Restart_Server
🔄 Server Restart Mod — Rest Easy. Important: This mod does NOT start your server again. The responsibility of turning the server back on belongs to your hosting environment, control panel, or external management tool (such as Omega Manager, CF Tools Architect, or similar). This separation ensures maximum stability and compatibility with different hosting solutions. Your server deserves to run smooth. Server Restart… (more)
🔄 Server Restart Mod — Rest Easy. Important: This mod does NOT start your server again. The responsibility of turning the server back on belongs to your hosting environment, control panel, or external management tool (such as Omega Manager, CF Tools Architect, or similar). This separation ensures maximum stability and compatibility with different hosting solutions. Your server deserves to run smooth. Server Restart Mod brings scheduled restarts so your community gets a stable, fresh experience — without you watching the clock. ✅ 100% Server-Side — Zero Hassle for Players This mod is fully server-side. Only your server needs it — players do not install anything. They join as usual, with no extra downloads or steps. Everyone gets the same experience; you get one less thing to explain. Less friction, more players, zero client-side mods. 🌍 Your Language, Your Words — Write Whatever You Want Every message your players see you write. In-game notifications, the countdown text, the message when they're disconnected, and what goes to Discord — all editable in your own language. Want it in English? Portuguese? Spanish? Your dialect, your tone, your exact phrasing. You're not stuck with default texts: you open one config file and type the sentences you want. Serious, casual, funny, or formal — your server, your voice. The mod just shows your words to your players, on time, every time. ⏰ Choose Any Restart Time You Want You decide when the server restarts. Once a day at 4 AM? Every six hours? At 6:00, 12:00 and 18:00? Multiple times — you pick the exact hours and minutes for each restart. No fixed schedule imposed by the mod: your server, your rhythm. Set it once and the mod runs it for you. Why Restarts Matter Restarts clear memory, reset the world, and keep performance crisp. When they happen at the same times every day, players get a clear rhythm: they know when to expect a short break and when the server will be back at its best. What This Mod Does For You Automatic restarts — Pick your times (e.g. every 6 hours). The mod handles the rest. Friendly in-game warnings — Players see clear messages minutes before the restart (e.g. "Server restart in 15 minutes"). No nasty surprises. Optional Discord alerts — Send the same countdown to your Discord with one link. Keep your community in the loop even when they're not in-game. Clean disconnects — You choose whether to disconnect players before the restart and what message they see. Everything stays clear and respectful. Your language, your words — Write every in-game and Discord message in your own language. One config file, your texts, your way. ⚠️ What This Mod Does — And What It Does NOT Do This mod is designed with a clear and focused purpose. It is responsible for handling the shutdown process of your server, which includes: Safely disconnecting players before restart Shutting down the server at the scheduled time Blocking new connections while the server is restarting 🔒 Server Lock System During Restart A new feature has been added to improve reliability during restarts. When the restart process begins, the mod will now automatically lock the server, preventing any player from joining while it is shutting down and restarting. This avoids common issues such as: Players joining during shutdown Character or data inconsistencies Failed or partial connections Once the hosting system brings the server back online, it becomes accessible again as usual. The result is a cleaner, safer, and more controlled restart process. Simple & Reliable Install the mod, add it to your server, and
Not analyzed yet
modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 3 live servers in the crawl publish it.
The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.