CBD Invasions
INVASIONS Invasion mod that can be configured easily through the .json setup file, a spaceship will land at the places you choose for the events upon landing the aliens will exit the spaceship INFORMATION 16 variants of aliens The alien variants have a distinctive multi colour glow from the eyes 2 master alien variants 4 stage logging Option to have loot spawn around the spaceship Simple setup via the settings file… (more)
INVASIONS Invasion mod that can be configured easily through the .json setup file, a spaceship will land at the places you choose for the events upon landing the aliens will exit the spaceship INFORMATION 16 variants of aliens The alien variants have a distinctive multi colour glow from the eyes 2 master alien variants 4 stage logging Option to have loot spawn around the spaceship Simple setup via the settings file giving full user customisation (default setup based on cherno) Messages sent to global chat for event information All the aliens have custom skinning with a helmet, spine, bones and meat and a custom skin for each alien variant. The spines are melee weapons the masters have bigger spines. Meat has all the different stages of the cooking processes reflected in textures Helmets have NVG function The aliens are harder to kill then standard zombies and the masters are even harder to kill Increased inventory size on aliens and masters Custom sounds The master spawns close to the spaceship while the other alien's spawn a bit further away Some custom textures made by bOOOoom SETUP Setup is quite straight forward you are only required to input Position_X and Position_Z my ground snapping will cover the landing Profiles folder is called CBD_Extraterrestrials Settings you can adjust ServerMessageType - set the type of message 0 for chat channel message, 1 for vvp notification system and 2 for off SpaceshipFirstLaunchTime- set the time it takes for the first event to come upon a restart TimeBetweenInvasions - set the time between the invasion events TimeUntilShipDelete - set the delete of the old ship 1 or 2 minutes before the above setting EventCleanup - set if you want to remove all the loot and aliens after the event is finished SpaceShipHeight - set the spaceship height EventSpaceShipSpawnDistance - set the distance the ship spawns from the set event co-ordinates GrenadeSpaceShipSpawnDistance - set the distance the ship spwans from the grenade position GroundLootToSpawn - set the amount of ground loot to spawn GroundLoot - set the ground loot by classnames AliensToSpwan - set the aliens to spawn Aliens - set the aliens by classname MasterAliensToSpwan - set the masters to spawn MasterAlien - set the masters by classname You can add other zombies/creatures if you wish to into the settings Join the discord if you require assistance CLASSNAME LIST AND TYPES INCLUDED As with all my mods strictly no repacking DISCORD LINK Copyright 2026 This item is not authorised for posting on Steam, except under the Steam account https://steamcommunity.com/profiles/76561199095164638/myworkshopfiles/?appid=221100
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