← modperf · analyzed mods

RPG-7

RPG-7 finally made its way to DayZ. Its model has been added to DayZ source a long while ago, but developers never finished it. I went ahead and made a fully working RPG-7. Well, it works but it has its nuances. More about it right below. If you're looking to improve this mod and assign correct properties/values and/or animations, please hit me up on discord :) Known issues: When fired or empty, rocket still… (more)

RPG-7 finally made its way to DayZ. Its model has been added to DayZ source a long while ago, but developers never finished it. I went ahead and made a fully working RPG-7. Well, it works but it has its nuances. More about it right below. If you're looking to improve this mod and assign correct properties/values and/or animations, please hit me up on discord :) Known issues: When fired or empty, rocket still displays on launcher Incorrect weapon animations (currently using M4 anim) Possible freezes when multiple people are in the area (looking into it) Classnames: RPG7_Deceased RPG7_Rocket Types: <!--RPG-7--> <type name="RPG7_Deceased"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier4"/> </type> <type name="RPG7_Rocket"> <nominal>0</nominal> <lifetime>3888000</lifetime> <restock>0</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier4"/> </type> Support: Discord If you'd like to donate, you can do it here. Repack is allowed as long as you like and favorite this mod!

Workshop 3299609568

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 2 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.