AMS and Inedia Pain Compatibility
Simple, minimalistic mod that makes AdditionalMedicSupplies' items work with Inedia Pain systems. • AMS Splint is better than crafted splints but not as good as a proper Splint Kit. It can be applied to any limb, and has two uses. • Tourniquet can be used to tie off deep wounds on the arms and legs, instantly healing them. I recommend making these items fairly rare due to this strength, and remember that they should… (more)
Simple, minimalistic mod that makes AdditionalMedicSupplies' items work with Inedia Pain systems. • AMS Splint is better than crafted splints but not as good as a proper Splint Kit. It can be applied to any limb, and has two uses. • Tourniquet can be used to tie off deep wounds on the arms and legs, instantly healing them. I recommend making these items fairly rare due to this strength, and remember that they should be disinfected before use. • Absorbent Cotton acts as a mini-hemostat, able to bandage wounds for longer than regular bandages. Stack size reduced to 2 per package, and given a quantity bar instead of a numeric counter. • Narcotics is now a strong painkiller that lasts 240s, but unlike Morphine, does not boost health regeneration at all. • Pills like Vikasol/Polaris/Aspirin are identical to Inedia's Vikasol / Codeine Painkillers. • MFAK now has Inedia slots. Repack if you want, but I will likely update this mod in the future. This compatibility patch originates from Grongus's DayZ Overhaul. If you use GDO on your server, you DO NOT need this.
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