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Vehicle Cover

Vehicle Cover - Camouflage Your Vehicles Unlike CarCover, which despawns vehicles, this mod keeps vehicles exactly as they are. You can even drive with the cover on if your configuration allows it. Also supports shape-changing with attachments, for example tents. JSON Config Example: { "Vehicles": [ { "VehicleClassname": "CivilianSedan", // Can be colorbase "CamonetClassname": "VehicleCover_CivilianSedan", // Name… (more)

Vehicle Cover - Camouflage Your Vehicles Unlike CarCover, which despawns vehicles, this mod keeps vehicles exactly as they are. You can even drive with the cover on if your configuration allows it. Also supports shape-changing with attachments, for example tents. JSON Config Example: { "Vehicles": [ { "VehicleClassname": "CivilianSedan", // Can be colorbase "CamonetClassname": "VehicleCover_CivilianSedan", // Name of the camonet shape object "DoorSlotsToCheck": [ // Define all door slots if using ShouldDoorsBeClosedToAttach "CivSedanDriverDoors", "CivSedanCoDriverDoors", "CivSedanCargo1Doors", "CivSedanCargo2Doors", "CivSedanTrunk", "CivSedanHood" ], "CamonetShapeableSlot": "", // Slot for attachment that changes vehicle shape "CamonetShapeableClassname": "", // Second shape object with attachment "DropCamonet": 1, // Drop camonet when vehicle moves (not supported on boats) "SpeedToDrop": 10.0, // Speed threshold for dropping camonet (not supported on boats) "BlockGettingInWithCamonet": 1, // Prevents entering vehicle while camonet is attached "BlockDoorsWithCamonet": 1, // Prevents opening doors while camonet is attached (not supported on boats) "BlockAttachmentsWithCamonet": 1, // Prevents adding or removing attachments while camonet is attached "ShouldDoorsBeClosedToAttach": 1 // Prevents attaching camonet if any door is open (not supported on boats) } } Future Updates Support for Expansion and RedFalcon helicopters. They should work now, but some additional scripts may be required. Support for tarp and different types of camonets. Support for multiple shape-changing slots. Known Issues A server wipe is required when installing this mod for the first time. Otherwise, all existing saved vehicles will load with a camonet attached due to serialization changes. Currently, all door slots must be manually defined — working on a solution. Information For Modders Source files Tutorial on adding a camonet shape for your custom vehicle You can use models originally made for CarCover, just remove the geometry LODs, as they are redundant. Thanks to mmetrjuk and the guys in Enfusion Modders, especially Tree and Wardog. The real cancer of the DayZ modding community isn’t repacking—it’s obfuscation. However, I recommend not repacking this mod for at least a few months after release, as there will be ongoing optimizations and improvements. Use your PBO to override instead.

Workshop 3442752056

Not analyzed yet

modperf has not read this mod's scripts, so there is no report and it is left out of any stack it appears in. 5 live servers in the crawl publish it.

The worker downloads the mod from the Workshop and reads its Enforce Script — nothing is executed. Usually a few minutes. This page then shows the report.