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CBD Stargate Teleporters Complete V2

Teleport Portals System V2 Stargate Teleporters Complete V2 lets you create fully customizable portals which could be car only portals, player action portals, and triggered portals based on entering the portal. Features of Teleport Portals V2: Portal Naming: Assign unique names to each portal, making it easier to identify and organise your teleportation network. Independent Logs: Keep your logs neat and organised in… (more)

Teleport Portals System V2 Stargate Teleporters Complete V2 lets you create fully customizable portals which could be car only portals, player action portals, and triggered portals based on entering the portal. Features of Teleport Portals V2: Portal Naming: Assign unique names to each portal, making it easier to identify and organise your teleportation network. Independent Logs: Keep your logs neat and organised in the CBD_TeleportPortals profile folder. Limit logs with a configurable max deletion setting (default: 10 logs). Car Teleportation: Teleport cars along with their passengers through portals. Control this feature via the CanTeleportInCar setting. Require specific items for passengers if RequiredItemToTeleportActive is enabled. Require Item to Teleport: Add an extra layer of strategy by requiring players to carry specific items to teleport. Time to Teleport: Set a configurable delay before teleportation begins, complete with immersive countdown messages displayed to players. 🔊 Sounds: Tailor your portal's auditory experience with the following sound options: 0 = Off 1 = Stargate Vortex 2 = Short Portal 3 = Sci-Fi Portal 4 = Futuristic Portal 5 = Sci-Fi Whoosh 6 = TransitionalSwipe 📤 Have a sound request? Send it our way, and we’ll consider adding it! Sound Radius Setting: Define the radius for portal sounds, enhancing immersion. Server Messages: Notify players globally when portals are used: 0 = Global Chat 1 = VPP Notification System 2 = Off (default) Logs for Every Event: Detailed logs are automatically generated for every teleport event, including player or vehicle details and portal name. Teleport Portals Settings: All customisation is managed through an easy to edit .json file for full control over your portals. Here's what you can configure for each portal: PortalAreaName : Assign a unique name to each portal.(this becomes the text for the action if UseTeleportAction has been enabled) UseTeleportAction : Set if you would like to have an action instead of a trigger per a portal PortalAreaSound : Choose from the available sound options. PortalSoundTriggerRadius : Adjust the radius where portal sounds start to play. PortalAreaSoundActiveTime : The time the sound plays for. RequiredItemToTeleportActive : Control if a required item is needed.(0 = off 1 = active) RequiredTeleportItem : Specify the item(s) needed for teleportation. TimeUntilTeleport : Define the delay before teleportation begins. CanTeleportInCar : Enable or disable vehicle teleportation.(Works effectively to prevent vehicles from attempting to teleport. If set to zero, no one will be able to initiate teleportation while in a car at all. 0 = off 1 = active) PortalSettingsArray : Set the portal positions and trigger areas. Teleport_Destination : Set the destinations you teleport to (Do not put the same as another portal you are using as a Portal_Position) Why Choose Teleport Portals V2? ✅ Versatility: Create portals for a variety of use cases, from survival to sci-fi adventures. ✅ Immersion: customisable sounds, item requirements, and countdowns. ✅ Ease of Use: All settings are highly customisable through an intuitive .json file. ✅ Complete Control: Monitor every teleport with detailed logs. Setup tool to find co-ordinates https://steamcommunity.com/sharedfiles/filedetails/?id=3617856721 Credits HuffyMuffyGuffy for work on the animated stargate portal Get Involved and Support Us! Join our community on Discord to get updates, support, and share your experiences with the Teleporters: https://discord.gg/EqDq6BgKxz As with all my mods strictly no repacking Copyright

Workshop 3394509130

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