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Old Fridge

Experimental mod that lets you store raw meat without getting it spoiled for a long period of time. You can also store drinks in it, its a refrigerator after all! Currently does not require any power source. Item classname: Old_Fridge Types: <type name="Old_Fridge"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost>… (more)

Experimental mod that lets you store raw meat without getting it spoiled for a long period of time. You can also store drinks in it, its a refrigerator after all! Currently does not require any power source. Item classname: Old_Fridge Types: <type name="Old_Fridge"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="0" count_in_player="0" crafted="0" deloot="0" /> </type> Should probably be for sale at the Trader and not spawn, but its up to you so adjust this item accordingly. Like mentioned above, this is an experimental mod so please leave any feedback in comments below. It uses DayZ's refrigerator model, which you can "open" although animation isn't in place. Some retextures are in order though! Repacking is allowed as long as you like and favorite this mod.

Workshop 3069445444

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 8 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.