanilla
ActionCondition × 3 classes
per event
no I/O, timers or RPC super() on some paths
CanPutInCargo on Refridgerator
per event
no I/O, timers or RPC replaces vanilla
CanReceiveItemIntoCargo on Refridgerator
per event
no I/O, timers or RPC
IsInventoryVisible on ItemBase
per event
no I/O, timers or RPC
OnRPC on DayZGame
per event
no I/O, timers or RPC
OnVariablesSynchronized on PlayerBase
per event
no I/O, timers or RPC

Other findings

What this report can tell you

Which vanilla methods the mod hooks, which of them drop the chain, how often each hook fires, and which risky calls sit inside hot hooks.

What it cannot

How long hook bodies take, network cost, or engine-side load. Measured across live fleets, most server lag comes from the engine and world state, not mod script chains — a light footprint does not clear a mod of lag, and a heavy one does not convict it. Methodology.

Everything else

All 217 overrides

Surface is the dispatch tier the rubric can price (— = unpriced); server is whether the override exists on a dedicated server; super() shows whether the vanilla chain is preserved on a server.

methodsurfaceserversuper()where
ActionAttachCodeLockToFence.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionAttachCodeLockToFence.c:15
ActionAttachToConstruction.ActionCondition T2 no ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionAttachToConstruction.c:15
ActionBuildOven.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionBuildOven.c:14
ActionBuildPart.ActionCondition T2 yes conditional BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionBuildPart.c:16
ActionBuildPart.CanBeStarted — yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionBuildPart.c:68
ActionBuildPartHandsGeneric.GetConstructionPartAtIndex — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionBuildPart.c:95
ActionBuildPartHandsGeneric.ActionCondition T2 yes conditional BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionBuildPart.c:103
ActionBuildShelter.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionBuildShelter.c:14
ActionBuildStoneCircle.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionBuildStoneCircle.c:14
ActionConstructionPartInfoContinuous.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionBuildPart.c:76
ActionConstructor.RegisterActions — yes ✓ 0_CodeLockCompat.pbo::Scripts\4_World\classes\actions\ActionConstructor.c:3
ActionConstructor.RegisterActions — yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\ActionConstructor.c:14
ActionConstructor.RegisterActions — yes ✓ BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\ActionConstructor.c:3
ActionDetach.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\interact\ActionDetach.c:14
ActionDialCombinationLockOnTarget.ActionCondition T2 yes conditional BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Contininues\Modded\ActionDialCombinationLockOnTarget.c:3
ActionDialCombinationLockOnTarget.OnFinishProgressServer — yes ✗ none BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Contininues\Modded\ActionDialCombinationLockOnTarget.c:27
ActionDismantleGardenPlot.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionDismantleGardenPlot.c:14
ActionDismantleOven.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionDismantleOven.c:14
ActionDismantlePart.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionDismantlePart.c:14
ActionDismantleStoneCircle.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionDismantleStoneCircle.c:14
ActionFoldBaseBuildingObject.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionFoldBaseBuildingObject.c:14
ActionLowerFlag.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionLowerFlag.c:14
ActionNextCombinationLockDialOnTarget.ActionCondition T2 yes ✗ none BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Contininues\Modded\ActionNextCombinationLockDialOnTarget.c:3
ActionRaiseFlag.ActionCondition T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionRaiseFlag.c:14
ActionTargetsCursor.GetOnScreenPosition — yes ✓ BP_Scripts_Expansion.pbo::5_Mission\GUI\ActionTargetsCursor.c:15
ActionTargetsCursor.InitActionInfoPanels — yes ✓ BP_Scripts_Expansion.pbo::5_Mission\GUI\ActionTargetsCursor.c:57
ActionUnlockShippingContainer.ActionCondition T2 yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionUnlockShippingContainer.c:15
ActionWorldCraft.CanBeStarted — no ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionWorldCraft.c:17
ActionWorldCraft.ActionCondition T2 no ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionWorldCraft.c:22
ActionWorldCraft.ActionConditionContinue — no ✓ BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionWorldCraft.c:53
ActionWringClothesCB.CreateActionComponent — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\useractionscomponent\actions\modded\continuous\ActionWringClothes.c:14
AmmoBox.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\containers\AmmoBox.c:14
Attachments.UpdateInterval — yes ✗ none BP_Scripts_Expansion.pbo::5_Mission\GUI\InventoryNew\Attachments.c:17
Attachments.GetItemSlots — yes conditional BP_Scripts_Expansion.pbo::5_Mission\GUI\InventoryNew\Attachments.c:99
Balaclava3Holes_ColorBase.CanSpawnBreathVapor — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\clothing\Balaclava3Holes_ColorBase.c:14
Barrel_ColorBase.RequireFlag — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\Barrel_ColorBase.c:14
Blowtorch.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\Blowtorch.c:14
Blowtorch.CanReceiveAttachment T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\Blowtorch.c:14
Blowtorch.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\Blowtorch.c:22
BoltActionRifle_ExternalMagazine_Base.CanReceiveAttachment T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\firearms\BoltActionRifle_ExternalMagazine_Base.c:14
BoltActionRifle_InnerMagazine_Base.CanReceiveAttachment T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\firearms\BoltActionRifle_InnerMagazine_Base.c:3
BuildingBase.CanDoorBeOpened — yes ✓ 0_CodeLockCompat.pbo::Scripts\4_World\entities\Building.c:23
BuildingBase.CanReceiveAttachment T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\basebuildingbase\BuildingBase.c:24
Clothing.CanReceiveItemIntoCargoClothingConditions — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\Clothing.c:15
Clothing.CanLoadItemIntoCargoClothingConditions — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\Clothing.c:21
Clothing.SmershException — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\Clothing.c:32
Clothing.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\Clothing.c:14
CodeLock.SetActions T2 yes ✓ 0_CodeLockCompat.pbo::Scripts\4_World\entities\CodeLock.c:20
CodeLock.SetActions T2 yes ✓ BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Actions\Instant\ActionManageLockOnDoor.c:231
CodeLockClientRPC.ClientRPCHandler — yes ✗ none 0_CodeLockCompat.pbo::Scripts\4_World\plugins\CodeLockClientRPC.c:6
CodeLockMenu.OnHide — yes ✓ 0_CodeLockCompat.pbo::Scripts\4_World\gui\CodeLockMenu.c:12
CodeLockServerRPC.ServerRPCHandler — yes conditional 0_CodeLockCompat.pbo::Scripts\4_World\plugins\CodeLockServerRPC.c:3
CombinationLock.UnlockOnServer — yes conditional BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\ItemBase\CombinationLock.c:4
CombinationLock.IsLockedOnGate — yes conditional BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\ItemBase\CombinationLock.c:36
CombinationLock.IsLockAttached — yes conditional BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\ItemBase\CombinationLock.c:50
ConnectErrorServerModule.FillErrorDataMap — yes ✓ z_KK_Loading_Generic.pbo::scripts\3_Game\resolutioncheck.c:28
Construction.HasMaterials — yes conditional BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Classes\BaseBuilding\Construction.c:23
Construction.TakeMaterialsServer — yes conditional BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Classes\BaseBuilding\Construction.c:108
Construction.ReceiveMaterialsServer — yes conditional BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Classes\BaseBuilding\Construction.c:197
Container_Base.EEInit T3 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\container_base\Container_Base.c:55
CraftDoorBarricadekit.CanDo — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\BaseFortifications.c:15
CraftDoubleDoorBarricadekit.CanDo — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\BaseFortifications.c:26
CraftFenceKit.IsFlagRequired — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\CraftFenceKit.c:14
CraftFenceKit.CheckBuildRestrictions — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\CraftFenceKit.c:19
CraftTerritoryFlagKit.CanDo — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\CraftTerritoryFlagKit.c:14
CraftWatchtowerKit.IsFlagRequired — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\CraftWatchtowerKit.c:14
CraftWatchtowerKit.CheckBuildRestrictions — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\CraftWatchtowerKit.c:19
CraftWindowBarricadekit.IsFlagRequired — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\BaseFortifications.c:50
CraftWindowBarricadekit.CheckBuildRestrictions — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\BaseFortifications.c:55
CraftWindowBarricadeMedkit.IsFlagRequired — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\BaseFortifications.c:37
CraftWindowBarricadeMedkit.CheckBuildRestrictions — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\BaseFortifications.c:42
CraftWoodenCrate.IsFlagRequired — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\CraftWoodenCrate.c:14
CraftWoodenCrate.CheckBuildRestrictions — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\CraftWoodenCrate.c:19
CraftWoodenCrate.CheckCraftRestrictions — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\CraftWoodenCrate.c:24
DayZGame.OnRPC T2 yes ✓ BuildingFortifications.pbo::scripts\3_Game\BuildingFortifications\DayZGame.c:9
DayZGame.OnInitialize — yes ✗ none QuickLoader.pbo::Scripts\3_Game\QuickLoader\DayZGame.c:80
DayZGame.Connect — yes ✓ QuickLoader.pbo::Scripts\3_Game\QuickLoader\DayZGame.c:177
DayZGame.DeferredInit — yes ✓ z_KK_Loading_Generic.pbo::scripts\3_Game\dayzgame.c:10
DayZPlayerImplementJumpClimb.JumpOrClimb — yes ✗ none QuickLoader.pbo::Scripts\4_World\QuickLoader\DayZPlayerImplementJumpClimb.c:4
DigitalCodeLock.IsTakeable — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\CodeLock.c:14
DigitalCodeLockUI.Select — yes ✓ BP_Scripts_Expansion.pbo::5_Mission\GUI\DigitalCodeLockUI.c:3
DuctTape.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\consumables\DuctTape.c:14
ElectronicRepairKit.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\ElectronicRepairKit.c:14
EnterCodeMenu.OnClick — yes conditional 0_CodeLockCompat.pbo::Scripts\4_World\gui\EnterCodeMenu.c:3
EnterCodeMenu.SendRPC — yes conditional 0_CodeLockCompat.pbo::Scripts\4_World\gui\EnterCodeMenu.c:29
EpoxyPutty.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\EpoxyPutty.c:14
ExpansionActionCoverVehicle.ActionCondition T2 yes ✗ none KK_Chernarus_Balance.pbo::scripts\4_World\classes\expansionactioncovervehicle.c:3
ExpansionActionHelicopterHoverRefill.ActionCondition T2 yes ✗ none KK_Chernarus_Balance.pbo::scripts\4_World\classes\expansionactionhelicopterhoverrefill.c:3
ExpansionCodeLock.UpdateVisuals_Deferred — yes ✓ BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\ItemBase\ExpansionCodeLock.c:4
ExplosivesBase.CanBePlaced — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\ExplosivesBase.c:14
FarmingHoe.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\FarmingHoe.c:14
Fence.CanReceiveAttachment T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\basebuildingbase\Fence.c:44
Fence.IsBaseOnly — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\basebuildingbase\Fence.c:68
Fence.CheckFenceOpened — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\basebuildingbase\Fence.c:76
Fence.CheckFenceClosed — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\basebuildingbase\Fence.c:88
FieldShovel.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\FieldShovel.c:14
FirefighterAxe.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\FirefighterAxe.c:14
Fireplace.RequireFlag — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\fireplacebase\fireplace.c:14
FireworksBase.RequireFlag — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\FireworkBase.c:14
GuestCodeMenu.SendRPC — yes conditional 0_CodeLockCompat.pbo::Scripts\4_World\gui\GuestCodeMenu.c:3
Hacksaw.SetActions T2 yes ✓ BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\ItemBase\SledgeHammer.c:17
Hammer.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\Hammer.c:14
HandSaw.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\HandSaw.c:14
Hatchet.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\Hatchet.c:14
HDSN_DestructionManager.GetWallType — yes ✓ BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\Classes\Modded Class\BreachingCharge_Desctructionmanger.c:39
HeavyMetalPhase1Mdfr.ActivateCondition — yes ✗ none KK_Chernarus_Balance.pbo::scripts\4_World\classes\playermodifiers\modifiers\diseases\heavymetal.c:3
HeavyMetalPhase2Mdfr.ActivateCondition — yes ✗ none KK_Chernarus_Balance.pbo::scripts\4_World\classes\playermodifiers\modifiers\diseases\heavymetal.c:11
HeavyMetalPhase3Mdfr.ActivateCondition — yes ✗ none KK_Chernarus_Balance.pbo::scripts\4_World\classes\playermodifiers\modifiers\diseases\heavymetal.c:19
HockeyMask.CanSpawnBreathVapor — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\clothing\HockeyMask.c:14
Hologram.GetProjectionName — yes conditional BP_Scripts_Expansion.pbo::4_World\classes\Hologram.c:14
Hologram.GetProjectionRotation — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\Hologram.c:28
Hologram.SetAnimations — yes conditional BP_Scripts_Expansion.pbo::4_World\classes\Hologram.c:36
Hologram.PlaceEntity — yes conditional BP_Scripts_Expansion.pbo::4_World\classes\Hologram.c:54
Hologram.IsPlacementPermitted — yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\Hologram.c:62
IngameHud.Init — yes ✓ BP_Scripts_Expansion.pbo::5_Mission\GUI\InGameHud.c:14
IngameHud.Update — yes ✓ BP_Scripts_Expansion.pbo::5_Mission\GUI\InGameHud.c:24
IngameHud.Init — yes ✓ KK_StaminaSoftSkill.pbo::scripts\5_mission\ingamehud.c:9
IngameHud.SetStaminaBarVisibility — yes ✗ none KK_StaminaSoftSkill.pbo::scripts\5_mission\ingamehud.c:35
IngameHud.SetStamina — yes ✗ none KK_StaminaSoftSkill.pbo::scripts\5_mission\ingamehud.c:52
InGameMenu.Init — yes ✗ none z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\ingamemenu.c:8
InGameMenu.OnClick — yes ✓ z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\ingamemenu.c:61
ItemBase.IsInventoryVisible T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\ItemBase.c:44
ItemBase.CanReceiveAttachment T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\ItemBase.c:53
ItemBase.CanBePlaced — yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\ItemBase.c:62
ItemBase.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\ItemBase.c:97
LargeGasCanister.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\consumables\LargeGasCanister.c:14
LeatherSewingKit.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\LeatherSewintKit.c:14
LoadingScreen.Dec — yes ✗ none z_KK_Loading_Generic.pbo::scripts\3_Game\LoadingScreen.c:75
LoadingScreen.ShowEx — yes ✗ none z_KK_Loading_Generic.pbo::scripts\3_Game\LoadingScreen.c:88
LoadingScreen.Hide — yes ✗ none z_KK_Loading_Generic.pbo::scripts\3_Game\LoadingScreen.c:107
LoadingScreen.Show — yes ✓ z_KK_Loading_Generic.pbo::scripts\3_Game\LoadingScreen.c:127
LoginQueueBase.Init — yes ✗ none z_KK_Loading_Generic.pbo::scripts\3_Game\LoginQueueBase_3servers.c:47
LoginQueueBase.OnClick — yes ✓ z_KK_Loading_Generic.pbo::scripts\3_Game\LoginQueueBase_3servers.c:247
LoginQueueBase.Update — yes ✗ none z_KK_Loading_Generic.pbo::scripts\3_Game\LoginQueueBase_3servers.c:276
LoginTimeBase.Init — yes ✓ z_KK_Loading_Generic.pbo::scripts\3_Game\LoginTimeBase.c:22
MainMenu.Init — yes ✗ none z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\mainmenu\mainmenu.c:103
MainMenu.PopulateDlcFrame — yes ✗ none z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\mainmenu\mainmenu.c:183
MainMenu.ShowDlcFrame — yes ✗ none z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\mainmenu\mainmenu.c:187
MainMenu.Refresh — yes ✗ none z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\mainmenu\mainmenu.c:194
MeatTenderizer.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\MeatTenderizer.c:14
MediumGasCanister.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\consumables\MediumGasCanister.c:14
MissionBase.CreateScriptedMenu — yes ✓ BP_Scripts_Expansion.pbo::5_Mission\Mission\MissionBase.c:14
MissionBaseWorld.OnInit T3 yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\MissionBaseWorld.c:5
MissionGameplay.OnUpdate T0 yes ✓ BP_Scripts_Expansion.pbo::5_Mission\Mission\MissionGameplay.c:14
MissionGameplay.OnMissionStart T3 yes ✓ QuickLoader.pbo::Scripts\5_Mission\QuickLoader\MissionGameplay.c:3
MissionServer.OnInit T3 yes ✓ BuildingFortifications.pbo::scripts\5_Mission\BuildingFortifications\MissionServer.c:3
MissionServer.InvokeOnConnect T3 yes ✓ BuildingFortifications.pbo::scripts\5_Mission\BuildingFortifications\MissionServer.c:12
MissionServer.OnClientReadyEvent T3 yes ✓ KK_StaminaSoftSkill.pbo::scripts\5_mission\missionserver.c:13
MissionServer.OnClientNewEvent T3 yes ✓ KK_StaminaSoftSkill.pbo::scripts\5_mission\missionserver.c:27
ModifierBase.Activate — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\playermodifiers\ModifierBase.c:16
ModifierBase.Deactivate — yes ✗ none BP_Scripts_Expansion.pbo::4_World\classes\playermodifiers\ModifierBase.c:43
ModifiersManager.Init — yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\playermodifiers\ModifiersManager.c:14
ModItemRegisterCallbacks.RegisterOneHanded — yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\manbase\dayzplayer\DayZPlayerCfgBase.c:14
ModItemRegisterCallbacks.RegisterTwoHanded — yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\manbase\dayzplayer\DayZPlayerCfgBase.c:27
ModItemRegisterCallbacks.RegisterFireArms — yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\manbase\dayzplayer\DayZPlayerCfgBase.c:34
ModItemRegisterCallbacks.RegisterHeavy — yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\manbase\dayzplayer\DayZPlayerCfgBase.c:41
ModItemRegisterCallbacks.RegisterHeavy — yes ✓ BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\ModItemRegisterCallbacks.c:4
OptionsMenuGame.Apply — yes ✓ z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\optionsmenugame.c:22
OptionsMenuGame.IsChanged — yes conditional z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\optionsmenugame.c:28
OptionsMenuGame.Revert — yes ✓ z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\optionsmenugame.c:38
OptionsMenuGame.SetOptions — yes ✓ z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\optionsmenugame.c:48
OptionsMenuGame.FillTextMap — yes ✓ z_KK_Loading_Generic.pbo::scripts\5_Mission\gui\newUI\optionsmenugame.c:58
Pickaxe.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\Pickaxe.c:14
PlayerBase.SetActions T2 yes ✓ 0_CodeLockCompat.pbo::Scripts\4_World\entities\PlayerBase.c:3
PlayerBase.SpawnBreathVaporEffect — yes conditional BP_Scripts_Expansion.pbo::4_World\entities\manbase\PlayerBase.c:64
PlayerBase.ApplySplint — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\manbase\PlayerBase.c:73
PlayerBase.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\manbase\PlayerBase.c:85
PlayerBase.OnVariablesSynchronized T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\manbase\PlayerBase.c:105
PlayerBase.Init — yes ✓ KK_StaminaSoftSkill.pbo::scripts\4_world\entities\manbase\playerbase.c:9
PlayerBase.CommandHandler T1 yes ✓ KK_StaminaSoftSkill.pbo::scripts\4_world\entities\manbase\playerbase.c:52
PlayerBase.EEKilled T3 yes ✓ KK_StaminaSoftSkill.pbo::scripts\4_world\entities\manbase\playerbase.c:93
PlayerBaseClient.OnInventoryMenuOpen — yes ✓ z_KK_Loading_Generic.pbo::scripts\4_World\playerbaseclient.c:3
PlayerStatsPCO_current.Init — yes ✓ KK_StaminaSoftSkill.pbo::scripts\4_world\classes\PlayerStats\playerstats.c:8
PluginManager.Init — yes ✓ BP_Scripts_Expansion.pbo::4_World\plugins\PluginManager.c:14
PluginRecipesManager.RegisterRecipies — yes ✓ BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\PluginRecipesManager.c:3
PluginRecipesManagerBase.RegisterRecipies — yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\recipes\PluginRecipesManagerBase.c:14
PluginRepairing.CanRepairToPristine — yes ✗ none BP_Scripts_Expansion.pbo::4_World\plugins\PluginRepairing.c:14
PluginRepairing.CanRepair — yes conditional BP_Scripts_Expansion.pbo::4_World\plugins\PluginRepairing.c:19
PluginRepairing.GetKitRepairCost — yes ✓ BP_Scripts_Expansion.pbo::4_World\plugins\PluginRepairing.c:77
PneumoniaMdfr.ActivateCondition — yes ✗ none KK_Chernarus_Balance.pbo::scripts\4_World\classes\playermodifiers\modifiers\diseases\pneumonia.c:3
RecipeBase.CanDo — yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\recipes\recipes\modded\RecipeBase.c:171
Refridgerator.IsContainer — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Refridgerator.c:21
Refridgerator.CanPutInCargo T2 yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Refridgerator.c:31
Refridgerator.CanReceiveItemIntoCargo T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Refridgerator.c:36
Refridgerator.OnInitEnergy — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Refridgerator.c:44
Refridgerator.OnWorkStart — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Refridgerator.c:49
Refridgerator.OnWorkStop — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Refridgerator.c:57
Screwdriver.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\Screwdriver.c:14
SeaChest.RequireFlag — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Camping.c:22
SetCodeMenu.CheckState — yes conditional 0_CodeLockCompat.pbo::Scripts\4_World\gui\SetCodeMenu.c:3
SewingKit.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\SewingKit.c:14
ShelterKit.RequireFlag — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\ShelterKit.c:14
ShelterKit.RequireWildreness — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\ShelterKit.c:19
Shemagh_Scarf_ColorBase.CanSpawnBreathVapor — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\clothing\Shemagh_Scarf_ColorBase.c:15
Shovel.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\Shovel.c:14
SkullMask.CanSpawnBreathVapor — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\clothing\SkullMask.c:15
SledgeHammer.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\SledgeHammer.c:14
SledgeHammer.SetActions T2 yes ✓ BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\ItemBase\SledgeHammer.c:8
SmallGasCanister.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\consumables\SmallGasCanister.c:14
StaminaHandler.RecalculateStaminaCap — yes ✗ none KK_StaminaSoftSkill.pbo::scripts\4_world\classes\staminahandler.c:116
StaminaHandler.ProcessMovementState — yes ✓ KK_StaminaSoftSkill.pbo::scripts\4_world\classes\staminahandler.c:134
StaminaHandler.DepleteStaminaEx — yes ✓ KK_StaminaSoftSkill.pbo::scripts\4_world\classes\staminahandler.c:156
StaminaHandler.Update — yes ✓ KK_StaminaSoftSkill.pbo::scripts\4_world\classes\staminahandler.c:169
SymptomManager.Init — yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\playersymptoms\SymptomManager.c:20
TentBase.RequireFlag — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\TentBase.c:14
TentBase.CanBePlaced — yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\TentBase.c:19
TireRepairKit.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\TireRepairKit.c:14
ToolBase.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\ToolBase.c:14
TrapBase.CanBePlaced — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\TrapBase.c:14
UiHintPanelLoading.Init — yes ✗ none z_KK_Loading_Generic.pbo::scripts\3_Game\gui\hints\UiHintPanelLoading.c:126
UndergroundHandlerClient.CalculateEyeAccoTarget — yes ✓ BP_Scripts_Expansion.pbo::4_World\classes\UndergroundHandlerClient.c:51
Weapon_Base.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\firearms\Weapon_Base.c:14
WeaponCleaningKit.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\WeaponCleaningKit.c:14
Whetstone.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\Whetstone.c:14
WoodAxe.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\WoodAxe.c:14
WoodenCrate.RequireFlag — yes ✗ none BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\Camping.c:14
Wrench.SetActions T2 yes ✓ BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\tools\Wrench.c:14
Dispatch surfaces and timers the grade prices
surfacetierrate (Hz)rate sourcems/s
PlayerBase.CommandHandlerT1 3000.0measured0.0744
CodeLock.SetActionsT2 8.0placeholder0.0002
PlayerBase.SetActionsT2 8.0placeholder0.0002
ActionDetach.ActionConditionT2 8.0placeholder0.0002
ActionAttachCodeLockToFence.ActionConditionT2 8.0placeholder0.0002
ActionBuildOven.ActionConditionT2 8.0placeholder0.0002
ActionBuildPart.ActionConditionT2 8.0placeholder0.0002
ActionConstructionPartInfoContinuous.ActionConditionT2 8.0placeholder0.0002
ActionBuildPartHandsGeneric.ActionConditionT2 8.0placeholder0.0002
ActionBuildShelter.ActionConditionT2 8.0placeholder0.0002
ActionBuildStoneCircle.ActionConditionT2 8.0placeholder0.0002
ActionDismantleGardenPlot.ActionConditionT2 8.0placeholder0.0002
ActionDismantleOven.ActionConditionT2 8.0placeholder0.0002
ActionDismantlePart.ActionConditionT2 8.0placeholder0.0002
ActionDismantleStoneCircle.ActionConditionT2 8.0placeholder0.0002
ActionFoldBaseBuildingObject.ActionConditionT2 8.0placeholder0.0002
ActionLowerFlag.ActionConditionT2 8.0placeholder0.0002
ActionRaiseFlag.ActionConditionT2 8.0placeholder0.0002
ActionUnlockShippingContainer.ActionConditionT2 8.0placeholder0.0002
BoltActionRifle_ExternalMagazine_Base.CanReceiveAttachmentT2 8.0placeholder0.0002
BoltActionRifle_InnerMagazine_Base.CanReceiveAttachmentT2 8.0placeholder0.0002
Weapon_Base.SetActionsT2 8.0placeholder0.0002
ItemBase.IsInventoryVisibleT2 8.0placeholder0.0002
ItemBase.CanReceiveAttachmentT2 8.0placeholder0.0002
ItemBase.SetActionsT2 8.0placeholder0.0002
BuildingBase.CanReceiveAttachmentT2 8.0placeholder0.0002
Fence.CanReceiveAttachmentT2 8.0placeholder0.0002
Blowtorch.SetActionsT2 8.0placeholder0.0002
Clothing.SetActionsT2 8.0placeholder0.0002
Refridgerator.CanPutInCargoT2 8.0placeholder0.0002
Refridgerator.CanReceiveItemIntoCargoT2 8.0placeholder0.0002
DuctTape.SetActionsT2 8.0placeholder0.0002
LargeGasCanister.SetActionsT2 8.0placeholder0.0002
MediumGasCanister.SetActionsT2 8.0placeholder0.0002
SmallGasCanister.SetActionsT2 8.0placeholder0.0002
AmmoBox.SetActionsT2 8.0placeholder0.0002
Blowtorch.CanReceiveAttachmentT2 8.0placeholder0.0002
Blowtorch.SetActionsT2 8.0placeholder0.0002
ElectronicRepairKit.SetActionsT2 8.0placeholder0.0002
EpoxyPutty.SetActionsT2 8.0placeholder0.0002
FarmingHoe.SetActionsT2 8.0placeholder0.0002
FieldShovel.SetActionsT2 8.0placeholder0.0002
FirefighterAxe.SetActionsT2 8.0placeholder0.0002
Hammer.SetActionsT2 8.0placeholder0.0002
HandSaw.SetActionsT2 8.0placeholder0.0002
Hatchet.SetActionsT2 8.0placeholder0.0002
LeatherSewingKit.SetActionsT2 8.0placeholder0.0002
MeatTenderizer.SetActionsT2 8.0placeholder0.0002
Pickaxe.SetActionsT2 8.0placeholder0.0002
Screwdriver.SetActionsT2 8.0placeholder0.0002
SewingKit.SetActionsT2 8.0placeholder0.0002
Shovel.SetActionsT2 8.0placeholder0.0002
SledgeHammer.SetActionsT2 8.0placeholder0.0002
TireRepairKit.SetActionsT2 8.0placeholder0.0002
WeaponCleaningKit.SetActionsT2 8.0placeholder0.0002
Whetstone.SetActionsT2 8.0placeholder0.0002
WoodAxe.SetActionsT2 8.0placeholder0.0002
Wrench.SetActionsT2 8.0placeholder0.0002
ToolBase.SetActionsT2 8.0placeholder0.0002
PlayerBase.SetActionsT2 8.0placeholder0.0002
PlayerBase.OnVariablesSynchronizedT2 8.0placeholder0.0002
DayZGame.OnRPCT2 8.0placeholder0.0002
ActionDialCombinationLockOnTarget.ActionConditionT2 8.0placeholder0.0002
ActionNextCombinationLockDialOnTarget.ActionConditionT2 8.0placeholder0.0002
CodeLock.SetActionsT2 8.0placeholder0.0002
SledgeHammer.SetActionsT2 8.0placeholder0.0002
Hacksaw.SetActionsT2 8.0placeholder0.0002
ExpansionActionCoverVehicle.ActionConditionT2 8.0placeholder0.0002
ExpansionActionHelicopterHoverRefill.ActionConditionT2 8.0placeholder0.0002
MissionBaseWorld.OnInitT3 0.1placeholder0.0000
Container_Base.EEInitT3 0.1placeholder0.0000
MissionServer.OnInitT3 0.1placeholder0.0000
MissionServer.InvokeOnConnectT3 0.1placeholder0.0000
PlayerBase.EEKilledT3 0.1placeholder0.0000
MissionServer.OnClientReadyEventT3 0.1placeholder0.0000
MissionServer.OnClientNewEventT3 0.1placeholder0.0000

Repeating timers

period (ms)residency ms/sfiring ms/swhere
00.1400 0.024800BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\BP_DoorBarricade.c:45
00.1400 0.024800BP_Scripts_Expansion.pbo::4_World\entities\itembase\gear\camping\BP_DoorBarricade.c:76
00.1400 0.024800BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\BuildingFortifications\BF_DoorBarricade.c:540
00.1400 0.024800BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\BuildingFortifications\BF_DoorBarricade.c:586
00.1400 0.024800BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\BuildingFortifications\BF_DoubleDoorBarricade.c:606
00.1400 0.024800BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\BuildingFortifications\BF_DoubleDoorBarricade.c:649
00.1400 0.024800BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\BuildingFortifications\BF_WindowBarricade.c:417
00.1400 0.024800BuildingFortifications.pbo::scripts\4_World\BuildingFortifications\BuildingFortifications\BF_WindowBarricade.c:447
50000.1400 0.000005z_KK_Loading_Generic.pbo::scripts\3_Game\LoginQueueBase_3servers.c:230

Includes 0.014 ms/s from placeholder-rated surfaces.

Load-order constraints (CfgPatches)

What each PBO declares: its addon identity and the addons it requires to be loaded first (requiredAddons). A partial load-order signal from the mod's own metadata.

0_CodeLockCompat.pbo

  • KarmaKrew_CodeLockCompat requiredVersion 0.1 — requires CodeLock

BP_Scripts_Expansion.pbo

  • KarmaKrew_Scripts requiredVersion 0.1 — requires Windstrideclothing, Spur_BagZ, DayZExpansion_VanillaFixes_Scripts

BuildingFortifications.pbo

  • BuildingFortifications requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Consumables, BuildingFortifications_Data, BuildingFortifications_LanguageCore, BuildingFortifications_GUI
  • BuildingFortifications_Data — no requiredAddons
  • BuildingFortifications_GUI — no requiredAddons
  • BuildingFortifications_LanguageCore requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, DZ_Gear_Consumables

KK_Chernarus_Balance.pbo

  • KK_Chernarus_Balance requiredVersion 0.1 — requires DZ_Data, GDZ_Codelock, DayZExpansion_Vehicles_Ground_Ikarus, DayZExpansion_Vehicles_Air_Merlin, DayZExpansion_Vehicles_Air_Mh6, DayZExpansion_Vehicles_Air_Uh1h, DayZExpansion_Vehicles_Scripts

KK_FootSteps_Client.pbo

  • KK_Footsteps requiredVersion 0.1 — requires DZ_Data, DZ_Characters

KK_SkillFramework.pbo

  • KK_SkillFramework requiredVersion 0.1 — requires DZ_Data

KK_StaminaSoftSkill.pbo

  • KK_StaminaSoftSkill requiredVersion 0.1 — requires DZ_Data, KK_SkillFramework, JM_CF_Scripts

QuickLoader.pbo

  • QuickLoader_Scripts — requires DZ_Scripts, DZ_Worlds_Chernarusplus_World, DZ_Worlds_Enoch, DZ_Worlds_Sakhal

z_KK_Loading_Generic.pbo

  • KK_Loading_Generic requiredVersion 0.1 — requires DZ_Data, DZ_Scripts, KK_PlaneCrash_Client, DZ_Structures_Furniture, BuilderItems_Items, BuilderItems_Plants, BuilderItems_Bliss_Roads, KK_SleepingBag_Client

census 1.1 · findings 1.1 · hash b589352479ee11b9