Vanilla Party
This is enhanced version of Terje's party mod - v2 Changes: Party state is now controlled by the server Party data is saved in server storage, so it survives server restarts and is removed after storage wipe Fixed party actions replacing vanilla actions incorrectly Pulling dead players out of vehicles should no longer be blocked Party actions now intentionally replace the vanilla pulse check action Sending duplicate… (more)
This is enhanced version of Terje's party mod - v2 Changes: Party state is now controlled by the server Party data is saved in server storage, so it survives server restarts and is removed after storage wipe Fixed party actions replacing vanilla actions incorrectly Pulling dead players out of vehicles should no longer be blocked Party actions now intentionally replace the vanilla pulse check action Sending duplicate party invites is now blocked Added config option to remove party members after killing an ally Now, it supports the vanilla style even more by adding a new constraint: in order to display a dot above a player’s head, they must be wearing an armband! 02.09.2026. Added a JSON configuration option determining whether players must wear an armband for the party dot to be displayed above their heads 02.09.2026. Added a JSON configuration option that prevents party dots from being displayed through walls. When enabled, the dot is shown only if the ally is directly within the player’s line of sight You can now adjust the maximum visible distance on the HUD through the config file By default, it is set to 100 m Unchanged: "Compatible with built in game map and VanillaPlusPlusMap mod." Legal notice: "The mod is open source and is allowed for repackaging and use on servers with monetization. You can support the ORIGINAL author of the mod via PayPal: paypal.me / terjebruoygard https://paypal.me/terjebruoygard " Credits: Original mod: Terje
Not analyzed yet
modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 4 live servers in the crawl publish it.
The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.