DZR Navigation 1.27 Fix
Just a quick fix modded class IngameHud { override bool GetHudState(){ if(this.GetHudVisibility()) { return true; } return false; } } Thanks MastaHiggins for the idea in discussions https://steamcommunity.com/workshop/filedetails/discussion/1791033033/600771501980934877/ Added support for Azimuth (CompassHH), thanks Lex Talionis REPACK ALLOWED
Not analyzed yet
modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 3 live servers in the crawl publish it.
The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.