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BuddysZombies

This mod adds new Zombies to the game. Zombie names: Zombie_Doll Zombie_Double_Mannequin ZmbM_LyingFigure ZmbM_LyingFigure_Burlap Zombie_Mannequin Zombie_Maria Zombie_Maria_Bloody It also adds this static object: land_Buddys_DressDoll In order for the "ZmbM_LyingFigure_Burlap" to spawn with a burlap sack on his head you need to add this in the following files: In "cfgrandompresets.xml" add this: <attachments… (more)

This mod adds new Zombies to the game. Zombie names: Zombie_Doll Zombie_Double_Mannequin ZmbM_LyingFigure ZmbM_LyingFigure_Burlap Zombie_Mannequin Zombie_Maria Zombie_Maria_Bloody It also adds this static object: land_Buddys_DressDoll In order for the "ZmbM_LyingFigure_Burlap" to spawn with a burlap sack on his head you need to add this in the following files: In "cfgrandompresets.xml" add this: <attachments chance="1.00" name="hatsLyingFigure"> <item name="BurlapSackCover2" chance="1.00" /> </attachments> In "cfgspawnabletypes.xml" add this: <!--LyingFigure--> <type name="ZmbM_LyingFigure_Burlap"> <attachments preset="hatsLyingFigure" /> </type> Obviously you need to add the zombies to the events.xml and such. Here is an example: <event name="InfectedBurlap"> <nominal>50</nominal> <min>25</min> <max>100</max> <lifetime>3</lifetime> <restock>0</restock> <saferadius>100</saferadius> <distanceradius>50</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="1"/> <position>player</position> <limit>custom</limit> <active>1</active> <children> <child lootmax="5" lootmin="0" max="0" min="100" type="ZmbM_LyingFigure_Burlap"/> </children> </event> DISCLAIMER: These are my first real Zombies imported by myself. They are not 100% perfect, yet they should work as any other Zombie. If you encounter any problems please let me know. Credit: All models were either freely available or bought from Sketchfab. If you discover any issues or have questions, feel free to join this discord: https://discord.gg/yjpuM2Wjrh

Workshop 3037004188

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 1 live server in the crawl publishes it.

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