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No Vehicle Damage Complete

No Vehicle Damage Complete Works With 1.29+ Features 🛡️ Complete Vehicle Protection No Collision Damage: Vehicles take no damage from crashing into walls, trees, or other cars. Bullet & Explosion Immunity: Vehicles are immune to gunfire, grenades, and melee attacks. Indestructible Tires: Tires will automatically repair themselves if damaged. Protected Components: Engine, radiator, and fuel tank cannot be ruined.… (more)

No Vehicle Damage Complete Works With 1.29+ Features 🛡️ Complete Vehicle Protection No Collision Damage: Vehicles take no damage from crashing into walls, trees, or other cars. Bullet & Explosion Immunity: Vehicles are immune to gunfire, grenades, and melee attacks. Indestructible Tires: Tires will automatically repair themselves if damaged. Protected Components: Engine, radiator, and fuel tank cannot be ruined. Visual Protection: Vehicles always look pristine (No shattered glass or ruined parts). ♾️ Infinite Maintenance Infinite Fuel: Fuel tank automatically refills. Infinite Fluids: Oil, Coolant, and Brake Fluid automatically keep themselves topped up. Infinite Battery: Battery never drains and stays at max charge. 🤸 Flip Vehicle Action Easy Recovery: Walk up to any flipped vehicle (upside down or on its side). Context Action: A "Flip Vehicle" action appears in the interaction menu. Safe Flipping: The car is gently uprighted and lifted slightly to prevent clipping. 🏊 Environmental Protection Waterproof Engines: Engines do not take damage when submerged. No Drowning: Players inside vehicles will not drown underwater. Safe Collisions: Players and Zombies do not take damage/impact from vehicle collisions. ⚙️ Server Configuration The mod creates a JSON configuration file on the first server start: $profile:WLM_NoVehicleDamageComplete/settings.json You can toggle features on/off individually: { "EnableNoVehicleDamage": 1, "EnableInfiniteFuel": 1, "EnableInfiniteBattery": 1, "EnableIndestructibleTires": 1, "EnableFlipVehicle": 1, "EnablePlayerDrowningProtection": 1, "EnablePlayerCollisionProtection": 1, "EnableZombieCollisionProtection": 1, "EnableAnimalCollisionProtection": 1, "EnableVehicleWaterDamageProtection": 1, "DebugRepairLogs": 0, "DebugCollisionLogs": 0 } 🔄 A server restart is required for changes to take effect Credits Inkihh - For the wheel smoke effect script Other Info This is not a Server Side Mod The Key is included No Re-Packs. Repacking is a cancer of the DayZ community. Other Mods: PVE System Basic: https://steamcommunity.com/sharedfiles/filedetails/?id=3166805289 No Vehicle Damage Basic: https://steamcommunity.com/sharedfiles/filedetails/?id=3249625268 To effectively address and resolve any bugs you encounter, please submit a detailed issue on the github repo or if you can fix it your self and want to contribute make a Pull Request and i can review it. Providing comprehensive information will significantly assist in understanding and rectifying the issues efficiently. So I can fix it if there is in fact a bug. Github: https://github.com/Smith2912/WastelandNoVehicleDamageComplete.git

Workshop 3166815421

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 74 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.