AnimatedDynamicHelicopters
This is a free to USE mod. NOTE TO ADMIN/HOSTERS If you are spawning the smoke grenades using admin tools like VPP or COT then you MUST set the quantity to 1-100. Do NOT use the default "MAX" for quantity or else all smoke grenades will not work properly. I usually just set the quantity to 1. Description This mod adds animations and events for dynamic helicopter spawns. I created a separate new spawn system to… (more)
This is a free to USE mod. NOTE TO ADMIN/HOSTERS If you are spawning the smoke grenades using admin tools like VPP or COT then you MUST set the quantity to 1-100. Do NOT use the default "MAX" for quantity or else all smoke grenades will not work properly. I usually just set the quantity to 1. Description This mod adds animations and events for dynamic helicopter spawns. I created a separate new spawn system to manage the event so it does not use the vanilla event system, so I'd recommend you disable the vanilla helicopter crash event while using this mod since there is no need for both as this is to replace the vanilla event. (not required) Helicopter Crash Event (UH-1 & MI-8 helicopters) When the event is triggered it will spawn a helicopter on a random edge of the map and it will then fly to its designated crash site. While it is flying to its crash site it can be shot out of the sky (if your aim is good enough) to cause it to crash early. Crash sites can either be specified in the config or you can use the system I made that generates random locations. It works on all maps and only generates locations on terrain and NOT in the water. While the helicopter is falling out of the sky it has physics so it will not land precisely on crash site but close enough. It will knock down trees so it is impossible for it to get stuck up in a tree. Keep in mind that it is possible to for the crash to land on somewhere inaccessible (for example a roof with no access to the roof) You are able to customize the loot and the enemies that spawns around the crash in the config. (Compatible with Expansion AI to spawn bots on crash read "Info.txt" located inside the mods Extras folder for more info) AH-64 Apache Airstrike I also added an air strike that a player can call in using an Airstrike Smoke Grenade. An AH-64D will flyby and fire hellfire missiles at the smokes current location. (It will actively track smoke location movement) Missile Launcher There is also an optional Missile Launcher that can be placed around the map that will target and shoot down the dynamic helicopter crash event helicopters within 1000 meters. CH-47 Chinook Transport A CH-47 is available to act like an Uber/Taxi and transport players to and from multiple customizable locations. Has 2 seats in the front and 16 seats in the back. (Standing is possible but do so at your own risk) Needs a minimum of 2 locations (No limit on maximum) for the CH-47 to travel between. Use DayZ Editor or similar method to place CH-47 and Radios in order to get their coordinates and orientation for the config. (Only to get the coords, do not load them into your server like that because the scripts from the mod will handle the spawning of both the helicopter and the radios) Each location needs the coords/orientation for both the helicopter and the radio in order to work properly. Highly advised to setup the No Fly Zones for mountain areas or areas with drastic increase/decrease in elevation. ( The CH-47 will fly around them ) CH-47 Chinook Supply Drop Added Supply drops to the CH-47 (Sling load carries a shipping container or vehicle) Can be controled by dynamic event via configs and/or player called with smoke grenades. Added option for a vehicle drop off instead of a supply drop as well. Supply drop using proxies to display loot attached to mannequin or weapon cases and has a cargo size of 1000 slots. Can include a custom additional container inside and attached to the supply drop ( can be any inherited containerbase item to include modded items ) Config Options There are serveral options that are customizable in the config that is generated in your servers "profiles" folder located inside the"_DynamicHelicopters" folder. Detailed instructions are located inside this mods "Extras" folder where you will also find the "types.xml" (Don't forget to add the types to allow ne
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